A performant Animal focused Mob API
Find a file
2022-03-25 04:09:01 -07:00
sounds Initial Commit 2022-02-10 16:32:53 -08:00
textures Initial Commit 2022-02-10 16:32:53 -08:00
api.lua Fix bug with hitbox collision check, Improve movement methods, Add default hit sound 2022-03-25 04:09:01 -07:00
boids.lua Initial Commit 2022-02-10 16:32:53 -08:00
doc.txt Initial Commit 2022-02-10 16:32:53 -08:00
init.lua Fix bug with hitbox collision check, Improve movement methods, Add default hit sound 2022-03-25 04:09:01 -07:00
LICENSE Initial commit 2022-02-10 16:31:46 -08:00
methods.lua Fix bug with hitbox collision check, Improve movement methods, Add default hit sound 2022-03-25 04:09:01 -07:00
mob_meta.lua Fix bug with hitbox collision check, Improve movement methods, Add default hit sound 2022-03-25 04:09:01 -07:00
mod.conf Initial Commit 2022-02-10 16:32:53 -08:00
pathfinder.lua Fix bug with hitbox collision check, Improve movement methods, Add default hit sound 2022-03-25 04:09:01 -07:00
settingtypes.txt Initial Commit 2022-02-10 16:32:53 -08:00
spawning.lua Biome check is done on the spawn position, not the player's position. This fixes mobs spawning in the wrong biome, and eg no forest mobs spawning if you're in grasslands just outside a forest. This means we can't (easily) use mob-specific spawn min/max radius, so it is currently removed. 2022-02-16 13:10:41 +00:00