diff --git a/mods/mapgen/depends.txt b/mods/mapgen/depends.txt new file mode 100644 index 00000000..4ad96d51 --- /dev/null +++ b/mods/mapgen/depends.txt @@ -0,0 +1 @@ +default diff --git a/mods/mapgen/init.lua b/mods/mapgen/init.lua index 886a02b7..483bf3b7 100644 --- a/mods/mapgen/init.lua +++ b/mods/mapgen/init.lua @@ -1,240 +1,17 @@ --- moonrealm 0.6.5 by paramat --- Licenses: code WTFPL, textures CC BY-SA - -mapgen = {} - --- Horizontal -local XMIN = -33000 -local XMAX = 33000 -local ZMIN = -33000 -local ZMAX = 33000 - --- Vertical -local YMIN = -500 -local GRADCEN = 0 -local YMAX = 500 - --- Footprints in dust -local FOOT = true - --- Other configs -local CENAMP = 64 -- -- Grad centre amplitude, terrain centre is varied by this -local HIGRAD = 128 -- -- Surface generating noise gradient above gradcen, controls depth of upper terrain -local LOGRAD = 128 -- -- Surface generating noise gradient below gradcen, controls depth of lower terrain -local HEXP = 0.5 -- -- Noise offset exponent above gradcen, 1 = normal 3D perlin terrain -local LEXP = 2 -- -- Noise offset exponent below gradcen -local STOT = 0.04 -- -- Stone density threshold, depth of dust -local ICECHA = 1 / (13*13*13) -- -- Ice chance per dust node at terrain centre, decreases with altitude -local ICEGRAD = 128 -- -- Ice gradient, vertical distance for no ice -local ORECHA = 7*7*7 -- -- Ore 1/x chance per stone node -local FISTS = 0 -- -- Fissure threshold at surface. Controls size of fissure entrances at surface -local FISEXP = 0.05 -- -- Fissure expansion rate under surface - --- Use v7 mapgen. -minetest.register_on_mapgen_init(function(mgparams) - minetest.set_mapgen_params({mgname="v7"}) +minetest.register_on_mapgen_init(function(params) + minetest.set_mapgen_params({ + mgname = "v7", + seed = params.seed, + water_level = 0, + flags = "caves", + }) end) --- Generate -local np_terrain = { - offset = 0, - scale = 1, - spread = {x=512, y=512, z=512}, - seed = 58588900033, - octaves = 6, - persist = 0.67 -} +dofile(minetest.get_modpath("mapgen").."/mapgen.lua") -local np_terralt = { - offset = 0, - scale = 1, - spread = {x=414, y=414, z=414}, - seed = 13331930910, - octaves = 6, - persist = 0.67 -} +minetest.register_alias("mapgen_water_source", "mapgen:vacuum") +minetest.register_alias("mapgen_lava_source", "default:lava_source") +minetest.register_alias("mapgen_stone", "mapgen:stone") +minetest.register_alias("mapgen_dirt", "mapgen:compressed_dust") +minetest.register_alias("mapgen_dirt_with_grass", "air") -local np_smooth = { - offset = 0, - scale = 1, - spread = {x=828, y=828, z=828}, - seed = 113, - octaves = 4, - persist = 0.4 -} - -local np_fissure = { - offset = 0, - scale = 1, - spread = {x=256, y=256, z=256}, - seed = 8181112, - octaves = 5, - persist = 0.5 -} - -local np_fault = { - offset = 0, - scale = 1, - spread = {x=414, y=828, z=414}, - seed = 14440002, - octaves = 4, - persist = 0.5 -} - -local np_gradcen = { - offset = 0, - scale = 1, - spread = {x=1024, y=1024, z=1024}, - seed = 9344, - octaves = 4, - persist = 0.4 -} - -local np_terblen = { - offset = 0, - scale = 1, - spread = {x=2048, y=2048, z=2048}, - seed = -13002, - octaves = 3, - persist = 0.4 -} - --- On generated function - -minetest.register_on_generated(function(minp, maxp, seed) - if minp.x < XMIN or maxp.x > XMAX - or minp.y < YMIN or maxp.y > YMAX - or minp.z < ZMIN or maxp.z > ZMAX then - return - end - - local t1 = os.clock() - local x1 = maxp.x - local y1 = maxp.y - local z1 = maxp.z - local x0 = minp.x - local y0 = minp.y - local z0 = minp.z - - print ("[mapgen] chunk minp ("..x0.." "..y0.." "..z0..")") - - local vm, emin, emax = minetest.get_mapgen_object("voxelmanip") - local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax} - local data = vm:get_data() - --- local c_mese = minetest.get_content_id("default:mese") --- local c_mrironore = minetest.get_content_id("moontest:ironore") --- local c_mrcopperore = minetest.get_content_id("moontest:copperore") --- local c_mrgoldore = minetest.get_content_id("moontest:goldore") --- local c_mrdiamondore = minetest.get_content_id("moontest:diamondore") - local c_mrstone = minetest.get_content_id("moontest:stone") - local c_waterice = minetest.get_content_id("moontest:waterice") - local c_dust = minetest.get_content_id("moontest:dust") - local c_vacuum = minetest.get_content_id("moontest:vacuum") - - local sidelen = x1 - x0 + 1 - local chulens = {x=sidelen, y=sidelen, z=sidelen} - local minpos = {x=x0, y=y0, z=z0} - local minposd = {x=x0, y=z0} - - local nvals_terrain = minetest.get_perlin_map(np_terrain, chulens):get3dMap_flat(minpos) - local nvals_terralt = minetest.get_perlin_map(np_terralt, chulens):get3dMap_flat(minpos) - local nvals_smooth = minetest.get_perlin_map(np_smooth, chulens):get3dMap_flat(minpos) - local nvals_fissure = minetest.get_perlin_map(np_fissure, chulens):get3dMap_flat(minpos) - local nvals_fault = minetest.get_perlin_map(np_fault, chulens):get3dMap_flat(minpos) - - local nvals_terblen = minetest.get_perlin_map(np_terblen, chulens):get2dMap_flat(minposd) - local nvals_gradcen = minetest.get_perlin_map(np_gradcen, chulens):get2dMap_flat(minposd) - - local ni = 1 - local nid = 1 -- 2D noise index - local stable = {} - for z = z0, z1 do - for x = x0, x1 do - local si = x - x0 + 1 - local nodename = minetest.get_node({x=x,y=y0-1,z=z}).name - if nodename == "moontest:vacuum" then - stable[si] = false - else -- solid nodes and ignore in ungenerated chunks - stable[si] = true - end - end - for y = y0, y1 do - local vi = area:index(x0, y, z) -- LVM index for first node in x row - local icecha = ICECHA * (1 + (GRADCEN - y) / ICEGRAD) - for x = x0, x1 do -- for each node - local grad - local density - local si = x - x0 + 1 -- indexes start from 1 - local terblen = math.max(math.min(math.abs(nvals_terblen[nid]) * 4, 1.5), 0.5) - 0.5 -- terrain blend with smooth - local gradcen = GRADCEN + nvals_gradcen[nid] * CENAMP - if y > gradcen then - grad = -((y - gradcen) / HIGRAD) ^ HEXP - else - grad = ((gradcen - y) / LOGRAD) ^ LEXP - end - if nvals_fault[ni] >= 0 then - density = (nvals_terrain[ni] + nvals_terralt[ni]) / 2 * (1 - terblen) + nvals_smooth[ni] * terblen + grad - else - density = (nvals_terrain[ni] - nvals_terralt[ni]) / 2 * (1 - terblen) - nvals_smooth[ni] * terblen + grad - end - if density > 0 then -- if terrain - local nofis = false - if math.abs(nvals_fissure[ni]) > FISTS + math.sqrt(density) * FISEXP then - nofis = true - end - if density >= STOT and nofis then -- stone, ores - if math.random(ORECHA) == 2 then - local osel = math.random(25) - if osel == 25 then - data[vi] = c_mese - elseif osel >= 22 then - data[vi] = c_mrdiamondore - elseif osel >= 19 then - data[vi] = c_mrgoldore - elseif osel >= 10 then - data[vi] = c_mrcopperore - else - data[vi] = c_mrironore - end - else - data[vi] = c_mrstone - end - stable[si] = true - elseif density < STOT then -- fine materials - if nofis and stable[si] then - if math.random() < icecha then - data[vi] = c_waterice - else - data[vi] = c_dust - end - else -- fissure - data[vi] = c_vacuum - stable[si] = false - end - else -- fissure or unstable missing node - data[vi] = c_vacuum - stable[si] = false - end - else -- vacuum - data[vi] = c_vacuum - stable[si] = false - end - ni = ni + 1 - nid = nid + 1 - vi = vi + 1 - end - nid = nid - 80 - end - nid = nid + 80 - end - - vm:set_data(data) - vm:set_lighting({day=0, night=0}) - vm:calc_lighting() - vm:write_to_map(data) - local chugent = math.ceil((os.clock() - t1) * 1000) - print ("[mapgen] "..chugent.." ms") -end) - -minetest.register_alias("mapgen_stone", "moontest:stone") \ No newline at end of file diff --git a/mods/mapgen/mapgen.lua b/mods/mapgen/mapgen.lua new file mode 100644 index 00000000..e1efd2ba --- /dev/null +++ b/mods/mapgen/mapgen.lua @@ -0,0 +1,19 @@ +minetest.register_biome({ + name = "plains", + node_top = "mapgen:dust", + node_bottom = "mapgen:stone", + depth_top = 2, + node_dust = "air", + height_min = -10, + height_max = 160, +}) +minetest.register_biome({ + name = "plains", + node_top = "default:obsidian", + node_bottom = "mapgen:stone", + depth_top = 8, + node_dust = "air", + height_min = -30, + height_max = 20, +}) + diff --git a/mods/mesecons/.gitignore b/mods/mesecons/.gitignore new file mode 100644 index 00000000..b25c15b8 --- /dev/null +++ b/mods/mesecons/.gitignore @@ -0,0 +1 @@ +*~ diff --git a/mods/mesecons/LICENSE.txt b/mods/mesecons/LICENSE.txt new file mode 100644 index 00000000..0d2fd188 --- /dev/null +++ b/mods/mesecons/LICENSE.txt @@ -0,0 +1,532 @@ +The LGPLv3 applies to all code in this project. +The CC-BY-SA-3.0 license applies to textures and any other content in this project which is not source code. + +================================================================= + +GNU LESSER GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + + This version of the GNU Lesser General Public License incorporates +the terms and conditions of version 3 of the GNU General Public +License, supplemented by the additional permissions listed below. + + 0. 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If the + standard suite of rights granted under applicable copyright law + includes additional rights not granted under this License, such + additional rights are deemed to be included in the License; this + License is not intended to restrict the license of any rights under + applicable law. + + +Creative Commons Notice + + Creative Commons is not a party to this License, and makes no warranty + whatsoever in connection with the Work. Creative Commons will not be + liable to You or any party on any legal theory for any damages + whatsoever, including without limitation any general, special, + incidental or consequential damages arising in connection to this + license. 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For the avoidance of doubt, + this trademark restriction does not form part of the License. + + Creative Commons may be contacted at http://creativecommons.org/. diff --git a/mods/mesecons/README.md b/mods/mesecons/README.md new file mode 100644 index 00000000..5de72c77 --- /dev/null +++ b/mods/mesecons/README.md @@ -0,0 +1,78 @@ + ######################################################################## + ## __ __ _____ _____ _____ _____ _____ _ _ _____ ## + ## | \ / | | ___| | ___| | ___| | ___| | _ | | \ | | | ___| ## + ## | \/ | | |___ | |___ | |___ | | | | | | | \| | | |___ ## + ## | |\__/| | | ___| |___ | | ___| | | | | | | | | |___ | ## + ## | | | | | |___ ___| | | |___ | |___ | |_| | | |\ | ___| | ## + ## |_| |_| |_____| |_____| |_____| |_____| |_____| |_| \_| |_____| ## + ## ## + ######################################################################## + +MESECONS by Jeija and contributors + +Mezzee-what? +------------ +[Mesecons](http://mesecons.net/)! They're yellow, they're conductive, and they'll add a whole new dimension to Minetest's gameplay. + +Mesecons is a mod for [Minetest](http://minetest.net/) that implements a ton of items related to digital circuitry, such as wires, buttons, lights, and even programmable controllers. Among other things, there are also pistons, solar panels, pressure plates, and note blocks. + +Mesecons has a similar goal to Redstone in Minecraft, but works in its own way, with different rules and mechanics. + +OK, I want in. +-------------- +Go get it! + +[DOWNLOADS PAGE](http://mesecons.net/downloads.php) + +Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary: + +1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer. +2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one. +3. Open up the Minetest mods folder - usually `/mods/`. If you see the `minetest` or folder inside of that, that is your mod folder instead. +4. Copy the Mesecons folder into the mods folder. + +Don't like some parts of Mesecons? Open up the Mesecons folder and delete the subfolder containing the mod you don't want. If you didn't want movestones, for example, all you have to do is delete the `mesecons_movestones` folder and they will no longer be available. + +There are no dependencies - it will work right after installing! + +How do I use this thing? +------------------------ +How about a [quick overview video](https://www.youtube.com/watch?v=6kmeQj6iW5k)? + +Or maybe a [comprehensive reference](http://mesecons.net/items.php) is your style? + +An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look? + +Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders? + +Want to contribute to Mesecons itself? Check out the [source code](https://github.com/Jeija/minetest-mod-mesecons)! + +Who wrote it anyways? +--------------------- +These awesome people made Mesecons possible! + +| Contributor | Contribution | +| --------------- | -------------------------------- | +| Jat15 | Various tweaks. | +| Jeija | **Main developer! Everything.** | +| Jordach | Noteblock sounds. | +| khonkhortistan | Code, recipes, textures. | +| Kotolegokot | Nodeboxes for items. | +| minerd247 | Textures. | +| Nore/Novatux | Code. | +| RealBadAngel | Fixes, improvements. | +| sfan5 | Code, recipes, textures. | +| suzenako | Piston sounds. | +| Uberi/Temperest | Code, textures, documentation. | +| VanessaE | Code, recipes, textures, design. | +| Whiskers75 | Logic gates implementation. | + +There are also a whole bunch of other people helping with everything from code to testing and feedback. Mesecons would also not be possible without their help! + +Alright, how can I use it? +-------------------------- +All textures in this project are licensed under the CC-BY-SA 3.0 (Creative Commons Attribution-ShareAlike 3.0 Generic). That means you can distribute and remix them as much as you want to, under the condition that you give credit to the authors and the project, and that if you remix and release them, they must be under the same or similar license to this one. + +All code in this project is licensed under the LGPL version 3 or later. That means you have unlimited freedom to distribute and modify the work however you see fit, provided that if you decide to distribute it or any modified versions of it, you must also use the same license. The LGPL also grants the additional freedom to write extensions for the software and distribute them without the extensions being subject to the terms of the LGPL, although the software itself retains its license. + +No warranty is provided, express or implied, for any part of the project. diff --git a/mods/mesecons/mesecons/VERSION b/mods/mesecons/mesecons/VERSION new file mode 100644 index 00000000..75b9e034 --- /dev/null +++ b/mods/mesecons/mesecons/VERSION @@ -0,0 +1 @@ +0.41 DEV diff --git a/mods/mesecons/mesecons/actionqueue.lua b/mods/mesecons/mesecons/actionqueue.lua new file mode 100644 index 00000000..cf74d47b --- /dev/null +++ b/mods/mesecons/mesecons/actionqueue.lua @@ -0,0 +1,119 @@ +mesecon.queue.actions={} -- contains all ActionQueue actions + +function mesecon.queue:add_function(name, func) + mesecon.queue.funcs[name] = func +end + +-- If add_action with twice the same overwritecheck and same position are called, the first one is overwritten +-- use overwritecheck nil to never overwrite, but just add the event to the queue +-- priority specifies the order actions are executed within one globalstep, highest by default +-- should be between 0 and 1 +function mesecon.queue:add_action(pos, func, params, time, overwritecheck, priority) + -- Create Action Table: + time = time or 0 -- time <= 0 --> execute, time > 0 --> wait time until execution + priority = priority or 1 + action = { pos=mesecon:tablecopy(pos), + func=func, + params=mesecon:tablecopy(params), + time=time, + owcheck=(overwritecheck and mesecon:tablecopy(overwritecheck)) or nil, + priority=priority} + + -- if not using the queue, (MESECONS_GLOBALSTEP off), just execute the function an we're done + if not MESECONS_GLOBALSTEP and action.time == 0 then + mesecon.queue:execute(action) + return + end + + local toremove = nil + -- Otherwise, add the action to the queue + if overwritecheck then -- check if old action has to be overwritten / removed: + for i, ac in ipairs(mesecon.queue.actions) do + if(mesecon:cmpPos(pos, ac.pos) + and mesecon:cmpAny(overwritecheck, ac.owcheck)) then + toremove = i + break + end + end + end + + if (toremove ~= nil) then + table.remove(mesecon.queue.actions, toremove) + end + + table.insert(mesecon.queue.actions, action) +end + +-- execute the stored functions on a globalstep +-- if however, the pos of a function is not loaded (get_node_or_nil == nil), do NOT execute the function +-- this makes sure that resuming mesecons circuits when restarting minetest works fine +-- However, even that does not work in some cases, that's why we delay the time the globalsteps +-- start to be execute by 5 seconds +local get_highest_priority = function (actions) + local highestp = 0, highesti + for i, ac in ipairs(actions) do + if ac.priority > highestp then + highestp = ac.priority + highesti = i + end + end + + return highesti +end + +local m_time = 0 +minetest.register_globalstep(function (dtime) + m_time = m_time + dtime + if (m_time < MESECONS_RESUMETIME) then return end -- don't even try if server has not been running for XY seconds + local actions = mesecon:tablecopy(mesecon.queue.actions) + local actions_now={} + + mesecon.queue.actions = {} + + -- sort actions in execute now (actions_now) and for later (mesecon.queue.actions) + for i, ac in ipairs(actions) do + if ac.time > 0 then + ac.time = ac.time - dtime -- executed later + table.insert(mesecon.queue.actions, ac) + else + table.insert(actions_now, ac) + end + end + + while(#actions_now > 0) do -- execute highest priorities first, until all are executed + local hp = get_highest_priority(actions_now) + mesecon.queue:execute(actions_now[hp]) + table.remove(actions_now, hp) + end +end) + +function mesecon.queue:execute(action) + mesecon.queue.funcs[action.func](action.pos, unpack(action.params)) +end + + +-- Store and read the ActionQueue to / from a file +-- so that upcoming actions are remembered when the game +-- is restarted + +local wpath = minetest.get_worldpath() +local function file2table(filename) + local f = io.open(filename, "r") + if f==nil then return {} end + local t = f:read("*all") + f:close() + if t=="" or t==nil then return {} end + return minetest.deserialize(t) +end + +local function table2file(filename, table) + local f = io.open(filename, "w") + f:write(minetest.serialize(table)) + f:close() +end + +mesecon.queue.actions = file2table(wpath.."/mesecon_actionqueue") + +minetest.register_on_shutdown(function() + mesecon.queue.actions = table2file(wpath.."/mesecon_actionqueue", mesecon.queue.actions) +end) diff --git a/mods/mesecons/mesecons/depends.txt b/mods/mesecons/mesecons/depends.txt new file mode 100644 index 00000000..4ad96d51 --- /dev/null +++ b/mods/mesecons/mesecons/depends.txt @@ -0,0 +1 @@ +default diff --git a/mods/mesecons/mesecons/init.lua b/mods/mesecons/mesecons/init.lua new file mode 100644 index 00000000..b5cf68b2 --- /dev/null +++ b/mods/mesecons/mesecons/init.lua @@ -0,0 +1,146 @@ +-- |\ /| ____ ____ ____ _____ ____ _____ +-- | \ / | | | | | | | |\ | | +-- | \/ | |___ ____ |___ | | | | \ | |____ +-- | | | | | | | | | \ | | +-- | | |___ ____| |___ |____ |____| | \| ____| +-- by Jeija, Uberi (Temperest), sfan5, VanessaE +-- +-- +-- +-- This mod adds mesecons[=minecraft redstone] and different receptors/effectors to minetest. +-- See the documentation on the forum for additional information, especially about crafting +-- +-- +-- For developer documentation see the Developers' section on mesecons.TK +-- +-- +-- +--Quick draft for the mesecons array in the node's definition +--mesecons = +--{ +-- receptor = +-- { +-- state = mesecon.state.on/off +-- rules = rules/get_rules +-- }, +-- effector = +-- { +-- action_on = function +-- action_off = function +-- action_change = function +-- rules = rules/get_rules +-- }, +-- conductor = +-- { +-- state = mesecon.state.on/off +-- offstate = opposite state (for state = on only) +-- onstate = opposite state (for state = off only) +-- rules = rules/get_rules +-- } +--} + + +-- PUBLIC VARIABLES +mesecon={} -- contains all functions and all global variables +mesecon.queue={} -- contains the ActionQueue +mesecon.queue.funcs={} -- contains all ActionQueue functions + +-- Settings +dofile(minetest.get_modpath("mesecons").."/settings.lua") + +-- Presets (eg default rules) +dofile(minetest.get_modpath("mesecons").."/presets.lua"); + + +-- Utilities like comparing positions, +-- adding positions and rules, +-- mostly things that make the source look cleaner +dofile(minetest.get_modpath("mesecons").."/util.lua"); + +-- The ActionQueue +-- Saves all the actions that have to be execute in the future +dofile(minetest.get_modpath("mesecons").."/actionqueue.lua"); + +-- Internal stuff +-- This is the most important file +-- it handles signal transmission and basically everything else +-- It is also responsible for managing the nodedef things, +-- like calling action_on/off/change +dofile(minetest.get_modpath("mesecons").."/internal.lua"); + +-- Deprecated stuff +-- To be removed in future releases +-- Currently there is nothing here +dofile(minetest.get_modpath("mesecons").."/legacy.lua"); + +-- API +-- these are the only functions you need to remember + +mesecon.queue:add_function("receptor_on", function (pos, rules) + rules = rules or mesecon.rules.default + + -- if area (any of the rule targets) is not loaded, keep trying and call this again later + if MESECONS_GLOBALSTEP then -- trying to enable resuming with globalstep disabled would cause an endless loop + for _, rule in ipairs(mesecon:flattenrules(rules)) do + local np = mesecon:addPosRule(pos, rule) + -- if area is not loaded, keep trying + if minetest.get_node_or_nil(np) == nil then + mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules) + return + end + end + end + + -- execute action + for _, rule in ipairs(mesecon:flattenrules(rules)) do + local np = mesecon:addPosRule(pos, rule) + local rulenames = mesecon:rules_link_rule_all(pos, rule) + for _, rulename in ipairs(rulenames) do + mesecon:turnon(np, rulename) + end + end +end) + +function mesecon:receptor_on(pos, rules) + mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules) +end + +mesecon.queue:add_function("receptor_off", function (pos, rules) + rules = rules or mesecon.rules.default + + -- if area (any of the rule targets) is not loaded, keep trying and call this again later + if MESECONS_GLOBALSTEP then + for _, rule in ipairs(mesecon:flattenrules(rules)) do + local np = mesecon:addPosRule(pos, rule) + if minetest.get_node_or_nil(np) == nil then + mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules) + return + end + end + end + + for _, rule in ipairs(mesecon:flattenrules(rules)) do + local np = mesecon:addPosRule(pos, rule) + local rulenames = mesecon:rules_link_rule_all(pos, rule) + for _, rulename in ipairs(rulenames) do + if not mesecon:connected_to_receptor(np, mesecon:invertRule(rule)) then + mesecon:turnoff(np, rulename) + else + mesecon:changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2) + end + end + end +end) + +function mesecon:receptor_off(pos, rules) + mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules) +end + + +print("[OK] Mesecons") + +--The actual wires +dofile(minetest.get_modpath("mesecons").."/wires.lua"); + +--Services like turnoff receptor on dignode and so on +dofile(minetest.get_modpath("mesecons").."/services.lua"); diff --git a/mods/mesecons/mesecons/internal.lua b/mods/mesecons/mesecons/internal.lua new file mode 100644 index 00000000..3975b6ab --- /dev/null +++ b/mods/mesecons/mesecons/internal.lua @@ -0,0 +1,684 @@ +-- Internal.lua - The core of mesecons +-- +-- For more practical developer resources see mesecons.tk +-- +-- Function overview +-- mesecon:get_effector(nodename) --> Returns the mesecons.effector -specifictation in the nodedef by the nodename +-- mesecon:get_receptor(nodename) --> Returns the mesecons.receptor -specifictation in the nodedef by the nodename +-- mesecon:get_conductor(nodename) --> Returns the mesecons.conductor-specifictation in the nodedef by the nodename +-- mesecon:get_any_inputrules (node) --> Returns the rules of a node if it is a conductor or an effector +-- mesecon:get_any_outputrules (node) --> Returns the rules of a node if it is a conductor or a receptor + +-- RECEPTORS +-- mesecon:is_receptor(nodename) --> Returns true if nodename is a receptor +-- mesecon:is_receptor_on(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.on +-- mesecon:is_receptor_off(nodename) --> Returns true if nodename is an receptor with state = mesecon.state.off +-- mesecon:receptor_get_rules(node) --> Returns the rules of the receptor (mesecon.rules.default if none specified) + +-- EFFECTORS +-- mesecon:is_effector(nodename) --> Returns true if nodename is an effector +-- mesecon:is_effector_on(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_off +-- mesecon:is_effector_off(nodename) --> Returns true if nodename is an effector with nodedef.mesecons.effector.action_on +-- mesecon:effector_get_rules(node) --> Returns the input rules of the effector (mesecon.rules.default if none specified) + +-- SIGNALS +-- mesecon:activate(pos, node, recdepth) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on), higher recdepths are executed later +-- mesecon:deactivate(pos, node, recdepth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), " +-- mesecon:changesignal(pos, node, rulename, newstate) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), " + +-- RULES +-- mesecon:add_rules(name, rules) | deprecated? --> Saves rules table by name +-- mesecon:get_rules(name, rules) | deprecated? --> Loads rules table with name + +-- CONDUCTORS +-- mesecon:is_conductor(nodename) --> Returns true if nodename is a conductor +-- mesecon:is_conductor_on(node) --> Returns true if node is a conductor with state = mesecon.state.on +-- mesecon:is_conductor_off(node) --> Returns true if node is a conductor with state = mesecon.state.off +-- mesecon:get_conductor_on(node_off) --> Returns the onstate nodename of the conductor +-- mesecon:get_conductor_off(node_on) --> Returns the offstate nodename of the conductor +-- mesecon:conductor_get_rules(node) --> Returns the input+output rules of a conductor (mesecon.rules.default if none specified) + +-- HIGH-LEVEL Internals +-- mesecon:is_power_on(pos) --> Returns true if pos emits power in any way +-- mesecon:is_power_off(pos) --> Returns true if pos does not emit power in any way +-- mesecon:turnon(pos, rulename) --> Returns true whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnon; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion +-- mesecon:turnoff(pos, rulename) --> Turns off whatever there is at pos. Calls itself for connected nodes (if pos is a conductor) --> recursive, the rulename is the name of the input rule that caused calling turnoff; Uses third parameter recdepth internally to determine how far away the current node is from the initial pos as it uses recursion +-- mesecon:connected_to_receptor(pos) --> Returns true if pos is connected to a receptor directly or via conductors; calls itself if pos is a conductor --> recursive +-- mesecon:rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect) +-- mesecon:rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon:rules_link but also returns true if output and input are swapped +-- mesecon:is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor + +-- RULES ROTATION helpsers +-- mesecon:rotate_rules_right(rules) +-- mesecon:rotate_rules_left(rules) +-- mesecon:rotate_rules_up(rules) +-- mesecon:rotate_rules_down(rules) +-- These functions return rules that have been rotated in the specific direction + +-- General +function mesecon:get_effector(nodename) + if minetest.registered_nodes[nodename] + and minetest.registered_nodes[nodename].mesecons + and minetest.registered_nodes[nodename].mesecons.effector then + return minetest.registered_nodes[nodename].mesecons.effector + end +end + +function mesecon:get_receptor(nodename) + if minetest.registered_nodes[nodename] + and minetest.registered_nodes[nodename].mesecons + and minetest.registered_nodes[nodename].mesecons.receptor then + return minetest.registered_nodes[nodename].mesecons.receptor + end +end + +function mesecon:get_conductor(nodename) + if minetest.registered_nodes[nodename] + and minetest.registered_nodes[nodename].mesecons + and minetest.registered_nodes[nodename].mesecons.conductor then + return minetest.registered_nodes[nodename].mesecons.conductor + end +end + +function mesecon:get_any_outputrules (node) + if mesecon:is_conductor(node.name) then + return mesecon:conductor_get_rules(node) + elseif mesecon:is_receptor(node.name) then + return mesecon:receptor_get_rules(node) + end + return false +end + +function mesecon:get_any_inputrules (node) + if mesecon:is_conductor(node.name) then + return mesecon:conductor_get_rules(node) + elseif mesecon:is_effector(node.name) then + return mesecon:effector_get_rules(node) + end + return false +end + +-- Receptors +-- Nodes that can power mesecons +function mesecon:is_receptor_on(nodename) + local receptor = mesecon:get_receptor(nodename) + if receptor and receptor.state == mesecon.state.on then + return true + end + return false +end + +function mesecon:is_receptor_off(nodename) + local receptor = mesecon:get_receptor(nodename) + if receptor and receptor.state == mesecon.state.off then + return true + end + return false +end + +function mesecon:is_receptor(nodename) + local receptor = mesecon:get_receptor(nodename) + if receptor then + return true + end + return false +end + +function mesecon:receptor_get_rules(node) + local receptor = mesecon:get_receptor(node.name) + if receptor then + local rules = receptor.rules + if type(rules) == 'function' then + return rules(node) + elseif rules then + return rules + end + end + + return mesecon.rules.default +end + +-- Effectors +-- Nodes that can be powered by mesecons +function mesecon:is_effector_on(nodename) + local effector = mesecon:get_effector(nodename) + if effector and effector.action_off then + return true + end + return false +end + +function mesecon:is_effector_off(nodename) + local effector = mesecon:get_effector(nodename) + if effector and effector.action_on then + return true + end + return false +end + +function mesecon:is_effector(nodename) + local effector = mesecon:get_effector(nodename) + if effector then + return true + end + return false +end + +function mesecon:effector_get_rules(node) + local effector = mesecon:get_effector(node.name) + if effector then + local rules = effector.rules + if type(rules) == 'function' then + return rules(node) + elseif rules then + return rules + end + end + return mesecon.rules.default +end + +-- ####################### +-- # Signals (effectors) # +-- ####################### + +-- Activation: +mesecon.queue:add_function("activate", function (pos, rulename) + node = minetest.get_node(pos) + effector = mesecon:get_effector(node.name) + + if effector and effector.action_on then + effector.action_on(pos, node, rulename) + end +end) + +function mesecon:activate(pos, node, rulename, recdepth) + if rulename == nil then + for _,rule in ipairs(mesecon:effector_get_rules(node)) do + mesecon:activate(pos, node, rule, recdepth + 1) + end + return + end + mesecon.queue:add_action(pos, "activate", {rulename}, nil, rulename, 1 / recdepth) +end + + +-- Deactivation +mesecon.queue:add_function("deactivate", function (pos, rulename) + node = minetest.get_node(pos) + effector = mesecon:get_effector(node.name) + + if effector and effector.action_off then + effector.action_off(pos, node, rulename) + end +end) + +function mesecon:deactivate(pos, node, rulename, recdepth) + if rulename == nil then + for _,rule in ipairs(mesecon:effector_get_rules(node)) do + mesecon:deactivate(pos, node, rule, recdepth + 1) + end + return + end + mesecon.queue:add_action(pos, "deactivate", {rulename}, nil, rulename, 1 / recdepth) +end + + +-- Change +mesecon.queue:add_function("change", function (pos, rulename, changetype) + node = minetest.get_node(pos) + effector = mesecon:get_effector(node.name) + + if effector and effector.action_change then + effector.action_change(pos, node, rulename, changetype) + end +end) + +function mesecon:changesignal(pos, node, rulename, newstate, recdepth) + if rulename == nil then + for _,rule in ipairs(mesecon:effector_get_rules(node)) do + mesecon:changesignal(pos, node, rule, newstate, recdepth + 1) + end + return + end + + mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, rulename, 1 / recdepth) +end + +-- ######### +-- # Rules # "Database" for rulenames +-- ######### + +function mesecon:add_rules(name, rules) + mesecon.rules[name] = rules +end + +function mesecon:get_rules(name) + return mesecon.rules[name] +end + +-- Conductors + +function mesecon:is_conductor_on(node, rulename) + local conductor = mesecon:get_conductor(node.name) + if conductor then + if conductor.state then + return conductor.state == mesecon.state.on + end + if conductor.states then + if not rulename then + return mesecon:getstate(node.name, conductor.states) ~= 1 + end + local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node)) + local binstate = mesecon:getbinstate(node.name, conductor.states) + return mesecon:get_bit(binstate, bit) + end + end + return false +end + +function mesecon:is_conductor_off(node, rulename) + local conductor = mesecon:get_conductor(node.name) + if conductor then + if conductor.state then + return conductor.state == mesecon.state.off + end + if conductor.states then + if not rulename then + return mesecon:getstate(node.name, conductor.states) == 1 + end + local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node)) + local binstate = mesecon:getbinstate(node.name, conductor.states) + return not mesecon:get_bit(binstate, bit) + end + end + return false +end + +function mesecon:is_conductor(nodename) + local conductor = mesecon:get_conductor(nodename) + if conductor then + return true + end + return false +end + +function mesecon:get_conductor_on(node_off, rulename) + local conductor = mesecon:get_conductor(node_off.name) + if conductor then + if conductor.onstate then + return conductor.onstate + end + if conductor.states then + local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_off)) + local binstate = mesecon:getbinstate(node_off.name, conductor.states) + binstate = mesecon:set_bit(binstate, bit, "1") + return conductor.states[tonumber(binstate,2)+1] + end + end + return offstate +end + +function mesecon:get_conductor_off(node_on, rulename) + local conductor = mesecon:get_conductor(node_on.name) + if conductor then + if conductor.offstate then + return conductor.offstate + end + if conductor.states then + local bit = mesecon:rule2bit(rulename, mesecon:conductor_get_rules(node_on)) + local binstate = mesecon:getbinstate(node_on.name, conductor.states) + binstate = mesecon:set_bit(binstate, bit, "0") + return conductor.states[tonumber(binstate,2)+1] + end + end + return onstate +end + +function mesecon:conductor_get_rules(node) + local conductor = mesecon:get_conductor(node.name) + if conductor then + local rules = conductor.rules + if type(rules) == 'function' then + return rules(node) + elseif rules then + return rules + end + end + return mesecon.rules.default +end + +-- some more general high-level stuff + +function mesecon:is_power_on(pos, rulename) + local node = minetest.get_node(pos) + if mesecon:is_conductor_on(node, rulename) or mesecon:is_receptor_on(node.name) then + return true + end + return false +end + +function mesecon:is_power_off(pos, rulename) + local node = minetest.get_node(pos) + if mesecon:is_conductor_off(node, rulename) or mesecon:is_receptor_off(node.name) then + return true + end + return false +end + +function mesecon:turnon(pos, rulename, recdepth) + recdepth = recdepth or 2 + local node = minetest.get_node(pos) + + if(node.name == "ignore") then + -- try turning on later again + mesecon.queue:add_action( + pos, "turnon", {rulename, recdepth + 1}, nil, true) + end + + if mesecon:is_conductor_off(node, rulename) then + local rules = mesecon:conductor_get_rules(node) + + if not rulename then + for _, rule in ipairs(mesecon:flattenrules(rules)) do + if mesecon:connected_to_receptor(pos, rule) then + mesecon:turnon(pos, rule, recdepth + 1) + end + end + return + end + + minetest.swap_node(pos, {name = mesecon:get_conductor_on(node, rulename), param2 = node.param2}) + + for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do + local np = mesecon:addPosRule(pos, rule) + if(minetest.get_node(np).name == "ignore") then + -- try turning on later again + mesecon.queue:add_action( + np, "turnon", {rulename, recdepth + 1}, nil, true) + else + local rulenames = mesecon:rules_link_rule_all(pos, rule) + + for _, rulename in ipairs(rulenames) do + mesecon:turnon(np, rulename, recdepth + 1) + end + end + end + elseif mesecon:is_effector(node.name) then + mesecon:changesignal(pos, node, rulename, mesecon.state.on, recdepth) + if mesecon:is_effector_off(node.name) then + mesecon:activate(pos, node, rulename, recdepth) + end + end +end + +mesecon.queue:add_function("turnon", function (pos, rulename, recdepth) + if (MESECONS_GLOBALSTEP) then -- do not resume if we don't use globalstep - that would cause an endless loop + mesecon:turnon(pos, rulename, recdepth) + end +end) + +function mesecon:turnoff(pos, rulename, recdepth) + recdepth = recdepth or 2 + local node = minetest.get_node(pos) + + if(node.name == "ignore") then + -- try turning on later again + mesecon.queue:add_action( + pos, "turnoff", {rulename, recdepth + 1}, nil, true) + end + + if mesecon:is_conductor_on(node, rulename) then + local rules = mesecon:conductor_get_rules(node) + minetest.swap_node(pos, {name = mesecon:get_conductor_off(node, rulename), param2 = node.param2}) + + for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do + local np = mesecon:addPosRule(pos, rule) + if(minetest.get_node(np).name == "ignore") then + -- try turning on later again + mesecon.queue:add_action( + np, "turnoff", {rulename, recdepth + 1}, nil, true) + else + local rulenames = mesecon:rules_link_rule_all(pos, rule) + + for _, rulename in ipairs(rulenames) do + mesecon:turnoff(np, rulename, recdepth + 1) + end + end + end + elseif mesecon:is_effector(node.name) then + mesecon:changesignal(pos, node, rulename, mesecon.state.off, recdepth) + if mesecon:is_effector_on(node.name) + and not mesecon:is_powered(pos) then + mesecon:deactivate(pos, node, rulename, recdepth + 1) + end + end +end + +mesecon.queue:add_function("turnoff", function (pos, rulename, recdepth) + if (MESECONS_GLOBALSTEP) then -- do not resume if we don't use globalstep - that would cause an endless loop + mesecon:turnoff(pos, rulename, recdepth) + end +end) + + +function mesecon:connected_to_receptor(pos, rulename) + local node = minetest.get_node(pos) + + -- Check if conductors around are connected + local rules = mesecon:get_any_inputrules(node) + if not rules then return false end + + for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do + local np = mesecon:addPosRule(pos, rule) + if mesecon:rules_link(np, pos) then + if mesecon:find_receptor_on(np, {}, mesecon:invertRule(rule)) then + return true + end + end + end + + return false +end + +function mesecon:find_receptor_on(pos, checked, rulename) + local node = minetest.get_node(pos) + + if mesecon:is_receptor_on(node.name) then + -- add current position to checked + table.insert(checked, {x=pos.x, y=pos.y, z=pos.z}) + return true + end + + if mesecon:is_conductor(node.name) then + local rules = mesecon:conductor_get_rules(node) + local metaindex = mesecon:rule2metaindex(rulename, rules) + -- find out if node has already been checked (to prevent from endless loop) + for _, cp in ipairs(checked) do + if mesecon:cmpPos(cp, pos) and cp.metaindex == metaindex then + return false, checked + end + end + -- add current position to checked + table.insert(checked, {x=pos.x, y=pos.y, z=pos.z, metaindex = metaindex}) + for _, rule in ipairs(mesecon:rule2meta(rulename, rules)) do + local np = mesecon:addPosRule(pos, rule) + if mesecon:rules_link(np, pos) then + if mesecon:find_receptor_on(np, checked, mesecon:invertRule(rule)) then + return true + end + end + end + else + -- find out if node has already been checked (to prevent from endless loop) + for _, cp in ipairs(checked) do + if mesecon:cmpPos(cp, pos) then + return false, checked + end + end + table.insert(checked, {x=pos.x, y=pos.y, z=pos.z}) + end + + return false +end + +function mesecon:rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule + local outputnode = minetest.get_node(output) + local inputnode = minetest.get_node(input) + local outputrules = dug_outputrules or mesecon:get_any_outputrules (outputnode) + local inputrules = mesecon:get_any_inputrules (inputnode) + if not outputrules or not inputrules then + return + end + + for _, outputrule in ipairs(mesecon:flattenrules(outputrules)) do + -- Check if output sends to input + if mesecon:cmpPos(mesecon:addPosRule(output, outputrule), input) then + for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do + -- Check if input accepts from output + if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then + if inputrule.sx == nil or outputrule.sx == nil or mesecon:cmpSpecial(inputrule, outputrule) then + return true, inputrule + end + end + end + end + end + return false +end + +function mesecon:rules_link_rule_all(output, rule) --output/input are positions (outputrules optional, used if node has been dug), second return value: affected input rules + local input = mesecon:addPosRule(output, rule) + local inputnode = minetest.get_node(input) + local inputrules = mesecon:get_any_inputrules (inputnode) + if not inputrules then + return {} + end + local rules = {} + + for _, inputrule in ipairs(mesecon:flattenrules(inputrules)) do + -- Check if input accepts from output + if mesecon:cmpPos(mesecon:addPosRule(input, inputrule), output) then + if inputrule.sx == nil or rule.sx == nil or mesecon:cmpSpecial(inputrule, rule) then + rules[#rules+1] = inputrule + end + end + end + return rules +end + +function mesecon:rules_link_anydir(pos1, pos2) + return mesecon:rules_link(pos1, pos2) or mesecon:rules_link(pos2, pos1) +end + +function mesecon:is_powered(pos, rule) + local node = minetest.get_node(pos) + local rules = mesecon:get_any_inputrules(node) + if not rules then return false end + + if not rule then + for _, rule in ipairs(mesecon:flattenrules(rules)) do + local np = mesecon:addPosRule(pos, rule) + local nn = minetest.get_node(np) + + if (mesecon:is_conductor_on (nn, mesecon:invertRule(rule)) or mesecon:is_receptor_on (nn.name)) + and mesecon:rules_link(np, pos) then + return true + end + end + else + local np = mesecon:addPosRule(pos, rule) + local nn = minetest.get_node(np) + + if (mesecon:is_conductor_on (nn, mesecon:invertRule(rule)) or mesecon:is_receptor_on (nn.name)) + and mesecon:rules_link(np, pos) then + return true + end + end + + return false +end + +--Rules rotation Functions: +function mesecon:rotate_rules_right(rules) + local nr = {} + for i, rule in ipairs(rules) do + if rule.sx then + table.insert(nr, { + x = -rule.z, + y = rule.y, + z = rule.x, + sx = -rule.sz, + sy = rule.sy, + sz = rule.sx}) + else + table.insert(nr, { + x = -rule.z, + y = rule.y, + z = rule.x}) + end + end + return nr +end + +function mesecon:rotate_rules_left(rules) + local nr = {} + for i, rule in ipairs(rules) do + if rule.sx then + table.insert(nr, { + x = rule.z, + y = rule.y, + z = -rule.x, + sx = rule.sz, + sy = rule.sy, + sz = -rule.sx}) + else + table.insert(nr, { + x = rule.z, + y = rule.y, + z = -rule.x}) + end + end + return nr +end + +function mesecon:rotate_rules_down(rules) + local nr = {} + for i, rule in ipairs(rules) do + if rule.sx then + table.insert(nr, { + x = -rule.y, + y = rule.x, + z = rule.z, + sx = -rule.sy, + sy = rule.sx, + sz = rule.sz}) + else + table.insert(nr, { + x = -rule.y, + y = rule.x, + z = rule.z}) + end + end + return nr +end + +function mesecon:rotate_rules_up(rules) + local nr = {} + for i, rule in ipairs(rules) do + if rule.sx then + table.insert(nr, { + x = rule.y, + y = -rule.x, + z = rule.z, + sx = rule.sy, + sy = -rule.sx, + sz = rule.sz}) + else + table.insert(nr, { + x = rule.y, + y = -rule.x, + z = rule.z}) + end + end + return nr +end diff --git a/mods/mesecons/mesecons/legacy.lua b/mods/mesecons/mesecons/legacy.lua new file mode 100644 index 00000000..c4334cf8 --- /dev/null +++ b/mods/mesecons/mesecons/legacy.lua @@ -0,0 +1,32 @@ +minetest.swap_node = minetest.swap_node or function(pos, node) + local data = minetest.get_meta(pos):to_table() + minetest.add_node(pos, node) + minetest.get_meta(pos):from_table(data) +end + +local rules = {} +rules.a = {x = -1, y = 0, z = 0, name="A"} +rules.b = {x = 0, y = 0, z = 1, name="B"} +rules.c = {x = 1, y = 0, z = 0, name="C"} +rules.d = {x = 0, y = 0, z = -1, name="D"} + +function legacy_update_ports(pos) + local meta = minetest.get_meta(pos) + L = { + a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a), + mesecon:invertRule(rules.a)) and + mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos), + b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b), + mesecon:invertRule(rules.b)) and + mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos), + c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c), + mesecon:invertRule(rules.c)) and + mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos), + d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d), + mesecon:invertRule(rules.d)) and + mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos), + } + local n = (L.a and 1 or 0) + (L.b and 2 or 0) + (L.c and 4 or 0) + (L.d and 8 or 0) + 1 + meta:set_int("real_portstates", n) + return L +end diff --git a/mods/mesecons/mesecons/oldwires.lua b/mods/mesecons/mesecons/oldwires.lua new file mode 100644 index 00000000..9e54b1bb --- /dev/null +++ b/mods/mesecons/mesecons/oldwires.lua @@ -0,0 +1,38 @@ +minetest.register_node("mesecons:mesecon_off", { + drawtype = "raillike", + tiles = {"jeija_mesecon_off.png", "jeija_mesecon_curved_off.png", "jeija_mesecon_t_junction_off.png", "jeija_mesecon_crossing_off.png"}, + inventory_image = "jeija_mesecon_off.png", + wield_image = "jeija_mesecon_off.png", + paramtype = "light", + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}, + }, + groups = {dig_immediate=3, mesecon=1, mesecon_conductor_craftable=1}, + description="Mesecons", + mesecons = {conductor={ + state = mesecon.state.off, + onstate = "mesecons:mesecon_on" + }} +}) + +minetest.register_node("mesecons:mesecon_on", { + drawtype = "raillike", + tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"}, + paramtype = "light", + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}, + }, + groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1}, + drop = "mesecons:mesecon_off 1", + light_source = LIGHT_MAX-11, + mesecons = {conductor={ + state = mesecon.state.on, + offstate = "mesecons:mesecon_off" + }} +}) diff --git a/mods/mesecons/mesecons/presets.lua b/mods/mesecons/mesecons/presets.lua new file mode 100644 index 00000000..6c8d3eac --- /dev/null +++ b/mods/mesecons/mesecons/presets.lua @@ -0,0 +1,45 @@ +mesecon.rules = {} +mesecon.state = {} + +mesecon.rules.default = +{{x=0, y=0, z=-1}, + {x=1, y=0, z=0}, + {x=-1, y=0, z=0}, + {x=0, y=0, z=1}, + {x=1, y=1, z=0}, + {x=1, y=-1, z=0}, + {x=-1, y=1, z=0}, + {x=-1, y=-1, z=0}, + {x=0, y=1, z=1}, + {x=0, y=-1, z=1}, + {x=0, y=1, z=-1}, + {x=0, y=-1, z=-1}} + +mesecon.rules.buttonlike = +{{x = 1, y = 0, z = 0}, + {x = 1, y = 1, z = 0}, + {x = 1, y =-1, z = 0}, + {x = 1, y =-1, z = 1}, + {x = 1, y =-1, z =-1}, + {x = 2, y = 0, z = 0}} + +mesecon.rules.flat = +{{x = 1, y = 0, z = 0}, + {x =-1, y = 0, z = 0}, + {x = 0, y = 0, z = 1}, + {x = 0, y = 0, z =-1}} + +mesecon.rules.buttonlike_get = function(node) + local rules = mesecon.rules.buttonlike + if node.param2 == 2 then + rules=mesecon:rotate_rules_left(rules) + elseif node.param2 == 3 then + rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) + elseif node.param2 == 0 then + rules=mesecon:rotate_rules_right(rules) + end + return rules +end + +mesecon.state.on = "on" +mesecon.state.off = "off" diff --git a/mods/mesecons/mesecons/services.lua b/mods/mesecons/mesecons/services.lua new file mode 100644 index 00000000..de0c8b6f --- /dev/null +++ b/mods/mesecons/mesecons/services.lua @@ -0,0 +1,38 @@ +mesecon.on_placenode = function (pos, node) + if mesecon:is_receptor_on(node.name) then + mesecon:receptor_on(pos, mesecon:receptor_get_rules(node)) + elseif mesecon:is_powered(pos) then + if mesecon:is_conductor(node.name) then + mesecon:turnon (pos) + --mesecon:receptor_on (pos, mesecon:conductor_get_rules(node)) + else + mesecon:changesignal(pos, node, mesecon:effector_get_rules(node), "on", 1) + mesecon:activate(pos, node, nil, 1) + end + elseif mesecon:is_conductor_on(node) then + minetest.swap_node(pos, {name = mesecon:get_conductor_off(node)}) + elseif mesecon:is_effector_on (node.name) then + mesecon:deactivate(pos, node, nil, 1) + end +end + +mesecon.on_dignode = function (pos, node) + if mesecon:is_conductor_on(node) then + mesecon:receptor_off(pos, mesecon:conductor_get_rules(node)) + elseif mesecon:is_receptor_on(node.name) then + mesecon:receptor_off(pos, mesecon:receptor_get_rules(node)) + end +end + +minetest.register_abm({ + nodenames = {"group:overheat"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.get_meta(pos) + meta:set_int("heat",0) + end, +}) + +minetest.register_on_placenode(mesecon.on_placenode) +minetest.register_on_dignode(mesecon.on_dignode) diff --git a/mods/mesecons/mesecons/settings.lua b/mods/mesecons/mesecons/settings.lua new file mode 100644 index 00000000..593a79be --- /dev/null +++ b/mods/mesecons/mesecons/settings.lua @@ -0,0 +1,11 @@ +-- SETTINGS +BLINKY_PLANT_INTERVAL = 3 +NEW_STYLE_WIRES = true -- true = new nodebox wires, false = old raillike wires +PRESSURE_PLATE_INTERVAL = 0.1 +OBJECT_DETECTOR_RADIUS = 6 +PISTON_MAXIMUM_PUSH = 15 +MOVESTONE_MAXIMUM_PUSH = 100 +MESECONS_GLOBALSTEP = true -- true = receptors/effectors won't be updated + -- until next globalstep, decreases server load +MESECONS_RESUMETIME = 4 -- time to wait when starting the server before + -- processing the ActionQueue, don't set this too low diff --git a/mods/mesecons/mesecons/textures/jeija_fiber.png b/mods/mesecons/mesecons/textures/jeija_fiber.png new file mode 100644 index 00000000..e8c7b088 Binary files /dev/null and b/mods/mesecons/mesecons/textures/jeija_fiber.png differ diff --git a/mods/mesecons/mesecons/textures/jeija_glue.png b/mods/mesecons/mesecons/textures/jeija_glue.png new file mode 100644 index 00000000..2f351d16 Binary files /dev/null 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a/mods/mesecons/mesecons/textures/jeija_mesecon_t_junction_off.png b/mods/mesecons/mesecons/textures/jeija_mesecon_t_junction_off.png new file mode 100644 index 00000000..71318465 Binary files /dev/null and b/mods/mesecons/mesecons/textures/jeija_mesecon_t_junction_off.png differ diff --git a/mods/mesecons/mesecons/textures/jeija_mesecon_t_junction_on.png b/mods/mesecons/mesecons/textures/jeija_mesecon_t_junction_on.png new file mode 100644 index 00000000..a6609ee1 Binary files /dev/null and b/mods/mesecons/mesecons/textures/jeija_mesecon_t_junction_on.png differ diff --git a/mods/mesecons/mesecons/textures/jeija_silicon.png b/mods/mesecons/mesecons/textures/jeija_silicon.png new file mode 100644 index 00000000..a7b0d521 Binary files /dev/null and b/mods/mesecons/mesecons/textures/jeija_silicon.png differ diff --git a/mods/mesecons/mesecons/textures/wires_bump_off.png b/mods/mesecons/mesecons/textures/wires_bump_off.png new file mode 100644 index 00000000..1e0bd747 Binary files 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b/mods/mesecons/mesecons/textures/wires_inv.png differ diff --git a/mods/mesecons/mesecons/textures/wires_off.png b/mods/mesecons/mesecons/textures/wires_off.png new file mode 100644 index 00000000..757d339b Binary files /dev/null and b/mods/mesecons/mesecons/textures/wires_off.png differ diff --git a/mods/mesecons/mesecons/textures/wires_on.png b/mods/mesecons/mesecons/textures/wires_on.png new file mode 100644 index 00000000..57bb82d0 Binary files /dev/null and b/mods/mesecons/mesecons/textures/wires_on.png differ diff --git a/mods/mesecons/mesecons/textures/wires_vertical_off.png b/mods/mesecons/mesecons/textures/wires_vertical_off.png new file mode 100644 index 00000000..ba8d4726 Binary files /dev/null and b/mods/mesecons/mesecons/textures/wires_vertical_off.png differ diff --git a/mods/mesecons/mesecons/textures/wires_vertical_on.png b/mods/mesecons/mesecons/textures/wires_vertical_on.png new file mode 100644 index 00000000..172fa65f Binary files /dev/null and b/mods/mesecons/mesecons/textures/wires_vertical_on.png differ diff --git a/mods/mesecons/mesecons/util.lua b/mods/mesecons/mesecons/util.lua new file mode 100644 index 00000000..91d435a7 --- /dev/null +++ b/mods/mesecons/mesecons/util.lua @@ -0,0 +1,195 @@ +function mesecon:move_node(pos, newpos) + local node = minetest.get_node(pos) + local meta = minetest.get_meta(pos):to_table() + minetest.remove_node(pos) + minetest.add_node(newpos, node) + minetest.get_meta(pos):from_table(meta) +end + +--[[ new functions: +mesecon:flattenrules(allrules) +mesecon:rule2bit(findrule, allrules) +mesecon:rule2meta(findrule, allrules) +dec2bin(n) +mesecon:getstate(nodename, states) +mesecon:getbinstate(nodename, states) +mesecon:get_bit(binary, bit) +mesecon:set_bit(binary, bit, value) +mesecon:invertRule(r) +--]] + +function mesecon:flattenrules(allrules) +--[[ + { + { + {xyz}, + {xyz}, + }, + { + {xyz}, + {xyz}, + }, + } +--]] + if allrules[1] and + allrules[1].x then + return allrules + end + + local shallowrules = {} + for _, metarule in ipairs( allrules) do + for _, rule in ipairs(metarule ) do + table.insert(shallowrules, rule) + end + end + return shallowrules +--[[ + { + {xyz}, + {xyz}, + {xyz}, + {xyz}, + } +--]] +end + +function mesecon:rule2bit(findrule, allrules) + --get the bit of the metarule the rule is in, or bit 1 + if (allrules[1] and + allrules[1].x) or + not findrule then + return 1 + end + for m,metarule in ipairs( allrules) do + for _, rule in ipairs(metarule ) do + if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then + return m + end + end + end +end + +function mesecon:rule2metaindex(findrule, allrules) + --get the metarule the rule is in, or allrules + + if allrules[1].x then + return nil + end + + if not(findrule) then + return mesecon:flattenrules(allrules) + end + + for m, metarule in ipairs( allrules) do + for _, rule in ipairs(metarule ) do + if mesecon:cmpPos(findrule, rule) and mesecon:cmpSpecial(findrule, rule) then + return m + end + end + end +end + +function mesecon:rule2meta(findrule, allrules) + local index = mesecon:rule2metaindex(findrule, allrules) + if index == nil then + if allrules[1].x then + return allrules + else + return {} + end + end + return allrules[index] +end + +if convert_base then + print( + "base2dec is tonumber(num,base1)\n".. + "commonlib needs dec2base(num,base2)\n".. + "and it needs base2base(num,base1,base2),\n".. + "which is dec2base(tonumber(num,base1),base2)" + ) +else + function dec2bin(n) + local x, y = math.floor(n / 2), n % 2 + if (n > 1) then + return dec2bin(x)..y + else + return ""..y + end + end +end + +function mesecon:getstate(nodename, states) + for state, name in ipairs(states) do + if name == nodename then + return state + end + end + error(nodename.." doesn't mention itself in "..dump(states)) +end + +function mesecon:getbinstate(nodename, states) + return dec2bin(mesecon:getstate(nodename, states)-1) +end + +function mesecon:get_bit(binary,bit) + bit = bit or 1 + local c = binary:len()-(bit-1) + return binary:sub(c,c) == "1" +end + +function mesecon:set_bit(binary,bit,value) + if value == "1" then + if not mesecon:get_bit(binary,bit) then + return dec2bin(tonumber(binary,2)+math.pow(2,bit-1)) + end + elseif value == "0" then + if mesecon:get_bit(binary,bit) then + return dec2bin(tonumber(binary,2)-math.pow(2,bit-1)) + end + end + return binary + +end + +function mesecon:invertRule(r) + return {x = -r.x, y = -r.y, z = -r.z, sx = r.sx, sy = r.sy, sz = r.sz} +end + +function mesecon:addPosRule(p, r) + return {x = p.x + r.x, y = p.y + r.y, z = p.z + r.z} +end + +function mesecon:cmpPos(p1, p2) + return (p1.x == p2.x and p1.y == p2.y and p1.z == p2.z) +end + +function mesecon:cmpSpecial(r1, r2) + return (r1.sx == r2.sx and r1.sy == r2.sy and r1.sz == r2.sz) +end + +function mesecon:tablecopy(table) -- deep table copy + if type(table) ~= "table" then return table end -- no need to copy + local newtable = {} + + for idx, item in pairs(table) do + if type(item) == "table" then + newtable[idx] = mesecon:tablecopy(item) + else + newtable[idx] = item + end + end + + return newtable +end + +function mesecon:cmpAny(t1, t2) + if type(t1) ~= type(t2) then return false end + if type(t1) ~= "table" and type(t2) ~= "table" then return t1 == t2 end + + for i, e in pairs(t1) do + if not mesecon:cmpAny(e, t2[i]) then return false end + end + + return true +end diff --git a/mods/mesecons/mesecons/wires.lua b/mods/mesecons/mesecons/wires.lua new file mode 100644 index 00000000..499c7814 --- /dev/null +++ b/mods/mesecons/mesecons/wires.lua @@ -0,0 +1,280 @@ +-- naming scheme: wire:(xp)(zp)(xm)(zm)_on/off +-- The conditions in brackets define whether there is a mesecon at that place or not +-- 1 = there is one; 0 = there is none +-- y always means y+ + +box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16} +box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 } + +box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16} +box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16} +box_xm = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16} +box_zm = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16} + +box_xpy = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16} +box_zpy = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5} +box_xmy = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16} +box_zmy = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16} + +-- Registering the wires + +for xp=0, 1 do +for zp=0, 1 do +for xm=0, 1 do +for zm=0, 1 do +for xpy=0, 1 do +for zpy=0, 1 do +for xmy=0, 1 do +for zmy=0, 1 do + if (xpy == 1 and xp == 0) or (zpy == 1 and zp == 0) + or (xmy == 1 and xm == 0) or (zmy == 1 and zm == 0) then break end + + local groups + local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm ).. + tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy) + + if nodeid == "00000000" then + groups = {dig_immediate = 3, mesecon_conductor_craftable=1} + wiredesc = "Mesecon" + else + groups = {dig_immediate = 3, not_in_creative_inventory = 1} + wiredesc = "Mesecons Wire (ID: "..nodeid..")" + end + + local nodebox = {} + local adjx = false + local adjz = false + if xp == 1 then table.insert(nodebox, box_xp) adjx = true end + if zp == 1 then table.insert(nodebox, box_zp) adjz = true end + if xm == 1 then table.insert(nodebox, box_xm) adjx = true end + if zm == 1 then table.insert(nodebox, box_zm) adjz = true end + if xpy == 1 then table.insert(nodebox, box_xpy) end + if zpy == 1 then table.insert(nodebox, box_zpy) end + if xmy == 1 then table.insert(nodebox, box_xmy) end + if zmy == 1 then table.insert(nodebox, box_zmy) end + + if adjx and adjz and (xp + zp + xm + zm > 2) then + table.insert(nodebox, box_bump1) + tiles_off = { + "wires_bump_off.png", + "wires_bump_off.png", + "wires_vertical_off.png", + "wires_vertical_off.png", + "wires_vertical_off.png", + "wires_vertical_off.png" + } + tiles_on = { + "wires_bump_on.png", + "wires_bump_on.png", + "wires_vertical_on.png", + "wires_vertical_on.png", + "wires_vertical_on.png", + "wires_vertical_on.png" + } + else + table.insert(nodebox, box_center) + tiles_off = { + "wires_off.png", + "wires_off.png", + "wires_vertical_off.png", + "wires_vertical_off.png", + "wires_vertical_off.png", + "wires_vertical_off.png" + } + tiles_on = { + "wires_on.png", + "wires_on.png", + "wires_vertical_on.png", + "wires_vertical_on.png", + "wires_vertical_on.png", + "wires_vertical_on.png" + } + end + + if nodeid == "00000000" then + nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16} + end + + minetest.register_node("mesecons:wire_"..nodeid.."_off", { + description = wiredesc, + drawtype = "nodebox", + tiles = tiles_off, +-- inventory_image = "wires_inv.png", +-- wield_image = "wires_inv.png", + inventory_image = "jeija_mesecon_off.png", + wield_image = "jeija_mesecon_off.png", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + selection_box = { + type = "fixed", + fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5} + }, + node_box = { + type = "fixed", + fixed = nodebox + }, + groups = groups, + walkable = false, + stack_max = 99, + drop = "mesecons:wire_00000000_off", + mesecons = {conductor={ + state = mesecon.state.off, + onstate = "mesecons:wire_"..nodeid.."_on" + }} + }) + + minetest.register_node("mesecons:wire_"..nodeid.."_on", { + description = "Wire ID:"..nodeid, + drawtype = "nodebox", + tiles = tiles_on, +-- inventory_image = "wires_inv.png", +-- wield_image = "wires_inv.png", + inventory_image = "jeija_mesecon_off.png", + wield_image = "jeija_mesecon_off.png", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + selection_box = { + type = "fixed", + fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5} + }, + node_box = { + type = "fixed", + fixed = nodebox + }, + groups = {dig_immediate = 3, mesecon = 2, not_in_creative_inventory = 1}, + walkable = false, + stack_max = 99, + drop = "mesecons:wire_00000000_off", + mesecons = {conductor={ + state = mesecon.state.on, + offstate = "mesecons:wire_"..nodeid.."_off" + }} + }) +end +end +end +end +end +end +end +end + +-- Updating the wires: +-- Place the right connection wire + +local update_on_place_dig = function (pos, node) + if minetest.registered_nodes[node.name] + and minetest.registered_nodes[node.name].mesecons then + mesecon:update_autoconnect(pos) + end +end + +minetest.register_on_placenode(update_on_place_dig) +minetest.register_on_dignode(update_on_place_dig) + +function mesecon:update_autoconnect(pos, secondcall, replace_old) + local xppos = {x=pos.x+1, y=pos.y, z=pos.z} + local zppos = {x=pos.x, y=pos.y, z=pos.z+1} + local xmpos = {x=pos.x-1, y=pos.y, z=pos.z} + local zmpos = {x=pos.x, y=pos.y, z=pos.z-1} + + local xpympos = {x=pos.x+1, y=pos.y-1, z=pos.z} + local zpympos = {x=pos.x, y=pos.y-1, z=pos.z+1} + local xmympos = {x=pos.x-1, y=pos.y-1, z=pos.z} + local zmympos = {x=pos.x, y=pos.y-1, z=pos.z-1} + + local xpypos = {x=pos.x+1, y=pos.y+1, z=pos.z} + local zpypos = {x=pos.x, y=pos.y+1, z=pos.z+1} + local xmypos = {x=pos.x-1, y=pos.y+1, z=pos.z} + local zmypos = {x=pos.x, y=pos.y+1, z=pos.z-1} + + if secondcall == nil then + mesecon:update_autoconnect(xppos, true) + mesecon:update_autoconnect(zppos, true) + mesecon:update_autoconnect(xmpos, true) + mesecon:update_autoconnect(zmpos, true) + + mesecon:update_autoconnect(xpypos, true) + mesecon:update_autoconnect(zpypos, true) + mesecon:update_autoconnect(xmypos, true) + mesecon:update_autoconnect(zmypos, true) + + mesecon:update_autoconnect(xpympos, true) + mesecon:update_autoconnect(zpympos, true) + mesecon:update_autoconnect(xmympos, true) + mesecon:update_autoconnect(zmympos, true) + end + + nodename = minetest.get_node(pos).name + if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end + + if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end + if mesecon:rules_link_anydir(pos, xmpos) then xm = 1 else xm = 0 end + if mesecon:rules_link_anydir(pos, zppos) then zp = 1 else zp = 0 end + if mesecon:rules_link_anydir(pos, zmpos) then zm = 1 else zm = 0 end + + if mesecon:rules_link_anydir(pos, xpympos) then xp = 1 end + if mesecon:rules_link_anydir(pos, xmympos) then xm = 1 end + if mesecon:rules_link_anydir(pos, zpympos) then zp = 1 end + if mesecon:rules_link_anydir(pos, zmympos) then zm = 1 end + + if mesecon:rules_link_anydir(pos, xpypos) then xpy = 1 else xpy = 0 end + if mesecon:rules_link_anydir(pos, zpypos) then zpy = 1 else zpy = 0 end + if mesecon:rules_link_anydir(pos, xmypos) then xmy = 1 else xmy = 0 end + if mesecon:rules_link_anydir(pos, zmypos) then zmy = 1 else zmy = 0 end + + if xpy == 1 then xp = 1 end + if zpy == 1 then zp = 1 end + if xmy == 1 then xm = 1 end + if zmy == 1 then zm = 1 end + + local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm ).. + tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy) + + + if string.find(nodename, "_off") ~= nil then + minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"}) + else + minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" }) + end +end + +if not minetest.registered_nodes["default:stone_with_mese"] then --before MESE update, use old recipes + minetest.register_craft({ + output = "mesecons:wire_00000000_off 18", + recipe = { + {"default:mese"}, + } + }) +else + + minetest.register_craft({ + type = "cooking", + output = "mesecons:wire_00000000_off 2", + recipe = "default:mese_crystal_fragment", + cooktime = 3, + }) + + minetest.register_craft({ + type = "cooking", + output = "mesecons:wire_00000000_off 18", + recipe = "default:mese_crystal", + cooktime = 15, + }) + + minetest.register_craft({ + type = "cooking", + output = "mesecons:wire_00000000_off 162", + recipe = "default:mese", + cooktime = 30, + }) + +end + +minetest.register_craft({ + type = "cooking", + output = "mesecons:wire_00000000_off 16", + recipe = "default:mese_crystal", +}) diff --git a/mods/mesecons/mesecons_alias/depends.txt b/mods/mesecons/mesecons_alias/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_alias/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_alias/init.lua b/mods/mesecons/mesecons_alias/init.lua new file mode 100644 index 00000000..395c3682 --- /dev/null +++ b/mods/mesecons/mesecons_alias/init.lua @@ -0,0 +1,38 @@ +-- This file registers aliases for the /give /giveme commands. + +minetest.register_alias("mesecons:removestone", "mesecons_random:removestone") +minetest.register_alias("mesecons:power_plant", "mesecons_powerplant:power_plant") +minetest.register_alias("mesecons:powerplant", "mesecons_powerplant:power_plant") +minetest.register_alias("mesecons:meselamp", "mesecons_lamp:lamp_off") +minetest.register_alias("mesecons:mesecon", "mesecons:wire_00000000_off") +minetest.register_alias("mesecons:object_detector", "mesecons_detector:object_detector_off") +minetest.register_alias("mesecons:wireless_inverter", "mesecons_wireless:wireless_inverter_on") +minetest.register_alias("mesecons:wireless_receiver", "mesecons_wireless:wireless_receiver_off") +minetest.register_alias("mesecons:wireless_transmitter", "mesecons_wireless:wireless_transmitter_off") +minetest.register_alias("mesecons:switch", "mesecons_switch:mesecon_switch_off") +minetest.register_alias("mesecons:button", "mesecons_button:button_off") +minetest.register_alias("mesecons:piston", "mesecons_pistons:piston_normal_off") +minetest.register_alias("mesecons:blinky_plant", "mesecons_blinkyplant:blinky_plant_off") +minetest.register_alias("mesecons:mesecon_torch", "mesecons_torch:mesecon_torch_on") +minetest.register_alias("mesecons:torch", "mesecons_torch:mesecon_torch_on") +minetest.register_alias("mesecons:hydro_turbine", "mesecons_hydroturbine:hydro_turbine_off") +minetest.register_alias("mesecons:pressure_plate_stone", "mesecons_pressureplates:pressure_plate_stone_off") +minetest.register_alias("mesecons:pressure_plate_wood", "mesecons_pressureplates:pressure_plate_wood_off") +minetest.register_alias("mesecons:mesecon_socket", "mesecons_temperest:mesecon_socket_off") +minetest.register_alias("mesecons:mesecon_inverter", "mesecons_temperest:mesecon_inverter_on") +minetest.register_alias("mesecons:movestone", "mesecons_movestones:movestone") +minetest.register_alias("mesecons:sticky_movestone", "mesecons_movestones:sticky_movestone") +minetest.register_alias("mesecons:noteblock", "mesecons_noteblock:noteblock") +minetest.register_alias("mesecons:microcontroller", "mesecons_microcontroller:microcontroller0000") +minetest.register_alias("mesecons:delayer", "mesecons_delayer:delayer_off_1") +minetest.register_alias("mesecons:solarpanel", "mesecons_solarpanel:solar_panel_off") + + +--Backwards compatibility +minetest.register_alias("mesecons:mesecon_off", "mesecons:wire_00000000_off") +minetest.register_alias("mesecons_pistons:piston_sticky", "mesecons_pistons:piston_sticky_on") +minetest.register_alias("mesecons_pistons:piston_normal", "mesecons_pistons:piston_normal_on") +minetest.register_alias("mesecons_pistons:piston_up_normal", "mesecons_pistons:piston_up_normal_on") +minetest.register_alias("mesecons_pistons:piston_down_normal", "mesecons_pistons:piston_down_normal_on") +minetest.register_alias("mesecons_pistons:piston_up_sticky", "mesecons_pistons:piston_up_sticky_on") +minetest.register_alias("mesecons_pistons:piston_down_sticky", "mesecons_pistons:piston_down_sticky_on") diff --git a/mods/mesecons/mesecons_blinkyplant/depends.txt b/mods/mesecons/mesecons_blinkyplant/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_blinkyplant/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_blinkyplant/init.lua b/mods/mesecons/mesecons_blinkyplant/init.lua new file mode 100644 index 00000000..475d9533 --- /dev/null +++ b/mods/mesecons/mesecons_blinkyplant/init.lua @@ -0,0 +1,102 @@ +-- The BLINKY_PLANT +minetest.register_node("mesecons_blinkyplant:blinky_plant", { + drawtype = "plantlike", + visual_scale = 1, + tiles = {"jeija_blinky_plant_off.png"}, + inventory_image = "jeija_blinky_plant_off.png", + walkable = false, + groups = {dig_immediate=3, not_in_creative_inventory=1}, + drop="mesecons_blinkyplant:blinky_plant_off 1", + description="Deactivated Blinky Plant", + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3}, + }, + mesecons = {receptor = { + state = mesecon.state.off + }}, + on_rightclick = function(pos, node, clicker) + minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"}) + end +}) + +minetest.register_node("mesecons_blinkyplant:blinky_plant_off", { + drawtype = "plantlike", + visual_scale = 1, + tiles = {"jeija_blinky_plant_off.png"}, + inventory_image = "jeija_blinky_plant_off.png", + paramtype = "light", + walkable = false, + groups = {dig_immediate=3, mesecon=2}, + description="Blinky Plant", + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3}, + }, + mesecons = {receptor = { + state = mesecon.state.off + }}, + on_rightclick = function(pos, node, clicker) + minetest.set_node(pos, {name="mesecons_blinkyplant:blinky_plant"}) + end +}) + +minetest.register_node("mesecons_blinkyplant:blinky_plant_on", { + drawtype = "plantlike", + visual_scale = 1, + tiles = {"jeija_blinky_plant_on.png"}, + inventory_image = "jeija_blinky_plant_off.png", + paramtype = "light", + walkable = false, + groups = {dig_immediate=3, not_in_creative_inventory=1, mesecon=2}, + drop="mesecons_blinkyplant:blinky_plant_off 1", + light_source = LIGHT_MAX-7, + description = "Blinky Plant", + sounds = default.node_sound_leaves_defaults(), + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3}, + }, + mesecons = {receptor = { + state = mesecon.state.on + }}, + on_rightclick = function(pos, node, clicker) + minetest.set_node(pos, {name = "mesecons_blinkyplant:blinky_plant"}) + mesecon:receptor_off(pos) + end +}) + +minetest.register_craft({ + output = "mesecons_blinkyplant:blinky_plant_off 1", + recipe = { + {"","group:mesecon_conductor_craftable",""}, + {"","group:mesecon_conductor_craftable",""}, + {"default:sapling","default:sapling","default:sapling"}, + } +}) + +minetest.register_abm( + {nodenames = {"mesecons_blinkyplant:blinky_plant_off"}, + interval = BLINKY_PLANT_INTERVAL, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + --minetest.remove_node(pos) + minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_on"}) + nodeupdate(pos) + mesecon:receptor_on(pos) + end, +}) + +minetest.register_abm({ + nodenames = {"mesecons_blinkyplant:blinky_plant_on"}, + interval = BLINKY_PLANT_INTERVAL, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + --minetest.remove_node(pos) + minetest.add_node(pos, {name="mesecons_blinkyplant:blinky_plant_off"}) + nodeupdate(pos) + mesecon:receptor_off(pos) + end, +}) diff --git a/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_off.png b/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_off.png new file mode 100644 index 00000000..4f507da1 Binary files /dev/null and b/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_off.png differ diff --git a/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_on.png b/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_on.png new file mode 100644 index 00000000..f77a134f Binary files /dev/null and b/mods/mesecons/mesecons_blinkyplant/textures/jeija_blinky_plant_on.png differ diff --git a/mods/mesecons/mesecons_button/depends.txt b/mods/mesecons/mesecons_button/depends.txt new file mode 100644 index 00000000..19c798c8 --- /dev/null +++ b/mods/mesecons/mesecons_button/depends.txt @@ -0,0 +1,2 @@ +mesecons +mesecons_receiver diff --git a/mods/mesecons/mesecons_button/init.lua b/mods/mesecons/mesecons_button/init.lua new file mode 100644 index 00000000..f4a91984 --- /dev/null +++ b/mods/mesecons/mesecons_button/init.lua @@ -0,0 +1,98 @@ +-- WALL BUTTON +-- A button that when pressed emits power for 1 second +-- and then turns off again + +mesecon.button_turnoff = function (pos) + local node = minetest.get_node(pos) + if node.name=="mesecons_button:button_on" then --has not been dug + minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2}) + minetest.sound_play("mesecons_button_pop", {pos=pos}) + local rules = mesecon.rules.buttonlike_get(node) + mesecon:receptor_off(pos, rules) + end +end + +minetest.register_node("mesecons_button:button_off", { + drawtype = "nodebox", + tiles = { + "jeija_wall_button_sides.png", + "jeija_wall_button_sides.png", + "jeija_wall_button_sides.png", + "jeija_wall_button_sides.png", + "jeija_wall_button_sides.png", + "jeija_wall_button_off.png" + }, + paramtype = "light", + paramtype2 = "facedir", + legacy_wallmounted = true, + walkable = false, + sunlight_propagates = true, + selection_box = { + type = "fixed", + fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 } + }, + node_box = { + type = "fixed", + fixed = { + { -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the thin plate behind the button + { -4/16, -2/16, 4/16, 4/16, 2/16, 6/16 } -- the button itself + } + }, + groups = {dig_immediate=2, mesecon_needs_receiver = 1}, + description = "Button", + on_punch = function (pos, node) + minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2}) + mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node)) + minetest.sound_play("mesecons_button_push", {pos=pos}) + minetest.after(1, mesecon.button_turnoff, pos) + end, + sounds = default.node_sound_stone_defaults(), + mesecons = {receptor = { + state = mesecon.state.off, + rules = mesecon.rules.buttonlike_get + }} +}) + +minetest.register_node("mesecons_button:button_on", { + drawtype = "nodebox", + tiles = { + "jeija_wall_button_sides.png", + "jeija_wall_button_sides.png", + "jeija_wall_button_sides.png", + "jeija_wall_button_sides.png", + "jeija_wall_button_sides.png", + "jeija_wall_button_on.png" + }, + paramtype = "light", + paramtype2 = "facedir", + legacy_wallmounted = true, + walkable = false, + light_source = LIGHT_MAX-7, + sunlight_propagates = true, + selection_box = { + type = "fixed", + fixed = { -6/16, -6/16, 5/16, 6/16, 6/16, 8/16 } + }, + node_box = { + type = "fixed", + fixed = { + { -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, + { -4/16, -2/16, 11/32, 4/16, 2/16, 6/16 } + } + }, + groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon_needs_receiver = 1}, + drop = 'mesecons_button:button_off', + description = "Button", + sounds = default.node_sound_stone_defaults(), + mesecons = {receptor = { + state = mesecon.state.on, + rules = mesecon.rules.buttonlike_get + }} +}) + +minetest.register_craft({ + output = "mesecons_button:button_off 2", + recipe = { + {"group:mesecon_conductor_craftable","default:stone"}, + } +}) diff --git a/mods/mesecons/mesecons_button/sounds/mesecons_button_pop.ogg b/mods/mesecons/mesecons_button/sounds/mesecons_button_pop.ogg new file mode 100644 index 00000000..9d56bb8c Binary files /dev/null and b/mods/mesecons/mesecons_button/sounds/mesecons_button_pop.ogg differ diff --git a/mods/mesecons/mesecons_button/sounds/mesecons_button_push.ogg b/mods/mesecons/mesecons_button/sounds/mesecons_button_push.ogg new file mode 100644 index 00000000..53d45c18 Binary files /dev/null and b/mods/mesecons/mesecons_button/sounds/mesecons_button_push.ogg differ diff --git a/mods/mesecons/mesecons_button/textures/jeija_wall_button_off.png b/mods/mesecons/mesecons_button/textures/jeija_wall_button_off.png new file mode 100644 index 00000000..0e3ff25c Binary files /dev/null and b/mods/mesecons/mesecons_button/textures/jeija_wall_button_off.png differ diff --git a/mods/mesecons/mesecons_button/textures/jeija_wall_button_on.png b/mods/mesecons/mesecons_button/textures/jeija_wall_button_on.png new file mode 100644 index 00000000..1d974642 Binary files /dev/null and b/mods/mesecons/mesecons_button/textures/jeija_wall_button_on.png differ diff --git a/mods/mesecons/mesecons_button/textures/jeija_wall_button_sides.png b/mods/mesecons/mesecons_button/textures/jeija_wall_button_sides.png new file mode 100644 index 00000000..9b79b574 Binary files /dev/null and b/mods/mesecons/mesecons_button/textures/jeija_wall_button_sides.png differ diff --git a/mods/mesecons/mesecons_commandblock/init.lua b/mods/mesecons/mesecons_commandblock/init.lua new file mode 100644 index 00000000..2b03245e --- /dev/null +++ b/mods/mesecons/mesecons_commandblock/init.lua @@ -0,0 +1 @@ +-- removed until fixed diff --git a/mods/mesecons/mesecons_commandblock/textures/jeija_close_window.png b/mods/mesecons/mesecons_commandblock/textures/jeija_close_window.png new file mode 100644 index 00000000..5c27c6c3 Binary files /dev/null and b/mods/mesecons/mesecons_commandblock/textures/jeija_close_window.png differ diff --git a/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_off.png b/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_off.png new file mode 100644 index 00000000..c05b616a Binary files /dev/null and b/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_off.png differ diff --git a/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_on.png b/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_on.png new file mode 100644 index 00000000..7fc35b66 Binary files /dev/null and b/mods/mesecons/mesecons_commandblock/textures/jeija_commandblock_on.png differ diff --git a/mods/mesecons/mesecons_compatibility/depends.txt b/mods/mesecons/mesecons_compatibility/depends.txt new file mode 100644 index 00000000..ed2fcd8a --- /dev/null +++ b/mods/mesecons/mesecons_compatibility/depends.txt @@ -0,0 +1,2 @@ +mesecons +doors diff --git a/mods/mesecons/mesecons_compatibility/init.lua b/mods/mesecons/mesecons_compatibility/init.lua new file mode 100644 index 00000000..5bdce27b --- /dev/null +++ b/mods/mesecons/mesecons_compatibility/init.lua @@ -0,0 +1,167 @@ +doors = {} + +-- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE +-- name: The name of the door +-- def: a table with the folowing fields: +-- description +-- inventory_image +-- groups +-- tiles_bottom: the tiles of the bottom part of the door {front, side} +-- tiles_top: the tiles of the bottom part of the door {front, side} +-- If the following fields are not defined the default values are used +-- node_box_bottom +-- node_box_top +-- selection_box_bottom +-- selection_box_top +-- only_placer_can_open: if true only the player who placed the door can +-- open it + +function doors:register_door(name, def) + def.groups.not_in_creative_inventory = 1 + + local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}} + + if not def.node_box_bottom then + def.node_box_bottom = box + end + if not def.node_box_top then + def.node_box_top = box + end + if not def.selection_box_bottom then + def.selection_box_bottom= box + end + if not def.selection_box_top then + def.selection_box_top = box + end + + local tt = def.tiles_top + local tb = def.tiles_bottom + + local function after_dig_node(pos, name) + if minetest.get_node(pos).name == name then + minetest.remove_node(pos) + end + end + + local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) + pos.y = pos.y+dir + if not minetest.get_node(pos).name == check_name then + return + end + local p2 = minetest.get_node(pos).param2 + p2 = params[p2+1] + + local meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace_dir, param2=p2}) + minetest.get_meta(pos):from_table(meta) + + pos.y = pos.y-dir + meta = minetest.get_meta(pos):to_table() + minetest.set_node(pos, {name=replace, param2=p2}) + minetest.get_meta(pos):from_table(meta) + end + + local function on_mesecons_signal_open (pos, node) + on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) + end + + local function on_mesecons_signal_close (pos, node) + on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) + end + + local function check_player_priv(pos, player) + if not def.only_placer_can_open then + return true + end + local meta = minetest.get_meta(pos) + local pn = player:get_player_name() + return meta:get_string("doors_owner") == pn + end + + minetest.register_node(":"..name.."_b_1", { + tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"}, + paramtype = "light", + paramtype2 = "facedir", + drop = name, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = def.node_box_bottom + }, + selection_box = { + type = "fixed", + fixed = def.selection_box_bottom + }, + groups = def.groups, + + after_dig_node = function(pos, oldnode, oldmetadata, digger) + pos.y = pos.y+1 + after_dig_node(pos, name.."_t_1") + end, + + on_rightclick = function(pos, node, puncher) + if check_player_priv(pos, puncher) then + on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) + end + end, + + mesecons = {effector = { + action_on = on_mesecons_signal_open + }}, + + can_dig = check_player_priv, + }) + + minetest.register_node(":"..name.."_b_2", { + tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]}, + paramtype = "light", + paramtype2 = "facedir", + drop = name, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = def.node_box_bottom + }, + selection_box = { + type = "fixed", + fixed = def.selection_box_bottom + }, + groups = def.groups, + + after_dig_node = function(pos, oldnode, oldmetadata, digger) + pos.y = pos.y+1 + after_dig_node(pos, name.."_t_2") + end, + + on_rightclick = function(pos, node, puncher) + if check_player_priv(pos, puncher) then + on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) + end + end, + + mesecons = {effector = { + action_off = on_mesecons_signal_close + }}, + + can_dig = check_player_priv, + }) +end + +doors:register_door("doors:door_wood", { + description = "Wooden Door", + inventory_image = "door_wood.png", + groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1}, + tiles_bottom = {"door_wood_b.png", "door_brown.png"}, + tiles_top = {"door_wood_a.png", "door_brown.png"}, + sounds = default.node_sound_wood_defaults(), +}) + +doors:register_door("doors:door_steel", { + description = "Steel Door", + inventory_image = "door_steel.png", + groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1}, + tiles_bottom = {"door_steel_b.png", "door_grey.png"}, + tiles_top = {"door_steel_a.png", "door_grey.png"}, + only_placer_can_open = true, + sounds = default.node_sound_stone_defaults(), +}) diff --git a/mods/mesecons/mesecons_delayer/depends.txt b/mods/mesecons/mesecons_delayer/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_delayer/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_delayer/init.lua b/mods/mesecons/mesecons_delayer/init.lua new file mode 100644 index 00000000..4ec0ebc5 --- /dev/null +++ b/mods/mesecons/mesecons_delayer/init.lua @@ -0,0 +1,179 @@ +-- Function that get the input/output rules of the delayer +local delayer_get_output_rules = function(node) + local rules = {{x = 0, y = 0, z = 1}} + for i = 0, node.param2 do + rules = mesecon:rotate_rules_left(rules) + end + return rules +end + +local delayer_get_input_rules = function(node) + local rules = {{x = 0, y = 0, z = -1}} + for i = 0, node.param2 do + rules = mesecon:rotate_rules_left(rules) + end + return rules +end + +-- Functions that are called after the delay time + +local delayer_activate = function(pos, node) + local def = minetest.registered_nodes[node.name] + local time = def.delayer_time + minetest.swap_node(pos, {name = def.delayer_onstate, param2=node.param2}) + mesecon.queue:add_action(pos, "receptor_on", {rules=delayer_get_output_rules(node)}, time, nil) +end + +local delayer_deactivate = function(pos, node) + local def = minetest.registered_nodes[node.name] + local time = def.delayer_time + minetest.swap_node(pos, {name = def.delayer_offstate, param2=node.param2}) + mesecon.queue:add_action(pos, "receptor_off", {rules=delayer_get_output_rules(node)}, time, nil) +end + +-- Register the 2 (states) x 4 (delay times) delayers + +for i = 1, 4 do +local groups = {} +if i == 1 then + groups = {bendy=2,snappy=1,dig_immediate=2} +else + groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1} +end + +local delaytime +if i == 1 then delaytime = 0.1 +elseif i == 2 then delaytime = 0.3 +elseif i == 3 then delaytime = 0.5 +elseif i == 4 then delaytime = 1.0 end + +boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab + + { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator + { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 }, + { -4/16, -7/16, -2/16, 4/16, -26/64, 2/16 }, + { -3/16, -7/16, 2/16, 3/16, -26/64, 3/16 }, + { -2/16, -7/16, 3/16, 2/16, -26/64, 4/16 }, + + { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator + { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs + { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }} + +minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), { + description = "Delayer", + drawtype = "nodebox", + tiles = { + "mesecons_delayer_off_"..tostring(i)..".png", + "mesecons_delayer_bottom.png", + "mesecons_delayer_ends_off.png", + "mesecons_delayer_ends_off.png", + "mesecons_delayer_sides_off.png", + "mesecons_delayer_sides_off.png" + }, + inventory_image = "mesecons_delayer_off_1.png", + wield_image = "mesecons_delayer_off_1.png", + walkable = true, + selection_box = { + type = "fixed", + fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, + }, + node_box = { + type = "fixed", + fixed = boxes + }, + groups = groups, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + is_ground_content = true, + drop = 'mesecons_delayer:delayer_off_1', + on_punch = function (pos, node) + if node.name=="mesecons_delayer:delayer_off_1" then + minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_2", param2=node.param2}) + elseif node.name=="mesecons_delayer:delayer_off_2" then + minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_3", param2=node.param2}) + elseif node.name=="mesecons_delayer:delayer_off_3" then + minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_4", param2=node.param2}) + elseif node.name=="mesecons_delayer:delayer_off_4" then + minetest.swap_node(pos, {name = "mesecons_delayer:delayer_off_1", param2=node.param2}) + end + end, + delayer_time = delaytime, + delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i), + sounds = default.node_sound_stone_defaults(), + mesecons = { + receptor = + { + state = mesecon.state.off, + rules = delayer_get_output_rules + }, + effector = + { + rules = delayer_get_input_rules, + action_on = delayer_activate + } + } +}) + + +minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), { + description = "You hacker you", + drawtype = "nodebox", + tiles = { + "mesecons_delayer_on_"..tostring(i)..".png", + "mesecons_delayer_bottom.png", + "mesecons_delayer_ends_on.png", + "mesecons_delayer_ends_on.png", + "mesecons_delayer_sides_on.png", + "mesecons_delayer_sides_on.png" + }, + walkable = true, + selection_box = { + type = "fixed", + fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, + }, + node_box = { + type = "fixed", + fixed = boxes + }, + groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + is_ground_content = true, + drop = 'mesecons_delayer:delayer_off_1', + on_punch = function (pos, node) + if node.name=="mesecons_delayer:delayer_on_1" then + minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_2", param2=node.param2}) + elseif node.name=="mesecons_delayer:delayer_on_2" then + minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_3", param2=node.param2}) + elseif node.name=="mesecons_delayer:delayer_on_3" then + minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_4", param2=node.param2}) + elseif node.name=="mesecons_delayer:delayer_on_4" then + minetest.swap_node(pos, {name = "mesecons_delayer:delayer_on_1", param2=node.param2}) + end + end, + delayer_time = delaytime, + delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i), + mesecons = { + receptor = + { + state = mesecon.state.on, + rules = delayer_get_output_rules + }, + effector = + { + rules = delayer_get_input_rules, + action_off = delayer_deactivate + } + } +}) +end + +minetest.register_craft({ + output = "mesecons_delayer:delayer_off_1", + recipe = { + {"mesecons_torch:mesecon_torch_on", "group:mesecon_conductor_craftable", "mesecons_torch:mesecon_torch_on"}, + {"default:cobble","default:cobble", "default:cobble"}, + } +}) diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_bottom.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_bottom.png new file mode 100644 index 00000000..2e49d311 Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_bottom.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_ends_off.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_ends_off.png new file mode 100644 index 00000000..0242deb0 Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_ends_off.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_ends_on.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_ends_on.png new file mode 100644 index 00000000..19ae0cba Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_ends_on.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_1.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_1.png new file mode 100644 index 00000000..7372b378 Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_1.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_2.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_2.png new file mode 100644 index 00000000..e34f0ac1 Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_2.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_3.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_3.png new file mode 100644 index 00000000..091adbcb Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_3.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_4.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_4.png new file mode 100644 index 00000000..7ecc9b62 Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_off_4.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_1.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_1.png new file mode 100644 index 00000000..61f52f26 Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_1.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_2.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_2.png new file mode 100644 index 00000000..7bd363f0 Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_2.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_3.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_3.png new file mode 100644 index 00000000..b93f7250 Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_3.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_4.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_4.png new file mode 100644 index 00000000..ca90a1ec Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_on_4.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_sides_off.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_sides_off.png new file mode 100644 index 00000000..79f3d599 Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_sides_off.png differ diff --git a/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_sides_on.png b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_sides_on.png new file mode 100644 index 00000000..1c8edaab Binary files /dev/null and b/mods/mesecons/mesecons_delayer/textures/mesecons_delayer_sides_on.png differ diff --git a/mods/mesecons/mesecons_detector/depends.txt b/mods/mesecons/mesecons_detector/depends.txt new file mode 100644 index 00000000..bc7b0627 --- /dev/null +++ b/mods/mesecons/mesecons_detector/depends.txt @@ -0,0 +1,2 @@ +mesecons +mesecons_materials diff --git a/mods/mesecons/mesecons_detector/init.lua b/mods/mesecons/mesecons_detector/init.lua new file mode 100644 index 00000000..79aa1f95 --- /dev/null +++ b/mods/mesecons/mesecons_detector/init.lua @@ -0,0 +1,111 @@ +-- Object detector +-- Detects players in a certain radius +-- The radius can be specified in mesecons/settings.lua + +local object_detector_make_formspec = function (pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", "size[9,2.5]" .. + "field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]".. + "field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]".. + "button_exit[7,0.75;2,3;;Save]") +end + +local object_detector_on_receive_fields = function(pos, formname, fields) + if fields.quit then + return + end + local meta = minetest.get_meta(pos) + meta:set_string("scanname", fields.scanname) + meta:set_string("digiline_channel", fields.digiline_channel) + object_detector_make_formspec(pos) +end + +-- returns true if player was found, false if not +local object_detector_scan = function (pos) + local objs = minetest.get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS) + for k, obj in pairs(objs) do + local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil! + local scanname = minetest.get_meta(pos):get_string("scanname") + if (isname == scanname and isname ~= "") or (isname ~= "" and scanname == "") then -- player with scanname found or not scanname specified + return true + end + end + return false +end + +-- set player name when receiving a digiline signal on a specific channel +object_detector_digiline = { + effector = { + action = function (pos, node, channel, msg) + local meta = minetest.get_meta(pos) + local active_channel = meta:get_string("digiline_channel") + if channel == active_channel then + meta:set_string("scanname", msg) + object_detector_make_formspec(pos) + end + end, + } +} + +minetest.register_node("mesecons_detector:object_detector_off", { + tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"}, + paramtype = "light", + walkable = true, + groups = {cracky=3}, + description="Player Detector", + mesecons = {receptor = { + state = mesecon.state.off + }}, + on_construct = object_detector_make_formspec, + on_receive_fields = object_detector_on_receive_fields, + sounds = default.node_sound_stone_defaults(), + digiline = object_detector_digiline +}) + +minetest.register_node("mesecons_detector:object_detector_on", { + tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"}, + paramtype = "light", + walkable = true, + groups = {cracky=3,not_in_creative_inventory=1}, + drop = 'mesecons_detector:object_detector_off', + mesecons = {receptor = { + state = mesecon.state.on + }}, + on_construct = object_detector_make_formspec, + on_receive_fields = object_detector_on_receive_fields, + sounds = default.node_sound_stone_defaults(), + digiline = object_detector_digiline +}) + +minetest.register_craft({ + output = 'mesecons_detector:object_detector_off', + recipe = { + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + {"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"}, + {"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"}, + } +}) + +minetest.register_abm( + {nodenames = {"mesecons_detector:object_detector_off"}, + interval = 1.0, + chance = 1, + action = function(pos) + if object_detector_scan(pos) then + minetest.swap_node(pos, {name = "mesecons_detector:object_detector_on"}) + mesecon:receptor_on(pos) + end + end, +}) + +minetest.register_abm( + {nodenames = {"mesecons_detector:object_detector_on"}, + interval = 1.0, + chance = 1, + action = function(pos) + if not object_detector_scan(pos) then + minetest.swap_node(pos, {name = "mesecons_detector:object_detector_off"}) + mesecon:receptor_off(pos) + end + end, +}) diff --git a/mods/mesecons/mesecons_detector/textures/jeija_object_detector_off.png b/mods/mesecons/mesecons_detector/textures/jeija_object_detector_off.png new file mode 100644 index 00000000..825d78f6 Binary files /dev/null and b/mods/mesecons/mesecons_detector/textures/jeija_object_detector_off.png differ diff --git a/mods/mesecons/mesecons_detector/textures/jeija_object_detector_on.png b/mods/mesecons/mesecons_detector/textures/jeija_object_detector_on.png new file mode 100644 index 00000000..96f8ba32 Binary files /dev/null and b/mods/mesecons/mesecons_detector/textures/jeija_object_detector_on.png differ diff --git a/mods/mesecons/mesecons_extrawires/corner.lua b/mods/mesecons/mesecons_extrawires/corner.lua new file mode 100644 index 00000000..d7f7a029 --- /dev/null +++ b/mods/mesecons/mesecons_extrawires/corner.lua @@ -0,0 +1,83 @@ +local corner_nodebox = { + type = "fixed", + fixed = {{ -16/32-0.001, -17/32, -3/32, 0, -13/32, 3/32 }, + { -3/32, -17/32, -16/32+0.001, 3/32, -13/32, 3/32}} +} + +local corner_selectionbox = { + type = "fixed", + fixed = { -16/32-0.001, -18/32, -16/32, 5/32, -12/32, 5/32 }, +} + +local corner_get_rules = function (node) + local rules = + {{x = 1, y = 0, z = 0}, + {x = 0, y = 0, z = -1}} + + for i = 0, node.param2 do + rules = mesecon:rotate_rules_left(rules) + end + + return rules +end + +minetest.register_node("mesecons_extrawires:corner_on", { + drawtype = "nodebox", + tiles = { + "jeija_insulated_wire_curved_tb_on.png", + "jeija_insulated_wire_curved_tb_on.png^[transformR270", + "jeija_insulated_wire_sides_on.png", + "jeija_insulated_wire_ends_on.png", + "jeija_insulated_wire_sides_on.png", + "jeija_insulated_wire_ends_on.png" + }, + paramtype = "light", + paramtype2 = "facedir", + walkable = false, + sunlight_propagates = true, + selection_box = corner_selectionbox, + node_box = corner_nodebox, + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, + drop = "mesecons_extrawires:corner_off", + mesecons = {conductor = + { + state = mesecon.state.on, + rules = corner_get_rules, + offstate = "mesecons_extrawires:corner_off" + }} +}) + +minetest.register_node("mesecons_extrawires:corner_off", { + drawtype = "nodebox", + description = "Mesecon Corner", + tiles = { + "jeija_insulated_wire_curved_tb_off.png", + "jeija_insulated_wire_curved_tb_off.png^[transformR270", + "jeija_insulated_wire_sides_off.png", + "jeija_insulated_wire_ends_off.png", + "jeija_insulated_wire_sides_off.png", + "jeija_insulated_wire_ends_off.png" + }, + paramtype = "light", + paramtype2 = "facedir", + walkable = false, + sunlight_propagates = true, + selection_box = corner_selectionbox, + node_box = corner_nodebox, + groups = {dig_immediate = 3}, + mesecons = {conductor = + { + state = mesecon.state.off, + rules = corner_get_rules, + onstate = "mesecons_extrawires:corner_on" + }} +}) + +minetest.register_craft({ + output = "mesecons_extrawires:corner_off 3", + recipe = { + {"", "", ""}, + {"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", ""}, + {"", "mesecons_insulated:insulated_off", ""}, + } +}) diff --git a/mods/mesecons/mesecons_extrawires/crossover.lua b/mods/mesecons/mesecons_extrawires/crossover.lua new file mode 100644 index 00000000..9cdf3c24 --- /dev/null +++ b/mods/mesecons/mesecons_extrawires/crossover.lua @@ -0,0 +1,176 @@ +function crossover_get_rules(node) + return { + {--first wire + {x=-1,y=0,z=0}, + {x=1,y=0,z=0}, + }, + {--second wire + {x=0,y=0,z=-1}, + {x=0,y=0,z=1}, + }, + } +end + +local crossover_states = { + "mesecons_extrawires:crossover_off", + "mesecons_extrawires:crossover_01", + "mesecons_extrawires:crossover_10", + "mesecons_extrawires:crossover_on", +} + +minetest.register_node("mesecons_extrawires:crossover_off", { + description = "Insulated Crossover", + drawtype = "nodebox", + tiles = { + "jeija_insulated_wire_crossing_tb_off.png", + "jeija_insulated_wire_crossing_tb_off.png", + "jeija_insulated_wire_ends_off.png" + }, + paramtype = "light", + walkable = false, + stack_max = 99, + selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}}, + node_box = { + type = "fixed", + fixed = { + { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, + { -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 }, + { -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 }, + { -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 }, + { -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 }, + { -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, + }, + }, + groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1}, + mesecons = { + conductor = { + states = crossover_states, + rules = crossover_get_rules(), + } + }, +}) + +minetest.register_node("mesecons_extrawires:crossover_01", { + description = "You hacker you!", + drop = "mesecons_extrawires:crossover_off", + drawtype = "nodebox", + tiles = { + "jeija_insulated_wire_crossing_tb_01.png", + "jeija_insulated_wire_crossing_tb_01.png", + "jeija_insulated_wire_ends_01x.png", + "jeija_insulated_wire_ends_01x.png", + "jeija_insulated_wire_ends_01z.png", + "jeija_insulated_wire_ends_01z.png" + }, + paramtype = "light", + walkable = false, + stack_max = 99, + selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}}, + node_box = { + type = "fixed", + fixed = { + { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, + { -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 }, + { -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 }, + { -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 }, + { -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 }, + { -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, + }, + }, + groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1, not_in_creative_inventory=1}, + mesecons = { + conductor = { + states = crossover_states, + rules = crossover_get_rules(), + } + }, +}) + +minetest.register_node("mesecons_extrawires:crossover_10", { + description = "You hacker you!", + drop = "mesecons_extrawires:crossover_off", + drawtype = "nodebox", + tiles = { + "jeija_insulated_wire_crossing_tb_10.png", + "jeija_insulated_wire_crossing_tb_10.png", + "jeija_insulated_wire_ends_10x.png", + "jeija_insulated_wire_ends_10x.png", + "jeija_insulated_wire_ends_10z.png", + "jeija_insulated_wire_ends_10z.png" + }, + paramtype = "light", + walkable = false, + stack_max = 99, + selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}}, + node_box = { + type = "fixed", + fixed = { + { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, + { -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 }, + { -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 }, + { -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 }, + { -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 }, + { -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, + }, + }, + groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1, not_in_creative_inventory=1}, + mesecons = { + conductor = { + states = crossover_states, + rules = crossover_get_rules(), + } + }, +}) + +minetest.register_node("mesecons_extrawires:crossover_on", { + description = "You hacker you!", + drop = "mesecons_extrawires:crossover_off", + drawtype = "nodebox", + tiles = { + "jeija_insulated_wire_crossing_tb_on.png", + "jeija_insulated_wire_crossing_tb_on.png", + "jeija_insulated_wire_ends_on.png", + "jeija_insulated_wire_ends_on.png", + "jeija_insulated_wire_ends_on.png", + "jeija_insulated_wire_ends_on.png" + }, + paramtype = "light", + walkable = false, + stack_max = 99, + selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}}, + node_box = { + type = "fixed", + fixed = { + { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, + { -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 }, + { -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 }, + { -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 }, + { -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 }, + { -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 }, + }, + }, + groups = {dig_immediate=3, mesecon=3, mesecon_conductor_craftable=1, not_in_creative_inventory=1}, + mesecons = { + conductor = { + states = crossover_states, + rules = crossover_get_rules(), + } + }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "mesecons_extrawires:crossover_off", + recipe = { + "mesecons_insulated:insulated_off", + "mesecons_insulated:insulated_off", + }, +}) + +minetest.register_craft({ + type = "shapeless", + output = "mesecons_insulated:insulated_off 2", + recipe = { + "mesecons_extrawires:crossover_off", + }, +}) diff --git a/mods/mesecons/mesecons_extrawires/depends.txt b/mods/mesecons/mesecons_extrawires/depends.txt new file mode 100644 index 00000000..aca967d6 --- /dev/null +++ b/mods/mesecons/mesecons_extrawires/depends.txt @@ -0,0 +1,2 @@ +default +mesecons diff --git a/mods/mesecons/mesecons_extrawires/init.lua b/mods/mesecons/mesecons_extrawires/init.lua new file mode 100644 index 00000000..b22f2e59 --- /dev/null +++ b/mods/mesecons/mesecons_extrawires/init.lua @@ -0,0 +1,5 @@ +dofile(minetest.get_modpath("mesecons_extrawires").."/crossover.lua"); +dofile(minetest.get_modpath("mesecons_extrawires").."/tjunction.lua"); +dofile(minetest.get_modpath("mesecons_extrawires").."/corner.lua"); +dofile(minetest.get_modpath("mesecons_extrawires").."/vertical.lua"); +dofile(minetest.get_modpath("mesecons_extrawires").."/mesewire.lua"); diff --git a/mods/mesecons/mesecons_extrawires/mesewire.lua b/mods/mesecons/mesecons_extrawires/mesewire.lua new file mode 100644 index 00000000..cbb882ea --- /dev/null +++ b/mods/mesecons/mesecons_extrawires/mesewire.lua @@ -0,0 +1,35 @@ +local mesewire_rules = +{ + {x = 1, y = 0, z = 0}, + {x =-1, y = 0, z = 0}, + {x = 0, y = 1, z = 0}, + {x = 0, y =-1, z = 0}, + {x = 0, y = 0, z = 1}, + {x = 0, y = 0, z =-1}, +} + +minetest.register_node(":default:mese", { + description = "Mese Block", + tiles = {minetest.registered_nodes["default:mese"].tiles[1]}, + is_ground_content = true, + groups = {cracky=1}, + sounds = default.node_sound_stone_defaults(), + mesecons = {conductor = { + state = mesecon.state.off, + onstate = "mesecons_extrawires:mese_powered", + rules = mesewire_rules + }} +}) + +minetest.register_node("mesecons_extrawires:mese_powered", { + tiles = {minetest.registered_nodes["default:mese"].tiles[1].."^[brighten"}, + is_ground_content = true, + groups = {cracky=1, not_in_creative_inventory = 1}, + sounds = default.node_sound_stone_defaults(), + mesecons = {conductor = { + state = mesecon.state.on, + offstate = "default:mese", + rules = mesewire_rules + }}, + drop = "default:mese" +}) diff --git a/mods/mesecons/mesecons_extrawires/tjunction.lua b/mods/mesecons/mesecons_extrawires/tjunction.lua new file mode 100644 index 00000000..4a569a07 --- /dev/null +++ b/mods/mesecons/mesecons_extrawires/tjunction.lua @@ -0,0 +1,84 @@ +local tjunction_nodebox = { + type = "fixed", + fixed = {{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }, + { -3/32, -17/32, -16/32+0.001, 3/32, -13/32, -3/32},} +} + +local tjunction_selectionbox = { + type = "fixed", + fixed = { -16/32-0.001, -18/32, -16/32, 16/32+0.001, -12/32, 7/32 }, +} + +local tjunction_get_rules = function (node) + local rules = + {{x = 0, y = 0, z = 1}, + {x = 1, y = 0, z = 0}, + {x = 0, y = 0, z = -1}} + + for i = 0, node.param2 do + rules = mesecon:rotate_rules_left(rules) + end + + return rules +end + +minetest.register_node("mesecons_extrawires:tjunction_on", { + drawtype = "nodebox", + tiles = { + "jeija_insulated_wire_tjunction_tb_on.png", + "jeija_insulated_wire_tjunction_tb_on.png^[transformR180", + "jeija_insulated_wire_ends_on.png", + "jeija_insulated_wire_ends_on.png", + "jeija_insulated_wire_sides_on.png", + "jeija_insulated_wire_ends_on.png" + }, + paramtype = "light", + paramtype2 = "facedir", + walkable = false, + sunlight_propagates = true, + selection_box = tjunction_selectionbox, + node_box = tjunction_nodebox, + groups = {dig_immediate = 3, mesecon_conductor_craftable=1, not_in_creative_inventory = 1}, + drop = "mesecons_extrawires:tjunction_off", + mesecons = {conductor = + { + state = mesecon.state.on, + rules = tjunction_get_rules, + offstate = "mesecons_extrawires:tjunction_off" + }} +}) + +minetest.register_node("mesecons_extrawires:tjunction_off", { + drawtype = "nodebox", + description = "T-junction", + tiles = { + "jeija_insulated_wire_tjunction_tb_off.png", + "jeija_insulated_wire_tjunction_tb_off.png^[transformR180", + "jeija_insulated_wire_ends_off.png", + "jeija_insulated_wire_ends_off.png", + "jeija_insulated_wire_sides_off.png", + "jeija_insulated_wire_ends_off.png" + }, + paramtype = "light", + paramtype2 = "facedir", + walkable = false, + sunlight_propagates = true, + selection_box = tjunction_selectionbox, + node_box = tjunction_nodebox, + groups = {dig_immediate = 3, mesecon_conductor_craftable=1}, + mesecons = {conductor = + { + state = mesecon.state.off, + rules = tjunction_get_rules, + onstate = "mesecons_extrawires:tjunction_on" + }} +}) + +minetest.register_craft({ + output = "mesecons_extrawires:tjunction_off 3", + recipe = { + {"", "", ""}, + {"mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off"}, + {"", "mesecons_insulated:insulated_off", ""}, + } +}) diff --git a/mods/mesecons/mesecons_extrawires/vertical.lua b/mods/mesecons/mesecons_extrawires/vertical.lua new file mode 100644 index 00000000..16de55e1 --- /dev/null +++ b/mods/mesecons/mesecons_extrawires/vertical.lua @@ -0,0 +1,213 @@ +local vertical_box = { + type = "fixed", + fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16} +} + +local top_box = { + type = "fixed", + fixed = {{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}} +} + +local bottom_box = { + type = "fixed", + fixed = { + {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16}, + {-1/16, -7/16, -1/16, 1/16, 8/16, 1/16}, + } +} + +local vertical_rules = { + {x=0, y=1, z=0}, + {x=0, y=-1, z=0}, +} + +local top_rules = { + {x=1,y=0, z=0}, + {x=-1,y=0, z=0}, + {x=0,y=0, z=1}, + {x=0,y=0, z=-1}, + {x=0,y=-1, z=0}, +} + +local bottom_rules = { + {x=1, y=0, z=0}, + {x=-1, y=0, z=0}, + {x=0, y=0, z=1}, + {x=0, y=0, z=-1}, + {x=0, y=1, z=0}, +} + +local vertical_updatepos = function (pos) + local node = minetest.get_node(pos) + if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].is_vertical_conductor then + local node_above = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[1])) + local node_below = minetest.get_node(mesecon:addPosRule(pos, vertical_rules[2])) + local namestate = minetest.registered_nodes[node.name].vertical_conductor_state + + local above = minetest.registered_nodes[node_above.name] and minetest.registered_nodes[node_above.name].is_vertical_conductor + local below = minetest.registered_nodes[node_below.name] and minetest.registered_nodes[node_below.name].is_vertical_conductor + + if above and below then -- above and below: vertical mesecon + minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate}) + elseif above and not below then -- above only: bottom + minetest.add_node(pos, {name = "mesecons_extrawires:vertical_bottom_" .. namestate}) + elseif not above and below then -- below only: top + minetest.add_node(pos, {name = "mesecons_extrawires:vertical_top_" .. namestate}) + else -- no vertical wire above, no vertical wire below: use default wire + minetest.add_node(pos, {name = "mesecons_extrawires:vertical_" .. namestate}) + end + end +end + +local vertical_update = function (pos, node) + vertical_updatepos(pos) -- this one + vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[1])) -- above + vertical_updatepos(mesecon:addPosRule(pos, vertical_rules[2])) -- below +end + +-- Vertical wire +minetest.register_node("mesecons_extrawires:vertical_on", { + description = "Vertical mesecon", + drawtype = "nodebox", + tiles = {"wires_vertical_on.png"}, + walkable = false, + paramtype = "light", + sunlight_propagates = true, + groups = {dig_immediate=3, not_in_creative_inventory=1}, + selection_box = vertical_box, + node_box = vertical_box, + is_vertical_conductor = true, + vertical_conductor_state = "on", + mesecons = {conductor = { + state = mesecon.state.on, + offstate = "mesecons_extrawires:vertical_off", + rules = vertical_rules, + }}, + drop = "mesecons_extrawires:vertical_off", + after_place_node = vertical_update, + after_dig_node = vertical_update, +}) + +minetest.register_node("mesecons_extrawires:vertical_off", { + description = "Vertical mesecon", + drawtype = "nodebox", + tiles = {"wires_vertical_off.png"}, + walkable = false, + paramtype = "light", + sunlight_propagates = true, + groups = {dig_immediate=3}, + selection_box = vertical_box, + node_box = vertical_box, + is_vertical_conductor = true, + vertical_conductor_state = "off", + mesecons = {conductor = { + state = mesecon.state.off, + onstate = "mesecons_extrawires:vertical_on", + rules = vertical_rules, + }}, + after_place_node = vertical_update, + after_dig_node = vertical_update, +}) + +-- Vertical wire top +minetest.register_node("mesecons_extrawires:vertical_top_on", { + description = "Vertical mesecon", + drawtype = "nodebox", + tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"}, + walkable = false, + paramtype = "light", + sunlight_propagates = true, + groups = {dig_immediate=3, not_in_creative_inventory=1}, + selection_box = top_box, + node_box = top_box, + is_vertical_conductor = true, + vertical_conductor_state = "on", + mesecons = {conductor = { + state = mesecon.state.on, + offstate = "mesecons_extrawires:vertical_top_off", + rules = top_rules, + }}, + drop = "mesecons_extrawires:vertical_off", + after_place_node = vertical_update, + after_dig_node = vertical_update, +}) + +minetest.register_node("mesecons_extrawires:vertical_top_off", { + description = "Vertical mesecon", + drawtype = "nodebox", + tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"}, + walkable = false, + paramtype = "light", + sunlight_propagates = true, + groups = {dig_immediate=3, not_in_creative_inventory=1}, + selection_box = top_box, + node_box = top_box, + is_vertical_conductor = true, + vertical_conductor_state = "off", + mesecons = {conductor = { + state = mesecon.state.off, + onstate = "mesecons_extrawires:vertical_top_on", + rules = top_rules, + }}, + drop = "mesecons_extrawires:vertical_off", + after_place_node = vertical_update, + after_dig_node = vertical_update, +}) + +-- Vertical wire bottom +minetest.register_node("mesecons_extrawires:vertical_bottom_on", { + description = "Vertical mesecon", + drawtype = "nodebox", + tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"}, + walkable = false, + paramtype = "light", + sunlight_propagates = true, + vertical_conductor_state = "on", + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, + selection_box = bottom_box, + node_box = bottom_box, + mesecons = {conductor = { + state = mesecon.state.on, + offstate = "mesecons_extrawires:vertical_bottom_off", + rules = bottom_rules, + }}, + drop = "mesecons_extrawires:vertical_off", + after_place_node = vertical_update, + after_dig_node = vertical_update, +}) + +minetest.register_node("mesecons_extrawires:vertical_bottom_off", { + description = "Vertical mesecon", + drawtype = "nodebox", + tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"}, + walkable = false, + paramtype = "light", + sunlight_propagates = true, + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, + selection_box = bottom_box, + node_box = bottom_box, + is_vertical_conductor = true, + vertical_conductor_state = "off", + mesecons = {conductor = { + state = mesecon.state.off, + onstate = "mesecons_extrawires:vertical_bottom_on", + rules = bottom_rules, + }}, + drop = "mesecons_extrawires:vertical_off", + after_place_node = vertical_update, + after_dig_node = vertical_update, +}) + +minetest.register_craft({ + output = "mesecons_extrawires:vertical_off 3", + recipe = { + {"mesecons:wire_00000000_off"}, + {"mesecons:wire_00000000_off"}, + {"mesecons:wire_00000000_off"} + } +}) + +minetest.register_craft({ + output = "mesecons:wire_00000000_off", + recipe = {{"mesecons_extrawires:vertical_off"}} +}) diff --git a/mods/mesecons/mesecons_gates/depends.txt b/mods/mesecons/mesecons_gates/depends.txt new file mode 100644 index 00000000..f3e0392f --- /dev/null +++ b/mods/mesecons/mesecons_gates/depends.txt @@ -0,0 +1,6 @@ +mesecons +mesecons_microcontroller +mesecons_delayer + +mesecons_torch +mesecons_materials diff --git a/mods/mesecons/mesecons_gates/init.lua b/mods/mesecons/mesecons_gates/init.lua new file mode 100644 index 00000000..51ed4af2 --- /dev/null +++ b/mods/mesecons/mesecons_gates/init.lua @@ -0,0 +1,224 @@ +function gate_rotate_rules(node) + for rotations = 0, node.param2 - 1 do + rules = mesecon:rotate_rules_left(rules) + end + return rules +end + +function gate_get_output_rules(node) + rules = {{x=1, y=0, z=0}} + return gate_rotate_rules(node) +end + +function gate_get_input_rules_oneinput(node) + rules = {{x=-1, y=0, z=0}, {x=1, y=0, z=0}} + return gate_rotate_rules(node) +end + +function gate_get_input_rules_twoinputs(node) + rules = { + {x=0, y=0, z=1}, + {x=0, y=0, z=-1}, + {x=1, y=0, z=0}} + return gate_rotate_rules(node) +end + +function update_gate(pos, node, rulename, newstate) + yc_update_real_portstates(pos, node, rulename, newstate) + gate = get_gate(pos) + L = rotate_ports( + yc_get_real_portstates(pos), + minetest.get_node(pos).param2 + ) + if gate == "diode" then + set_gate(pos, L.a) + elseif gate == "not" then + set_gate(pos, not L.a) + elseif gate == "nand" then + set_gate(pos, not(L.b and L.d)) + elseif gate == "and" then + set_gate(pos, L.b and L.d) + elseif gate == "xor" then + set_gate(pos, (L.b and not L.d) or (not L.b and L.d)) + end +end + +function set_gate(pos, on) + gate = get_gate(pos) + local meta = minetest.get_meta(pos) + if on ~= gate_state(pos) then + yc_heat(meta) + --minetest.after(0.5, yc_cool, meta) + if yc_overheat(meta) then + pop_gate(pos) + else + local node = minetest.get_node(pos) + if on then + minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_on", param2=node.param2}) + mesecon:receptor_on(pos, + gate_get_output_rules(node)) + else + minetest.swap_node(pos, {name = "mesecons_gates:"..gate.."_off", param2=node.param2}) + mesecon:receptor_off(pos, + gate_get_output_rules(node)) + end + end + end +end + +function get_gate(pos) + return minetest.registered_nodes[minetest.get_node(pos).name].mesecons_gate +end + +function gate_state(pos) + name = minetest.get_node(pos).name + return string.find(name, "_on") ~= nil +end + +function pop_gate(pos) + gate = get_gate(pos) + minetest.remove_node(pos) + minetest.after(0.2, yc_overheat_off, pos) + minetest.add_item(pos, "mesecons_gates:"..gate.."_off") +end + +function rotate_ports(L, param2) + for rotations=0, param2-1 do + port = L.a + L.a = L.b + L.b = L.c + L.c = L.d + L.d = port + end + return L +end + +gates = { +{name = "diode", inputnumber = 1}, +{name = "not" , inputnumber = 1}, +{name = "nand" , inputnumber = 2}, +{name = "and" , inputnumber = 2}, +{name = "xor" , inputnumber = 2}} + +local onoff, drop, nodename, description, groups +for _, gate in ipairs(gates) do + if gate.inputnumber == 1 then + get_rules = gate_get_input_rules_oneinput + elseif gate.inputnumber == 2 then + get_rules = gate_get_input_rules_twoinputs + end + for on = 0, 1 do + nodename = "mesecons_gates:"..gate.name + if on == 1 then + onoff = "on" + drop = nodename.."_off" + nodename = nodename.."_"..onoff + description = "You hacker you!" + groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1} + else + onoff = "off" + drop = nil + nodename = nodename.."_"..onoff + description = gate.name.." Gate" + groups = {dig_immediate=2, overheat = 1} + end + + tiles = "jeija_microcontroller_bottom.png^".. + "jeija_gate_"..onoff..".png^".. + "jeija_gate_"..gate.name..".png" + + node_box = { + type = "fixed", + fixed = { + {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, + }, + } + + local mesecon_state + if on == 1 then + mesecon_state = mesecon.state.on + else + mesecon_state = mesecon.state.off + end + + minetest.register_node(nodename, { + description = description, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + tiles = {tiles}, + inventory_image = tiles, + selection_box = node_box, + node_box = node_box, + walkable = true, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_int("heat", 0) + update_gate(pos) + end, + groups = groups, + drop = drop, + sounds = default.node_sound_stone_defaults(), + mesecons_gate = gate.name, + mesecons = + { + receptor = + { + state = mesecon_state, + rules = gate_get_output_rules + }, + effector = + { + rules = get_rules, + action_change = update_gate + } + } + }) + end +end + +minetest.register_craft({ + output = 'mesecons_gates:diode_off', + recipe = { + {'', '', ''}, + {'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons_torch:mesecon_torch_on'}, + {'', '', ''}, + }, +}) + +minetest.register_craft({ + output = 'mesecons_gates:not_off', + recipe = { + {'', '', ''}, + {'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons:mesecon'}, + {'', '', ''}, + }, +}) + +minetest.register_craft({ + output = 'mesecons_gates:and_off', + recipe = { + {'mesecons:mesecon', '', ''}, + {'', 'mesecons_materials:silicon', 'mesecons:mesecon'}, + {'mesecons:mesecon', '', ''}, + }, +}) + +minetest.register_craft({ + output = 'mesecons_gates:nand_off', + recipe = { + {'mesecons:mesecon', '', ''}, + {'', 'mesecons_materials:silicon', 'mesecons_torch:mesecon_torch_on'}, + {'mesecons:mesecon', '', ''}, + }, +}) + +minetest.register_craft({ + output = 'mesecons_gates:xor_off', + recipe = { + {'mesecons:mesecon', '', ''}, + {'', 'mesecons_materials:silicon', 'mesecons_materials:silicon'}, + {'mesecons:mesecon', '', ''}, + }, +}) + diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_and.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_and.png new file mode 100644 index 00000000..0ddc0434 Binary files /dev/null and b/mods/mesecons/mesecons_gates/textures/jeija_gate_and.png differ diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_diode.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_diode.png new file mode 100644 index 00000000..ffa403f7 Binary files /dev/null and b/mods/mesecons/mesecons_gates/textures/jeija_gate_diode.png differ diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_nand.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_nand.png new file mode 100644 index 00000000..0e4294eb Binary files /dev/null and b/mods/mesecons/mesecons_gates/textures/jeija_gate_nand.png differ diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_not.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_not.png new file mode 100644 index 00000000..939fb761 Binary files /dev/null and b/mods/mesecons/mesecons_gates/textures/jeija_gate_not.png differ diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_off.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_off.png new file mode 100644 index 00000000..44017b0f Binary files /dev/null and b/mods/mesecons/mesecons_gates/textures/jeija_gate_off.png differ diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_on.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_on.png new file mode 100644 index 00000000..47028a89 Binary files /dev/null and b/mods/mesecons/mesecons_gates/textures/jeija_gate_on.png differ diff --git a/mods/mesecons/mesecons_gates/textures/jeija_gate_xor.png b/mods/mesecons/mesecons_gates/textures/jeija_gate_xor.png new file mode 100644 index 00000000..afbd6abe Binary files /dev/null and b/mods/mesecons/mesecons_gates/textures/jeija_gate_xor.png differ diff --git a/mods/mesecons/mesecons_hydroturbine/depends.txt b/mods/mesecons/mesecons_hydroturbine/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_hydroturbine/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_hydroturbine/init.lua b/mods/mesecons/mesecons_hydroturbine/init.lua new file mode 100644 index 00000000..ef5ccae8 --- /dev/null +++ b/mods/mesecons/mesecons_hydroturbine/init.lua @@ -0,0 +1,96 @@ +-- HYDRO_TURBINE +-- Water turbine: +-- Active if flowing >water< above it +-- (does not work with other liquids) + +minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", { + drawtype = "nodebox", + tiles = {"jeija_hydro_turbine_off.png"}, + groups = {dig_immediate=2}, + description="Water Turbine", + paramtype = "light", + selection_box = { + type = "fixed", + fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + {-0.15, 0.5, -0.15, 0.15, 1.45, 0.15}, + {-0.45, 1.15, -0.1, 0.45, 1.45, 0.1}, + {-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}}, + }, + node_box = { + type = "fixed", + fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + {-0.15, 0.5, -0.15, 0.15, 1.45, 0.15}, + {-0.45, 1.15, -0.1, 0.45, 1.45, 0.1}, + {-0.1, 1.15, -0.45, 0.1, 1.45, 0.45}}, + }, + sounds = default.node_sound_stone_defaults(), + mesecons = {receptor = { + state = mesecon.state.off + }} +}) + +minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", { + drawtype = "nodebox", + tiles = {"jeija_hydro_turbine_on.png"}, + drop = "mesecons_hydroturbine:hydro_turbine_off 1", + groups = {dig_immediate=2,not_in_creative_inventory=1}, + description="Water Turbine", + paramtype = "light", + selection_box = { + type = "fixed", + fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + {-0.15, 0.5, -0.15, 0.15, 1.45, 0.15}, + {-0.5, 1.15, -0.1, 0.5, 1.45, 0.1}, + {-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}}, + }, + node_box = { + type = "fixed", + fixed = {{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + {-0.15, 0.5, -0.15, 0.15, 1.45, 0.15}, + {-0.5, 1.15, -0.1, 0.5, 1.45, 0.1}, + {-0.1, 1.15, -0.5, 0.1, 1.45, 0.5}}, + }, + sounds = default.node_sound_stone_defaults(), + mesecons = {receptor = { + state = mesecon.state.on + }} +}) + + +minetest.register_abm({ +nodenames = {"mesecons_hydroturbine:hydro_turbine_off"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local waterpos={x=pos.x, y=pos.y+1, z=pos.z} + if minetest.get_node(waterpos).name=="default:water_flowing" then + minetest.add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"}) + nodeupdate(pos) + mesecon:receptor_on(pos) + end + end, +}) + +minetest.register_abm({ +nodenames = {"mesecons_hydroturbine:hydro_turbine_on"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local waterpos={x=pos.x, y=pos.y+1, z=pos.z} + if minetest.get_node(waterpos).name~="default:water_flowing" then + minetest.add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"}) + nodeupdate(pos) + mesecon:receptor_off(pos) + end + end, +}) + +minetest.register_craft({ + output = "mesecons_hydroturbine:hydro_turbine_off 2", + recipe = { + {"","default:stick", ""}, + {"default:stick", "default:steel_ingot", "default:stick"}, + {"","default:stick", ""}, + } +}) + diff --git a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_off.png b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_off.png new file mode 100644 index 00000000..5ca1a12f Binary files /dev/null and b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_off.png differ diff --git a/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_on.png b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_on.png new file mode 100644 index 00000000..28eb0c94 Binary files /dev/null and b/mods/mesecons/mesecons_hydroturbine/textures/jeija_hydro_turbine_on.png differ diff --git a/mods/mesecons/mesecons_insulated/depends.txt b/mods/mesecons/mesecons_insulated/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_insulated/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_insulated/init.lua b/mods/mesecons/mesecons_insulated/init.lua new file mode 100644 index 00000000..9fdf494e --- /dev/null +++ b/mods/mesecons/mesecons_insulated/init.lua @@ -0,0 +1,84 @@ +function insulated_wire_get_rules(node) + local rules = {{x = 1, y = 0, z = 0}, + {x =-1, y = 0, z = 0}} + if node.param2 == 1 or node.param2 == 3 then + return mesecon:rotate_rules_right(rules) + end + return rules +end + +minetest.register_node("mesecons_insulated:insulated_on", { + drawtype = "nodebox", + description = "Insulated Mesecon", + tiles = { + "jeija_insulated_wire_sides_on.png", + "jeija_insulated_wire_sides_on.png", + "jeija_insulated_wire_ends_on.png", + "jeija_insulated_wire_ends_on.png", + "jeija_insulated_wire_sides_on.png", + "jeija_insulated_wire_sides_on.png" + }, + paramtype = "light", + paramtype2 = "facedir", + walkable = false, + sunlight_propagates = true, + selection_box = { + type = "fixed", + fixed = { -16/32-0.001, -18/32, -7/32, 16/32+0.001, -12/32, 7/32 } + }, + node_box = { + type = "fixed", + fixed = { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 } + }, + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, + drop = "mesecons_insulated:insulated_off", + mesecons = {conductor = { + state = mesecon.state.on, + offstate = "mesecons_insulated:insulated_off", + rules = insulated_wire_get_rules + }} +}) + +minetest.register_node("mesecons_insulated:insulated_off", { + drawtype = "nodebox", + description = "insulated mesecons", + tiles = { + "jeija_insulated_wire_sides_off.png", + "jeija_insulated_wire_sides_off.png", + "jeija_insulated_wire_ends_off.png", + "jeija_insulated_wire_ends_off.png", + "jeija_insulated_wire_sides_off.png", + "jeija_insulated_wire_sides_off.png" + }, + paramtype = "light", + paramtype2 = "facedir", + walkable = false, + sunlight_propagates = true, + selection_box = { + type = "fixed", + fixed = { -16/32-0.001, -18/32, -7/32, 16/32+0.001, -12/32, 7/32 } + }, + node_box = { + type = "fixed", + fixed = { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 } + }, + groups = {dig_immediate = 3}, + mesecons = {conductor = { + state = mesecon.state.off, + onstate = "mesecons_insulated:insulated_on", + rules = insulated_wire_get_rules + }} +}) + +minetest.register_craft({ + output = "mesecons_insulated:insulated_off 3", + recipe = { + {"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"}, + {"mesecons:wire_00000000_off", "mesecons:wire_00000000_off", "mesecons:wire_00000000_off"}, + {"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"}, + } +}) + +mesecon:add_rules("insulated", { +{x = 1, y = 0, z = 0}, +{x =-1, y = 0, z = 0}}) diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_01.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_01.png new file mode 100644 index 00000000..d872b2bf Binary files /dev/null and b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_01.png differ diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_10.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_10.png new file mode 100644 index 00000000..ae06dea2 Binary files /dev/null and b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_10.png differ diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_off.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_off.png new file mode 100644 index 00000000..41b5ff44 Binary files /dev/null and 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b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_tjunction_tb_off.png differ diff --git a/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_tjunction_tb_on.png b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_tjunction_tb_on.png new file mode 100644 index 00000000..8fc312b1 Binary files /dev/null and b/mods/mesecons/mesecons_insulated/textures/jeija_insulated_wire_tjunction_tb_on.png differ diff --git a/mods/mesecons/mesecons_lamp/depends.txt b/mods/mesecons/mesecons_lamp/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_lamp/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_lamp/init.lua b/mods/mesecons/mesecons_lamp/init.lua new file mode 100644 index 00000000..6cdae2da --- /dev/null +++ b/mods/mesecons/mesecons_lamp/init.lua @@ -0,0 +1,61 @@ +-- MESELAMPS +-- A lamp is "is an electrical device used to create artificial light" (wikipedia) +-- guess what? + +mesecon_lamp_box = { + type = "wallmounted", + wall_top = {-0.3125,0.375,-0.3125,0.3125,0.5,0.3125}, + wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125}, + wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125}, +} + +minetest.register_node("mesecons_lamp:lamp_on", { + drawtype = "nodebox", + tiles = {"jeija_meselamp_on.png"}, + paramtype = "light", + paramtype2 = "wallmounted", + legacy_wallmounted = true, + sunlight_propagates = true, + walkable = true, + light_source = LIGHT_MAX, + node_box = mesecon_lamp_box, + selection_box = mesecon_lamp_box, + groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon_effector_on = 1}, + drop="mesecons_lamp:lamp_off 1", + sounds = default.node_sound_glass_defaults(), + mesecons = {effector = { + action_off = function (pos, node) + minetest.swap_node(pos, {name = "mesecons_lamp:lamp_off", param2 = node.param2}) + end + }} +}) + +minetest.register_node("mesecons_lamp:lamp_off", { + drawtype = "nodebox", + tiles = {"jeija_meselamp_off.png"}, + inventory_image = "jeija_meselamp.png", + wield_image = "jeija_meselamp.png", + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + walkable = true, + node_box = mesecon_lamp_box, + selection_box = mesecon_lamp_box, + groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1}, + description="Meselamp", + sounds = default.node_sound_glass_defaults(), + mesecons = {effector = { + action_on = function (pos, node) + minetest.swap_node(pos, {name = "mesecons_lamp:lamp_on", param2 = node.param2}) + end + }} +}) + +minetest.register_craft({ + output = "mesecons_lamp:lamp_off 1", + recipe = { + {"", "default:glass", ""}, + {"group:mesecon_conductor_craftable", "default:steel_ingot", "group:mesecon_conductor_craftable"}, + {"", "default:glass", ""}, + } +}) diff --git a/mods/mesecons/mesecons_lamp/textures/jeija_meselamp.png b/mods/mesecons/mesecons_lamp/textures/jeija_meselamp.png new file mode 100644 index 00000000..5456ee98 Binary files /dev/null and b/mods/mesecons/mesecons_lamp/textures/jeija_meselamp.png differ diff --git a/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_off.png b/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_off.png new file mode 100644 index 00000000..67bd7fd3 Binary files /dev/null and b/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_off.png differ diff --git a/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_on.png b/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_on.png new file mode 100644 index 00000000..2316e00e Binary files /dev/null and b/mods/mesecons/mesecons_lamp/textures/jeija_meselamp_on.png differ diff --git a/mods/mesecons/mesecons_lightstone/depends.txt b/mods/mesecons/mesecons_lightstone/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_lightstone/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_lightstone/init.lua b/mods/mesecons/mesecons_lightstone/init.lua new file mode 100644 index 00000000..7bb550d1 --- /dev/null +++ b/mods/mesecons/mesecons_lightstone/init.lua @@ -0,0 +1,60 @@ +local lightstone_rules = { + {x=0, y=0, z=-1}, + {x=1, y=0, z=0}, + {x=-1, y=0, z=0}, + {x=0, y=0, z=1}, + {x=1, y=1, z=0}, + {x=1, y=-1, z=0}, + {x=-1, y=1, z=0}, + {x=-1, y=-1, z=0}, + {x=0, y=1, z=1}, + {x=0, y=-1, z=1}, + {x=0, y=1, z=-1}, + {x=0, y=-1, z=-1}, + {x=0, y=-1, z=0}, +} + +function mesecon:lightstone_add(name, base_item, texture_off, texture_on) + minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", { + tiles = {texture_off}, + groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2}, + description=name.." Lightstone", + sounds = default.node_sound_stone_defaults(), + mesecons = {effector = { + rules = lightstone_rules, + action_on = function (pos, node) + minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_on", param2 = node.param2}) + end, + }} + }) + minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", { + tiles = {texture_on}, + groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2}, + drop = "mesecons_lightstone:lightstone_" .. name .. "_off", + light_source = LIGHT_MAX-2, + sounds = default.node_sound_stone_defaults(), + mesecons = {effector = { + rules = lightstone_rules, + action_off = function (pos, node) + minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_off", param2 = node.param2}) + end, + }} + }) + + minetest.register_craft({ + output = "mesecons_lightstone:lightstone_" .. name .. "_off", + recipe = { + {"",base_item,""}, + {base_item,"default:torch",base_item}, + {"","group:mesecon_conductor_craftable",""} + } + }) +end + + +mesecon:lightstone_add("red", "default:clay_brick", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png") +mesecon:lightstone_add("green", "default:cactus", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png") +mesecon:lightstone_add("blue", "mesecons_materials:fiber", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png") +mesecon:lightstone_add("gray", "default:cobble", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png") +mesecon:lightstone_add("darkgray", "default:gravel", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png") +mesecon:lightstone_add("yellow", "default:mese_crystal_fragment", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png") diff --git a/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_blue_off.png 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b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_red_on.png new file mode 100644 index 00000000..512b0fe4 Binary files /dev/null and b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_red_on.png differ diff --git a/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_yellow_off.png b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_yellow_off.png new file mode 100644 index 00000000..2e7fed06 Binary files /dev/null and b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_yellow_off.png differ diff --git a/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_yellow_on.png b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_yellow_on.png new file mode 100644 index 00000000..8943acac Binary files /dev/null and b/mods/mesecons/mesecons_lightstone/textures/jeija_lightstone_yellow_on.png differ diff --git a/mods/mesecons/mesecons_luacontroller/depends.txt b/mods/mesecons/mesecons_luacontroller/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_luacontroller/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_luacontroller/init.lua b/mods/mesecons/mesecons_luacontroller/init.lua new file mode 100644 index 00000000..263a66ac --- /dev/null +++ b/mods/mesecons/mesecons_luacontroller/init.lua @@ -0,0 +1,593 @@ +-- Reference +-- ports = get_real_portstates(pos): gets if inputs are powered from outside +-- newport = merge_portstates(state1, state2): just does result = state1 or state2 for every port +-- action_setports(pos, rule, state): activates/deactivates the mesecons according to the portstates (helper for action) +-- action(pos, ports): Applies new portstates to a luacontroller at pos +-- lc_update(pos): updates the controller at pos by executing the code +-- reset_meta (pos, code, errmsg): performs a software-reset, installs new code and prints error messages +-- reset (pos): performs a hardware reset, turns off all ports +-- +-- The Sandbox +-- The whole code of the controller runs in a sandbox, +-- a very restricted environment. +-- However, as this does not prevent you from using e.g. loops, +-- we need to check for these prohibited commands first. +-- Actually the only way to damage the server is to +-- use too much memory from the sandbox. +-- You can add more functions to the environment +-- (see where local env is defined) +-- Something nice to play is is appending minetest.env to it. + +local BASENAME = "mesecons_luacontroller:luacontroller" + +local rules = {} +rules.a = {x = -1, y = 0, z = 0, name="A"} +rules.b = {x = 0, y = 0, z = 1, name="B"} +rules.c = {x = 1, y = 0, z = 0, name="C"} +rules.d = {x = 0, y = 0, z = -1, name="D"} + +------------------ +-- Action stuff -- +------------------ +-- These helpers are required to set the portstates of the luacontroller + +function lc_update_real_portstates(pos, rulename, newstate) + local meta = minetest.get_meta(pos) + if rulename == nil then + meta:set_int("real_portstates", 1) + return + end + local n = meta:get_int("real_portstates") - 1 + if n < 0 then + legacy_update_ports(pos) + n = meta:get_int("real_portstates") - 1 + end + local L = {} + for i = 1, 4 do + L[i] = n%2 + n = math.floor(n/2) + end + if rulename.x == nil then + for _, rname in ipairs(rulename) do + local port = ({4, 1, nil, 3, 2})[rname.x+2*rname.z+3] + L[port] = (newstate == "on") and 1 or 0 + end + else + local port = ({4, 1, nil, 3, 2})[rulename.x+2*rulename.z+3] + L[port] = (newstate == "on") and 1 or 0 + end + meta:set_int("real_portstates", 1 + L[1] + 2*L[2] + 4*L[3] + 8*L[4]) +end + +local get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside) + local meta = minetest.get_meta(pos) + local L = {} + local n = meta:get_int("real_portstates") - 1 + if n < 0 then + return legacy_update_ports(pos) + end + for _, index in ipairs({"a", "b", "c", "d"}) do + L[index] = ((n%2) == 1) + n = math.floor(n/2) + end + return L +end + +local merge_portstates = function (ports, vports) + local npo = {a=false, b=false, c=false, d=false} + npo.a = vports.a or ports.a + npo.b = vports.b or ports.b + npo.c = vports.c or ports.c + npo.d = vports.d or ports.d + return npo +end + +local generate_name = function (ports) + local overwrite = overwrite or {} + local d = ports.d and 1 or 0 + local c = ports.c and 1 or 0 + local b = ports.b and 1 or 0 + local a = ports.a and 1 or 0 + return BASENAME..d..c..b..a +end + +local setport = function (pos, rule, state) + if state then + mesecon:receptor_on(pos, {rule}) + else + mesecon:receptor_off(pos, {rule}) + end +end + +local action = function (pos, ports) + local node = minetest.get_node(pos) + local name = node.name + local vports = minetest.registered_nodes[name].virtual_portstates + local newname = generate_name(ports) + + if name ~= newname and vports then + local rules_on = {} + local rules_off = {} + + minetest.swap_node(pos, {name = newname, param2 = node.param2}) + + if ports.a ~= vports.a then setport(pos, rules.a, ports.a) end + if ports.b ~= vports.b then setport(pos, rules.b, ports.b) end + if ports.c ~= vports.c then setport(pos, rules.c, ports.c) end + if ports.d ~= vports.d then setport(pos, rules.d, ports.d) end + end +end + +-------------------- +-- Overheat stuff -- +-------------------- + +local heat = function (meta) -- warm up + h = meta:get_int("heat") + if h ~= nil then + meta:set_int("heat", h + 1) + end +end + +--local cool = function (meta) -- cool down after a while +-- h = meta:get_int("heat") +-- if h ~= nil then +-- meta:set_int("heat", h - 1) +-- end +--end + +local overheat = function (meta) -- determine if too hot + h = meta:get_int("heat") + if h == nil then return true end -- if nil then overheat + if h > 40 then + return true + else + return false + end +end + +local overheat_off = function(pos) + mesecon:receptor_off(pos, mesecon.rules.flat) +end + +------------------- +-- Parsing stuff -- +------------------- + +local code_prohibited = function(code) + -- Clean code + local prohibited = {"while", "for", "repeat", "until", "function", "goto"} + for _, p in ipairs(prohibited) do + if string.find(code, p) then + return "Prohibited command: "..p + end + end +end + +local safe_print = function(param) + print(dump(param)) +end + +deep_copy = function(original, visited) --deep copy that removes functions + visited = visited or {} + if visited[original] ~= nil then --already visited this node + return visited[original] + end + if type(original) == 'table' then --nested table + local copy = {} + visited[original] = copy + for key, value in next, original, nil do + copy[deep_copy(key, visited)] = deep_copy(value, visited) + end + setmetatable(copy, deep_copy(getmetatable(original), visited)) + return copy + elseif type(original) == 'function' then --ignore functions + return nil + else --by-value type + return original + end +end + +local safe_serialize = function(value) + return minetest.serialize(deep_copy(value)) +end + +local interrupt = function(params) + lc_update(params.pos, {type="interrupt", iid = params.iid}) +end + +local getinterrupt = function(pos) + local interrupt = function (time, iid) -- iid = interrupt id + if type(time) ~= "number" then return end + local iid = iid or math.random() + local meta = minetest.get_meta(pos) + local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {} + local found = false + local search = safe_serialize(iid) + for _, i in ipairs(interrupts) do + if safe_serialize(i) == search then + found = true + break + end + end + if not found then + table.insert(interrupts, iid) + meta:set_string("lc_interrupts", safe_serialize(interrupts)) + end + minetest.after(time, interrupt, {pos=pos, iid = iid}) + end + return interrupt +end + +local getdigiline_send = function (pos) + local digiline_send = function (channel, msg) + if digiline then + digiline:receptor_send(pos, digiline.rules.default, channel, msg) + end + end + return digiline_send +end + +local create_environment = function(pos, mem, event) + -- Gather variables for the environment + local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates + vports = {a = vports.a, b = vports.b, c = vports.c, d = vports.d} + local rports = get_real_portstates(pos) + + return { + print = safe_print, + pin = merge_portstates(vports, rports), + port = vports, + interrupt = getinterrupt(pos), + digiline_send = getdigiline_send(pos), + mem = mem, + tostring = tostring, + tonumber = tonumber, + string = { + byte = string.byte, + char = string.char, + find = string.find, + format = string.format, + gmatch = string.gmatch, + gsub = string.gsub, + len = string.len, + lower = string.lower, + upper = string.upper, + match = string.match, + rep = string.rep, + reverse = string.reverse, + sub = string.sub, + }, + math = { + abs = math.abs, + acos = math.acos, + asin = math.asin, + atan = math.atan, + atan2 = math.atan2, + ceil = math.ceil, + cos = math.cos, + cosh = math.cosh, + deg = math.deg, + exp = math.exp, + floor = math.floor, + fmod = math.fmod, + frexp = math.frexp, + huge = math.huge, + ldexp = math.ldexp, + log = math.log, + log10 = math.log10, + max = math.max, + min = math.min, + modf = math.modf, + pi = math.pi, + pow = math.pow, + rad = math.rad, + random = math.random, + sin = math.sin, + sinh = math.sinh, + sqrt = math.sqrt, + tan = math.tan, + tanh = math.tanh, + }, + table = { + insert = table.insert, + maxn = table.maxn, + remove = table.remove, + sort = table.sort + }, + event = event, + } +end + +local create_sandbox = function (code, env) + -- Create Sandbox + if code:byte(1) == 27 then + return _, "You Hacker You! Don't use binary code!" + end + f, msg = loadstring(code) + if not f then return _, msg end + setfenv(f, env) + return f +end + +local do_overheat = function (pos, meta) + -- Overheat protection + heat(meta) + --minetest.after(0.5, cool, meta) + if overheat(meta) then + local node = minetest.get_node(pos) + minetest.swap_node(pos, {name = BASENAME.."_burnt", param2 = node.param2}) + minetest.get_meta(pos):set_string("lc_interrupts", "") + minetest.after(0.2, overheat_off, pos) -- wait for pending operations + return true + end +end + +local load_memory = function(meta) + return minetest.deserialize(meta:get_string("lc_memory")) or {} +end + +local save_memory = function(meta, mem) + meta:set_string("lc_memory", safe_serialize(mem)) +end + +local interrupt_allow = function (meta, event) + if event.type ~= "interrupt" then return true end + + local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {} + local search = safe_serialize(event.iid) + for _, i in ipairs(interrupts) do + if safe_serialize(i) == search then + return true + end + end + + return false +end + +local ports_invalid = function (var) + if type(var) == "table" then + return false + end + return "The ports you set are invalid" +end + +---------------------- +-- Parsing function -- +---------------------- + +lc_update = function (pos, event) + local meta = minetest.get_meta(pos) + if not interrupt_allow(meta, event) then return end + if do_overheat(pos, meta) then return end + + -- load code & mem from memory + local mem = load_memory(meta) + local code = meta:get_string("code") + + -- make sure code is ok and create environment + local prohibited = code_prohibited(code) + if prohibited then return prohibited end + local env = create_environment(pos, mem, event) + + -- create the sandbox and execute code + local chunk, msg = create_sandbox (code, env) + if not chunk then return msg end + local success, msg = pcall(f) + if not success then return msg end + if ports_invalid(env.port) then return ports_invalid(env.port) end + + save_memory(meta, mem) + + -- Actually set the ports + minetest.after(0, action, pos, env.port) +end + +local reset_meta = function(pos, code, errmsg) + local meta = minetest.get_meta(pos) + meta:set_string("code", code) + code = minetest.formspec_escape(code or "") + errmsg = minetest.formspec_escape(errmsg or "") + meta:set_string("formspec", "size[10,8]".. + "background[-0.2,-0.25;10.4,8.75;jeija_luac_background.png]".. + "textarea[0.2,0.6;10.2,5;code;;"..code.."]".. + "image_button[3.75,6;2.5,1;jeija_luac_runbutton.png;program;]".. + "image_button_exit[9.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]".. + "label[0.1,5;"..errmsg.."]") + meta:set_int("heat", 0) +end + +local reset = function (pos) + minetest.get_meta(pos):set_string("lc_interrupts", "") + action(pos, {a=false, b=false, c=false, d=false}, true) +end + +-- ______ +-- | +-- | +-- | __ ___ _ __ _ _ +-- | | | | | |\ | | |_| | | | | |_ |_| +-- |___| |______ |__| | \| | | \ |__| |_ |_ |_ |\ +-- | +-- | +-- + +----------------------- +-- Node Registration -- +----------------------- + +local output_rules={} +local input_rules={} + +local nodebox = { + type = "fixed", + fixed = { + { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab + { -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board + { -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC + } + } + +local selectionbox = { + type = "fixed", + fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 }, + } + +local digiline = { + receptor = {}, + effector = { + action = function (pos, node, channel, msg) + lc_update (pos, {type = "digiline", channel = channel, msg = msg}) + end + } +} + +for a = 0, 1 do -- 0 = off; 1 = on +for b = 0, 1 do +for c = 0, 1 do +for d = 0, 1 do + +local cid = tostring(d)..tostring(c)..tostring(b)..tostring(a) +local nodename = BASENAME..cid +local top = "jeija_luacontroller_top.png" +if a == 1 then + top = top.."^jeija_luacontroller_LED_A.png" +end +if b == 1 then + top = top.."^jeija_luacontroller_LED_B.png" +end +if c == 1 then + top = top.."^jeija_luacontroller_LED_C.png" +end +if d == 1 then + top = top.."^jeija_luacontroller_LED_D.png" +end + +if a + b + c + d ~= 0 then + groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1} +else + groups = {dig_immediate=2, overheat = 1} +end + +output_rules[cid] = {} +input_rules[cid] = {} +if (a == 1) then table.insert(output_rules[cid], rules.a) end +if (b == 1) then table.insert(output_rules[cid], rules.b) end +if (c == 1) then table.insert(output_rules[cid], rules.c) end +if (d == 1) then table.insert(output_rules[cid], rules.d) end + +if (a == 0) then table.insert(input_rules[cid], rules.a) end +if (b == 0) then table.insert(input_rules[cid], rules.b) end +if (c == 0) then table.insert(input_rules[cid], rules.c) end +if (d == 0) then table.insert(input_rules[cid], rules.d) end + +local mesecons = { + effector = + { + rules = input_rules[cid], + action_change = function (pos, _, rulename, newstate) + lc_update_real_portstates(pos, rulename, newstate) + lc_update(pos, {type=newstate, pin=rulename}) + end, + }, + receptor = + { + state = mesecon.state.on, + rules = output_rules[cid] + } +} + +minetest.register_node(nodename, { + description = "Luacontroller", + drawtype = "nodebox", + tiles = { + top, + "jeija_microcontroller_bottom.png", + "jeija_microcontroller_sides.png", + "jeija_microcontroller_sides.png", + "jeija_microcontroller_sides.png", + "jeija_microcontroller_sides.png" + }, + + inventory_image = top, + paramtype = "light", + groups = groups, + drop = BASENAME.."0000", + sunlight_propagates = true, + selection_box = selectionbox, + node_box = nodebox, + on_construct = reset_meta, + on_receive_fields = function(pos, formname, fields) + if fields.quit then + return + end + reset(pos) + reset_meta(pos, fields.code) + local err = lc_update(pos, {type="program"}) + if err then print(err) end + reset_meta(pos, fields.code, err) + end, + sounds = default.node_sound_stone_defaults(), + mesecons = mesecons, + digiline = digiline, + is_luacontroller = true, + virtual_portstates = { a = a == 1, -- virtual portstates are + b = b == 1, -- the ports the the + c = c == 1, -- controller powers itself + d = d == 1},-- so those that light up + after_dig_node = function (pos, node) + mesecon:receptor_off(pos, output_rules) + end, +}) +end +end +end +end + +--overheated luacontroller +minetest.register_node(BASENAME .. "_burnt", { + drawtype = "nodebox", + tiles = { + "jeija_luacontroller_burnt_top.png", + "jeija_microcontroller_bottom.png", + "jeija_microcontroller_sides.png", + "jeija_microcontroller_sides.png", + "jeija_microcontroller_sides.png", + "jeija_microcontroller_sides.png" + }, + inventory_image = "jeija_luacontroller_burnt_top.png", + paramtype = "light", + groups = {dig_immediate=2, not_in_creative_inventory=1}, + drop = BASENAME.."0000", + sunlight_propagates = true, + selection_box = selectionbox, + node_box = nodebox, + on_construct = reset_meta, + on_receive_fields = function(pos, formname, fields) + if fields.quit then + return + end + reset(pos) + reset_meta(pos, fields.code) + local err = lc_update(pos, {type="program"}) + if err then print(err) end + reset_meta(pos, fields.code, err) + end, + sounds = default.node_sound_stone_defaults(), + is_luacontroller = true, + virtual_portstates = {a = false, b = false, c = false, d = false}, +}) + +------------------------ +-- Craft Registration -- +------------------------ + +minetest.register_craft({ + output = BASENAME.."0000 2", + recipe = { + {'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'}, + {'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'}, + {'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''}, + } +}) + diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_background.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_background.png new file mode 100644 index 00000000..40e316c8 Binary files /dev/null and b/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_background.png differ diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_runbutton.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_runbutton.png new file mode 100644 index 00000000..157507f4 Binary files /dev/null and b/mods/mesecons/mesecons_luacontroller/textures/jeija_luac_runbutton.png differ diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_A.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_A.png new file mode 100644 index 00000000..a187e8ed Binary files /dev/null and b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_A.png differ diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_B.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_B.png new file mode 100644 index 00000000..738ba968 Binary files /dev/null and b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_B.png differ diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_C.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_C.png new file mode 100644 index 00000000..abe0fe6b Binary files /dev/null and b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_C.png differ diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_D.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_D.png new file mode 100644 index 00000000..cc101706 Binary files /dev/null and b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_LED_D.png differ diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_burnt_top.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_burnt_top.png new file mode 100644 index 00000000..d1a17af2 Binary files /dev/null and b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_burnt_top.png differ diff --git a/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_top.png b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_top.png new file mode 100644 index 00000000..3128230e Binary files /dev/null and b/mods/mesecons/mesecons_luacontroller/textures/jeija_luacontroller_top.png differ diff --git a/mods/mesecons/mesecons_materials/depends.txt b/mods/mesecons/mesecons_materials/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_materials/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_materials/init.lua b/mods/mesecons/mesecons_materials/init.lua new file mode 100644 index 00000000..f95373c2 --- /dev/null +++ b/mods/mesecons/mesecons_materials/init.lua @@ -0,0 +1,41 @@ +--GLUE +minetest.register_craftitem("mesecons_materials:glue", { + image = "jeija_glue.png", + on_place_on_ground = minetest.craftitem_place_item, + description="Glue", +}) + +minetest.register_craftitem("mesecons_materials:fiber", { + image = "jeija_fiber.png", + on_place_on_ground = minetest.craftitem_place_item, + description="Fiber", +}) + +minetest.register_craft({ + output = "mesecons_materials:glue 2", + type = "cooking", + recipe = "default:sapling", + cooktime = 2 +}) + +minetest.register_craft({ + output = "mesecons_materials:fiber 6", + type = "cooking", + recipe = "mesecons_materials:glue", + cooktime = 4 +}) + +-- Silicon +minetest.register_craftitem("mesecons_materials:silicon", { + image = "jeija_silicon.png", + on_place_on_ground = minetest.craftitem_place_item, + description="Silicon", +}) + +minetest.register_craft({ + output = "mesecons_materials:silicon 4", + recipe = { + {"default:sand", "default:sand"}, + {"default:sand", "default:steel_ingot"}, + } +}) diff --git a/mods/mesecons/mesecons_microcontroller/MeseconMicro.odt b/mods/mesecons/mesecons_microcontroller/MeseconMicro.odt new file mode 100644 index 00000000..be82d1b6 Binary files /dev/null and b/mods/mesecons/mesecons_microcontroller/MeseconMicro.odt differ diff --git a/mods/mesecons/mesecons_microcontroller/MeseconMicro.pdf b/mods/mesecons/mesecons_microcontroller/MeseconMicro.pdf new file mode 100644 index 00000000..7ab74840 Binary files /dev/null and b/mods/mesecons/mesecons_microcontroller/MeseconMicro.pdf differ diff --git a/mods/mesecons/mesecons_microcontroller/depends.txt b/mods/mesecons/mesecons_microcontroller/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_microcontroller/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_microcontroller/init.lua b/mods/mesecons/mesecons_microcontroller/init.lua new file mode 100644 index 00000000..b6134dad --- /dev/null +++ b/mods/mesecons/mesecons_microcontroller/init.lua @@ -0,0 +1,731 @@ +EEPROM_SIZE = 255 + +for a = 0, 1 do +for b = 0, 1 do +for c = 0, 1 do +for d = 0, 1 do +local nodename = "mesecons_microcontroller:microcontroller"..tostring(d)..tostring(c)..tostring(b)..tostring(a) +local top = "jeija_microcontroller_top.png" +if tostring(a) == "1" then + top = top.."^jeija_microcontroller_LED_A.png" +end +if tostring(b) == "1" then + top = top.."^jeija_microcontroller_LED_B.png" +end +if tostring(c) == "1" then + top = top.."^jeija_microcontroller_LED_C.png" +end +if tostring(d) == "1" then + top = top.."^jeija_microcontroller_LED_D.png" +end +if tostring(d)..tostring(c)..tostring(b)..tostring(a) ~= "0000" then + groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon = 3, overheat = 1} +else + groups = {dig_immediate=2, mesecon = 3, overheat = 1} +end +local rules={} +if (a == 1) then table.insert(rules, {x = -1, y = 0, z = 0}) end +if (b == 1) then table.insert(rules, {x = 0, y = 0, z = 1}) end +if (c == 1) then table.insert(rules, {x = 1, y = 0, z = 0}) end +if (d == 1) then table.insert(rules, {x = 0, y = 0, z = -1}) end + +local input_rules={} +if (a == 0) then table.insert(input_rules, {x = -1, y = 0, z = 0, name = "A"}) end +if (b == 0) then table.insert(input_rules, {x = 0, y = 0, z = 1, name = "B"}) end +if (c == 0) then table.insert(input_rules, {x = 1, y = 0, z = 0, name = "C"}) end +if (d == 0) then table.insert(input_rules, {x = 0, y = 0, z = -1, name = "D"}) end +mesecon:add_rules(nodename, rules) + +local mesecons = {effector = +{ + rules = input_rules, + action_change = function (pos, node, rulename, newstate) + yc_update_real_portstates(pos, node, rulename, newstate) + update_yc(pos) + end +}} +if nodename ~= "mesecons_microcontroller:microcontroller0000" then + mesecons.receptor = { + state = mesecon.state.on, + rules = rules + } +end + +minetest.register_node(nodename, { + description = "Microcontroller", + drawtype = "nodebox", + tiles = { + top, + "jeija_microcontroller_bottom.png", + "jeija_microcontroller_sides.png", + "jeija_microcontroller_sides.png", + "jeija_microcontroller_sides.png", + "jeija_microcontroller_sides.png" + }, + + sunlight_propagates = true, + paramtype = "light", + walkable = true, + groups = groups, + drop = "mesecons_microcontroller:microcontroller0000 1", + selection_box = { + type = "fixed", + fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 }, + }, + node_box = { + type = "fixed", + fixed = { + { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab + { -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board + { -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC + } + }, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("code", "") + meta:set_string("formspec", "size[9,2.5]".. + "field[0.256,-0.2;9,2;code;Code:;]".. + "button[0 ,0.2;1.5,3;band;AND]".. + "button[1.5,0.2;1.5,3;bxor;XOR]".. + "button[3 ,0.2;1.5,3;bnot;NOT]".. + "button[4.5,0.2;1.5,3;bnand;NAND]".. + "button[6 ,0.2;1.5,3;btflop;T-Flop]".. + "button[7.5,0.2;1.5,3;brsflop;RS-Flop]".. + "button_exit[3.5,1;2,3;program;Program]") + meta:set_string("infotext", "Unprogrammed Microcontroller") + meta:set_int("heat", 0) + local r = "" + for i=1, EEPROM_SIZE+1 do r=r.."0" end --Generate a string with EEPROM_SIZE*"0" + meta:set_string("eeprom", r) + end, + on_receive_fields = function(pos, formanme, fields, sender) + if fields.quit then + return + end + local meta = minetest.get_meta(pos) + if fields.band then + fields.code = "sbi(C, A&B) :A and B are inputs, C is output" + elseif fields.bxor then + fields.code = "sbi(C, A~B) :A and B are inputs, C is output" + elseif fields.bnot then + fields.code = "sbi(B, !A) :A is input, B is output" + elseif fields.bnand then + fields.code = "sbi(C, !A|!B) :A and B are inputs, C is output" + elseif fields.btflop then + fields.code = "if(A)sbi(1,1);if(!A)sbi(B,!B)sbi(1,0); if(C)off(B,1); :A is input, B is output (Q), C is reset, toggles with falling edge" + elseif fields.brsflop then + fields.code = "if(A)on(C);if(B)off(C); :A is S (Set), B is R (Reset), C is output (R dominates)" + elseif fields.program or fields.code then --nothing + else return nil end + + meta:set_string("code", fields.code) + meta:set_string("formspec", "size[9,2.5]".. + "field[0.256,-0.2;9,2;code;Code:;"..minetest.formspec_escape(fields.code).."]".. + "button[0 ,0.2;1.5,3;band;AND]".. + "button[1.5,0.2;1.5,3;bxor;XOR]".. + "button[3 ,0.2;1.5,3;bnot;NOT]".. + "button[4.5,0.2;1.5,3;bnand;NAND]".. + "button[6 ,0.2;1.5,3;btflop;T-Flop]".. + "button[7.5,0.2;1.5,3;brsflop;RS-Flop]".. + "button_exit[3.5,1;2,3;program;Program]") + meta:set_string("infotext", "Programmed Microcontroller") + yc_reset (pos) + update_yc(pos) + end, + sounds = default.node_sound_stone_defaults(), + mesecons = mesecons, + after_dig_node = function (pos, node) + rules = mesecon:get_rules(node.name) + mesecon:receptor_off(pos, rules) + end, +}) +end +end +end +end + +minetest.register_craft({ + output = 'craft "mesecons_microcontroller:microcontroller0000" 2', + recipe = { + {'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'}, + {'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'}, + {'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''}, + } +}) + +function yc_reset(pos) + yc_action(pos, {a=false, b=false, c=false, d=false}) + local meta = minetest.get_meta(pos) + meta:set_int("heat", 0) + meta:set_int("afterid", 0) + local r = "" + for i=1, EEPROM_SIZE+1 do r=r.."0" end --Generate a string with EEPROM_SIZE*"0" + meta:set_string("eeprom", r) +end + +function update_yc(pos) + local meta = minetest.get_meta(pos) + yc_heat(meta) + --minetest.after(0.5, yc_cool, meta) + if (yc_overheat(meta)) then + minetest.remove_node(pos) + minetest.after(0.2, yc_overheat_off, pos) --wait for pending parsings + minetest.add_item(pos, "mesecons_microcontroller:microcontroller0000") + end + + local code = meta:get_string("code") + code = yc_code_remove_commentary(code) + code = string.gsub(code, " ", "") --Remove all spaces + code = string.gsub(code, " ", "") --Remove all tabs + if yc_parsecode(code, pos) == nil then + meta:set_string("infotext", "Code not valid!\n"..code) + else + meta:set_string("infotext", "Working Microcontroller\n"..code) + end +end + + +--Code Parsing +function yc_code_remove_commentary(code) + is_string = false + for i = 1, #code do + if code:sub(i, i) == '"' then + is_string = not is_string --toggle is_string + elseif code:sub(i, i) == ":" and not is_string then + return code:sub(1, i-1) + end + end + return code +end + +function yc_parsecode(code, pos) + local meta = minetest.get_meta(pos) + local endi = 1 + local Lreal = yc_get_real_portstates(pos) + local Lvirtual = yc_get_virtual_portstates(pos) + if Lvirtual == nil then return nil end + local c + local eeprom = meta:get_string("eeprom") + while true do + command, endi = parse_get_command(code, endi) + if command == nil then return nil end + if command == true then break end --end of code + if command == "if" then + r, endi = yc_command_if(code, endi, yc_merge_portstates(Lreal, Lvirtual), eeprom) + if r == nil then return nil end + if r == true then -- nothing + elseif r == false then + endi_new = yc_skip_to_else (code, endi) + if endi_new == nil then --else > not found + endi = yc_skip_to_endif(code, endi) + else + endi = endi_new + end + if endi == nil then return nil end + end + else + params, endi = parse_get_params(code, endi) + if params == nil then return nil end + end + if command == "on" then + L = yc_command_on (params, Lvirtual) + elseif command == "off" then + L = yc_command_off(params, Lvirtual) + elseif command == "print" then + local su = yc_command_print(params, eeprom, yc_merge_portstates(Lreal, Lvirtual)) + if su ~= true then return nil end + elseif command == "after" then + local su = yc_command_after(params, pos) + if su == nil then return nil end + elseif command == "sbi" then + new_eeprom, Lvirtual = yc_command_sbi (params, eeprom, yc_merge_portstates(Lreal, Lvirtual), Lvirtual) + if new_eeprom == nil then return nil + else eeprom = new_eeprom end + elseif command == "if" then --nothing + else + return nil + end + if Lvirtual == nil then return nil end + if eeprom == nil then return nil else + minetest.get_meta(pos):set_string("eeprom", eeprom) end + end + yc_action(pos, Lvirtual) + return true +end + +function parse_get_command(code, starti) + i = starti + s = nil + while s ~= "" do + s = string.sub(code, i, i) + if s == "(" then + return string.sub(code, starti, i-1), i + 1 -- i: ( i+1 after ( + end + if s == ";" and starti == i then + starti = starti + 1 + i = starti + elseif s == ">" then + starti = yc_skip_to_endif(code, starti) + if starti == nil then return nil end + i = starti + else + i = i + 1 + end + end + + if starti == i-1 then + return true, true + end + return nil, nil +end + +function parse_get_params(code, starti) + i = starti + s = nil + local params = {} + local is_string = false + while s ~= "" do + s = string.sub(code, i, i) + if code:sub(i, i) == '"' then + is_string = (is_string==false) --toggle is_string + end + if s == ")" and is_string == false then + table.insert(params, string.sub(code, starti, i-1)) -- i: ) i+1 after ) + return params, i + 1 + end + if s == "," and is_string == false then + table.insert(params, string.sub(code, starti, i-1)) -- i: ) i+1 after ) + starti = i + 1 + end + i = i + 1 + end + return nil, nil +end + +function yc_parse_get_eeprom_param(cond, starti) + i = starti + s = nil + local addr + while s ~= "" do + s = string.sub(cond, i, i) + if string.find("0123456789", s) == nil or s == "" then + addr = string.sub(cond, starti, i-1) -- i: last number i+1 after last number + return addr, i + end + if s == "," then return nil, nil end + i = i + 1 + end + return nil, nil +end + +function yc_skip_to_endif(code, starti) + local i = starti + local s = false + local open_ifs = 1 + while s ~= nil and s~= "" do + s = code:sub(i, i) + if s == "i" and code:sub(i+1, i+1) == "f" then --if in µCScript + open_ifs = open_ifs + 1 + end + if s == ";" then + open_ifs = open_ifs - 1 + end + if open_ifs == 0 then + return i + 1 + end + i = i + 1 + end + return nil +end + +function yc_skip_to_else(code, starti) + local i = starti + local s = false + local open_ifs = 1 + while s ~= nil and s~= "" do + s = code:sub(i, i) + if s == "i" and code:sub(i+1, i+1) == "f" then --if in µCScript + open_ifs = open_ifs + 1 + end + if s == ";" then + open_ifs = open_ifs - 1 + end + if open_ifs == 1 and s == ">" then + return i + 1 + end + i = i + 1 + end + return nil +end + +--Commands +function yc_command_on(params, L) + local rules = {} + for i, port in ipairs(params) do + L = yc_set_portstate (port, true, L) + end + return L +end + +function yc_command_off(params, L) + local rules = {} + for i, port in ipairs(params) do + L = yc_set_portstate (port, false, L) + end + return L +end + +function yc_command_print(params, eeprom, L) + local s = "" + for i, param in ipairs(params) do + if param:sub(1,1) == '"' and param:sub(#param, #param) == '"' then + s = s..param:sub(2, #param-1) + else + r = yc_command_parsecondition(param, L, eeprom) + if r == "1" or r == "0" then + s = s..r + else return nil end + end + end + print(s) --don't remove + return true +end + +function yc_command_sbi(params, eeprom, L, Lv) + if params[1]==nil or params[2]==nil or params[3] ~=nil then return nil end + local status = yc_command_parsecondition(params[2], L, eeprom) + + if status == nil then return nil, nil end + + if string.find("ABCD", params[1])~=nil and #params[1]==1 then --is a port + if status == "1" then + Lv = yc_set_portstate (params[1], true, Lv) + else + Lv = yc_set_portstate (params[1], false, Lv) + end + return eeprom, Lv; + end + + --is an eeprom address + new_eeprom = ""; + for i=1, #eeprom do + if tonumber(params[1])==i then + new_eeprom = new_eeprom..status + else + new_eeprom = new_eeprom..eeprom:sub(i, i) + end + end + return new_eeprom, Lv +end + +-- after (delay) +function yc_command_after(params, pos) + if params[1] == nil or params[2] == nil or params[3] ~= nil then return nil end + + --get time (maximum time is 200) + local time = tonumber(params[1]) + if time == nil or time > 200 then + return nil + end + + --get code in quotes "code" + if string.sub(params[2], 1, 1) ~= '"' or string.sub(params[2], #params[2], #params[2]) ~= '"' then return nil end + local code = string.sub(params[2], 2, #params[2] - 1) + + local afterid = math.random(10000) + local meta = minetest.get_meta(pos) + meta:set_int("afterid", afterid) + minetest.after(time, yc_command_after_execute, {pos = pos, code = code, afterid = afterid}) + return true +end + +function yc_command_after_execute(params) + local meta = minetest.get_meta(params.pos) + if meta:get_int("afterid") == params.afterid then --make sure the node has not been changed + if yc_parsecode(params.code, params.pos) == nil then + meta:set_string("infotext", "Code in after() not valid!") + else + if code ~= nil then + meta:set_string("infotext", "Working Microcontroller\n"..code) + else + meta:set_string("infotext", "Working Microcontroller") + end + end + end +end + +--If +function yc_command_if(code, starti, L, eeprom) + local cond, endi = yc_command_if_getcondition(code, starti) + if cond == nil then return nil end + + cond = yc_command_parsecondition(cond, L, eeprom) + + if cond == "0" then result = false + elseif cond == "1" then result = true + else result = nil end + if result == nil then end + return result, endi --endi from local cond, endi = yc_command_if_getcondition(code, starti) +end + +--Condition parsing +function yc_command_if_getcondition(code, starti) + i = starti + s = nil + local brackets = 1 --1 Bracket to close + while s ~= "" do + s = string.sub(code, i, i) + + if s == ")" then + brackets = brackets - 1 + end + + if s == "(" then + brackets = brackets + 1 + end + + if brackets == 0 then + return string.sub(code, starti, i-1), i + 1 -- i: ( i+1 after ( + end + + i = i + 1 + end + return nil, nil +end + +function yc_command_parsecondition(cond, L, eeprom) + cond = string.gsub(cond, "A", tonumber(L.a and 1 or 0)) + cond = string.gsub(cond, "B", tonumber(L.b and 1 or 0)) + cond = string.gsub(cond, "C", tonumber(L.c and 1 or 0)) + cond = string.gsub(cond, "D", tonumber(L.d and 1 or 0)) + + + local i = 1 + local l = string.len(cond) + while i<=l do + local s = cond:sub(i,i) + if s == "#" then + addr, endi = yc_parse_get_eeprom_param(cond, i+1) + buf = yc_eeprom_read(tonumber(addr), eeprom) + if buf == nil then return nil end + local call = cond:sub(i, endi-1) + cond = string.gsub(cond, call, buf) + i = 0 + l = string.len(cond) + end + i = i + 1 + end + + cond = string.gsub(cond, "!0", "1") + cond = string.gsub(cond, "!1", "0") + + local i = 2 + local l = string.len(cond) + while i<=l do + local s = cond:sub(i,i) + local b = tonumber(cond:sub(i-1, i-1)) + local a = tonumber(cond:sub(i+1, i+1)) + if cond:sub(i+1, i+1) == nil then break end + if s == "=" then + if a==nil then return nil end + if b==nil then return nil end + if a == b then buf = "1" end + if a ~= b then buf = "0" end + cond = string.gsub(cond, b..s..a, buf) + i = 1 + l = string.len(cond) + end + i = i + 1 + end + + local i = 2 + local l = string.len(cond) + while i<=l do + local s = cond:sub(i,i) + local b = tonumber(cond:sub(i-1, i-1)) + local a = tonumber(cond:sub(i+1, i+1)) + if cond:sub(i+1, i+1) == nil then break end + if s == "&" then + if a==nil then return nil end + local buf = ((a==1) and (b==1)) + if buf == true then buf = "1" end + if buf == false then buf = "0" end + cond = string.gsub(cond, b..s..a, buf) + i = 1 + l = string.len(cond) + end + if s == "|" then + if a==nil then return nil end + local buf = ((a == 1) or (b == 1)) + if buf == true then buf = "1" end + if buf == false then buf = "0" end + cond = string.gsub(cond, b..s..a, buf) + i = 1 + l = string.len(cond) + end + if s == "~" then + if a==nil then return nil end + local buf = (((a == 1) or (b == 1)) and not((a==1) and (b==1))) + if buf == true then buf = "1" end + if buf == false then buf = "0" end + cond = string.gsub(cond, b..s..a, buf) + i = 1 + l = string.len(cond) + end + i = i + 1 + end + + return cond +end + +--Virtual-Hardware functions +function yc_eeprom_read(number, eeprom) + if number == nil then return nil, nil end + value = eeprom:sub(number, number) + if value == nil then return nil, nil end + return value, endi +end + +--Real I/O functions +function yc_action(pos, L) --L-->Lvirtual + local Lv = yc_get_virtual_portstates(pos) + local name = "mesecons_microcontroller:microcontroller" + ..tonumber(L.d and 1 or 0) + ..tonumber(L.c and 1 or 0) + ..tonumber(L.b and 1 or 0) + ..tonumber(L.a and 1 or 0) + local node = minetest.get_node(pos) + minetest.swap_node(pos, {name = name, param2 = node.param2}) + + yc_action_setports(pos, L, Lv) +end + +function yc_action_setports(pos, L, Lv) + local name = "mesecons_microcontroller:microcontroller" + local rules + if Lv.a ~= L.a then + rules = mesecon:get_rules(name.."0001") + if L.a == true then mesecon:receptor_on(pos, rules) + else mesecon:receptor_off(pos, rules) end + end + if Lv.b ~= L.b then + rules = mesecon:get_rules(name.."0010") + if L.b == true then mesecon:receptor_on(pos, rules) + else mesecon:receptor_off(pos, rules) end + end + if Lv.c ~= L.c then + rules = mesecon:get_rules(name.."0100") + if L.c == true then mesecon:receptor_on(pos, rules) + else mesecon:receptor_off(pos, rules) end + end + if Lv.d ~= L.d then + rules = mesecon:get_rules(name.."1000") + if L.d == true then mesecon:receptor_on(pos, rules) + else mesecon:receptor_off(pos, rules) end + end +end + +function yc_set_portstate(port, state, L) + if port == "A" then L.a = state + elseif port == "B" then L.b = state + elseif port == "C" then L.c = state + elseif port == "D" then L.d = state + else return nil end + return L +end + +function yc_update_real_portstates(pos, node, rulename, newstate) + local meta = minetest.get_meta(pos) + if rulename == nil then + meta:set_int("real_portstates", 1) + return + end + local n = meta:get_int("real_portstates") - 1 + if n < 0 then + legacy_update_ports(pos) + n = meta:get_int("real_portstates") - 1 + end + local L = {} + for i = 1, 4 do + L[i] = n%2 + n = math.floor(n/2) + end + if rulename.x == nil then + for _, rname in ipairs(rulename) do + local port = ({4, 1, nil, 3, 2})[rname.x+2*rname.z+3] + L[port] = (newstate == "on") and 1 or 0 + end + else + local port = ({4, 1, nil, 3, 2})[rulename.x+2*rulename.z+3] + L[port] = (newstate == "on") and 1 or 0 + end + meta:set_int("real_portstates", 1 + L[1] + 2*L[2] + 4*L[3] + 8*L[4]) +end + +function yc_get_real_portstates(pos) -- determine if ports are powered (by itself or from outside) + local meta = minetest.get_meta(pos) + local L = {} + local n = meta:get_int("real_portstates") - 1 + if n < 0 then + return legacy_update_ports(pos) + end + for _, index in ipairs({"a", "b", "c", "d"}) do + L[index] = ((n%2) == 1) + n = math.floor(n/2) + end + return L +end + +function yc_get_virtual_portstates(pos) -- portstates according to the name + name = minetest.get_node(pos).name + b, a = string.find(name, ":microcontroller") + if a == nil then return nil end + a = a + 1 + + Lvirtual = {a=false, b=false, c=false, d=false} + if name:sub(a , a ) == "1" then Lvirtual.d = true end + if name:sub(a+1, a+1) == "1" then Lvirtual.c = true end + if name:sub(a+2, a+2) == "1" then Lvirtual.b = true end + if name:sub(a+3, a+3) == "1" then Lvirtual.a = true end + return Lvirtual +end + +function yc_merge_portstates(Lreal, Lvirtual) + local L = {a=false, b=false, c=false, d=false} + if Lvirtual.a or Lreal.a then L.a = true end + if Lvirtual.b or Lreal.b then L.b = true end + if Lvirtual.c or Lreal.c then L.c = true end + if Lvirtual.d or Lreal.d then L.d = true end + return L +end + +--"Overheat" protection +function yc_heat(meta) + h = meta:get_int("heat") + if h ~= nil then + meta:set_int("heat", h + 1) + end +end + +--function yc_cool(meta) +-- h = meta:get_int("heat") +-- if h ~= nil then +-- meta:set_int("heat", h - 1) +-- end +--end + +function yc_overheat(meta) + if MESECONS_GLOBALSTEP then return false end + h = meta:get_int("heat") + if h == nil then return true end -- if nil the overheat + if h>60 then + return true + else + return false + end +end + +function yc_overheat_off(pos) + rules = mesecon:get_rules("mesecons_microcontroller:microcontroller1111") + mesecon:receptor_off(pos, rules) +end diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_A.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_A.png new file mode 100644 index 00000000..64526cf2 Binary files /dev/null and b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_A.png differ diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_B.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_B.png new file mode 100644 index 00000000..1f7b4514 Binary files /dev/null and b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_B.png differ diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_C.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_C.png new file mode 100644 index 00000000..399cc2c6 Binary files /dev/null and b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_C.png differ diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_D.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_D.png new file mode 100644 index 00000000..506389c0 Binary files /dev/null and b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_LED_D.png differ diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_bottom.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_bottom.png new file mode 100644 index 00000000..3a9161eb Binary files /dev/null and b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_bottom.png differ diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_sides.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_sides.png new file mode 100644 index 00000000..b367644b Binary files /dev/null and b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_sides.png differ diff --git a/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_top.png b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_top.png new file mode 100644 index 00000000..438c9346 Binary files /dev/null and b/mods/mesecons/mesecons_microcontroller/textures/jeija_microcontroller_top.png differ diff --git a/mods/mesecons/mesecons_movestones/depends.txt b/mods/mesecons/mesecons_movestones/depends.txt new file mode 100644 index 00000000..a596cf80 --- /dev/null +++ b/mods/mesecons/mesecons_movestones/depends.txt @@ -0,0 +1,3 @@ +mesecons +mesecons_materials +mesecons_mvps diff --git a/mods/mesecons/mesecons_movestones/init.lua b/mods/mesecons/mesecons_movestones/init.lua new file mode 100644 index 00000000..e31f2d27 --- /dev/null +++ b/mods/mesecons/mesecons_movestones/init.lua @@ -0,0 +1,216 @@ +-- MOVESTONE +-- Non-sticky: +-- Moves along mesecon lines +-- Pushes all blocks in front of it +-- +-- Sticky one +-- Moves along mesecon lines +-- Pushes all block in front of it +-- Pull all blocks in its back + +function mesecon:get_movestone_direction(pos) + getactivated = 0 + local lpos + local getactivated = 0 + local rules = { + {x=0, y=1, z=-1}, + {x=0, y=0, z=-1}, + {x=0, y=-1, z=-1}, + {x=0, y=1, z=1}, + {x=0, y=-1, z=1}, + {x=0, y=0, z=1}, + {x=1, y=0, z=0}, + {x=1, y=1, z=0}, + {x=1, y=-1, z=0}, + {x=-1, y=1, z=0}, + {x=-1, y=-1, z=0}, + {x=-1, y=0, z=0}} + + lpos = {x=pos.x+1, y=pos.y, z=pos.z} + for n = 1, 3 do + if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then + return {x=0, y=0, z=-1} + end + end + + lpos = {x = pos.x-1, y = pos.y, z = pos.z} + for n=4, 6 do + if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then + return {x=0, y=0, z=1} + end + end + + lpos = {x = pos.x, y = pos.y, z = pos.z+1} + for n=7, 9 do + if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then + return {x=-1, y=0, z=0} + end + end + + lpos = {x = pos.x, y = pos.y, z = pos.z-1} + for n=10, 12 do + if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then + return {x=1, y=0, z=0} + end + end +end + +minetest.register_node("mesecons_movestones:movestone", { + tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, + paramtype2 = "facedir", + legacy_facedir_simple = true, + groups = {cracky=3}, + description="Movestone", + sounds = default.node_sound_stone_defaults(), + mesecons = {effector = { + action_on = function (pos, node) + local direction=mesecon:get_movestone_direction(pos) + if not direction then return end + minetest.remove_node(pos) + mesecon:update_autoconnect(pos) + minetest.add_entity(pos, "mesecons_movestones:movestone_entity") + end + }} +}) + +minetest.register_entity("mesecons_movestones:movestone_entity", { + physical = false, + visual = "sprite", + textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"}, + collisionbox = {-0.5,-0.5,-0.5, 0.5, 0.5, 0.5}, + visual = "cube", + lastdir = {x=0, y=0, z=0}, + + on_punch = function(self, hitter) + self.object:remove() + hitter:get_inventory():add_item("main", "mesecons_movestones:movestone") + end, + + on_step = function(self, dtime) + local pos = self.object:getpos() + pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5) + local direction = mesecon:get_movestone_direction(pos) + + if not direction then -- no mesecon power + --push only solid nodes + local name = minetest.get_node(pos).name + if name ~= "air" and name ~= "ignore" + and ((not minetest.registered_nodes[name]) + or minetest.registered_nodes[name].liquidtype == "none") then + mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH) + end + minetest.add_node(pos, {name="mesecons_movestones:movestone"}) + self.object:remove() + return + end + + local success, stack, oldstack = + mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH) + if not success then -- Too large stack/stopper in the way + minetest.add_node(pos, {name="mesecons_movestones:movestone"}) + self.object:remove() + return + else + mesecon:mvps_process_stack (stack) + mesecon:mvps_move_objects (pos, direction, oldstack) + self.lastdir = direction + end + + self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2}) + end, +}) + +minetest.register_craft({ + output = "mesecons_movestones:movestone 2", + recipe = { + {"default:stone", "default:stone", "default:stone"}, + {"group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable"}, + {"default:stone", "default:stone", "default:stone"}, + } +}) + + + +-- STICKY_MOVESTONE + +minetest.register_node("mesecons_movestones:sticky_movestone", { + tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"}, + inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"), + paramtype2 = "facedir", + legacy_facedir_simple = true, + groups = {cracky=3}, + description="Sticky Movestone", + sounds = default.node_sound_stone_defaults(), + mesecons = {effector = { + action_on = function (pos, node) + local direction=mesecon:get_movestone_direction(pos) + if not direction then return end + minetest.remove_node(pos) + mesecon:update_autoconnect(pos) + minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity") + end + }} +}) + +minetest.register_craft({ + output = "mesecons_movestones:sticky_movestone 2", + recipe = { + {"mesecons_materials:glue", "mesecons_movestones:movestone", "mesecons_materials:glue"}, + } +}) + +minetest.register_entity("mesecons_movestones:sticky_movestone_entity", { + physical = false, + visual = "sprite", + textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"}, + collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + visual = "cube", + lastdir = {x=0, y=0, z=0}, + + on_punch = function(self, hitter) + self.object:remove() + hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone') + end, + + on_step = function(self, dtime) + local pos = self.object:getpos() + pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5) + local direction = mesecon:get_movestone_direction(pos) + + if not direction then -- no mesecon power + --push only solid nodes + local name = minetest.get_node(pos).name + if name ~= "air" and name ~= "ignore" + and ((not minetest.registered_nodes[name]) + or minetest.registered_nodes[name].liquidtype == "none") then + mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH) + --STICKY + mesecon:mvps_pull_all(pos, self.lastdir) + end + minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"}) + self.object:remove() + return + end + + local success, stack, oldstack = + mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH) + if not success then -- Too large stack/stopper in the way + minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"}) + self.object:remove() + return + else + mesecon:mvps_process_stack (stack) + mesecon:mvps_move_objects (pos, direction, oldstack) + self.lastdir = direction + end + + self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2}) + + --STICKY + mesecon:mvps_pull_all(pos, direction) + end, +}) + + +mesecon:register_mvps_unmov("mesecons_movestones:movestone_entity") +mesecon:register_mvps_unmov("mesecons_movestones:sticky_movestone_entity") diff --git a/mods/mesecons/mesecons_movestones/textures/jeija_movestone_arrows.png b/mods/mesecons/mesecons_movestones/textures/jeija_movestone_arrows.png new file mode 100644 index 00000000..358c357f Binary files /dev/null and b/mods/mesecons/mesecons_movestones/textures/jeija_movestone_arrows.png differ diff --git a/mods/mesecons/mesecons_movestones/textures/jeija_movestone_side.png b/mods/mesecons/mesecons_movestones/textures/jeija_movestone_side.png new file mode 100644 index 00000000..de753ef9 Binary files /dev/null and b/mods/mesecons/mesecons_movestones/textures/jeija_movestone_side.png differ diff --git a/mods/mesecons/mesecons_movestones/textures/jeija_sticky_movestone.png b/mods/mesecons/mesecons_movestones/textures/jeija_sticky_movestone.png new file mode 100644 index 00000000..8953cf12 Binary files /dev/null and b/mods/mesecons/mesecons_movestones/textures/jeija_sticky_movestone.png differ diff --git a/mods/mesecons/mesecons_mvps/depends.txt b/mods/mesecons/mesecons_mvps/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_mvps/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_mvps/init.lua b/mods/mesecons/mesecons_mvps/init.lua new file mode 100644 index 00000000..20cc37d6 --- /dev/null +++ b/mods/mesecons/mesecons_mvps/init.lua @@ -0,0 +1,238 @@ +--register stoppers for movestones/pistons + +mesecon.mvps_stoppers = {} +mesecon.mvps_unmov = {} +mesecon.on_mvps_move = {} + +function mesecon:is_mvps_stopper(node, pushdir, stack, stackid) + local get_stopper = mesecon.mvps_stoppers[node.name] + if type (get_stopper) == "function" then + get_stopper = get_stopper(node, pushdir, stack, stackid) + end + return get_stopper +end + +function mesecon:register_mvps_stopper(nodename, get_stopper) + if get_stopper == nil then + get_stopper = true + end + mesecon.mvps_stoppers[nodename] = get_stopper +end + +-- Objects that cannot be moved (e.g. movestones) +function mesecon:register_mvps_unmov(objectname) + mesecon.mvps_unmov[objectname] = true; +end + +function mesecon:is_mvps_unmov(objectname) + return mesecon.mvps_unmov[objectname] +end + +-- Functions to be called on mvps movement +function mesecon:register_on_mvps_move(callback) + mesecon.on_mvps_move[#mesecon.on_mvps_move+1] = callback +end + +local function on_mvps_move(moved_nodes) + for _, callback in ipairs(mesecon.on_mvps_move) do + callback(moved_nodes) + end +end + +function mesecon:mvps_process_stack(stack) + -- update mesecons for placed nodes ( has to be done after all nodes have been added ) + for _, n in ipairs(stack) do + nodeupdate(n.pos) + mesecon.on_placenode(n.pos, minetest.get_node(n.pos)) + mesecon:update_autoconnect(n.pos) + end +end + +function mesecon:mvps_get_stack(pos, dir, maximum) + -- determine the number of nodes to be pushed + local np = {x = pos.x, y = pos.y, z = pos.z} + local nodes = {} + while true do + local nn = minetest.get_node_or_nil(np) + if not nn or #nodes > maximum then + -- don't push at all, something is in the way (unloaded map or too many nodes) + return nil + end + + if nn.name == "air" + or (minetest.registered_nodes[nn.name] + and minetest.registered_nodes[nn.name].liquidtype ~= "none") then --is liquid + break + end + + table.insert (nodes, {node = nn, pos = np}) + + np = mesecon:addPosRule(np, dir) + end + return nodes +end + +function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: direction of push; maximum: maximum nodes to be pushed + local nodes = mesecon:mvps_get_stack(pos, dir, maximum) + + if not nodes then return end + -- determine if one of the nodes blocks the push + for id, n in ipairs(nodes) do + if mesecon:is_mvps_stopper(n.node, dir, nodes, id) then + return + end + end + + -- remove all nodes + for _, n in ipairs(nodes) do + n.meta = minetest.get_meta(n.pos):to_table() + minetest.remove_node(n.pos) + end + + -- update mesecons for removed nodes ( has to be done after all nodes have been removed ) + for _, n in ipairs(nodes) do + mesecon.on_dignode(n.pos, n.node) + mesecon:update_autoconnect(n.pos) + end + + -- add nodes + for _, n in ipairs(nodes) do + np = mesecon:addPosRule(n.pos, dir) + minetest.add_node(np, n.node) + minetest.get_meta(np):from_table(n.meta) + end + + local moved_nodes = {} + local oldstack = mesecon:tablecopy(nodes) + for i in ipairs(nodes) do + moved_nodes[i] = {} + moved_nodes[i].oldpos = nodes[i].pos + nodes[i].pos = mesecon:addPosRule(nodes[i].pos, dir) + moved_nodes[i].pos = nodes[i].pos + moved_nodes[i].node = nodes[i].node + moved_nodes[i].meta = nodes[i].meta + end + + on_mvps_move(moved_nodes) + + return true, nodes, oldstack +end + +mesecon:register_on_mvps_move(function(moved_nodes) + for _, n in ipairs(moved_nodes) do + mesecon.on_placenode(n.pos, n.node) + mesecon:update_autoconnect(n.pos) + end +end) + +function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: direction of pull (matches push direction for sticky pistons) + np = mesecon:addPosRule(pos, dir) + nn = minetest.get_node(np) + + if ((not minetest.registered_nodes[nn.name]) --unregistered node + or minetest.registered_nodes[nn.name].liquidtype == "none") --non-liquid node + and not mesecon:is_mvps_stopper(nn, {x = -dir.x, y = -dir.y, z = -dir.z}, {{pos = np, node = nn}}, 1) then --non-stopper node + local meta = minetest.get_meta(np):to_table() + minetest.remove_node(np) + minetest.add_node(pos, nn) + minetest.get_meta(pos):from_table(meta) + + nodeupdate(np) + nodeupdate(pos) + mesecon.on_dignode(np, nn) + mesecon:update_autoconnect(np) + on_mvps_move({{pos = pos, oldpos = np, node = nn, meta = meta}}) + end + return {{pos = np, node = {param2 = 0, name = "air"}}, {pos = pos, node = nn}} +end + +function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: direction of pull + local lpos = {x=pos.x-direction.x, y=pos.y-direction.y, z=pos.z-direction.z} -- 1 away + local lnode = minetest.get_node(lpos) + local lpos2 = {x=pos.x-direction.x*2, y=pos.y-direction.y*2, z=pos.z-direction.z*2} -- 2 away + local lnode2 = minetest.get_node(lpos2) + + --avoid pulling solid nodes + if lnode.name ~= "ignore" + and lnode.name ~= "air" + and ((not minetest.registered_nodes[lnode.name]) + or minetest.registered_nodes[lnode.name].liquidtype == "none") then + return + end + + --avoid pulling empty or liquid nodes + if lnode2.name == "ignore" + or lnode2.name == "air" + or (minetest.registered_nodes[lnode2.name] + and minetest.registered_nodes[lnode2.name].liquidtype ~= "none") then + return + end + + local moved_nodes = {} + local oldpos = {x=lpos2.x + direction.x, y=lpos2.y + direction.y, z=lpos2.z + direction.z} + repeat + lnode2 = minetest.get_node(lpos2) + local meta = minetest.get_meta(lnode2):to_table() + minetest.add_node(oldpos, lnode2) + minetest.get_meta(oldpos):from_table(meta) + moved_nodes[#moved_nodes+1] = {pos = oldpos, oldpos = lnode2, node = lnode2, meta = meta} + nodeupdate(oldpos) + oldpos = {x=lpos2.x, y=lpos2.y, z=lpos2.z} + lpos2.x = lpos2.x-direction.x + lpos2.y = lpos2.y-direction.y + lpos2.z = lpos2.z-direction.z + lnode = minetest.get_node(lpos2) + until lnode.name == "air" + or lnode.name == "ignore" + or (minetest.registered_nodes[lnode.name] + and minetest.registered_nodes[lnode.name].liquidtype ~= "none") + minetest.remove_node(oldpos) + mesecon.on_dignode(oldpos, lnode2) + mesecon:update_autoconnect(oldpos) + on_mvps_move(moved_nodes) +end + +function mesecon:mvps_move_objects(pos, dir, nodestack) + local objects_to_move = {} + + -- Move object at tip of stack + local pushpos = mesecon:addPosRule(pos, -- get pos at tip of stack + {x = dir.x * #nodestack, + y = dir.y * #nodestack, + z = dir.z * #nodestack}) + + + local objects = minetest.get_objects_inside_radius(pushpos, 1) + for _, obj in ipairs(objects) do + table.insert(objects_to_move, obj) + end + + -- Move objects lying/standing on the stack (before it was pushed - oldstack) + if tonumber(minetest.setting_get("movement_gravity")) > 0 and dir.y == 0 then + -- If gravity positive and dir horizontal, push players standing on the stack + for _, n in ipairs(nodestack) do + local p_above = mesecon:addPosRule(n.pos, {x=0, y=1, z=0}) + local objects = minetest.get_objects_inside_radius(p_above, 1) + for _, obj in ipairs(objects) do + table.insert(objects_to_move, obj) + end + end + end + + for _, obj in ipairs(objects_to_move) do + local entity = obj:get_luaentity() + if not entity or not mesecon:is_mvps_unmov(entity.name) then + local np = mesecon:addPosRule(obj:getpos(), dir) + + --move only if destination is not solid + local nn = minetest.get_node(np) + if not ((not minetest.registered_nodes[nn.name]) + or minetest.registered_nodes[nn.name].walkable) then + obj:setpos(np) + end + end + end +end + +mesecon:register_mvps_stopper("default:chest_locked") +mesecon:register_mvps_stopper("default:furnace") diff --git a/mods/mesecons/mesecons_noteblock/depends.txt b/mods/mesecons/mesecons_noteblock/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_noteblock/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_noteblock/init.lua b/mods/mesecons/mesecons_noteblock/init.lua new file mode 100644 index 00000000..39710760 --- /dev/null +++ b/mods/mesecons/mesecons_noteblock/init.lua @@ -0,0 +1,79 @@ +minetest.register_node("mesecons_noteblock:noteblock", { + description = "Noteblock", + tiles = {"mesecons_noteblock.png"}, + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + drawtype = "allfaces_optional", + visual_scale = 1.3, + paramtype="light", + after_place_node = function(pos) + minetest.add_node(pos, {name="mesecons_noteblock:noteblock", param2=0}) + end, + on_punch = function (pos, node) -- change sound when punched + local param2 = node.param2+1 + if param2==12 then param2=0 end + minetest.add_node(pos, {name = node.name, param2 = param2}) + mesecon.noteblock_play(pos, param2) + end, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector = { -- play sound when activated + action_on = function (pos, node) + mesecon.noteblock_play(pos, node.param2) + end + }} +}) + +minetest.register_craft({ + output = "mesecons_noteblock:noteblock 1", + recipe = { + {"group:wood", "group:wood", "group:wood"}, + {"group:mesecon_conductor_craftable", "default:steel_ingot", "group:mesecon_conductor_craftable"}, + {"group:wood", "group:wood", "group:wood"}, + } +}) + +mesecon.noteblock_play = function (pos, param2) + local soundname + if param2==8 then + soundname="mesecons_noteblock_a" + elseif param2==9 then + soundname="mesecons_noteblock_asharp" + elseif param2==10 then + soundname="mesecons_noteblock_b" + elseif param2==11 then + soundname="mesecons_noteblock_c" + elseif param2==0 then + soundname="mesecons_noteblock_csharp" + elseif param2==1 then + soundname="mesecons_noteblock_d" + elseif param2==2 then + soundname="mesecons_noteblock_dsharp" + elseif param2==3 then + soundname="mesecons_noteblock_e" + elseif param2==4 then + soundname="mesecons_noteblock_f" + elseif param2==5 then + soundname="mesecons_noteblock_fsharp" + elseif param2==6 then + soundname="mesecons_noteblock_g" + elseif param2==7 then + soundname="mesecons_noteblock_gsharp" + end + local block_below_name = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name + if block_below_name == "default:glass" then + soundname="mesecons_noteblock_hihat" + end + if block_below_name == "default:stone" then + soundname="mesecons_noteblock_kick" + end + if block_below_name == "default:chest" then + soundname="mesecons_noteblock_snare" + end + if block_below_name == "default:tree" then + soundname="mesecons_noteblock_crash" + end + if block_below_name == "default:wood" then + soundname="mesecons_noteblock_litecrash" + end + minetest.sound_play(soundname, + {pos = pos, gain = 1.0, max_hear_distance = 32,}) +end diff --git a/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_a.ogg b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_a.ogg new file mode 100644 index 00000000..5668a8aa Binary files /dev/null and b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_a.ogg differ diff --git a/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_asharp.ogg b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_asharp.ogg new file mode 100644 index 00000000..4cd2dccf Binary files /dev/null and b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_asharp.ogg differ diff --git a/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_b.ogg b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_b.ogg new file mode 100644 index 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a/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_f.ogg b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_f.ogg new file mode 100644 index 00000000..3f1eaea5 Binary files /dev/null and b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_f.ogg differ diff --git a/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_fsharp.ogg b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_fsharp.ogg new file mode 100644 index 00000000..9f137979 Binary files /dev/null and b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_fsharp.ogg differ diff --git a/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_g.ogg b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_g.ogg new file mode 100644 index 00000000..d2a90dd9 Binary files /dev/null and b/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_g.ogg differ diff --git a/mods/mesecons/mesecons_noteblock/sounds/mesecons_noteblock_gsharp.ogg 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--git a/mods/mesecons/mesecons_pistons/init.lua b/mods/mesecons/mesecons_pistons/init.lua new file mode 100644 index 00000000..7780fc97 --- /dev/null +++ b/mods/mesecons/mesecons_pistons/init.lua @@ -0,0 +1,758 @@ +-- Get mesecon rules of pistons +piston_rules = +{{x=0, y=0, z=1}, --everything apart from z- (pusher side) + {x=1, y=0, z=0}, + {x=-1, y=0, z=0}, + {x=1, y=1, z=0}, + {x=1, y=-1, z=0}, + {x=-1, y=1, z=0}, + {x=-1, y=-1, z=0}, + {x=0, y=1, z=1}, + {x=0, y=-1, z=1}} + +local piston_up_rules = +{{x=0, y=0, z=-1}, --everything apart from y+ (pusher side) + {x=1, y=0, z=0}, + {x=-1, y=0, z=0}, + {x=0, y=0, z=1}, + {x=1, y=-1, z=0}, + {x=-1, y=-1, z=0}, + {x=0, y=-1, z=1}, + {x=0, y=-1, z=-1}} + +local piston_down_rules = +{{x=0, y=0, z=-1}, --everything apart from y- (pusher side) + {x=1, y=0, z=0}, + {x=-1, y=0, z=0}, + {x=0, y=0, z=1}, + {x=1, y=1, z=0}, + {x=-1, y=1, z=0}, + {x=0, y=1, z=1}, + {x=0, y=1, z=-1}} + +local piston_get_rules = function (node) + local rules = piston_rules + for i = 1, node.param2 do + rules = mesecon:rotate_rules_left(rules) + end + return rules +end + +piston_facedir_direction = function (node) + local rules = {{x = 0, y = 0, z = -1}} + for i = 1, node.param2 do + rules = mesecon:rotate_rules_left(rules) + end + return rules[1] +end + +piston_get_direction = function(dir, node) + if type(dir) == "function" then + return dir(node) + else + return dir + end +end + +local piston_remove_pusher = function(pos, node) + pistonspec = minetest.registered_nodes[node.name].mesecons_piston + if pushername == pistonspec.pusher then --make sure there actually is a pusher (for compatibility reasons mainly) + return + end + + dir = piston_get_direction(pistonspec.dir, node) + local pusherpos = mesecon:addPosRule(pos, dir) + local pushername = minetest.get_node(pusherpos).name + + minetest.remove_node(pusherpos) + minetest.sound_play("piston_retract", { + pos = pos, + max_hear_distance = 20, + gain = 0.3, + }) + nodeupdate(pusherpos) +end + +local piston_on = function(pos, node) + local pistonspec = minetest.registered_nodes[node.name].mesecons_piston + + local dir = piston_get_direction(pistonspec.dir, node) + local np = mesecon:addPosRule(pos, dir) + local success, stack, oldstack = mesecon:mvps_push(np, dir, PISTON_MAXIMUM_PUSH) + if success then + minetest.add_node(pos, {param2 = node.param2, name = pistonspec.onname}) + minetest.add_node(np, {param2 = node.param2, name = pistonspec.pusher}) + minetest.sound_play("piston_extend", { + pos = pos, + max_hear_distance = 20, + gain = 0.3, + }) + mesecon:mvps_process_stack (stack) + mesecon:mvps_move_objects (np, dir, oldstack) + end +end + +local piston_off = function(pos, node) + local pistonspec = minetest.registered_nodes[node.name].mesecons_piston + minetest.add_node(pos, {param2 = node.param2, name = pistonspec.offname}) + piston_remove_pusher(pos, node) + + if pistonspec.sticky then + dir = piston_get_direction(pistonspec.dir, node) + pullpos = mesecon:addPosRule(pos, dir) + stack = mesecon:mvps_pull_single(pullpos, dir) + mesecon:mvps_process_stack(pos, dir, stack) + end +end + +local piston_orientate = function(pos, placer) + -- not placed by player + if not placer then return end + + -- placer pitch in degrees + local pitch = placer:get_look_pitch() * (180 / math.pi) + + local node = minetest.get_node(pos) + local pistonspec = minetest.registered_nodes[node.name].mesecons_piston + if pitch > 55 then --looking upwards + minetest.add_node(pos, {name=pistonspec.piston_down}) + elseif pitch < -55 then --looking downwards + minetest.add_node(pos, {name=pistonspec.piston_up}) + end +end + + +-- Horizontal pistons + +local pt = 3/16 -- pusher thickness + +local piston_pusher_box = { + type = "fixed", + fixed = { + {-2/16, -2/16, -.5 + pt, 2/16, 2/16, .5 + pt}, + {-.5 , -.5 , -.5 , .5 , .5 , -.5 + pt}, + } +} + +local piston_on_box = { + type = "fixed", + fixed = { + {-.5, -.5, -.5 + pt, .5, .5, .5} + } +} + + +-- Normal (non-sticky) ones: + +local pistonspec_normal = { + offname = "mesecons_pistons:piston_normal_off", + onname = "mesecons_pistons:piston_normal_on", + dir = piston_facedir_direction, + pusher = "mesecons_pistons:piston_pusher_normal", + piston_down = "mesecons_pistons:piston_down_normal_off", + piston_up = "mesecons_pistons:piston_up_normal_off", +} + +-- offstate +minetest.register_node("mesecons_pistons:piston_normal_off", { + description = "Piston", + tiles = { + "mesecons_piston_top.png", + "mesecons_piston_bottom.png", + "mesecons_piston_left.png", + "mesecons_piston_right.png", + "mesecons_piston_back.png", + "mesecons_piston_pusher_front.png" + }, + groups = {cracky = 3}, + paramtype2 = "facedir", + after_place_node = piston_orientate, + mesecons_piston = pistonspec_normal, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_on = piston_on, + rules = piston_get_rules + }} +}) + +-- onstate +minetest.register_node("mesecons_pistons:piston_normal_on", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_top.png", + "mesecons_piston_bottom.png", + "mesecons_piston_left.png", + "mesecons_piston_right.png", + "mesecons_piston_back.png", + "mesecons_piston_on_front.png" + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_normal_off", + after_dig_node = piston_remove_pusher, + node_box = piston_on_box, + selection_box = piston_on_box, + mesecons_piston = pistonspec_normal, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_off = piston_off, + rules = piston_get_rules + }} +}) + +-- pusher +minetest.register_node("mesecons_pistons:piston_pusher_normal", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_pusher_top.png", + "mesecons_piston_pusher_bottom.png", + "mesecons_piston_pusher_left.png", + "mesecons_piston_pusher_right.png", + "mesecons_piston_pusher_back.png", + "mesecons_piston_pusher_front.png" + }, + paramtype = "light", + paramtype2 = "facedir", + diggable = false, + corresponding_piston = "mesecons_pistons:piston_normal_on", + selection_box = piston_pusher_box, + node_box = piston_pusher_box, +}) + +-- Sticky ones + +local pistonspec_sticky = { + offname = "mesecons_pistons:piston_sticky_off", + onname = "mesecons_pistons:piston_sticky_on", + dir = piston_facedir_direction, + pusher = "mesecons_pistons:piston_pusher_sticky", + sticky = true, + piston_down = "mesecons_pistons:piston_down_sticky_off", + piston_up = "mesecons_pistons:piston_up_sticky_off", +} + +-- offstate +minetest.register_node("mesecons_pistons:piston_sticky_off", { + description = "Sticky Piston", + tiles = { + "mesecons_piston_top.png", + "mesecons_piston_bottom.png", + "mesecons_piston_left.png", + "mesecons_piston_right.png", + "mesecons_piston_back.png", + "mesecons_piston_pusher_front_sticky.png" + }, + groups = {cracky = 3}, + paramtype2 = "facedir", + after_place_node = piston_orientate, + mesecons_piston = pistonspec_sticky, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_on = piston_on, + rules = piston_get_rules + }} +}) + +-- onstate +minetest.register_node("mesecons_pistons:piston_sticky_on", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_top.png", + "mesecons_piston_bottom.png", + "mesecons_piston_left.png", + "mesecons_piston_right.png", + "mesecons_piston_back.png", + "mesecons_piston_on_front.png" + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_normal_off", + after_dig_node = piston_remove_pusher, + node_box = piston_on_box, + selection_box = piston_on_box, + mesecons_piston = pistonspec_sticky, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_off = piston_off, + rules = piston_get_rules + }} +}) + +-- pusher +minetest.register_node("mesecons_pistons:piston_pusher_sticky", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_pusher_top.png", + "mesecons_piston_pusher_bottom.png", + "mesecons_piston_pusher_left.png", + "mesecons_piston_pusher_right.png", + "mesecons_piston_pusher_back.png", + "mesecons_piston_pusher_front_sticky.png" + }, + paramtype = "light", + paramtype2 = "facedir", + diggable = false, + corresponding_piston = "mesecons_pistons:piston_sticky_on", + selection_box = piston_pusher_box, + node_box = piston_pusher_box, +}) + +-- +-- +-- UP +-- +-- + +local piston_up_pusher_box = { + type = "fixed", + fixed = { + {-2/16, -.5 - pt, -2/16, 2/16, .5 - pt, 2/16}, + {-.5 , .5 - pt, -.5 , .5 , .5 , .5}, + } +} + +local piston_up_on_box = { + type = "fixed", + fixed = { + {-.5, -.5, -.5 , .5, .5-pt, .5} + } +} + +-- Normal + +local pistonspec_normal_up = { + offname = "mesecons_pistons:piston_up_normal_off", + onname = "mesecons_pistons:piston_up_normal_on", + dir = {x = 0, y = 1, z = 0}, + pusher = "mesecons_pistons:piston_up_pusher_normal" +} + +-- offstate +minetest.register_node("mesecons_pistons:piston_up_normal_off", { + tiles = { + "mesecons_piston_pusher_front.png", + "mesecons_piston_back.png", + "mesecons_piston_left.png^[transformR270", + "mesecons_piston_right.png^[transformR90", + "mesecons_piston_bottom.png", + "mesecons_piston_top.png^[transformR180", + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_normal_off", + mesecons_piston = pistonspec_normal_up, + mesecons = {effector={ + action_on = piston_on, + rules = piston_up_rules, + }} +}) + +-- onstate +minetest.register_node("mesecons_pistons:piston_up_normal_on", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_on_front.png", + "mesecons_piston_back.png", + "mesecons_piston_left.png^[transformR270", + "mesecons_piston_right.png^[transformR90", + "mesecons_piston_bottom.png", + "mesecons_piston_top.png^[transformR180", + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_normal_off", + after_dig_node = piston_remove_pusher, + node_box = piston_up_on_box, + selection_box = piston_up_on_box, + mesecons_piston = pistonspec_normal_up, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_off = piston_off, + rules = piston_up_rules, + }} +}) + +-- pusher +minetest.register_node("mesecons_pistons:piston_up_pusher_normal", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_pusher_front.png", + "mesecons_piston_pusher_back.png", + "mesecons_piston_pusher_left.png^[transformR270", + "mesecons_piston_pusher_right.png^[transformR90", + "mesecons_piston_pusher_bottom.png", + "mesecons_piston_pusher_top.png^[transformR180", + }, + paramtype = "light", + paramtype2 = "facedir", + diggable = false, + corresponding_piston = "mesecons_pistons:piston_up_normal_on", + selection_box = piston_up_pusher_box, + node_box = piston_up_pusher_box, +}) + + + +-- Sticky + + +local pistonspec_sticky_up = { + offname = "mesecons_pistons:piston_up_sticky_off", + onname = "mesecons_pistons:piston_up_sticky_on", + dir = {x = 0, y = 1, z = 0}, + pusher = "mesecons_pistons:piston_up_pusher_sticky", + sticky = true +} + +-- offstate +minetest.register_node("mesecons_pistons:piston_up_sticky_off", { + tiles = { + "mesecons_piston_pusher_front_sticky.png", + "mesecons_piston_back.png", + "mesecons_piston_left.png^[transformR270", + "mesecons_piston_right.png^[transformR90", + "mesecons_piston_bottom.png", + "mesecons_piston_top.png^[transformR180", + "mesecons_piston_tb.png" + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_sticky_off", + mesecons_piston = pistonspec_sticky_up, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_on = piston_on, + rules = piston_up_rules, + }} +}) + +-- onstate +minetest.register_node("mesecons_pistons:piston_up_sticky_on", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_on_front.png", + "mesecons_piston_back.png", + "mesecons_piston_left.png^[transformR270", + "mesecons_piston_right.png^[transformR90", + "mesecons_piston_bottom.png", + "mesecons_piston_top.png^[transformR180", + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_normal_off", + after_dig_node = piston_remove_pusher, + node_box = piston_up_on_box, + selection_box = piston_up_on_box, + mesecons_piston = pistonspec_sticky_up, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_off = piston_off, + rules = piston_up_rules, + }} +}) + +-- pusher +minetest.register_node("mesecons_pistons:piston_up_pusher_sticky", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_pusher_front_sticky.png", + "mesecons_piston_pusher_back.png", + "mesecons_piston_pusher_left.png^[transformR270", + "mesecons_piston_pusher_right.png^[transformR90", + "mesecons_piston_pusher_bottom.png", + "mesecons_piston_pusher_top.png^[transformR180", + }, + paramtype = "light", + paramtype2 = "facedir", + diggable = false, + corresponding_piston = "mesecons_pistons:piston_up_sticky_on", + selection_box = piston_up_pusher_box, + node_box = piston_up_pusher_box, +}) + +-- +-- +-- DOWN +-- +-- + +local piston_down_pusher_box = { + type = "fixed", + fixed = { + {-2/16, -.5 + pt, -2/16, 2/16, .5 + pt, 2/16}, + {-.5 , -.5 , -.5 , .5 , -.5 + pt, .5}, + } +} + +local piston_down_on_box = { + type = "fixed", + fixed = { + {-.5, -.5+pt, -.5 , .5, .5, .5} + } +} + + + +-- Normal + +local pistonspec_normal_down = { + offname = "mesecons_pistons:piston_down_normal_off", + onname = "mesecons_pistons:piston_down_normal_on", + dir = {x = 0, y = -1, z = 0}, + pusher = "mesecons_pistons:piston_down_pusher_normal", +} + +-- offstate +minetest.register_node("mesecons_pistons:piston_down_normal_off", { + tiles = { + "mesecons_piston_back.png", + "mesecons_piston_pusher_front.png", + "mesecons_piston_left.png^[transformR90", + "mesecons_piston_right.png^[transformR270", + "mesecons_piston_bottom.png^[transformR180", + "mesecons_piston_top.png", + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_normal_off", + mesecons_piston = pistonspec_normal_down, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_on = piston_on, + rules = piston_down_rules, + }} +}) + +-- onstate +minetest.register_node("mesecons_pistons:piston_down_normal_on", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_back.png", + "mesecons_piston_on_front.png", + "mesecons_piston_left.png^[transformR90", + "mesecons_piston_right.png^[transformR270", + "mesecons_piston_bottom.png^[transformR180", + "mesecons_piston_top.png", + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_normal_off", + after_dig_node = piston_remove_pusher, + node_box = piston_down_on_box, + selection_box = piston_down_on_box, + mesecons_piston = pistonspec_normal_down, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_off = piston_off, + rules = piston_down_rules, + }} +}) + +-- pusher +minetest.register_node("mesecons_pistons:piston_down_pusher_normal", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_pusher_back.png", + "mesecons_piston_pusher_front.png", + "mesecons_piston_pusher_left.png^[transformR90", + "mesecons_piston_pusher_right.png^[transformR270", + "mesecons_piston_pusher_bottom.png^[transformR180", + "mesecons_piston_pusher_top.png", + }, + paramtype = "light", + paramtype2 = "facedir", + diggable = false, + corresponding_piston = "mesecons_pistons:piston_down_normal_on", + selection_box = piston_down_pusher_box, + node_box = piston_down_pusher_box, +}) + +-- Sticky + +local pistonspec_sticky_down = { + onname = "mesecons_pistons:piston_down_sticky_on", + offname = "mesecons_pistons:piston_down_sticky_off", + dir = {x = 0, y = -1, z = 0}, + pusher = "mesecons_pistons:piston_down_pusher_sticky", + sticky = true +} + +-- offstate +minetest.register_node("mesecons_pistons:piston_down_sticky_off", { + tiles = { + "mesecons_piston_back.png", + "mesecons_piston_pusher_front_sticky.png", + "mesecons_piston_left.png^[transformR90", + "mesecons_piston_right.png^[transformR270", + "mesecons_piston_bottom.png^[transformR180", + "mesecons_piston_top.png", + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_sticky_off", + mesecons_piston = pistonspec_sticky_down, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_on = piston_on, + rules = piston_down_rules, + }} +}) + +-- onstate +minetest.register_node("mesecons_pistons:piston_down_sticky_on", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_back.png", + "mesecons_piston_on_front.png", + "mesecons_piston_left.png^[transformR90", + "mesecons_piston_right.png^[transformR270", + "mesecons_piston_bottom.png^[transformR180", + "mesecons_piston_top.png", + }, + inventory_image = "mesecons_piston_top.png", + wield_image = "mesecons_piston_top.png", + groups = {cracky = 3, not_in_creative_inventory = 1}, + paramtype = "light", + paramtype2 = "facedir", + drop = "mesecons_pistons:piston_sticky_off", + after_dig_node = piston_remove_pusher, + node_box = piston_down_on_box, + selection_box = piston_down_on_box, + mesecons_piston = pistonspec_sticky_down, + sounds = default.node_sound_wood_defaults(), + mesecons = {effector={ + action_off = piston_off, + rules = piston_down_rules, + }} +}) + +-- pusher +minetest.register_node("mesecons_pistons:piston_down_pusher_sticky", { + drawtype = "nodebox", + tiles = { + "mesecons_piston_pusher_back.png", + "mesecons_piston_pusher_front_sticky.png", + "mesecons_piston_pusher_left.png^[transformR90", + "mesecons_piston_pusher_right.png^[transformR270", + "mesecons_piston_pusher_bottom.png^[transformR180", + "mesecons_piston_pusher_top.png", + }, + paramtype = "light", + paramtype2 = "facedir", + diggable = false, + corresponding_piston = "mesecons_pistons:piston_down_sticky_on", + selection_box = piston_down_pusher_box, + node_box = piston_down_pusher_box, +}) + + +-- Register pushers as stoppers if they would be seperated from the piston +local piston_pusher_get_stopper = function (node, dir, stack, stackid) + if (stack[stackid + 1] + and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].corresponding_piston + and stack[stackid + 1].node.param2 == node.param2) + or (stack[stackid - 1] + and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].corresponding_piston + and stack[stackid - 1].node.param2 == node.param2) then + return false + end + return true +end + +local piston_pusher_up_down_get_stopper = function (node, dir, stack, stackid) + if (stack[stackid + 1] + and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].corresponding_piston) + or (stack[stackid - 1] + and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].corresponding_piston) then + return false + end + return true +end + +mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_normal", piston_pusher_get_stopper) +mesecon:register_mvps_stopper("mesecons_pistons:piston_pusher_sticky", piston_pusher_get_stopper) + +mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_normal", piston_pusher_up_down_get_stopper) +mesecon:register_mvps_stopper("mesecons_pistons:piston_up_pusher_sticky", piston_pusher_up_down_get_stopper) + +mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_normal", piston_pusher_up_down_get_stopper) +mesecon:register_mvps_stopper("mesecons_pistons:piston_down_pusher_sticky", piston_pusher_up_down_get_stopper) + + +-- Register pistons as stoppers if they would be seperated from the stopper +local piston_up_down_get_stopper = function (node, dir, stack, stackid) + if (stack[stackid + 1] + and stack[stackid + 1].node.name == minetest.registered_nodes[node.name].mesecons_piston.pusher) + or (stack[stackid - 1] + and stack[stackid - 1].node.name == minetest.registered_nodes[node.name].mesecons_piston.pusher) then + return false + end + return true +end + +local piston_get_stopper = function (node, dir, stack, stackid) + pistonspec = minetest.registered_nodes[node.name].mesecons_piston + dir = piston_get_direction(pistonspec.dir, node) + local pusherpos = mesecon:addPosRule(stack[stackid].pos, dir) + local pushernode = minetest.get_node(pusherpos) + + if minetest.registered_nodes[node.name].mesecons_piston.pusher == pushernode.name then + for _, s in ipairs(stack) do + if mesecon:cmpPos(s.pos, pusherpos) -- pusher is also to be pushed + and s.node.param2 == node.param2 then + return false + end + end + end + return true +end + +mesecon:register_mvps_stopper("mesecons_pistons:piston_normal_on", piston_get_stopper) +mesecon:register_mvps_stopper("mesecons_pistons:piston_sticky_on", piston_get_stopper) + +mesecon:register_mvps_stopper("mesecons_pistons:piston_up_normal_on", piston_up_down_get_stopper) +mesecon:register_mvps_stopper("mesecons_pistons:piston_up_sticky_on", piston_up_down_get_stopper) + +mesecon:register_mvps_stopper("mesecons_pistons:piston_down_normal_on", piston_up_down_get_stopper) +mesecon:register_mvps_stopper("mesecons_pistons:piston_down_sticky_on", piston_up_down_get_stopper) + +--craft recipes +minetest.register_craft({ + output = "mesecons_pistons:piston_normal_off 2", + recipe = { + {"group:wood", "group:wood", "group:wood"}, + {"default:cobble", "default:steel_ingot", "default:cobble"}, + {"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"}, + } +}) + +minetest.register_craft({ + output = "mesecons_pistons:piston_sticky_off", + recipe = { + {"mesecons_materials:glue"}, + {"mesecons_pistons:piston_normal_off"}, + } +}) diff --git a/mods/mesecons/mesecons_pistons/sounds/piston_extend.ogg b/mods/mesecons/mesecons_pistons/sounds/piston_extend.ogg new file mode 100644 index 00000000..e234ad94 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/sounds/piston_extend.ogg differ diff --git a/mods/mesecons/mesecons_pistons/sounds/piston_retract.ogg b/mods/mesecons/mesecons_pistons/sounds/piston_retract.ogg new file mode 100644 index 00000000..feb9f044 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/sounds/piston_retract.ogg differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_back.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_back.png new file mode 100644 index 00000000..6a57dcef Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_back.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_bottom.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_bottom.png new file mode 100644 index 00000000..5a3af9b9 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_bottom.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_left.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_left.png new file mode 100644 index 00000000..215dd739 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_left.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_on_front.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_on_front.png new file mode 100644 index 00000000..0ade67e2 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_on_front.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_back.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_back.png new file mode 100644 index 00000000..fe879439 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_back.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_bottom.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_bottom.png new file mode 100644 index 00000000..87c4e810 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_bottom.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_front.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_front.png new file mode 100644 index 00000000..8ec9dc64 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_front.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_front_sticky.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_front_sticky.png new file mode 100644 index 00000000..e38b4e6a Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_front_sticky.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_left.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_left.png new file mode 100644 index 00000000..bc5495be Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_left.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_right.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_right.png new file mode 100644 index 00000000..32ee32f2 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_right.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_top.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_top.png new file mode 100644 index 00000000..72f04e90 Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_pusher_top.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_right.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_right.png new file mode 100644 index 00000000..176463cb Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_right.png differ diff --git a/mods/mesecons/mesecons_pistons/textures/mesecons_piston_top.png b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_top.png new file mode 100644 index 00000000..5c8bacea Binary files /dev/null and b/mods/mesecons/mesecons_pistons/textures/mesecons_piston_top.png differ diff --git a/mods/mesecons/mesecons_powerplant/depends.txt b/mods/mesecons/mesecons_powerplant/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_powerplant/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_powerplant/init.lua b/mods/mesecons/mesecons_powerplant/init.lua new file mode 100644 index 00000000..94294870 --- /dev/null +++ b/mods/mesecons/mesecons_powerplant/init.lua @@ -0,0 +1,31 @@ +-- The POWER_PLANT +-- Just emits power. always. + +minetest.register_node("mesecons_powerplant:power_plant", { + drawtype = "plantlike", + visual_scale = 1, + tiles = {"jeija_power_plant.png"}, + inventory_image = "jeija_power_plant.png", + paramtype = "light", + walkable = false, + groups = {dig_immediate=3, mesecon = 2}, + light_source = LIGHT_MAX-9, + description="Power Plant", + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3}, + }, + sounds = default.node_sound_leaves_defaults(), + mesecons = {receptor = { + state = mesecon.state.on + }} +}) + +minetest.register_craft({ + output = "mesecons_powerplant:power_plant 1", + recipe = { + {"group:mesecon_conductor_craftable"}, + {"group:mesecon_conductor_craftable"}, + {"default:sapling"}, + } +}) diff --git a/mods/mesecons/mesecons_powerplant/textures/jeija_power_plant.png b/mods/mesecons/mesecons_powerplant/textures/jeija_power_plant.png new file mode 100644 index 00000000..edc88916 Binary files /dev/null and b/mods/mesecons/mesecons_powerplant/textures/jeija_power_plant.png differ diff --git a/mods/mesecons/mesecons_pressureplates/depends.txt b/mods/mesecons/mesecons_pressureplates/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_pressureplates/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_pressureplates/init.lua b/mods/mesecons/mesecons_pressureplates/init.lua new file mode 100644 index 00000000..ec8d7893 --- /dev/null +++ b/mods/mesecons/mesecons_pressureplates/init.lua @@ -0,0 +1,127 @@ +local pp_box_off = { + type = "fixed", + fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, +} + +local pp_box_on = { + type = "fixed", + fixed = { -7/16, -8/16, -7/16, 7/16, -7.5/16, 7/16 }, +} + +pp_on_timer = function (pos, elapsed) + local node = minetest.get_node(pos) + local ppspec = minetest.registered_nodes[node.name].pressureplate + + -- This is a workaround for a strange bug that occurs when the server is started + -- For some reason the first time on_timer is called, the pos is wrong + if not ppspec then return end + + local objs = minetest.get_objects_inside_radius(pos, 1) + local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0}) + + if objs[1] == nil and node.name == ppspec.onstate then + minetest.add_node(pos, {name = ppspec.offstate}) + mesecon:receptor_off(pos) + -- force deactivation of mesecon two blocks below (hacky) + if not mesecon:connected_to_receptor(two_below) then + mesecon:turnoff(two_below) + end + else + for k, obj in pairs(objs) do + local objpos = obj:getpos() + if objpos.y > pos.y-1 and objpos.y < pos.y then + minetest.add_node(pos, {name=ppspec.onstate}) + mesecon:receptor_on(pos) + -- force activation of mesecon two blocks below (hacky) + mesecon:turnon(two_below) + end + end + end + return true +end + +-- Register a Pressure Plate +-- offstate: name of the pressure plate when inactive +-- onstate: name of the pressure plate when active +-- description: description displayed in the player's inventory +-- tiles_off: textures of the pressure plate when inactive +-- tiles_on: textures of the pressure plate when active +-- image: inventory and wield image of the pressure plate +-- recipe: crafting recipe of the pressure plate + +function mesecon:register_pressure_plate(offstate, onstate, description, textures_off, textures_on, image_w, image_i, recipe) + local ppspec = { + offstate = offstate, + onstate = onstate + } + + minetest.register_node(offstate, { + drawtype = "nodebox", + tiles = textures_off, + inventory_image = image_i, + wield_image = image_w, + paramtype = "light", + selection_box = pp_box_off, + node_box = pp_box_off, + groups = {snappy = 2, oddly_breakable_by_hand = 3}, + description = description, + pressureplate = ppspec, + on_timer = pp_on_timer, + mesecons = {receptor = { + state = mesecon.state.off + }}, + on_construct = function(pos) + minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) + end, + }) + + minetest.register_node(onstate, { + drawtype = "nodebox", + tiles = textures_on, + paramtype = "light", + selection_box = pp_box_on, + node_box = pp_box_on, + groups = {snappy = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1}, + drop = offstate, + pressureplate = ppspec, + on_timer = pp_on_timer, + sounds = default.node_sound_wood_defaults(), + mesecons = {receptor = { + state = mesecon.state.on + }}, + on_construct = function(pos) + minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) + end, + after_dig_node = function(pos) + local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0}) + if not mesecon:connected_to_receptor(two_below) then + mesecon:turnoff(two_below) + end + end + }) + + minetest.register_craft({ + output = offstate, + recipe = recipe, + }) +end + +mesecon:register_pressure_plate( + "mesecons_pressureplates:pressure_plate_wood_off", + "mesecons_pressureplates:pressure_plate_wood_on", + "Wooden Pressure Plate", + {"jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off.png","jeija_pressure_plate_wood_off_edges.png"}, + {"jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on.png","jeija_pressure_plate_wood_on_edges.png"}, + "jeija_pressure_plate_wood_wield.png", + "jeija_pressure_plate_wood_inv.png", + {{"group:wood", "group:wood"}}) + +mesecon:register_pressure_plate( + "mesecons_pressureplates:pressure_plate_stone_off", + "mesecons_pressureplates:pressure_plate_stone_on", + "Stone Pressure Plate", + {"jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off.png","jeija_pressure_plate_stone_off_edges.png"}, + {"jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on_edges.png"}, + "jeija_pressure_plate_stone_wield.png", + "jeija_pressure_plate_stone_inv.png", + {{"default:cobble", "default:cobble"}}) diff --git a/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_inv.png b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_inv.png new file mode 100644 index 00000000..bfe5a1d2 Binary files /dev/null and b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_inv.png differ diff --git a/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_off.png b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_off.png new file mode 100644 index 00000000..46140dad Binary files /dev/null and b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_off.png differ diff --git a/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_off_edges.png b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_off_edges.png new file mode 100644 index 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b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_wield.png new file mode 100644 index 00000000..c5335670 Binary files /dev/null and b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_stone_wield.png differ diff --git a/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_inv.png b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_inv.png new file mode 100644 index 00000000..36dacd07 Binary files /dev/null and b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_inv.png differ diff --git a/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_off.png b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_off.png new file mode 100644 index 00000000..ca98757e Binary files /dev/null and b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_off.png differ diff --git a/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_off_edges.png b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_off_edges.png new file mode 100644 index 00000000..665ae978 Binary files /dev/null and b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_off_edges.png differ diff --git a/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_on.png b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_on.png new file mode 100644 index 00000000..e1a7d8e3 Binary files /dev/null and b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_on.png differ diff --git a/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_on_edges.png b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_on_edges.png new file mode 100644 index 00000000..358f2eab Binary files /dev/null and b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_on_edges.png differ diff --git a/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_wield.png b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_wield.png new file mode 100644 index 00000000..50b321d6 Binary files /dev/null and b/mods/mesecons/mesecons_pressureplates/textures/jeija_pressure_plate_wood_wield.png differ diff --git a/mods/mesecons/mesecons_random/depends.txt b/mods/mesecons/mesecons_random/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_random/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_random/init.lua b/mods/mesecons/mesecons_random/init.lua new file mode 100644 index 00000000..670bea40 --- /dev/null +++ b/mods/mesecons/mesecons_random/init.lua @@ -0,0 +1,85 @@ +-- REMOVESTONE + +minetest.register_node("mesecons_random:removestone", { + tiles = {"jeija_removestone.png"}, + inventory_image = minetest.inventorycube("jeija_removestone_inv.png"), + groups = {cracky=3}, + description="Removestone", + sounds = default.node_sound_stone_defaults(), + mesecons = {effector = { + action_on = function (pos, node) + minetest.remove_node(pos) + mesecon:update_autoconnect(pos) + end + }} +}) + +minetest.register_craft({ + output = 'mesecons_random:removestone 4', + recipe = { + {"", "default:cobble", ""}, + {"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"}, + {"", "default:cobble", ""}, + } +}) + +-- GHOSTSTONE + +minetest.register_node("mesecons_random:ghoststone", { + description="ghoststone", + tiles = {"jeija_ghoststone.png"}, + is_ground_content = true, + inventory_image = minetest.inventorycube("jeija_ghoststone_inv.png"), + groups = {cracky=3}, + sounds = default.node_sound_stone_defaults(), + mesecons = {conductor = { + state = mesecon.state.off, + rules = { --axes + {x = -1, y = 0, z = 0}, + {x = 1, y = 0, z = 0}, + {x = 0, y = -1, z = 0}, + {x = 0, y = 1, z = 0}, + {x = 0, y = 0, z = -1}, + {x = 0, y = 0, z = 1}, + }, + onstate = "mesecons_random:ghoststone_active" + }} +}) + +minetest.register_node("mesecons_random:ghoststone_active", { + drawtype = "airlike", + pointable = false, + walkable = false, + diggable = false, + sunlight_propagates = true, + paramtype = "light", + mesecons = {conductor = { + state = mesecon.state.on, + rules = { + {x = -1, y = 0, z = 0}, + {x = 1, y = 0, z = 0}, + {x = 0, y = -1, z = 0}, + {x = 0, y = 1, z = 0}, + {x = 0, y = 0, z = -1}, + {x = 0, y = 0, z = 1}, + }, + offstate = "mesecons_random:ghoststone" + }}, + on_construct = function(pos) + --remove shadow + pos2 = {x = pos.x, y = pos.y + 1, z = pos.z} + if ( minetest.get_node(pos2).name == "air" ) then + minetest.dig_node(pos2) + end + end +}) + + +minetest.register_craft({ + output = 'mesecons_random:ghoststone 4', + recipe = { + {"default:steel_ingot", "default:cobble", "default:steel_ingot"}, + {"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"}, + {"default:steel_ingot", "default:cobble", "default:steel_ingot"}, + } +}) diff --git a/mods/mesecons/mesecons_random/textures/jeija_ghoststone.png b/mods/mesecons/mesecons_random/textures/jeija_ghoststone.png new file mode 100644 index 00000000..1917b7c0 Binary files /dev/null and b/mods/mesecons/mesecons_random/textures/jeija_ghoststone.png differ diff --git a/mods/mesecons/mesecons_random/textures/jeija_ghoststone_inv.png b/mods/mesecons/mesecons_random/textures/jeija_ghoststone_inv.png new file mode 100644 index 00000000..c715d7f7 Binary files /dev/null and b/mods/mesecons/mesecons_random/textures/jeija_ghoststone_inv.png differ diff --git a/mods/mesecons/mesecons_random/textures/jeija_removestone.png b/mods/mesecons/mesecons_random/textures/jeija_removestone.png new file mode 100644 index 00000000..1917b7c0 Binary files /dev/null and b/mods/mesecons/mesecons_random/textures/jeija_removestone.png differ diff --git a/mods/mesecons/mesecons_random/textures/jeija_removestone_inv.png b/mods/mesecons/mesecons_random/textures/jeija_removestone_inv.png new file mode 100644 index 00000000..c715d7f7 Binary files /dev/null and b/mods/mesecons/mesecons_random/textures/jeija_removestone_inv.png differ diff --git a/mods/mesecons/mesecons_receiver/depends.txt b/mods/mesecons/mesecons_receiver/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_receiver/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_receiver/init.lua b/mods/mesecons/mesecons_receiver/init.lua new file mode 100644 index 00000000..3b1108ef --- /dev/null +++ b/mods/mesecons/mesecons_receiver/init.lua @@ -0,0 +1,165 @@ +rcvboxes = { + { -3/16, -3/16 , -8/16 , 3/16, 3/16, -13/32 }, -- the smaller bump + { -1/32, -1/32 , -3/2 , 1/32, 1/32, -1/2 }, -- the wire through the block + { -2/32, -.5-1/32, -.5 , 2/32, 0 , -.5002+3/32 }, -- the vertical wire bit + { -2/32, -17/32 , -7/16+0.002 , 2/32, -14/32, 16/32+0.001 } -- the horizontal wire +} + +local receiver_get_rules = function (node) + local rules = { {x = 1, y = 0, z = 0}, + {x = -2, y = 0, z = 0}} + if node.param2 == 2 then + rules = mesecon:rotate_rules_left(rules) + elseif node.param2 == 3 then + rules = mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) + elseif node.param2 == 0 then + rules = mesecon:rotate_rules_right(rules) + end + return rules +end + +minetest.register_node("mesecons_receiver:receiver_on", { + drawtype = "nodebox", + tiles = { + "receiver_top_on.png", + "receiver_bottom_on.png", + "receiver_lr_on.png", + "receiver_lr_on.png", + "receiver_fb_on.png", + "receiver_fb_on.png", + }, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 } + }, + node_box = { + type = "fixed", + fixed = rcvboxes + }, + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, + drop = "mesecons:wire_00000000_off", + mesecons = {conductor = { + state = mesecon.state.on, + rules = receiver_get_rules, + offstate = "mesecons_receiver:receiver_off" + }} +}) + +minetest.register_node("mesecons_receiver:receiver_off", { + drawtype = "nodebox", + description = "You hacker you", + tiles = { + "receiver_top_off.png", + "receiver_bottom_off.png", + "receiver_lr_off.png", + "receiver_lr_off.png", + "receiver_fb_off.png", + "receiver_fb_off.png", + }, + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 } + }, + node_box = { + type = "fixed", + fixed = rcvboxes + }, + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, + drop = "mesecons:wire_00000000_off", + mesecons = {conductor = { + state = mesecon.state.off, + rules = receiver_get_rules, + onstate = "mesecons_receiver:receiver_on" + }} +}) + +mesecon:add_rules("receiver_pos", {{x = 2, y = 0, z = 0}}) + +mesecon:add_rules("receiver_pos_all", { +{x = 2, y = 0, z = 0}, +{x =-2, y = 0, z = 0}, +{x = 0, y = 0, z = 2}, +{x = 0, y = 0, z =-2}}) + +function mesecon:receiver_get_pos_from_rcpt(pos, param2) + local rules = mesecon:get_rules("receiver_pos") + if param2 == nil then param2 = minetest.get_node(pos).param2 end + if param2 == 2 then + rules = mesecon:rotate_rules_left(rules) + elseif param2 == 3 then + rules = mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) + elseif param2 == 0 then + rules = mesecon:rotate_rules_right(rules) + end + np = { + x = pos.x + rules[1].x, + y = pos.y + rules[1].y, + z = pos.z + rules[1].z} + return np +end + +function mesecon:receiver_place(rcpt_pos) + local node = minetest.get_node(rcpt_pos) + local pos = mesecon:receiver_get_pos_from_rcpt(rcpt_pos, node.param2) + local nn = minetest.get_node(pos) + + if string.find(nn.name, "mesecons:wire_") ~= nil then + minetest.dig_node(pos) + if mesecon:is_power_on(rcpt_pos) then + minetest.add_node(pos, {name = "mesecons_receiver:receiver_on", param2 = node.param2}) + mesecon:receptor_on(pos, receiver_get_rules(node)) + else + minetest.add_node(pos, {name = "mesecons_receiver:receiver_off", param2 = node.param2}) + end + mesecon:update_autoconnect(pos) + end +end + +function mesecon:receiver_remove(rcpt_pos, dugnode) + local pos = mesecon:receiver_get_pos_from_rcpt(rcpt_pos, dugnode.param2) + local nn = minetest.get_node(pos) + if string.find(nn.name, "mesecons_receiver:receiver_") ~=nil then + minetest.dig_node(pos) + local node = {name = "mesecons:wire_00000000_off"} + minetest.add_node(pos, node) + mesecon:update_autoconnect(pos) + mesecon.on_placenode(pos, node) + end +end + +minetest.register_on_placenode(function (pos, node) + if minetest.get_item_group(node.name, "mesecon_needs_receiver") == 1 then + mesecon:receiver_place(pos) + end +end) + +minetest.register_on_dignode(function(pos, node) + if minetest.get_item_group(node.name, "mesecon_needs_receiver") == 1 then + mesecon:receiver_remove(pos, node) + end +end) + +minetest.register_on_placenode(function (pos, node) + if string.find(node.name, "mesecons:wire_") ~=nil then + rules = mesecon:get_rules("receiver_pos_all") + local i = 1 + while rules[i] ~= nil do + np = { + x = pos.x + rules[i].x, + y = pos.y + rules[i].y, + z = pos.z + rules[i].z} + if minetest.get_item_group(minetest.get_node(np).name, "mesecon_needs_receiver") == 1 then + mesecon:receiver_place(np) + end + i = i + 1 + end + end +end) diff --git a/mods/mesecons/mesecons_receiver/textures/receiver_bottom_off.png b/mods/mesecons/mesecons_receiver/textures/receiver_bottom_off.png new file mode 100644 index 00000000..b95903e8 Binary files /dev/null and b/mods/mesecons/mesecons_receiver/textures/receiver_bottom_off.png differ diff --git a/mods/mesecons/mesecons_receiver/textures/receiver_bottom_on.png b/mods/mesecons/mesecons_receiver/textures/receiver_bottom_on.png new file mode 100644 index 00000000..d0b7006a Binary files /dev/null and b/mods/mesecons/mesecons_receiver/textures/receiver_bottom_on.png differ diff --git a/mods/mesecons/mesecons_receiver/textures/receiver_fb_off.png b/mods/mesecons/mesecons_receiver/textures/receiver_fb_off.png new file mode 100644 index 00000000..aed3008e Binary files /dev/null and b/mods/mesecons/mesecons_receiver/textures/receiver_fb_off.png differ diff --git a/mods/mesecons/mesecons_receiver/textures/receiver_fb_on.png b/mods/mesecons/mesecons_receiver/textures/receiver_fb_on.png new file mode 100644 index 00000000..0916736b Binary files /dev/null and b/mods/mesecons/mesecons_receiver/textures/receiver_fb_on.png differ diff --git a/mods/mesecons/mesecons_receiver/textures/receiver_lr_off.png b/mods/mesecons/mesecons_receiver/textures/receiver_lr_off.png new file mode 100644 index 00000000..1fb2b3a6 Binary files /dev/null and b/mods/mesecons/mesecons_receiver/textures/receiver_lr_off.png differ diff --git a/mods/mesecons/mesecons_receiver/textures/receiver_lr_on.png b/mods/mesecons/mesecons_receiver/textures/receiver_lr_on.png new file mode 100644 index 00000000..087c0b41 Binary files /dev/null and b/mods/mesecons/mesecons_receiver/textures/receiver_lr_on.png differ diff --git a/mods/mesecons/mesecons_receiver/textures/receiver_top_off.png b/mods/mesecons/mesecons_receiver/textures/receiver_top_off.png new file mode 100644 index 00000000..ae50106d Binary files /dev/null and b/mods/mesecons/mesecons_receiver/textures/receiver_top_off.png differ diff --git a/mods/mesecons/mesecons_receiver/textures/receiver_top_on.png b/mods/mesecons/mesecons_receiver/textures/receiver_top_on.png new file mode 100644 index 00000000..5b48cac8 Binary files /dev/null and b/mods/mesecons/mesecons_receiver/textures/receiver_top_on.png differ diff --git a/mods/mesecons/mesecons_solarpanel/depends.txt b/mods/mesecons/mesecons_solarpanel/depends.txt new file mode 100644 index 00000000..bc7b0627 --- /dev/null +++ b/mods/mesecons/mesecons_solarpanel/depends.txt @@ -0,0 +1,2 @@ +mesecons +mesecons_materials diff --git a/mods/mesecons/mesecons_solarpanel/init.lua b/mods/mesecons/mesecons_solarpanel/init.lua new file mode 100644 index 00000000..c30fe12c --- /dev/null +++ b/mods/mesecons/mesecons_solarpanel/init.lua @@ -0,0 +1,95 @@ +-- Solar Panel +minetest.register_node("mesecons_solarpanel:solar_panel_on", { + drawtype = "nodebox", + tiles = { "jeija_solar_panel.png", }, + inventory_image = "jeija_solar_panel.png", + wield_image = "jeija_solar_panel.png", + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + is_ground_content = true, + node_box = { + type = "wallmounted", + wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, + wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 }, + wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 }, + }, + selection_box = { + type = "wallmounted", + wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, + wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 }, + wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 }, + }, + drop = "mesecons_solarpanel:solar_panel_off", + groups = {dig_immediate=3, not_in_creative_inventory = 1}, + sounds = default.node_sound_glass_defaults(), + mesecons = {receptor = { + state = mesecon.state.on + }} +}) + +-- Solar Panel +minetest.register_node("mesecons_solarpanel:solar_panel_off", { + drawtype = "nodebox", + tiles = { "jeija_solar_panel.png", }, + inventory_image = "jeija_solar_panel.png", + wield_image = "jeija_solar_panel.png", + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + is_ground_content = true, + node_box = { + type = "wallmounted", + wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, + wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 }, + wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 }, + }, + selection_box = { + type = "wallmounted", + wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, + wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 }, + wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 }, + }, + groups = {dig_immediate=3}, + description="Solar Panel", + sounds = default.node_sound_glass_defaults(), + mesecons = {receptor = { + state = mesecon.state.off + }} +}) + +minetest.register_craft({ + output = "mesecons_solarpanel:solar_panel_off 1", + recipe = { + {"mesecons_materials:silicon", "mesecons_materials:silicon"}, + {"mesecons_materials:silicon", "mesecons_materials:silicon"}, + } +}) + +minetest.register_abm( + {nodenames = {"mesecons_solarpanel:solar_panel_off"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local light = minetest.get_node_light(pos, nil) + + if light >= 12 then + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2}) + mesecon:receptor_on(pos) + end + end, +}) + +minetest.register_abm( + {nodenames = {"mesecons_solarpanel:solar_panel_on"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local light = minetest.get_node_light(pos, nil) + + if light < 12 then + minetest.set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2}) + mesecon:receptor_off(pos) + end + end, +}) diff --git a/mods/mesecons/mesecons_solarpanel/textures/jeija_solar_panel.png b/mods/mesecons/mesecons_solarpanel/textures/jeija_solar_panel.png new file mode 100644 index 00000000..a7b0f75f Binary files /dev/null and b/mods/mesecons/mesecons_solarpanel/textures/jeija_solar_panel.png differ diff --git a/mods/mesecons/mesecons_switch/depends.txt b/mods/mesecons/mesecons_switch/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_switch/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_switch/init.lua b/mods/mesecons/mesecons_switch/init.lua new file mode 100644 index 00000000..1b7f4788 --- /dev/null +++ b/mods/mesecons/mesecons_switch/init.lua @@ -0,0 +1,41 @@ +-- MESECON_SWITCH + +minetest.register_node("mesecons_switch:mesecon_switch_off", { + tiles = {"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_off.png"}, + paramtype2="facedir", + groups = {dig_immediate=2}, + description="Switch", + sounds = default.node_sound_stone_defaults(), + mesecons = {receptor = { + state = mesecon.state.off + }}, + on_punch = function(pos, node) + minetest.swap_node(pos, {name = "mesecons_switch:mesecon_switch_on", param2 = node.param2}) + mesecon:receptor_on(pos) + minetest.sound_play("mesecons_switch", {pos=pos}) + end +}) + +minetest.register_node("mesecons_switch:mesecon_switch_on", { + tiles = {"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_on.png"}, + paramtype2="facedir", + groups = {dig_immediate=2,not_in_creative_inventory=1}, + drop="mesecons_switch:mesecon_switch_off 1", + sounds = default.node_sound_stone_defaults(), + mesecons = {receptor = { + state = mesecon.state.on + }}, + on_punch = function(pos, node) + minetest.swap_node(pos, {name = "mesecons_switch:mesecon_switch_off", param2 = node.param2}) + mesecon:receptor_off(pos) + minetest.sound_play("mesecons_switch", {pos=pos}) + end +}) + +minetest.register_craft({ + output = "mesecons_switch:mesecon_switch_off 2", + recipe = { + {"default:steel_ingot", "default:cobble", "default:steel_ingot"}, + {"group:mesecon_conductor_craftable","", "group:mesecon_conductor_craftable"}, + } +}) diff --git a/mods/mesecons/mesecons_switch/sounds/mesecons_switch.ogg b/mods/mesecons/mesecons_switch/sounds/mesecons_switch.ogg new file mode 100644 index 00000000..53d45c18 Binary files /dev/null and b/mods/mesecons/mesecons_switch/sounds/mesecons_switch.ogg differ diff --git a/mods/mesecons/mesecons_torch/depends.txt b/mods/mesecons/mesecons_torch/depends.txt new file mode 100644 index 00000000..acaa9241 --- /dev/null +++ b/mods/mesecons/mesecons_torch/depends.txt @@ -0,0 +1 @@ +mesecons diff --git a/mods/mesecons/mesecons_torch/init.lua b/mods/mesecons/mesecons_torch/init.lua new file mode 100644 index 00000000..97a29910 --- /dev/null +++ b/mods/mesecons/mesecons_torch/init.lua @@ -0,0 +1,118 @@ +--MESECON TORCHES + +local rotate_torch_rules = function (rules, param2) + if param2 == 5 then + return mesecon:rotate_rules_right(rules) + elseif param2 == 2 then + return mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees + elseif param2 == 4 then + return mesecon:rotate_rules_left(rules) + elseif param2 == 1 then + return mesecon:rotate_rules_down(rules) + elseif param2 == 0 then + return mesecon:rotate_rules_up(rules) + else + return rules + end +end + +local torch_get_output_rules = function(node) + local rules = { + {x = 1, y = 0, z = 0}, + {x = 0, y = 0, z = 1}, + {x = 0, y = 0, z =-1}, + {x = 0, y = 1, z = 0}, + {x = 0, y =-1, z = 0}} + + return rotate_torch_rules(rules, node.param2) +end + +local torch_get_input_rules = function(node) + local rules = {{x = -2, y = 0, z = 0}, + {x = -1, y = 1, z = 0}} + + return rotate_torch_rules(rules, node.param2) +end + +minetest.register_craft({ + output = "mesecons_torch:mesecon_torch_on 4", + recipe = { + {"group:mesecon_conductor_craftable"}, + {"default:stick"},} +}) + +local torch_selectionbox = +{ + type = "wallmounted", + wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1}, + wall_side = {-0.5, -0.1, -0.1, -0.5+0.6, 0.1, 0.1}, +} + +minetest.register_node("mesecons_torch:mesecon_torch_off", { + drawtype = "torchlike", + tiles = {"jeija_torches_off.png", "jeija_torches_off_ceiling.png", "jeija_torches_off_side.png"}, + inventory_image = "jeija_torches_off.png", + paramtype = "light", + walkable = false, + paramtype2 = "wallmounted", + selection_box = torch_selectionbox, + groups = {dig_immediate = 3, not_in_creative_inventory = 1}, + drop = "mesecons_torch:mesecon_torch_on", + mesecons = {receptor = { + state = mesecon.state.off, + rules = torch_get_output_rules + }} +}) + +minetest.register_node("mesecons_torch:mesecon_torch_on", { + drawtype = "torchlike", + tiles = {"jeija_torches_on.png", "jeija_torches_on_ceiling.png", "jeija_torches_on_side.png"}, + inventory_image = "jeija_torches_on.png", + wield_image = "jeija_torches_on.png", + paramtype = "light", + sunlight_propagates = true, + walkable = false, + paramtype2 = "wallmounted", + selection_box = torch_selectionbox, + groups = {dig_immediate=3}, + light_source = LIGHT_MAX-5, + description="Mesecon Torch", + mesecons = {receptor = { + state = mesecon.state.on, + rules = torch_get_output_rules + }}, +}) + +minetest.register_abm({ + nodenames = {"mesecons_torch:mesecon_torch_off","mesecons_torch:mesecon_torch_on"}, + interval = 1, + chance = 1, + action = function(pos, node) + local is_powered = false + for _, rule in ipairs(torch_get_input_rules(node)) do + local src = mesecon:addPosRule(pos, rule) + if mesecon:is_power_on(src) then + is_powered = true + end + end + + if is_powered then + if node.name == "mesecons_torch:mesecon_torch_on" then + minetest.swap_node(pos, {name = "mesecons_torch:mesecon_torch_off", param2 = node.param2}) + mesecon:receptor_off(pos, torch_get_output_rules(node)) + end + elseif node.name == "mesecons_torch:mesecon_torch_off" then + minetest.swap_node(pos, {name = "mesecons_torch:mesecon_torch_on", param2 = node.param2}) + mesecon:receptor_on(pos, torch_get_output_rules(node)) + end + end +}) + +-- Param2 Table (Block Attached To) +-- 5 = z-1 +-- 3 = x-1 +-- 4 = z+1 +-- 2 = x+1 +-- 0 = y+1 +-- 1 = y-1 diff --git a/mods/mesecons/mesecons_torch/textures/jeija_torches_off.png b/mods/mesecons/mesecons_torch/textures/jeija_torches_off.png new file mode 100644 index 00000000..537920c2 Binary files /dev/null and b/mods/mesecons/mesecons_torch/textures/jeija_torches_off.png differ diff --git a/mods/mesecons/mesecons_torch/textures/jeija_torches_off_ceiling.png b/mods/mesecons/mesecons_torch/textures/jeija_torches_off_ceiling.png new file mode 100644 index 00000000..3934e6e9 Binary files /dev/null and b/mods/mesecons/mesecons_torch/textures/jeija_torches_off_ceiling.png differ diff --git a/mods/mesecons/mesecons_torch/textures/jeija_torches_off_side.png b/mods/mesecons/mesecons_torch/textures/jeija_torches_off_side.png new file mode 100644 index 00000000..ecb29511 Binary files /dev/null and b/mods/mesecons/mesecons_torch/textures/jeija_torches_off_side.png differ diff --git a/mods/mesecons/mesecons_torch/textures/jeija_torches_on.png b/mods/mesecons/mesecons_torch/textures/jeija_torches_on.png new file mode 100644 index 00000000..a93dcc22 Binary files /dev/null and b/mods/mesecons/mesecons_torch/textures/jeija_torches_on.png differ diff --git a/mods/mesecons/mesecons_torch/textures/jeija_torches_on_ceiling.png b/mods/mesecons/mesecons_torch/textures/jeija_torches_on_ceiling.png new file mode 100644 index 00000000..24fe2016 Binary files /dev/null and b/mods/mesecons/mesecons_torch/textures/jeija_torches_on_ceiling.png differ diff --git a/mods/mesecons/mesecons_torch/textures/jeija_torches_on_side.png b/mods/mesecons/mesecons_torch/textures/jeija_torches_on_side.png new file mode 100644 index 00000000..fe7dfd23 Binary files /dev/null and b/mods/mesecons/mesecons_torch/textures/jeija_torches_on_side.png differ diff --git a/mods/mesecons/mesecons_walllever/depends.txt b/mods/mesecons/mesecons_walllever/depends.txt new file mode 100644 index 00000000..19c798c8 --- /dev/null +++ b/mods/mesecons/mesecons_walllever/depends.txt @@ -0,0 +1,2 @@ +mesecons +mesecons_receiver diff --git a/mods/mesecons/mesecons_walllever/init.lua b/mods/mesecons/mesecons_walllever/init.lua new file mode 100644 index 00000000..a35d9f17 --- /dev/null +++ b/mods/mesecons/mesecons_walllever/init.lua @@ -0,0 +1,95 @@ +-- WALL LEVER +-- Basically a switch that can be attached to a wall +-- Powers the block 2 nodes behind (using a receiver) +minetest.register_node("mesecons_walllever:wall_lever_off", { + drawtype = "nodebox", + tiles = { + "jeija_wall_lever_tb.png", + "jeija_wall_lever_bottom.png", + "jeija_wall_lever_sides.png", + "jeija_wall_lever_sides.png", + "jeija_wall_lever_back.png", + "jeija_wall_lever_off.png", + }, + inventory_image = "jeija_wall_lever_off.png", + wield_image = "jeija_wall_lever_off.png", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = { -8/16, -8/16, 3/16, 8/16, 8/16, 8/16 }, + }, + node_box = { + type = "fixed", + fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab" + { -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area + { -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit that the lever "sits" on + { -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge" + { -1/16, -8/16, 4/16, 1/16, 0, 6/16 }} -- the lever itself. + }, + groups = {dig_immediate=2, mesecon_needs_receiver = 1}, + description="Lever", + on_punch = function (pos, node) + minetest.swap_node(pos, {name = "mesecons_walllever:wall_lever_on", param2 = node.param2}) + mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node)) + minetest.sound_play("mesecons_lever", {pos=pos}) + end, + sounds = default.node_sound_wood_defaults(), + mesecons = {receptor = { + rules = mesecon.rules.buttonlike_get, + state = mesecon.state.off + }} +}) +minetest.register_node("mesecons_walllever:wall_lever_on", { + drawtype = "nodebox", + tiles = { + "jeija_wall_lever_top.png", + "jeija_wall_lever_tb.png", + "jeija_wall_lever_sides.png", + "jeija_wall_lever_sides.png", + "jeija_wall_lever_back.png", + "jeija_wall_lever_on.png", + }, + inventory_image = "jeija_wall_lever_on.png", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + walkable = false, + light_source = LIGHT_MAX-7, + selection_box = { + type = "fixed", + fixed = { -8/16, -8/16, 3/16, 8/16, 8/16, 8/16 }, + }, + node_box = { + type = "fixed", + fixed = {{ -6/16, -6/16, 6/16, 6/16, 6/16, 8/16 }, -- the base "slab" + { -5/16, -3/16, 5/16, 5/16, 3/16, 6/16 }, -- the lighted ring area + { -4/16, -2/16, 4/16, 4/16, 2/16, 5/16 }, -- the raised bit that the lever "sits" on + { -2/16, -1/16, 3/16, 2/16, 1/16, 4/16 }, -- the lever "hinge" + { -1/16, 0, 4/16, 1/16, 8/16, 6/16 }} -- the lever itself. + }, + groups = {dig_immediate = 2, not_in_creative_inventory = 1, mesecon_needs_receiver = 1}, + drop = "mesecons_walllever:wall_lever_off 1", + description="Lever", + on_punch = function (pos, node) + minetest.swap_node(pos, {name = "mesecons_walllever:wall_lever_off", param2 = node.param2}) + mesecon:receptor_off(pos, mesecon.rules.buttonlike_get(node)) + minetest.sound_play("mesecons_lever", {pos=pos}) + end, + sounds = default.node_sound_wood_defaults(), + mesecons = {receptor = { + rules = mesecon.rules.buttonlike_get, + state = mesecon.state.on + }} +}) + +minetest.register_craft({ + output = "mesecons_walllever:wall_lever_off 2", + recipe = { + {"group:mesecon_conductor_craftable"}, + {"default:stone"}, + {"default:stick"}, + } +}) diff --git a/mods/mesecons/mesecons_walllever/sounds/mesecons_lever.ogg b/mods/mesecons/mesecons_walllever/sounds/mesecons_lever.ogg new file mode 100644 index 00000000..53d45c18 Binary files /dev/null and b/mods/mesecons/mesecons_walllever/sounds/mesecons_lever.ogg differ diff --git a/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_back.png b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_back.png new file mode 100644 index 00000000..9047e709 Binary files /dev/null and b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_back.png differ diff --git a/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_bottom.png b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_bottom.png new file mode 100644 index 00000000..041da96d Binary files /dev/null and b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_bottom.png differ diff --git a/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_off.png b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_off.png new file mode 100644 index 00000000..474f8c17 Binary files /dev/null and b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_off.png differ diff --git a/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_on.png b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_on.png new file mode 100644 index 00000000..01cbc246 Binary files /dev/null and b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_on.png differ diff --git a/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_sides.png b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_sides.png new file mode 100644 index 00000000..5864f268 Binary files /dev/null and b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_sides.png differ diff --git a/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_tb.png b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_tb.png new file mode 100644 index 00000000..50348d38 Binary files /dev/null and b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_tb.png differ diff --git a/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_top.png b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_top.png new file mode 100644 index 00000000..31161ec9 Binary files /dev/null and b/mods/mesecons/mesecons_walllever/textures/jeija_wall_lever_top.png differ diff --git a/mods/mesecons/modpack.txt b/mods/mesecons/modpack.txt new file mode 100644 index 00000000..33d91f57 --- /dev/null +++ b/mods/mesecons/modpack.txt @@ -0,0 +1 @@ +The presence of this file indicates that the current folder is a modpack. \ No newline at end of file