local STORAGE_VERSION_KEY = "@@version" function mail.migrate() local version = mail.storage:get_int(STORAGE_VERSION_KEY) if version < 3 then mail.migrate_v2_to_v3() mail.storage:set_int(STORAGE_VERSION_KEY, 3) end end -- migrate from v2 to v3 database function mail.migrate_v2_to_v3() minetest.mkdir(mail.maildir) -- if necessary (eg. first login) print("[mail] Migration from v2 to v3 database") local already_processed = {} -- store messages that are already process to avoid duplicates minetest.after(0,function() for playername, _ in minetest.get_auth_handler().iterate() do local player_contacts = mail.read_json_file(mail.maildir .. "/contacts/" .. playername .. ".json") local entry = mail.get_storage_entry(playername) for _, c in pairs(player_contacts) do table.insert(entry.contacts, { name = c.name, note = c.note }) end local saneplayername = string.gsub(playername, "[.|/]", "") local player_inbox = mail.read_json_file(mail.maildir .. "/" .. saneplayername .. ".json") for _, msg in ipairs(player_inbox) do -- id like "123456789.0singleplayer" -- it presumes that a same sender cannot send two mails within a second local msg_id = tostring(msg.time) .. msg.sender local new_msg = true -- check if that mail was already processed with another player for _, cur_id in ipairs(already_processed) do if cur_id == msg_id then new_msg = false break end end -- add if valid and "to" field populated (missing in ancient storage formats) if new_msg and msg.to then local msg_table = { sender = msg.sender, to = msg.to, cc = msg.cc, subject = msg.subject, body = msg.body, time = msg.time, } mail.addMessage(msg_table) table.insert(already_processed, msg_id) end end mail.set_storage_entry(playername, entry) end end) end