fazendo o formspec

This commit is contained in:
Lunovox 2022-05-12 11:32:28 -03:00
parent accedeb3aa
commit 2ddff423e2
9 changed files with 627 additions and 161 deletions

61
api.lua
View file

@ -1,11 +1,11 @@
--FONTE: https://forum.minetest.net/viewtopic.php?pid=48124 --FONTE: https://forum.minetest.net/viewtopic.php?pid=48124
--[[
minetest.register_privilege("checkchest", { minetest.register_privilege("checkchest", {
description=modMinerTrade.translate("Permission to open locked chests of other players"), description=modMinerTrade.translate("Permission to open locked chests of other players"),
give_to_singleplayer=false, give_to_singleplayer=false,
}) })
--]]
modMinerTrade.safe = {}
modMinerTrade.getNodesInRange = function(pos, search_distance, node_name) modMinerTrade.getNodesInRange = function(pos, search_distance, node_name)
if pos==nil then return 0 end if pos==nil then return 0 end
@ -21,39 +21,33 @@ modMinerTrade.getNodesInRange = function(pos, search_distance, node_name)
return #nodes return #nodes
end end
modMinerTrade.doSave = function()
local file = io.open(modMinerTrade.urlTabela, "w")
if file then
file:write(minetest.serialize(modMinerTrade.safe))
file:close()
--minetest.log('action',"[MINERTRADE] Banco de dados salvo !")
else
minetest.log('error',"[MINERTRADE:ERRO] "..modMinerTrade.translate("The file '%s' is not in table format!"):format(modMinerTrade.urlTabela))
end
end
modMinerTrade.doLoad = function()
local file = io.open(modMinerTrade.urlTabela, "r") modMinerTrade.doSoundPlayer = function(playername, sfxFile, intDistace)
if file then if intDistace == nil or (type(intDistace) == "number" and intDistace>= 0) then
modMinerTrade.safe = minetest.deserialize(file:read("*all")) if type(playername) == "string" and type(sfxFile) == "string" and playername ~= "" and sfxFile ~= "" then
file:close() local player = minetest.get_player_by_name(playername)
if not modMinerTrade.safe or type(modMinerTrade.safe) ~= "table" then if player ~=nil and player:is_player() then
minetest.log('error',"[MINERTRADE:ERRO] "..modMinerTrade.translate("The file '%s' is not in table format!"):format(modMinerTrade.urlTabela)) return minetest.sound_play(sfxFile, {
return { } object = player, --Se retirar esta linha tocará para todos. (Provavelmente ¬¬)
else gain = 1.0, -- 1.0 = Volume total
minetest.log('action',"[MINERTRADE] "..modMinerTrade.translate("Opening '%s'!"):format(modMinerTrade.urlTabela)) max_hear_distance = intDistace,
loop = false,
})
end
end end
end end
end end
--[[
modMinerTrade.setSafeInventory = function(playername, tblListInventory) modMinerTrade.setSafeInventory = function(playername, tblListInventory)
--local newInv = minetest.create_detached_inventory_raw("safe_"..playername) --local newInv = minetest.create_detached_inventory_raw("safe_"..playername)
local newInv = core.create_detached_inventory_raw("safe_"..playername, playername) local newInv = core.create_detached_inventory_raw("safe_"..playername, playername)
newInv:set_list("safe", tblListInventory) newInv:set_list("safe", tblListInventory)
local tamanho = newInv:get_size("safe") local tamanho = newInv:get_size("safe")
modMinerTrade.safe[playername] = { } modMinerTrade.bank[playername] = { }
for i=1,tamanho do for i=1,tamanho do
modMinerTrade.safe[playername][i] = newInv:get_stack("safe", i):to_table() modMinerTrade.bank[playername][i] = newInv:get_stack("safe", i):to_table()
end end
end end
@ -64,8 +58,8 @@ modMinerTrade.getSafeInventory = function(playername)
newInv:set_size("safe", modMinerTrade.size.width*modMinerTrade.size.height) newInv:set_size("safe", modMinerTrade.size.width*modMinerTrade.size.height)
--local listInventory = { } --local listInventory = { }
for i=1,(modMinerTrade.size.width*modMinerTrade.size.height) do for i=1,(modMinerTrade.size.width*modMinerTrade.size.height) do
if modMinerTrade.safe and modMinerTrade.safe[playername] and modMinerTrade.safe[playername][i] then if modMinerTrade.bank and modMinerTrade.bank[playername] and modMinerTrade.bank[playername][i] then
newInv:set_stack("safe", i, ItemStack(modMinerTrade.safe[playername][i])) newInv:set_stack("safe", i, ItemStack(modMinerTrade.bank[playername][i]))
else else
newInv:set_stack("safe", i, nil) newInv:set_stack("safe", i, nil)
end end
@ -106,8 +100,9 @@ modMinerTrade.getFormspec = function(playername, ownername, title)
.."listring[current_player;main]" .."listring[current_player;main]"
return formspec return formspec
end end
--]]
modMinerTrade.isOpen = function(meta, player) modMinerTrade.canInteract = function(meta, player)
if player:get_player_name() == meta:get_string("owner") if player:get_player_name() == meta:get_string("owner")
or minetest.get_player_privs(player:get_player_name()).server or minetest.get_player_privs(player:get_player_name()).server
or minetest.get_player_privs(player:get_player_name()).checkchest or minetest.get_player_privs(player:get_player_name()).checkchest
@ -118,6 +113,7 @@ modMinerTrade.isOpen = function(meta, player)
return false return false
end end
--[[
modMinerTrade.getDetachedInventory = function(playername) modMinerTrade.getDetachedInventory = function(playername)
-- playername = player:get_player_name() -- playername = player:get_player_name()
local newInv = minetest.create_detached_inventory("safe_"..playername, { --trunk local newInv = minetest.create_detached_inventory("safe_"..playername, { --trunk
@ -211,7 +207,6 @@ modMinerTrade.doRemoveAll = function(player, ownername)
minetest.sound_play("sfx_failure", {object=player, max_hear_distance=5.0,}) minetest.sound_play("sfx_failure", {object=player, max_hear_distance=5.0,})
break break
end end
--]]
end --for i, item in pairs(safe) do end --for i, item in pairs(safe) do
modMinerTrade.setSafeInventory(ownername, invOwner:get_list("safe")) modMinerTrade.setSafeInventory(ownername, invOwner:get_list("safe"))
else else
@ -268,7 +263,6 @@ modMinerTrade.doDepositAll = function(player, ownername)
minetest.sound_play("sfx_failure", {object=player, max_hear_distance=5.0,}) minetest.sound_play("sfx_failure", {object=player, max_hear_distance=5.0,})
break break
end end
--]]
end --for i, item in pairs(safe) do end --for i, item in pairs(safe) do
modMinerTrade.setSafeInventory(ownername, invOwner:get_list("safe")) modMinerTrade.setSafeInventory(ownername, invOwner:get_list("safe"))
else else
@ -293,8 +287,7 @@ modMinerTrade.doDepositAll = function(player, ownername)
end end
end end
modMinerTrade.onReceiveFields = function(sender, formname, fields)
minetest.register_on_player_receive_fields(function(sender, formname, fields)
local sendername = sender:get_player_name() local sendername = sender:get_player_name()
--minetest.chat_send_player(sendername, "formname="..formname.." fields="..dump(fields)) --minetest.chat_send_player(sendername, "formname="..formname.." fields="..dump(fields))
if formname == "safe_"..sendername then -- This is your form name if formname == "safe_"..sendername then -- This is your form name
@ -308,9 +301,11 @@ minetest.register_on_player_receive_fields(function(sender, formname, fields)
minetest.log('action',"[STRONGBOX] "..modMinerTrade.translate("Saving strongbox from all players in the file '%s'!"):format(modMinerTrade.urlTabela)) minetest.log('action',"[STRONGBOX] "..modMinerTrade.translate("Saving strongbox from all players in the file '%s'!"):format(modMinerTrade.urlTabela))
end end
end end
end) end
--]]
--##############################################################################
modMinerTrade.floor_pos = function(pos) modMinerTrade.floor_pos = function(pos)
return { return {
x=math.floor(pos.x), x=math.floor(pos.x),

View file

@ -1,8 +1,6 @@
modMinerTrade = { modMinerTrade.bank = {
urlTabela = minetest.get_worldpath().."/minertrade.db", --Extensao '.tbl' ou '.db' filesave = minetest.get_worldpath().."/minertrade.db", --Extensao '.tbl' ou '.db'
delayConstruct = 1800, -- Após colocar o atm ou o strongbox no chão existe um intervalo 1800 segundos para começar a utilizá-los. acounts = 0,
size = { player = { },
width = 8, --Slots number of atm and strongbox (Default:6 Max:8)
height = 4, --Slots number of atm and strongbox (Default:2 Max:4)
},
} }

View file

@ -1,21 +1,25 @@
local modname = minetest.get_current_modname() modMinerTrade = {
local modpath = minetest.get_modpath(modname) modName = minetest.get_current_modname(),
modPath = minetest.get_modpath(minetest.get_current_modname()),
}
dofile(modpath.."/config.lua") -- <== Antes de carregar tudo! dofile(modMinerTrade.modPath.."/config.lua") -- <== Antes de carregar tudo!
dofile(modpath.."/translate.lua") -- <== Antes de 'api.lua'! dofile(modMinerTrade.modPath.."/translate.lua") -- <== Antes de 'api.lua'!
dofile(modpath.."/api.lua") dofile(modMinerTrade.modPath.."/api.lua")
dofile(modpath.."/item_atm.lua") dofile(modMinerTrade.modPath.."/item_exchange_table.lua")
dofile(modpath.."/item_strongbox.lua") dofile(modMinerTrade.modPath.."/item_dispensing_machine.lua")
--dofile(modpath.."/item_strongbox_old.lua")
--dofile(modMinerTrade.modPath.."/item_atm.lua")
dofile(modpath.."/item_miner_cash.lua") --dofile(modMinerTrade.modPath.."/item_strongbox.lua")
dofile(modpath.."/item_exchange_table.lua") --dofile(modMinerTrade.modPath.."/item_strongbox_old.lua")
dofile(modpath.."/item_dispensing_machine.lua") --dofile(modMinerTrade.modPath.."/item_miner_cash.lua")
-- --dofile(path.."/item_rent_door.lua") -- --dofile(path.."/item_rent_door.lua")
--dofile(modMinerTrade.modPath.."/payday.lua")
--dofile(modMinerTrade.modPath.."/commands.lua")
if modMinerTrade.doAtmLoad ~= nil then
modMinerTrade.doAtmLoad()
end
dofile(modpath.."/payday.lua") -- <== Pay diary per playing in server.
dofile(modpath.."/commands.lua")
dofile(modpath.."/on_final.lua") -- <== Only after load all code!
minetest.log('action',"["..modname:upper().."] Loaded!") minetest.log('action',"["..modname:upper().."] Loaded!")

View file

@ -1,116 +1,147 @@
minetest.register_node("minertrade:atm", { modMinerTrade.doBankSave = function()
description = modMinerTrade.translate("PUBLIC ATM\n* Save your money in the ATM, and withdraw your money in your Personal Safe or other ATM in the shops scattered around the map."), local file = io.open(modMinerTrade.urlTabela, "w")
--inventory_image = minetest.inventorycube("text_atm_front_1.png"), if file then
--inventory_image = "text_atm_front_1.png", file:write(minetest.serialize(modMinerTrade.bank))
paramtype = "light", file:close()
sunlight_propagates = true, --minetest.log('action',"[MINERTRADE] Banco de dados salvo !")
light_source = default.LIGHT_MAX, else
paramtype2 = "facedir", minetest.log('error',"[MINERTRADE:ERRO] "..modMinerTrade.translate("The file '%s' is not in table format!"):format(modMinerTrade.urlTabela))
end
end
modMinerTrade.doBankLoad = function()
local file = io.open(modMinerTrade.urlTabela, "r")
if file then
modMinerTrade.bank = minetest.deserialize(file:read("*all"))
file:close()
if not modMinerTrade.bank or type(modMinerTrade.bank) ~= "table" then
minetest.log('error',"[MINERTRADE:ERRO] "..modMinerTrade.translate("The file '%s' is not in table format!"):format(modMinerTrade.urlTabela))
return { }
else
minetest.log('action',"[MINERTRADE] "..modMinerTrade.translate("Opening '%s'!"):format(modMinerTrade.urlTabela))
end
end
end
modMinerTrade.isExistAcount = function(playername)
if modMinerTrade.bank.player[playername] ~= nil then
return true
else
return false
end
end
modMinerTrade.createAcount = function(playername)
if modMinerTrade.bank.player[playername] == nil then
modMinerTrade.bank.player[playername] = {
acount_created = os.date("%Y/%b/%d %Hh:%Mm:%Ss"),
balance = 0,
}
return true
else
return false
end
--legacy_facedir_simple = true, --<=Nao sei para que serve! return modMinerTrade.bank.player[playername].balance
is_ground_content = false, end
groups = {cracky=1},
--groups = {cracky=3,oddly_breakable_by_hand=3},
--sounds = default.node_sound_glass_defaults(),
tiles = {
--[[
"default_wood.png",
"default_wood.png",
"default_wood.png",
"default_wood.png",
"default_wood.png",
"text_atm_front_1.png",
--]]
"safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_side.png^text_atm_front.png",
},
on_place = function(itemstack, placer, pointed_thing) modMinerTrade.getBalance = function(playername)
local playername = placer:get_player_name() if modMinerTrade.isExistAcount(playername) then
return modMinerTrade.bank.player[playername].balance
end
end
if not pointed_thing.type == "node" then modMinerTrade.showAtm = {
return itemstack frmMain = function(playername) --FORMULÁRIO: PRINCIPAL / RAIZ
end local formspec = "size[9.5,10.5]"
--.."bgcolor[#636D76FF;false]"
local posAbove = pointed_thing.above --acima --..default.gui_bg
local posUnder = pointed_thing.under --abaixo --..default.gui_bg_img
if not placer or not placer:is_player() or --..default.gui_slots
not minetest.registered_nodes[minetest.get_node(posAbove).name].buildable_to
then --Verifica se pode construir sobre os objetos construiveis --.."bgcolor[#636D76FF;false]"
return itemstack .."background[-0.25,-0.25;10,11;safe_inside.png]"
end .."button[0,0.0;4,0.5;btnBalance;"..minetest.formspec_escape(core.colorize("#FFFFFF", modMinerTrade.translate("BALANCE"))).."]"
--.."button[0,0.5;4,0.5;btnStatement;"..minetest.formspec_escape(core.colorize("#888888", modMinerTrade.translate("STATEMENT"))).."]"
--.."button[0,1.0;4,0.5;btnDeposits;"..minetest.formspec_escape(core.colorize("#888888", modMinerTrade.translate("DEPOSITS"))).."]"
.."button[0,1.5;4,0.5;btnWithdrawals;"..minetest.formspec_escape(core.colorize("#FFFFF", modMinerTrade.translate("WITHDRAWALS [DINHEIRO E CHECK]"))).."]"
--.."button[0,2.0;4,0.5;btnTransfers;"..minetest.formspec_escape(core.colorize("#888888", modMinerTrade.translate("TRANSFERS"))).."]"
--.."button[0,2.0;4,0.5;btnLoans;"..minetest.formspec_escape(core.colorize("#888888", modMinerTrade.translate("LOANS"))).."]" --Emprestimos
--.."button[0,2.5;4,0.5;btnCreditCard;"..minetest.formspec_escape(core.colorize("#888888", modMinerTrade.translate("CARTÃO DE CRÉDITO [EXPEDIR E MUDAR SENHA]"))).."]"
--.."button[0,3.0;4,0.5;btnSetings;"..minetest.formspec_escape(core.colorize("#888888", modMinerTrade.translate("SETTINGS"))).."]" --Se quer ou não uma senha, se quer receber uma carta quando houver uma nova movimentacao.
.."button_exit[0,3.5;4,0.5;;"..minetest.formspec_escape(core.colorize("#FFFFFF", modMinerTrade.translate("EXIT"))).."]"
local nodeUnder = minetest.get_node(posUnder) modMinerTrade.doSoundPlayer(playername, "sfx_atm", 5)
if minetest.registered_nodes[nodeUnder.name].on_rightclick then --Verifica se o itema na mao do jogador tem funcao rightclick minetest.show_formspec(playername, "frmAtmMain", formspec)
return minetest.registered_nodes[nodeUnder.name].on_rightclick(posUnder, nodeUnder, placer, itemstack) end,
frmBalance = function(playername) --FORMULÁRIO: SALDO
local msgBalance = ""
if modMinerTrade.isExistAcount(playername) then
msgBalance = modMinerTrade.translate("You own %03d minercash"):format(modMinerTrade.getBalance(playername))
else
msgBalance = modMinerTrade.translate("Player '%s' is not an account holder of this bank."):format(playername)
end end
local formspec = "size[9.5,10.5]"
--.."bgcolor[#636D76FF;false]"
--..default.gui_bg
--..default.gui_bg_img
--..default.gui_slots
if --.."bgcolor[#636D76FF;false]"
minetest.get_player_privs(playername).server .."background[-0.25,-0.25;10,11;safe_inside.png]"
or modMinerTrade.getNodesInRange(posAbove, 2, "minertrade:dispensingmachine")>=1 .."button[0,0.0;4,0.5;btnAtmMain;"..minetest.formspec_escape(core.colorize("#FFFFFF", modMinerTrade.translate("BACK"))).."]"
then .."button_exit[0,3.0;4,0.5;;"..minetest.formspec_escape(core.colorize("#FFFFFF", modMinerTrade.translate("EXIT"))).."]"
local facedir = minetest.dir_to_facedir(placer:get_look_dir()) .."label[5.0,0.0;"..minetest.formspec_escape(core.colorize("#00FFFF", modMinerTrade.translate("BALANCES")..":")).."]"
--minetest.chat_send_player(playername, "[ATM] aaaaaa") .."label[5.0,2.0;"..minetest.formspec_escape(core.colorize("#00FFFF", msgBalance)).."]"
minetest.set_node(posAbove, {
name = "minertrade:atm", modMinerTrade.doSoundPlayer(playername, "sfx_atm", 5)
param2 = facedir, minetest.show_formspec(playername, "frmAtmBalance", formspec)
}) end,
local meta = minetest.get_meta(posAbove) frmWithdrawals = function(playername) --FORMULÁRIO: EXTRATO
meta:set_string("infotext", modMinerTrade.translate("PUBLIC ATM\n* Save your money in the ATM, and withdraw your money in your Personal Safe or other ATM in the shops scattered around the map.")) local formspec = "size[9.5,10.5]"
local now = os.time() --Em milisegundos --.."bgcolor[#636D76FF;false]"
if not minetest.get_player_privs(playername).server then --..default.gui_bg
meta:set_string("opentime", now+modMinerTrade.delayConstruct) --..default.gui_bg_img
else --..default.gui_slots
meta:set_string("opentime", now)
--.."bgcolor[#636D76FF;false]"
.."background[-0.25,-0.25;10,11;safe_inside.png]"
.."button[0,0.0;4,0.5;btnAtmMain;"..minetest.formspec_escape(core.colorize("#FFFFFF", modMinerTrade.translate("BACK"))).."]"
.."button_exit[0,3.0;4,0.5;;"..minetest.formspec_escape(core.colorize("#FFFFFF", modMinerTrade.translate("EXIT"))).."]"
modMinerTrade.doSoundPlayer(playername, "sfx_atm", 5)
minetest.show_formspec(playername, "frmAtmWithdrawals", formspec)
end,
}
modMinerTrade.onReceiveFields = function(sender, formname, fields)
local sendername = sender:get_player_name()
if fields.btnAtmMain ~= nil then
modMinerTrade.showAtm.frmMain(playername)
else
if formname == "frmAtmMain" then
if fields.btnSaldo ~= nil then
modMinerTrade.showAtm.frmBalance(playername)
elseif fields.btnWithdrawals ~= nil then
modMinerTrade.showAtm.frmWithdrawals(playername)
end end
itemstack:take_item() -- itemstack:take_item() = Ok
else
minetest.chat_send_player(playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("ATM").."]: ")
..modMinerTrade.translate("You can not install this 'ATM' too far from a 'Dispensing Machine'!")
)
--return itemstack -- = Cancel
end end
end
return itemstack end
end,
on_rightclick = function(pos, node, clicker)
local playername = clicker:get_player_name()
local meta = minetest.get_meta(pos)
meta:set_string("infotext", modMinerTrade.translate("PUBLIC ATM\n* Save your money in the ATM, and withdraw your money in your Personal Safe or other ATM in the shops scattered around the map."))
local opentime = tonumber(meta:get_string("opentime")) or 0
local now = os.time() --Em milisegundos
if now >= opentime or minetest.get_player_privs(playername).server then
modMinerTrade.showInventory(
clicker,
playername,
modMinerTrade.translate("PUBLIC ATM - Account of '%s':"):format(playername)
)
else
minetest.sound_play("sfx_failure", {object=clicker, max_hear_distance=5.0,})
minetest.chat_send_player(playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("ATM").."]: ")
..modMinerTrade.translate("The ATM will only run %02d seconds after it is installed!"):format(opentime-now)
)
end
end,
})
minetest.register_craft({ --###############################################################################################################
output = 'minertrade:atm',
recipe = {
{"default:steel_ingot" ,"default:steel_ingot" ,"default:steel_ingot"},
{"default:steel_ingot" ,"default:obsidian_glass" ,"default:steel_ingot"},
{"default:steel_ingot" ,"default:mese" ,"default:steel_ingot"},
}
})
minetest.register_alias( minetest.register_on_player_receive_fields(function(sender, formname, fields)
modMinerTrade.translate("atm"), return modMinerTrade.onReceiveFields(sender, formname, fields)
"minertrade:atm" end)
)
minetest.register_on_leaveplayer(function(player)
modMinerTrade.doBankSave()
end)
minetest.register_on_shutdown(function()
modMinerTrade.doBankSave()
minetest.log('action',"[STRONGBOX] "..modMinerTrade.translate("Saving bank from all players in the file '%s'!"):format(modMinerTrade.urlTabela))
end)

116
old_item_atm.lua Normal file
View file

@ -0,0 +1,116 @@
minetest.register_node("minertrade:atm", {
description = modMinerTrade.translate("PUBLIC ATM\n* Save your money in the ATM, and withdraw your money in your Personal Safe or other ATM in the shops scattered around the map."),
--inventory_image = minetest.inventorycube("text_atm_front_1.png"),
--inventory_image = "text_atm_front_1.png",
paramtype = "light",
sunlight_propagates = true,
light_source = default.LIGHT_MAX,
paramtype2 = "facedir",
--legacy_facedir_simple = true, --<=Nao sei para que serve!
is_ground_content = false,
groups = {cracky=1},
--groups = {cracky=3,oddly_breakable_by_hand=3},
--sounds = default.node_sound_glass_defaults(),
tiles = {
--[[
"default_wood.png",
"default_wood.png",
"default_wood.png",
"default_wood.png",
"default_wood.png",
"text_atm_front_1.png",
--]]
"safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_side.png^text_atm_front.png",
},
on_place = function(itemstack, placer, pointed_thing)
local playername = placer:get_player_name()
if not pointed_thing.type == "node" then
return itemstack
end
local posAbove = pointed_thing.above --acima
local posUnder = pointed_thing.under --abaixo
if not placer or not placer:is_player() or
not minetest.registered_nodes[minetest.get_node(posAbove).name].buildable_to
then --Verifica se pode construir sobre os objetos construiveis
return itemstack
end
local nodeUnder = minetest.get_node(posUnder)
if minetest.registered_nodes[nodeUnder.name].on_rightclick then --Verifica se o itema na mao do jogador tem funcao rightclick
return minetest.registered_nodes[nodeUnder.name].on_rightclick(posUnder, nodeUnder, placer, itemstack)
end
if
minetest.get_player_privs(playername).server
or modMinerTrade.getNodesInRange(posAbove, 2, "minertrade:dispensingmachine")>=1
then
local facedir = minetest.dir_to_facedir(placer:get_look_dir())
--minetest.chat_send_player(playername, "[ATM] aaaaaa")
minetest.set_node(posAbove, {
name = "minertrade:atm",
param2 = facedir,
})
local meta = minetest.get_meta(posAbove)
meta:set_string("infotext", modMinerTrade.translate("PUBLIC ATM\n* Save your money in the ATM, and withdraw your money in your Personal Safe or other ATM in the shops scattered around the map."))
local now = os.time() --Em milisegundos
if not minetest.get_player_privs(playername).server then
meta:set_string("opentime", now+modMinerTrade.delayConstruct)
else
meta:set_string("opentime", now)
end
itemstack:take_item() -- itemstack:take_item() = Ok
else
minetest.chat_send_player(playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("ATM").."]: ")
..modMinerTrade.translate("You can not install this 'ATM' too far from a 'Dispensing Machine'!")
)
--return itemstack -- = Cancel
end
return itemstack
end,
on_rightclick = function(pos, node, clicker)
local playername = clicker:get_player_name()
local meta = minetest.get_meta(pos)
meta:set_string("infotext", modMinerTrade.translate("PUBLIC ATM\n* Save your money in the ATM, and withdraw your money in your Personal Safe or other ATM in the shops scattered around the map."))
local opentime = tonumber(meta:get_string("opentime")) or 0
local now = os.time() --Em milisegundos
if now >= opentime or minetest.get_player_privs(playername).server then
modMinerTrade.showInventory(
clicker,
playername,
modMinerTrade.translate("PUBLIC ATM - Account of '%s':"):format(playername)
)
else
minetest.sound_play("sfx_failure", {object=clicker, max_hear_distance=5.0,})
minetest.chat_send_player(playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("ATM").."]: ")
..modMinerTrade.translate("The ATM will only run %02d seconds after it is installed!"):format(opentime-now)
)
end
end,
})
minetest.register_craft({
output = 'minertrade:atm',
recipe = {
{"default:steel_ingot" ,"default:steel_ingot" ,"default:steel_ingot"},
{"default:steel_ingot" ,"default:obsidian_glass" ,"default:steel_ingot"},
{"default:steel_ingot" ,"default:mese" ,"default:steel_ingot"},
}
})
minetest.register_alias(
modMinerTrade.translate("atm"),
"minertrade:atm"
)

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--#########################################################################################
minetest.register_craftitem("minertrade:minercoin", {
description = modMinerTrade.translate("MINERCOIN\n* Basic craftable money with gold and steel."),
inventory_image = "obj_minecoin.png",
stack_max=9, --Acumula 9 por slot
groups = {cash=1, trade=1},
})
minetest.register_craft({
output = "minertrade:minercoin",
recipe = {
{"default:gold_ingot","default:steel_ingot","default:gold_ingot"},
},
--https://github.com/minetest/minetest_game/blob/master/mods/default/craftitems.lua
})
minetest.register_craft({
type = "cooking",
output = "default:gold_ingot",
recipe = "minertrade:minercoin",
cooktime = 5,
})
minetest.register_alias(
modMinerTrade.translate("minercoin"),
"minertrade:minercoin"
)
--##########################################################################################################
minetest.register_craftitem("minertrade:minermoney", {
description = modMinerTrade.translate("MINERMONEY\n* equals 09 Minercoins."),
inventory_image = "obj_minemoney.png",
stack_max=9, --Acumula 9 por slot
groups = {cash=1, trade=1},
})
minetest.register_craft({
output = "minertrade:minermoney",
recipe = {
{"minertrade:minercoin", "minertrade:minercoin", "minertrade:minercoin"},
{"minertrade:minercoin", "minertrade:minercoin", "minertrade:minercoin"},
{"minertrade:minercoin", "minertrade:minercoin", "minertrade:minercoin"}
},
})
minetest.register_craft({
output = "minertrade:minercoin 9",
recipe = {
{"minertrade:minermoney"},
},
})
minetest.register_alias(
modMinerTrade.translate("minermoney"),
"minertrade:minermoney"
)
--##########################################################################################################
minetest.register_craftitem("minertrade:checkbank", {
description = modMinerTrade.translate("CHECK BANK\n* equals 09 Minermoneys."),
inventory_image = "obj_bank_check.png",
stack_max=9, --Acumula 9 por slot
groups = {cash=1, trade=1},
})
minetest.register_craft({
output = "minertrade:checkbank",
recipe = {
{"minertrade:minermoney", "minertrade:minermoney", "minertrade:minermoney"},
{"minertrade:minermoney", "minertrade:minermoney", "minertrade:minermoney"},
{"minertrade:minermoney", "minertrade:minermoney", "minertrade:minermoney"}
},
})
minetest.register_craft({
output = "minertrade:minermoney 9",
recipe = {
{"minertrade:checkbank"},
},
})
minetest.register_alias(
modMinerTrade.translate("checkbank"),
"minertrade:checkbank"
)
--##########################################################################################################
minetest.register_craftitem("minertrade:creditcard", {
description = modMinerTrade.translate("CREDIT CARD (Unowned)\n* equals 09 Check Banks.\n* Allows you to access the bank account of the credit card owner anywhere in the world."),
inventory_image = "obj_credit_card.png",
--stack_max=9, --Acumula 9 por slot
groups = {cash=1, trade=1},
on_use = function(itemstack, player)
local playername = player:get_player_name()
local meta = itemstack:get_meta()
local old_data = minetest.deserialize(itemstack:get_metadata())
if old_data then
meta:from_table({ fields = old_data })
end
local tmpDatabase = meta:to_table().fields
if type(tmpDatabase.ownername)~="string" or tmpDatabase.ownername=="" then
tmpDatabase.ownername = playername
tmpDatabase.description = modMinerTrade.translate("CREDIT CARD of '%s'"):format(tmpDatabase.ownername)
local invPlayer = player:get_inventory()
local new_stack
local count = itemstack:get_count()
itemstack:set_count(count - 1)
new_stack = ItemStack("minertrade:creditcard")
new_stack:get_meta():from_table({ fields = tmpDatabase })
if invPlayer:room_for_item("main", new_stack) then
invPlayer:add_item("main", new_stack)
else
minetest.add_item(player:get_pos(), new_stack)
end
minetest.chat_send_player(playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("CREDIT CARD").."]: ")
..modMinerTrade.translate("Your name has been saved to this credit card. Anyone using this credit card will be able to access the '%s' bank account."):format(tmpDatabase.ownername)
)
minetest.sound_play("sfx_alert", {object=player, max_hear_distance=5.0,})
return itemstack
end
modMinerTrade.showInventory(
player,
tmpDatabase.ownername,
modMinerTrade.translate("ACCOUNT BANK of '%s':"):format(tmpDatabase.ownername)
)
return itemstack
end,
})
minetest.register_craft({
output = "minertrade:creditcard",
recipe = {
{"minertrade:checkbank", "minertrade:checkbank", "minertrade:checkbank"},
{"minertrade:checkbank", "minertrade:checkbank", "minertrade:checkbank"},
{"minertrade:checkbank", "minertrade:checkbank", "minertrade:checkbank"}
},
})
minetest.register_craft({
output = "minertrade:checkbank 9",
recipe = {
{"minertrade:creditcard"},
},
})
minetest.register_alias(
modMinerTrade.translate("creditcard"),
"minertrade:creditcard"
)
--##########################################################################################################

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minetest.register_node("minertrade:strongbox", {
description = modMinerTrade.translate("STRONGBOX\n* Save your money in this safe and withdraw your money at any shop that has an ATM."),
--inventory_image = "safe_front.png",
paramtype = "light",
sunlight_propagates = true,
light_source = default.LIGHT_MAX,
paramtype2 = "facedir",
is_ground_content = false,
groups = {cracky=1},
tiles = {
"safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_side.png",
"safe_front.png",
},
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
local ownername = placer:get_player_name() or ""
meta:set_string("owner", ownername)
meta:set_string("infotext", modMinerTrade.translate("STRONGBOX (Property of '%s')\n* Save your money in this safe and withdraw your money at any shop that has an ATM."):format(ownername))
local now = os.time() --Em milisegundos
meta:set_string("opentime", now+modMinerTrade.delayConstruct)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
if modMinerTrade.isOpen(meta, player) then
return true
else
return false
end
end,
on_rightclick = function(pos, node, clicker)
local playername = clicker:get_player_name()
local meta = minetest.get_meta(pos)
local ownername = meta:get_string("owner")
meta:set_string("infotext", modMinerTrade.translate("STRONGBOX (Property of '%s')\n* Save your money in this safe and withdraw your money at any shop that has an ATM."):format(ownername))
if modMinerTrade.isOpen(meta, clicker) then
local opentime = tonumber(meta:get_string("opentime")) or 0
local now = os.time() --Em milisegundos
if now >= opentime or minetest.get_player_privs(playername).server then
modMinerTrade.showInventory(
clicker,
ownername,
modMinerTrade.translate("STRONGBOX owned by '%s':"):format(ownername)
)
else
minetest.sound_play("sfx_failure", {object=clicker, max_hear_distance=5.0,})
minetest.chat_send_player(playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("STRONGBOX").."]: ")
..modMinerTrade.translate("The safe is going to work %02d seconds after it is installed!"):format(opentime-now)
)
end
else
minetest.sound_play("sfx_failure", {object=clicker, max_hear_distance=5.0,})
minetest.chat_send_player(playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("STRONGBOX").."]: ")
..modMinerTrade.translate("You do not have access to the safe belonging to '%s'!"):format(ownername)
)
end
end,
})
minetest.register_craft({
output = 'minertrade:strongbox',
recipe = {
{"default:steel_ingot" ,"default:steel_ingot" ,"default:steel_ingot"},
{"default:steel_ingot" ,"" ,"default:mese_crystal"},
{"default:steel_ingot" ,"default:steel_ingot" ,"default:steel_ingot"},
}
})
minetest.register_alias(
modMinerTrade.translate("strongbox"),
"minertrade:strongbox"
)

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minetest.register_privilege("salary", {
description=modMinerTrade.translate("Only players with this privilege will receive a daily payment."),
give_to_singleplayer=false,
})
modMinerTrade.payday = {
salary = (minetest.setting_get("minertrade.payday.salary") or "minertrade:minercoin 1"),
interval = (tonumber(minetest.setting_get("minertrade.payday.interval")) or 60)
}
minetest.after(3.5, function()
modMinerTrade.payday.time = 0
minetest.register_globalstep(function(dtime)
modMinerTrade.payday.time = modMinerTrade.payday.time + dtime
if modMinerTrade.payday.time >= modMinerTrade.payday.interval then
modMinerTrade.payday.time = 0
local dc = minetest.get_day_count()
local players = minetest.get_connected_players()
if #players >= 1 then
for _, player in ipairs(players) do
local lp = tonumber(player:get_meta():get_int("last_pay")) or 0
if lp ~= dc then
local playername = player:get_player_name()
if minetest.get_player_privs(playername).salary then
local nameInvList = "safe"
local inv = modMinerTrade.getDetachedInventory(playername)
--minetest.chat_send_player(playername, "vazio = "..dump(inv:is_empty(nameInvList)))
local stack = ItemStack(modMinerTrade.payday.salary)
local leftover = inv:add_item(nameInvList, stack)
modMinerTrade.setSafeInventory(playername, inv:get_list(nameInvList))
modMinerTrade.delSafeInventory(playername)
if leftover:get_count() > 0 then
minetest.chat_send_player(
playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("CITY HALL").."]: ")
..modMinerTrade.translate("Your Strongbox is full! %2d items weren't added in your bank account."):format(leftover:get_count())
)
minetest.sound_play("sfx_alert", {object=player, max_hear_distance=5.0,})
else
minetest.chat_send_player(
playername,
core.colorize("#00ff00", "["..modMinerTrade.translate("CITY HALL").."]: ")
..modMinerTrade.translate("The city hall deposited the %2d° salary in your bank account!"):format(dc)
)
minetest.sound_play("sfx_cash_register", {object=player, max_hear_distance=5.0,})
end
end
player:get_meta():set_int("last_pay",dc)
end
end
end
end
end)
end)
--[[
minetest.after(3.5, function()
modMinerTrade.payday = {
interval = (60 *24) / (tonumber(minetest.setting_get("time_speed")) or 72),
time = 0
}
modMinerTrade.payday.interval = 1
minetest.register_globalstep(function(dtime)
modMinerTrade.payday.time = modMinerTrade.payday.time + dtime
if modMinerTrade.payday.time >= modMinerTrade.payday.interval then
end
end)
end)
--]]