modMinerTrade = { modName = minetest.get_current_modname(), modPath = minetest.get_modpath(minetest.get_current_modname()), save_compressed = (minetest.settings:get("minertrade.save_compressed") ~= "false"), delayConstruct = 300, bank = { accounts = 0, last_pay = 0, player = { }, }, salary = { enabled = (minetest.settings:get("minertrade.salary.enabled") ~= "false"), value = tonumber(minetest.settings:get("minertrade.salary.value") or 1), intervalcheck = tonumber(minetest.settings:get("minertrade.salary.intervalcheck") or 1), } } --dofile(modMinerTrade.modPath.."/config.lua") -- <== Antes de carregar tudo! dofile(modMinerTrade.modPath.."/translate.lua") -- <== Antes de 'api.lua'! dofile(modMinerTrade.modPath.."/api.lua") dofile(modMinerTrade.modPath.."/item_exchange_table.lua") dofile(modMinerTrade.modPath.."/item_dispensing_machine.lua") dofile(modMinerTrade.modPath.."/item_atm.lua") --dofile(modMinerTrade.modPath.."/item_strongbox.lua") --dofile(modMinerTrade.modPath.."/item_strongbox_old.lua") dofile(modMinerTrade.modPath.."/item_minercash.lua") --dofile(path.."/item_rent_door.lua") dofile(modMinerTrade.modPath.."/api_payday.lua") --dofile(modMinerTrade.modPath.."/commands.lua") --if modMinerTrade.doBankLoad ~= nil then modMinerTrade.doBankLoad() --end minetest.log('action',"["..modMinerTrade.modName:upper().."] Loaded!")