mail/migrate.lua
2023-03-29 14:49:07 +02:00

56 lines
1.9 KiB
Lua

local STORAGE_VERSION_KEY = "@@version"
function mail.migrate()
local version = mail.storage:get_int(STORAGE_VERSION_KEY)
if version < 3 then
mail.migrate_v2_to_v3()
mail.storage:set_int(STORAGE_VERSION_KEY, 3)
end
end
-- migrate from v2 to v3 database
function mail.migrate_v2_to_v3()
minetest.mkdir(mail.maildir) -- if necessary (eg. first login)
print("[mail] Migration from v2 to v3 database")
local already_processed = {} -- store messages that are already process to avoid duplicates
minetest.after(0,function()
for playername, _ in minetest.get_auth_handler().iterate() do
local player_contacts = mail.read_json_file(mail.maildir .. "/contacts/" .. playername .. ".json")
local entry = mail.get_storage_entry(playername)
for _, c in pairs(player_contacts) do
table.insert(entry.contacts, { name = c.name, note = c.note })
end
local saneplayername = string.gsub(playername, "[.|/]", "")
local player_inbox = mail.read_json_file(mail.maildir .. "/" .. saneplayername .. ".json")
for _, msg in ipairs(player_inbox) do
-- id like "123456789.0singleplayer" -- it presumes that a same sender cannot send two mails within a second
local msg_id = tostring(msg.time) .. msg.sender
local new_msg = true -- check if that mail was already processed with another player
for _, cur_id in ipairs(already_processed) do
if cur_id == msg_id then
new_msg = false
break
end
end
-- add if valid and "to" field populated (missing in ancient storage formats)
if new_msg and msg.to then
local msg_table = {
sender = msg.sender,
to = msg.to,
cc = msg.cc,
subject = msg.subject,
body = msg.body,
time = msg.time,
}
mail.addMessage(msg_table)
table.insert(already_processed, msg_id)
end
end
mail.set_storage_entry(playername, entry)
end
end)
end