# How mobs step up nodes. # # - Simple means mobs use Minetests builtin stepping. # - Fancy means mobs will step up nodes with a quick hop but can cause lag. creatura_step_type (Step Type) enum simple simple,fancy # How often (in seconds) the spawn ABM is called creatura_spawn_interval (Spawn ABM Interval) float 10 # Time (in seconds) between spawn steps creatura_spawn_step (Spawn Step Interval) float 15 # Allotted time (in μs) per step for A* pathfinding (lower means less lag but slower pathfinding) creatura_a_star_alloted_time (A* Pathfinding Alloted time per step) float 500 # Allotted time (in μs) per step for Theta* pathfinding (lower means less lag but slower pathfinding) creatura_theta_star_alloted_time (Theta* Pathfinding Alloted time per step) float 700