Commit graph

12 commits

Author SHA1 Message Date
y5nw
8e72df6004 Expand aliases at toplevel if the current expansion is at toplevel
This should allow players to send mail to their own aliases
2024-01-21 18:47:54 +01:00
y5nw
0bfb4d5cbc Exclude sender from (mailing list) recipients 2024-01-13 20:51:10 +01:00
y5nw
3046f46414 Implement non-player recipients 2024-01-13 20:07:58 +01:00
Athozus
b3e0c158f7
View sent messages (new database, add maillists) (#26)
* Add tabheader & sent formspec

* Add show_sent function and show sent messages

* Remove comment on selected_idxs test (show_sent)

* Add variable to keep the previous tab instead of going back to the first one

* Remove index variable verification on mark read/unread buttons since they are necessarily clicked on inbox view

* Resize messages table to be aligned with close button at the bottom

* Show date time (#27)

* Show date in message reading

* Fix wrong registered dates

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Rework header layout to add better space for date

---------

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Add insertion of messages into global storage mail.messages.json

* Receive player messages from global storage

* Add automatic generation of status for a new message (unread)

* Mark read/unread/delete a message

* Fix messages loading

* Show every message received/sent via specific functions

* Use global contacts functions and reconfigure add/remove functions

* Create mail lists formspec based on contacts

* Add deleting contact

* Add ability to create mail lists

* Fix inability to edit contact

* Rework on editing/deletion of contacts/maillists

* Add at symbol as prefix on maillists view

* Add ability to choose default status (to/cc/bcc)

Signed-off-by: Athozus <athozus@gmail.com>

* Add ability to add multiples players and choose their default status (to/cc/bcc)

* Add ability to use maillist in messages and receive messages from them

* Fix repetition of code causing a crash

* Avoid multiples occurences of the same messages due to player both in maillist and receivers

* Fix selected indexes for inbox/sent

Now separated, fixed show_message() func selection of id from table dcl/read btn

* Fix many issues related to maillists

Notably : edit, delete, selection, creation, registration of players

* Set up database version v3 and its migration from v2

+ Check versions to choose v1->v2 or v2->v3

* Fix mtt.lua

Due to old function getMessages(), replaced by getPlayerInboxMessages()

* Add 10 seconds security to mtt.lua

* Fix migrate.lua non-declared variable

* Send msg table with string keys in mtt

* Better log messages

* Add message check

* Fix mtt crash

* Better syntax in storage.lua

* Fix bcc forgotten in mail.send()

* Fix mtt issue

* Better compatibility for messages storage

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Replace mail.split by builtin func

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Use builtin split func

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Use builtin split func in storage.lua

* re-add mtt if

* luacheck on PR

* add check for an ancient issue with missing `to` field

* Fix luacheck on storage.lua

* Fix luacheck warnings in migrate.lua

* Fix luacheck warnings in gui.lua

* Fix luacheck (too long lines) in storage.lua

* Unused loop values in migrate.lua

* Whitespace line in gui.lua

* Whitespace line (init.lua)

* Whitespace line (api.lua)

* Significantly improve maillist behaviour

Replace maillist by its players when sending a message
List of players separated by ,
Avoid doublons when editing more than 2 times a maillist

* Fix luacheck

* Fix table insertions at first index when no needed

* Use funcs

* Do not add maillist as a new contact when sending a mail

* Fix removing elements from tables

* Check maillists not added in contacts

* storage rewrite wip

* storage format docs

* refactor ui components

* show_compose cleanup

* remove unused channel.lua

* error -> err

* status refactoring

* contacts refactoring

* maillist refactoring

* docs

* tests

* fix some issues

* re-enable migrations

* contributors

* prefix mail entries in the mod storage

* internalize old mail-paths to migration module

* add v1 and v2 player db examples and migration test

* Ui improvements & fixes

Move events code (if fields.x then) to events.lua (instead of inbox.lua), fix tab selection when going backward

* Show most recent messages at first (outbox)

* unified-inv fix

---------

Signed-off-by: Athozus <athozus@gmail.com>
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2023-03-29 17:25:01 +02:00
flux
f7a7ef361a
use canonical_name if it is available; report error when trying to send mail to non-existent players 2023-02-23 13:41:41 -08:00
Buckaroo Banzai
0f1b3c6260
check field arg for nil 2020-10-30 15:04:18 +01:00
BuckarooBanzay
51e80c6d9d satisfy luacheck 2020-10-13 19:20:18 +02:00
Peter Nerlich
0d937711aa fix mail.ensure_new_format() (had lead to wrong TO field when using Reply All), remove player from CC when using Reply All 2020-08-15 14:44:25 +02:00
Peter Nerlich
39f47437b6 migration fixes 2020-08-12 12:23:46 +02:00
Peter Nerlich
8beec340d3 revert renaming "sender" to "from" to maintain backwards compatibility 2020-08-12 12:05:12 +02:00
Peter Nerlich
ea0de708da fix some things, adjust GUI elements
- messages are now actually sent (bug in parse player list)
- no more crashes on sending mail (forgot to make variables local)
- actually handle CC and BCC fields instead of leaving them empty, duh
- make new functions be under the mail namespace
- add util functions to ensure the new format, parse and player list as well as checking whether a player is in that list or not
- rearrange some GUI elements (tighter spacing, grouping, increase window height to be consistent)
- convert mails to new format only as needed (old mails stay intact in case someone reverts to old version)
- mails are shaded differently in inbox, depending on whether the player is in the TO field
- FROM, TO and CC fields are all displayed when reading a mail
- add "Reply All" button (TO includes all original recipients plus the sender, but excluding the player himself, while adopting the CC field. To contrast: "Reply" just sets the original sender as TO and leaves the rest empty)
- move reply, replyall and forward to their own functions in GUI (was duplicated for inbox and show mail)
- don't needlessly set messages table when we do nothing but go back
2020-08-10 12:15:34 +02:00
Peter Nerlich
522eb0a9ee rename api, add cc and bcc, handle multiple players
rename: src -> from, dst -> to
2020-07-31 12:36:28 +02:00