mail/ui/select_contact.lua
Athozus b3e0c158f7
View sent messages (new database, add maillists) (#26)
* Add tabheader & sent formspec

* Add show_sent function and show sent messages

* Remove comment on selected_idxs test (show_sent)

* Add variable to keep the previous tab instead of going back to the first one

* Remove index variable verification on mark read/unread buttons since they are necessarily clicked on inbox view

* Resize messages table to be aligned with close button at the bottom

* Show date time (#27)

* Show date in message reading

* Fix wrong registered dates

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Rework header layout to add better space for date

---------

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Add insertion of messages into global storage mail.messages.json

* Receive player messages from global storage

* Add automatic generation of status for a new message (unread)

* Mark read/unread/delete a message

* Fix messages loading

* Show every message received/sent via specific functions

* Use global contacts functions and reconfigure add/remove functions

* Create mail lists formspec based on contacts

* Add deleting contact

* Add ability to create mail lists

* Fix inability to edit contact

* Rework on editing/deletion of contacts/maillists

* Add at symbol as prefix on maillists view

* Add ability to choose default status (to/cc/bcc)

Signed-off-by: Athozus <athozus@gmail.com>

* Add ability to add multiples players and choose their default status (to/cc/bcc)

* Add ability to use maillist in messages and receive messages from them

* Fix repetition of code causing a crash

* Avoid multiples occurences of the same messages due to player both in maillist and receivers

* Fix selected indexes for inbox/sent

Now separated, fixed show_message() func selection of id from table dcl/read btn

* Fix many issues related to maillists

Notably : edit, delete, selection, creation, registration of players

* Set up database version v3 and its migration from v2

+ Check versions to choose v1->v2 or v2->v3

* Fix mtt.lua

Due to old function getMessages(), replaced by getPlayerInboxMessages()

* Add 10 seconds security to mtt.lua

* Fix migrate.lua non-declared variable

* Send msg table with string keys in mtt

* Better log messages

* Add message check

* Fix mtt crash

* Better syntax in storage.lua

* Fix bcc forgotten in mail.send()

* Fix mtt issue

* Better compatibility for messages storage

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Replace mail.split by builtin func

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Use builtin split func

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Use builtin split func in storage.lua

* re-add mtt if

* luacheck on PR

* add check for an ancient issue with missing `to` field

* Fix luacheck on storage.lua

* Fix luacheck warnings in migrate.lua

* Fix luacheck warnings in gui.lua

* Fix luacheck (too long lines) in storage.lua

* Unused loop values in migrate.lua

* Whitespace line in gui.lua

* Whitespace line (init.lua)

* Whitespace line (api.lua)

* Significantly improve maillist behaviour

Replace maillist by its players when sending a message
List of players separated by ,
Avoid doublons when editing more than 2 times a maillist

* Fix luacheck

* Fix table insertions at first index when no needed

* Use funcs

* Do not add maillist as a new contact when sending a mail

* Fix removing elements from tables

* Check maillists not added in contacts

* storage rewrite wip

* storage format docs

* refactor ui components

* show_compose cleanup

* remove unused channel.lua

* error -> err

* status refactoring

* contacts refactoring

* maillist refactoring

* docs

* tests

* fix some issues

* re-enable migrations

* contributors

* prefix mail entries in the mod storage

* internalize old mail-paths to migration module

* add v1 and v2 player db examples and migration test

* Ui improvements & fixes

Move events code (if fields.x then) to events.lua (instead of inbox.lua), fix tab selection when going backward

* Show most recent messages at first (outbox)

* unified-inv fix

---------

Signed-off-by: Athozus <athozus@gmail.com>
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2023-03-29 17:25:01 +02:00

115 lines
No EOL
3.1 KiB
Lua

local FORMNAME = "mail:selectcontact"
local select_contact_formspec = "size[8,9;]" .. mail.theme .. [[
tablecolumns[color;text;text]
table[0,0;3.5,9;contacts;#999,Name,Note%s]
button[3.55,2.00;1.75,0.5;toadd;→ Add]
button[3.55,2.75;1.75,0.5;toremove;← Remove]
button[3.55,6.00;1.75,0.5;ccadd;→ Add]
button[3.55,6.75;1.75,0.5;ccremove;← Remove]
tablecolumns[color;text;text]
table[5.15,0.0;2.75,4.5;to;#999,TO:,Note%s]
tablecolumns[color;text;text]
table[5.15,4.6;2.75,4.5;cc;#999,CC:,Note%s]
button[3.55,8.25;1.75,0.5;back;Back]
]]
function mail.show_select_contact(name, to, cc)
local formspec = select_contact_formspec
local contacts = mail.compile_contact_list(name, mail.selected_idxs.contacts[name])
-- compile lists
if to then
to = mail.compile_contact_list(name, mail.selected_idxs.to[name], to)
else
to = ""
end
if cc then
cc = mail.compile_contact_list(name, mail.selected_idxs.cc[name], cc)
else
cc = ""
end
--[[if bcc then
bcc = table.concat(mail.compile_contact_list(name, mail.selected_idxs.bcc[name], bcc)
else
bcc = ""
end]]--
formspec = string.format(formspec, contacts, to, cc)--, bcc()
minetest.show_formspec(name, FORMNAME, formspec)
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= FORMNAME then
return
end
local name = player:get_player_name()
local contacts = mail.get_contacts(name)
local draft = mail.message_drafts[name]
-- get indexes for fields with selected rows
-- execute their default button's actions if double clicked
for k,action in pairs({
contacts = "toadd",
to = "toremove",
cc = "ccremove",
bcc = "bccremove"
}) do
if fields[k] then
local evt = minetest.explode_table_event(fields[k])
mail.selected_idxs[k][name] = evt.row - 1
if evt.type == "DCL" and mail.selected_idxs[k][name] then
fields[action] = true
end
return true
end
end
local update = false
-- add
for _,v in pairs({"to","cc","bcc"}) do
if fields[v.."add"] then
update = true
if mail.selected_idxs.contacts[name] then
for k, contact, i in mail.pairsByKeys(contacts) do
if k == mail.selected_idxs.contacts[name] or i == mail.selected_idxs.contacts[name] then
local list = mail.parse_player_list(draft[v])
list[#list+1] = contact.name
mail.selected_idxs[v][name] = #list
draft[v] = mail.concat_player_list(list)
break
end
end
end
end
end
-- remove
for _,v in pairs({"to","cc","bcc"}) do
if fields[v.."remove"] then
update = true
if mail.selected_idxs[v][name] then
local list = mail.parse_player_list(draft[v])
table.remove(list, mail.selected_idxs[v][name])
if #list < mail.selected_idxs[v][name] then
mail.selected_idxs[v][name] = #list
end
draft[v] = mail.concat_player_list(list)
end
end
end
if update then
mail.show_select_contact(name, draft.to, draft.cc, draft.bcc)
return true
end
-- delete old idxs
for _,v in ipairs({"contacts","to","cc","bcc"}) do
mail.selected_idxs[v][name] = nil
end
mail.show_compose(name, draft.to, draft.subject, draft.body, draft.cc, draft.bcc)
return true
end)