Commit graph

15 commits

Author SHA1 Message Date
ElCeejo
64fc31c11a
Add mob:clear_utility() 2022-05-20 15:38:53 -07:00
Johannes Fritz
f764220856 Add try_initiate_utility 2022-04-29 12:37:21 -05:00
ElCeejo
fc19778172 Fix potential crash, Fix namespace issue, Fix crash when using fancy step 2022-04-09 12:47:32 -07:00
ElCeejo
4516bac65f Minor improvements and fixes to movement methods 2022-03-31 18:46:48 -07:00
ElCeejo
c5af6c9590 Fix bug with hitbox collision check, Improve movement methods, Add default hit sound 2022-03-25 04:09:01 -07:00
Jordan Leppert
1efd508792 Fix for texture mod issue - if mob gets hit while still indicating damage, it gets stuck with the damage effect. 2022-03-22 11:35:54 +00:00
ElCeejo
f11e6d458f
Improve mob:get_wander_pos_3d() 2022-02-23 01:41:56 -08:00
ElCeejo
86db107a69 Fix texture mod issue, Fix mobs freezing 2022-02-22 19:48:45 -08:00
Jordan Leppert
3bb1119017 Texture mod fix 2022-02-20 21:35:36 +00:00
ElCeejo
8273f25207 Fix multiple warnings, Add shallow walkable node check, Improve get_wander_pos 2022-02-20 11:37:39 -08:00
ElCeejo
43c124db15
Merge pull request #3 from JordanL2/spawn_cap
Spawning fixes: Min/max radius, node light check, spawn cap, biome check
2022-02-16 18:20:39 -08:00
Lars Mueller
6ffde2fc17 Fix checks for water & fire groups 2022-02-16 21:58:05 +01:00
Lars Mueller
8b0e23f97e Fix crash with unknown or ignore nodes 2022-02-16 21:57:05 +01:00
Jordan Leppert
10d250fdbf Mob despawn_after defaults to never 2022-02-16 15:34:17 +00:00
ElCeejo
c251f07ae5
Initial Commit 2022-02-10 16:32:53 -08:00