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https://github.com/mt-mods/mail.git
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Set up database version v3 and its migration from v2
+ Check versions to choose v1->v2 or v2->v3
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parent
41aa75d8fe
commit
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2 changed files with 80 additions and 3 deletions
3
init.lua
3
init.lua
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@ -2,6 +2,9 @@ mail = {
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-- api version
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-- api version
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apiversion = 1.1,
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apiversion = 1.1,
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-- database version
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dbversion = 3.0,
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-- mail directory
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-- mail directory
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maildir = minetest.get_worldpath().."/mails",
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maildir = minetest.get_worldpath().."/mails",
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contactsdir = minetest.get_worldpath().."/mails/contacts"
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contactsdir = minetest.get_worldpath().."/mails/contacts"
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78
migrate.lua
78
migrate.lua
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@ -1,7 +1,18 @@
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function mail.migrate()
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local gen_file_v1 = io.open(minetest.get_worldpath().."/mail.db", "r")
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if file then
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mail.migrate_v1_to_v2()
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end
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local info_file_v3 = mail.read_json_file(mail.maildir .. "/mail.info.json")
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if not info_file_v3.dbversion then
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mail.migrate_v2_to_v3()
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end
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end
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-- migrate from mail.db to player-file-based mailbox
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-- migrate from mail.db to player-file-based mailbox
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function mail.migrate_v1_to_v2()
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function mail.migrate()
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-- create directory, just in case
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-- create directory, just in case
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minetest.mkdir(mail.maildir)
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minetest.mkdir(mail.maildir)
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minetest.mkdir(mail.contactsdir)
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minetest.mkdir(mail.contactsdir)
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@ -25,8 +36,63 @@ function mail.migrate()
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end
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end
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-- migrate from v2 to v3 database
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function mail.migrate_v2_to_v3()
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minetest.log("info", "[mail] Migration from v2 to v3 database")
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minetest.after(0,function()
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for playername, value in minetest.get_auth_handler().iterate() do
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mail.migrate_contacts_v2_to_v3(playername)
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end
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end)
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mail.migrate_messages_v2_to_v3()
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local info_file = mail.read_json_file(mail.maildir .. "/mail.info.json")
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mail.write_json_file(mail.maildir .. "/mail.info.json", { dbversion = 3.0 })
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end
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function mail.migrate_messages_v2_to_v3()
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local already_processed = {} -- store messages that are already process to avoid duplicates
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minetest.after(0,function()
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-- check in every inbox to fetch messages
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for playername, value in minetest.get_auth_handler().iterate() do
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local saneplayername = string.gsub(playername, "[.|/]", "")
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local player_inbox = mail.read_json_file(mail.maildir .. "/" .. saneplayername .. ".json")
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for _, msg in ipairs(player_inbox) do
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local msg_id = tostring(msg.time) .. msg.sender -- id like "123456789.0singleplayer" -- it presumes that a same sender cannot send two mails within a second
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local new_msg = true -- check if that mail was already processed with another player
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for _, cur_id in ipairs(already_processed) do
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if cur_id == msg_id then
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new_msg = false
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break
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end
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end
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if new_msg then
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local msg_table = {
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sender = msg.sender,
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to = msg.to,
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cc = msg.cc,
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subject = msg.subject,
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body = msg.body,
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time = msg.time,
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}
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mail.addMessage(msg_table)
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table.insert(already_processed, msg_id)
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end
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end
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end
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end)
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end
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function mail.migrate_contacts(playername)
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function mail.migrate_contacts(playername)
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local gen_file_v1 = io.open(minetest.get_worldpath().."/mail.db", "r")
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if file then
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mail.migrate_contacts_v1_to_v2()
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end
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-- v2 to v3 directly in general function
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end
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function mail.migrate_contacts_v1_to_v2(playername)
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local file = io.open(mail.getContactsFile(playername), 'r')
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local file = io.open(mail.getContactsFile(playername), 'r')
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if not file then
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if not file then
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-- file doesn't exist! This is a case for Migrate Man!
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-- file doesn't exist! This is a case for Migrate Man!
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@ -48,3 +114,11 @@ function mail.migrate_contacts(playername)
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file:close() -- uh, um, nope, let's leave those alone, shall we?
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file:close() -- uh, um, nope, let's leave those alone, shall we?
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end
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end
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end
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end
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function mail.migrate_contacts_v2_to_v3(playername)
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local player_contacts = mail.read_json_file(mail.maildir .. "/contacts/" .. playername .. ".json")
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for _, c in pairs(player_contacts) do
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mail.addContact(playername, { name = c.name, note = c.note })
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end
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end
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