Version 1.0

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ExeVirus 2021-07-16 12:32:43 -04:00 committed by ExeVirus
commit 4d7f2970c1
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LICENSE Normal file
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MIT License
Copyright (c) 2021 Dallas DeBruin
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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README.md Normal file
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# Formspec Editor
## REALTIME formspec viewer/editor "game" for minetest
![formspec editor preview](preview.png)
## Getting Started
The file *formspec.spec* in your:
```minetest_folder/games/formspec_editor/mods/formspec_edit```
contains a formspec you can edit and see updates of in real time.
Simply add the game to MT, load up a level of *Formspec Editor*, and
you will be greeted with the *formspec.spec* formspec.
- To make edits, open the file (formspec.spec) in your editor of choice and make changes as you see fit. When you hit save, the formspec will auto-update. Best when used side by side.
- To exit just hit <escape> or use a button_exit[] button. Both send the
fields.quit message.
- You can test with images if you want, adding a "textures" folder to the
formspec_edit gamemod folder, otherwise images will default to random colors.

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game.conf Normal file
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name = Formspec_Editor
author = Just_Visiting
description = An in-game formspec editor, just edit formspec.spec
allowed_mapgens = singlenode

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minetest.conf Normal file
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movement_gravity = 0

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formspec_version[4]
size[8,4]
position[0.5,0.5]
label[0.375,0.5;Edit me in realtime!]
button[2,1.0;4,0.5;test;This is a button]

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mods/formspec_edit/init.lua Normal file
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---------------------------------
---------Formspec Editor---------
---------------------------------
-----------By ExeVirus-----------
--Fix builtin
minetest.register_alias("mapgen_stone", "air")
minetest.register_alias("mapgen_water_source", "air")
--Variables
local modpath = minetest.get_modpath("formspec_edit")
local insecure_env = minetest.request_insecure_environment()
local auto_update_time = 0.2 --seconds
local error_formspec = [[
formspec_version[4]
size[8,2]
position[0.5,0.5]
label[0.375,0.5;Error:formspec.spec is either ]
label[0.375,1;non-existent,or empty]
]]
--function declarations
local update_formspec = nil
local load_formspec = nil
local auto_update = nil
local turn_off_hud = nil
--Registrations
-----------------------------------
--on_joinplayer()
-----------------------------------
minetest.register_on_joinplayer(
function(player_ref,_)
auto_update(player_ref:get_player_name())
turn_off_hud(player_ref)
set_sky(player_ref)
end
)
-----------------------------------
--on_player_receive_fields()
-----------------------------------
minetest.register_on_player_receive_fields(
function(player_ref, _, fields)
if(fields.quit) then
minetest.request_shutdown()
end
update_formspec(player_ref:get_player_name())
end
)
--function definitions
-----------------------------------
--auto_update()
-----------------------------------
auto_update = function(player_name)
update_formspec(player_name)
minetest.after(auto_update_time,auto_update,player_name)
end
-----------------------------------
--update_formspec()
-----------------------------------
update_formspec = function(player_name)
minetest.after(0.1,
function(player_name)
minetest.show_formspec(player_name, "fs", load_formspec())
end,
player_name)
end
-----------------------------------
--load_formspec()
-----------------------------------
load_formspec = function()
local io = insecure_env.io
local file = io.open(modpath .. "/formspec.spec", "rb")
if file == nil then
return error_formspec
else
local content = file:read("*all")
file:close()
if content == nil then
return error_formspec
else
return content
end
end
end
-----------------------------------
--turn_off_hud()
-----------------------------------
turn_off_hud = function(player_ref)
local flags = {
hotbar = false,
healthbar = false,
crosshair = false,
wielditem = false,
breathbar = false,
minimap = false,
minimap_radar = false,
}
player_ref:hud_set_flags(flags)
end
-----------------------------------
--set_sky()
-----------------------------------
set_sky = function(player_ref)
local sky = {
base_color = "#AAF",
type = "plain",
clouds = false,
}
player_ref:set_sky(sky)
player_ref:override_day_night_ratio(0)
end

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name = formspec_edit
description = Provides realtime formspec viewing while editing live
title = Formspec Editor

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