Enxugando comentário da 'api.lua'.

This commit is contained in:
Lunovox 2023-04-13 12:02:30 -03:00
parent 6096a55035
commit 247dc5cb62

265
api.lua
View file

@ -1,12 +1,5 @@
--FONTE: https://forum.minetest.net/viewtopic.php?pid=48124
--[[
minetest.register_privilege("checkchest", {
description=modMinerTrade.translate("Permission to open locked chests of other players"),
give_to_singleplayer=false,
})
--]]
modMinerTrade.debug = function(text, playername)
if text ~= nil
and type(text) == "string"
@ -55,8 +48,6 @@ modMinerTrade.getNodesInRange = function(pos, search_distance, nodenames)
return #nodes
end
modMinerTrade.doSoundPlayer = function(playername, sfxFile, intDistace)
if intDistace == nil or (type(intDistace) == "number" and intDistace>= 0) then
if type(playername) == "string" and type(sfxFile) == "string" and playername ~= "" and sfxFile ~= "" then
@ -73,69 +64,6 @@ modMinerTrade.doSoundPlayer = function(playername, sfxFile, intDistace)
end
end
--[[
modMinerTrade.setSafeInventory = function(playername, tblListInventory)
--local newInv = minetest.create_detached_inventory_raw("safe_"..playername)
local newInv = core.create_detached_inventory_raw("safe_"..playername, playername)
newInv:set_list("safe", tblListInventory)
local tamanho = newInv:get_size("safe")
modMinerTrade.bank[playername] = { }
for i=1,tamanho do
modMinerTrade.bank[playername][i] = newInv:get_stack("safe", i):to_table()
end
end
modMinerTrade.getSafeInventory = function(playername)
--local newInv = minetest.create_detached_inventory_raw("safe_"..playername)
local newInv = core.create_detached_inventory_raw("safe_"..playername, playername)
newInv:set_size("safe", modMinerTrade.size.width*modMinerTrade.size.height)
--local listInventory = { }
for i=1,(modMinerTrade.size.width*modMinerTrade.size.height) do
if modMinerTrade.bank and modMinerTrade.bank[playername] and modMinerTrade.bank[playername][i] then
newInv:set_stack("safe", i, ItemStack(modMinerTrade.bank[playername][i]))
else
newInv:set_stack("safe", i, nil)
end
end
return newInv:get_list("safe")
end
modMinerTrade.getFormspec = function(playername, ownername, title)
if not title then title = "" end
local formspec = "size[9.5,10.5]"
--.."bgcolor[#636D76FF;false]"
--..default.gui_bg
--..default.gui_bg_img
--..default.gui_slots
--.."bgcolor[#636D76FF;false]"
.."background[-0.25,-0.25;10,11;safe_inside.png]"
--listcolors[slot_bg_normal;slot_bg_hover;slot_border;tooltip_bgcolor;tooltip_fontcolor]
.."listcolors[#3a4044CC;#636e7533;#74acd288;#CCCC00;#000000]"
.."field[0,0;0,0;txtOwnerName;;"..minetest.formspec_escape(ownername).."]"
--.."hidden[ownername;"..minetest.formspec_escape(ownername)..";string]"
.."label[0,0;"..minetest.formspec_escape(title).."]"
.."list[detached:safe_"..playername .. ";safe;"
..((9.5 - modMinerTrade.size.width)/2)..","..(((4.6 - modMinerTrade.size.height)/2)+0.62)..";"
..modMinerTrade.size.width..","..modMinerTrade.size.height
..";]" -- <= ATENCAO: Nao pode esquecer o prefixo 'detached:xxxxxxx'
.."list[current_player;main;0.75,6.25;8,4;]"
.."button[0.75,5.25;4,1;btnLootAll;"..minetest.formspec_escape(modMinerTrade.translate("LOOT ALL")).."]"
--.."tooltip[btnLootAll;"..minetest.formspec_escape(modMinerTrade.translate("Button under development (still not working)"))..";#CCCC00;#000000]"
.."button[4.75,5.25;4,1;btnDepositAll;"..minetest.formspec_escape(modMinerTrade.translate("DEPOSIT ALL")).."]"
--.."tooltip[btnDepositAll;"..minetest.formspec_escape(modMinerTrade.translate("Button under development (still not working)"))..";#CCCC00;#000000]"
.."listring[detached:safe_"..playername .. ";safe]"
.."listring[current_player;main]"
return formspec
end
--]]
modMinerTrade.canInteract = function(meta, player)
if player:get_player_name() == meta:get_string("owner")
or minetest.get_player_privs(player:get_player_name()).server
@ -147,199 +75,6 @@ modMinerTrade.canInteract = function(meta, player)
return false
end
--[[
modMinerTrade.getDetachedInventory = function(playername)
-- playername = player:get_player_name()
local newInv = minetest.create_detached_inventory("safe_"..playername, { --trunk
-- Called when a player wants to move items inside the inventory
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
return count
end,
-- Called when a player wants to put items into the inventory
allow_put = function(inv, listname, index, stack, player)
return stack:get_count()
end,
-- Called when a player wants to take items out of the inventory
allow_take = function(inv, listname, index, stack, player)
return stack:get_count()
end,
-- on_* - no return value
-- Called after the actual action has happened, according to what was allowed.
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
modMinerTrade.setSafeInventory(playername, inv:get_list("safe"))
--minetest.log('action',playername.." colocou "..stack:get_count().." '"..stack:get_name().."' em seu cofre!")
end,
on_put = function(inv, listname, index, stack, player)
modMinerTrade.setSafeInventory(playername, inv:get_list("safe"))
minetest.log('action',modMinerTrade.translate("Player '%s' has placed %02d '%s' in his safe!"):format(playername, stack:get_count(), stack:get_name()))
end,
on_take = function(inv, listname, index, stack, player)
modMinerTrade.setSafeInventory(playername, inv:get_list("safe"))
minetest.log('action',modMinerTrade.translate("Player '%s' has removed %02d '%s' in his safe!"):format(playername, stack:get_count(), stack:get_name()))
end,
})
local invList = modMinerTrade.getSafeInventory(playername)
if invList~=nil and #invList>=1 then
newInv:set_list("safe", invList)
else
newInv:set_size("safe", modMinerTrade.size.width*modMinerTrade.size.height)
end
return newInv
end
modMinerTrade.showInventory = function(player, ownername, title)
local playername = player:get_player_name()
local inv = modMinerTrade.getDetachedInventory(ownername)
minetest.sound_play("sfx_alert", {object=player, max_hear_distance=5.0,})
minetest.show_formspec(
playername,
"safe_"..ownername,
modMinerTrade.getFormspec(ownername, ownername, title)
)
end
modMinerTrade.delSafeInventory = function(ownername)
--core.detached_inventories["safe_"..ownername] = nil
return core.remove_detached_inventory_raw("safe_"..ownername)
--return minetest.remove_detached_inventory_raw("safe_"..ownername)
end
modMinerTrade.doRemoveAll = function(player, ownername)
if player and player:is_player() then
local playername = player:get_player_name()
local invPlayer = player:get_inventory()
minetest.log('action',"[STRONGBOX] "..modMinerTrade.translate("The player '%s' pressed the button'%s'!"):format(playername, modMinerTrade.translate("DEPOSIT ALL")))
if ownername and ownername:trim()~="" then
ownername = ownername:trim()
local invOwner = modMinerTrade.getDetachedInventory(ownername)
if not invOwner:is_empty("safe") then
local safe = invOwner:get_list("safe")
for i, item in pairs(safe) do
if invPlayer:room_for_item("main",item) then
invOwner:remove_item("safe",item)
invPlayer:add_item("main",item)
if invOwner:is_empty("safe") then
minetest.chat_send_player(playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("STRONGBOX").."]: ")
..modMinerTrade.translate("Loot completed!")
)
minetest.sound_play("sfx_alert", {object=player, max_hear_distance=5.0,})
break
end
else
minetest.chat_send_player(
playername,
core.colorize("#FF0000", "["..modMinerTrade.translate("STRONGBOX").."]: ")
..modMinerTrade.translate("The Inventory of '%s' is full!"):format(playername)
)
minetest.sound_play("sfx_failure", {object=player, max_hear_distance=5.0,})
break
end
end --for i, item in pairs(safe) do
modMinerTrade.setSafeInventory(ownername, invOwner:get_list("safe"))
else
minetest.chat_send_player(
playername,
core.colorize("#FF0000", "["..modMinerTrade.translate("STRONGBOX").."]: ")
..modMinerTrade.translate("Everything has been withdrawn!")
)
minetest.sound_play("sfx_failure", {object=player, max_hear_distance=5.0,})
end
else
minetest.log(
"error",("[modMinerTrade.doRemoveAll(player='%s', ownername='%s')] "):format(dump(player), dump(ownername))
..modMinerTrade.translate("The '%s' parameter must be of the non-empty string type!"):format("ownername")
)
end
else
minetest.log(
"error",("[modMinerTrade.doRemoveAll(player='%s', ownername='%s')] "):format(dump(player), dump(ownername))
..modMinerTrade.translate("The '%s' parameter must be of the player object type!"):format("player")
)
end
end
modMinerTrade.doDepositAll = function(player, ownername)
if player and player:is_player() then
local playername = player:get_player_name()
local invPlayer = player:get_inventory()
--minetest.chat_send_player(playername, ">>>"..dump(ownername))
minetest.log('action',"[STRONGBOX] "..modMinerTrade.translate("The player '%s' pressed the button'%s'!"):format(playername, modMinerTrade.translate("REMOVE ALL")))
if ownername and ownername:trim()~="" then
ownername = ownername:trim()
local invOwner = modMinerTrade.getDetachedInventory(ownername)
if not invPlayer:is_empty("main") then
local main = invPlayer:get_list("main")
for i, item in pairs(main) do
if invOwner:room_for_item("safe",item) then
invPlayer:remove_item("main",item)
invOwner:add_item("safe",item)
if invPlayer:is_empty("main") then
minetest.chat_send_player(playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("STRONGBOX").."]: ")
..modMinerTrade.translate("Deposit completed!")
)
minetest.sound_play("sfx_alert", {object=player, max_hear_distance=5.0,})
break
end
else
minetest.chat_send_player(
playername,
core.colorize("#FF0000", "["..modMinerTrade.translate("STRONGBOX").."]: ")
..modMinerTrade.translate("The Safe of '%s' is full!"):format(playername)
)
minetest.sound_play("sfx_failure", {object=player, max_hear_distance=5.0,})
break
end
end --for i, item in pairs(safe) do
modMinerTrade.setSafeInventory(ownername, invOwner:get_list("safe"))
else
minetest.chat_send_player(
playername,
core.colorize("#FF0000", "["..modMinerTrade.translate("STRONGBOX").."]: ")
..modMinerTrade.translate("The inventory of '%s' is empty!"):format(playername)
)
minetest.sound_play("sfx_failure", {object=player, max_hear_distance=5.0,})
end
else
minetest.log(
"error",("[modMinerTrade.doDepositAll(player='%s', ownername='%s')] "):format(dump(player), dump(ownername))
..modMinerTrade.translate("The '%s' parameter must be of the non-empty string type!"):format("ownername")
)
end
else
minetest.log(
"error",("[modMinerTrade.doDepositAll(player='%s', ownername='%s')] "):format(dump(player), dump(ownername))
..modMinerTrade.translate("The '%s' parameter must be of the player object type!"):format("player")
)
end
end
modMinerTrade.onReceiveFields = function(sender, formname, fields)
local sendername = sender:get_player_name()
--minetest.chat_send_player(sendername, "formname="..formname.." fields="..dump(fields))
if formname == "safe_"..sendername then -- This is your form name
if fields.txtOwnerName and fields.txtOwnerName:trim()~="" and fields.btnLootAll then
modMinerTrade.doRemoveAll(sender, fields.txtOwnerName:trim())
elseif fields.btnDepositAll then
modMinerTrade.doDepositAll(sender, fields.txtOwnerName:trim())
elseif fields.quit then
modMinerTrade.doSave()
modMinerTrade.delSafeInventory(sendername)
minetest.log('action',"[STRONGBOX] "..modMinerTrade.translate("Saving strongbox from all players in the file '%s'!"):format(modMinerTrade.urlTabela))
end
end
end
--]]
modMinerTrade.floor_pos = function(pos)
return {
x=math.floor(pos.x),