mail/storage.lua
2023-04-07 19:20:34 +03:00

256 lines
6.5 KiB
Lua

-- storage getter/setter
local STORAGE_PREFIX = "mail/"
-- create or populate empty fields on an entry
local function populate_entry(e)
e = e or {}
e.contacts = e.contacts or {}
e.inbox = e.inbox or {}
e.outbox = e.outbox or {}
e.drafts = e.drafts or {}
e.lists = e.lists or {}
return e
end
function mail.get_storage_entry(playername)
local str = mail.storage:get_string(STORAGE_PREFIX .. playername)
if str == "" then
-- new entry
return populate_entry()
else
-- deserialize existing entry
local e = minetest.parse_json(str)
return populate_entry(e)
end
end
function mail.set_storage_entry(playername, entry)
mail.storage:set_string(STORAGE_PREFIX .. playername, minetest.write_json(entry))
end
-- get a mail by id from the players in- or outbox
function mail.get_message(playername, msg_id)
local entry = mail.get_storage_entry(playername)
for _, msg in ipairs(entry.inbox) do
if msg.id == msg_id then
return msg
end
end
for _, msg in ipairs(entry.outbox) do
if msg.id == msg_id then
return msg
end
end
end
function mail.sort_messages(messages, sortfield, sortdirection)
local function sorter(field, dir)
return dir == "2"
and (function(a, b) return a[field] > b[field] end)
or (function(a, b) return a[field] < b[field] end)
end
if sortfield == "1" then -- for inbox
table.sort(messages, sorter("from", sortdirection))
elseif sortfield == "1" then -- for outbox
table.sort(messages, sorter("to", sortdirection))
elseif sortfield == "2" then
table.sort(messages, sorter("subject", sortdirection))
else -- default sorting, sortfield == "3"
table.sort(messages, sorter("time", sortdirection))
end
return messages
end
function mail.filter_messages(unfiltered_messages, filter)
if not filter or filter == "" then
return unfiltered_messages
end
local filtered_messages = {}
for _, msg in ipairs(unfiltered_messages) do
if string.find(msg.from, filter) or string.find(msg.to, filter) or string.find(msg.subject, filter) then
table.insert(filtered_messages, msg)
end
end
return filtered_messages
end
-- marks a mail read by its id
function mail.mark_read(playername, msg_id)
local entry = mail.get_storage_entry(playername)
for _, msg in ipairs(entry.inbox) do
if msg.id == msg_id then
msg.read = true
mail.set_storage_entry(playername, entry)
mail.hud_update(playername, entry.inbox)
return
end
end
end
-- marks a mail unread by its id
function mail.mark_unread(playername, msg_id)
local entry = mail.get_storage_entry(playername)
for _, msg in ipairs(entry.inbox) do
if msg.id == msg_id then
msg.read = false
mail.set_storage_entry(playername, entry)
return
end
end
end
-- deletes a mail by its id
function mail.delete_mail(playername, msg_id)
local entry = mail.get_storage_entry(playername)
for i, msg in ipairs(entry.inbox) do
if msg.id == msg_id then
table.remove(entry.inbox, i)
mail.set_storage_entry(playername, entry)
return
end
end
for i, msg in ipairs(entry.outbox) do
if msg.id == msg_id then
table.remove(entry.outbox, i)
mail.set_storage_entry(playername, entry)
return
end
end
for i, msg in ipairs(entry.drafts) do
if msg.id == msg_id then
table.remove(entry.drafts, i)
mail.set_storage_entry(playername, entry)
return
end
end
end
-- add or update a contact
function mail.update_contact(playername, contact)
local entry = mail.get_storage_entry(playername)
local existing_updated = false
for i, existing_contact in ipairs(entry.contacts) do
if existing_contact.name == contact.name then
-- update
entry.contacts[i] = contact
existing_updated = true
break
end
end
if not existing_updated then
-- insert
table.insert(entry.contacts, contact)
end
mail.set_storage_entry(playername, entry)
end
-- deletes a contact
function mail.delete_contact(playername, contactname)
local entry = mail.get_storage_entry(playername)
for i, existing_contact in ipairs(entry.contacts) do
if existing_contact.name == contactname then
-- delete
table.remove(entry.contacts, i)
mail.set_storage_entry(playername, entry)
return
end
end
end
-- get all contacts
function mail.get_contacts(playername)
local entry = mail.get_storage_entry(playername)
return entry.contacts
end
-- returns the maillists of a player
function mail.get_maillists(playername)
local entry = mail.get_storage_entry(playername)
return entry.lists
end
-- returns the maillists of a player
function mail.get_maillist_by_name(playername, listname)
local entry = mail.get_storage_entry(playername)
for _, list in ipairs(entry.lists) do
if list.name == listname then
return list
end
end
end
-- updates or creates a maillist
function mail.update_maillist(playername, list, old_list_name)
local entry = mail.get_storage_entry(playername)
for i, existing_list in ipairs(entry.lists) do
if existing_list.name == old_list_name then
-- delete
table.remove(entry.lists, i)
break
end
end
-- insert
table.insert(entry.lists, list)
mail.set_storage_entry(playername, entry)
end
function mail.delete_maillist(playername, listname)
local entry = mail.get_storage_entry(playername)
for i, list in ipairs(entry.lists) do
if list.name == listname then
-- delete
table.remove(entry.lists, i)
mail.set_storage_entry(playername, entry)
return
end
end
end
function mail.extractMaillists(receivers_string, maillists_owner)
local receivers = mail.parse_player_list(receivers_string) -- extracted receivers
-- extract players from mailing lists
while string.find(receivers_string, "@") do
local globalReceivers = mail.parse_player_list(receivers_string) -- receivers including maillists
receivers = {}
for _, receiver in ipairs(globalReceivers) do
local receiverInfo = receiver:split("@") -- @maillist
if receiverInfo[1] and receiver == "@" .. receiverInfo[1] then
local maillist = mail.get_maillist_by_name(maillists_owner, receiverInfo[1])
if maillist then
for _, playername in ipairs(maillist.players) do
table.insert(receivers, playername)
end
end
else -- in case of player
table.insert(receivers, receiver)
end
end
receivers_string = mail.concat_player_list(receivers)
end
return receivers
end
function mail.pairsByKeys(t, f)
-- http://www.lua.org/pil/19.3.html
local a = {}
for n in pairs(t) do table.insert(a, n) end
table.sort(a, f)
local i = 0 -- iterator variable
local iter = function() -- iterator function
i = i + 1
if a[i] == nil then
return nil
else
--return a[i], t[a[i]]
-- add the current position and the length for convenience
return a[i], t[a[i]], i, #a
end
end
return iter
end