mail/ui/edit_maillists.lua
2023-03-29 14:49:09 +02:00

53 lines
No EOL
1.4 KiB
Lua

local FORMNAME = "mail:editmaillist"
function mail.show_edit_maillist(playername, maillist_name, desc, players, illegal_name_hint)
local formspec = [[
size[6,7]
button[4,6.25;2,0.5;back;Back]
field[0.25,0.5;4,1;name;Maillist name:;%s]
textarea[0.25,1.6;4,2;desc;Desc:;%s]
textarea[0.25,3.6;4,4.25;players;Players:;%s]
button[4,0.10;2,1;save;Save]
]]
if illegal_name_hint == "collision" then
formspec = formspec .. [[
label[4,1;That name]
label[4,1.5;is already in]
label[4,2;your maillists.]
]]
elseif illegal_name_hint == "empty" then
formspec = formspec .. [[
label[4,1;The maillist]
label[4,1.5;name cannot]
label[4,2;be empty.]
]]
end
formspec = formspec .. mail.theme
formspec = string.format(formspec,
minetest.formspec_escape(maillist_name or ""),
minetest.formspec_escape(desc or ""),
minetest.formspec_escape(players or ""))
minetest.show_formspec(playername, FORMNAME, formspec)
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= FORMNAME then
return
end
local name = player:get_player_name()
if fields.save then
mail.update_maillist(name, {
owner = name,
name = fields.name,
desc = fields.desc,
players = mail.parse_player_list(fields.players)
})
mail.show_maillists(name)
elseif fields.back then
mail.show_maillists(name)
end
return true
end)