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https://github.com/luanti-org/minetest_game.git
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Add access privilege that allows players to bypass protection.
The access privilege allows players that have it to bypass protection on locked doors/trapdoors, chests and bones.
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parent
0472e61a9d
commit
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4 changed files with 11 additions and 9 deletions
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@ -5,7 +5,8 @@ bones = {}
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local function is_owner(pos, name)
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local function is_owner(pos, name)
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local owner = minetest.get_meta(pos):get_string("owner")
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local owner = minetest.get_meta(pos):get_string("owner")
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if owner == "" or owner == name then
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local privs = minetest.get_player_privs(name)
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if owner == "" or owner == name or privs.access then
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return true
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return true
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end
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end
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return false
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return false
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@ -8,6 +8,7 @@ default = {}
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default.LIGHT_MAX = 14
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default.LIGHT_MAX = 14
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minetest.register_privilege("access", "Can open any locked door or chest")
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-- GUI related stuff
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-- GUI related stuff
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default.gui_bg = "bgcolor[#080808BB;true]"
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default.gui_bg = "bgcolor[#080808BB;true]"
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default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
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default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
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@ -1353,10 +1353,9 @@ local function get_locked_chest_formspec(pos)
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end
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end
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local function has_locked_chest_privilege(meta, player)
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local function has_locked_chest_privilege(meta, player)
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if player:get_player_name() ~= meta:get_string("owner") then
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local name = player:get_player_name()
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return false
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local owner = meta:get_string("owner")
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end
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return name == owner or minetest.get_player_privs(name).access
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return true
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end
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end
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minetest.register_node("default:chest", {
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minetest.register_node("default:chest", {
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@ -158,9 +158,10 @@ function doors.register_door(name, def)
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if not def.only_placer_can_open then
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if not def.only_placer_can_open then
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return true
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return true
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end
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end
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local meta = minetest.get_meta(pos)
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local owner = minetest.get_meta(pos):get_string("doors_owner")
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local pn = player:get_player_name()
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local pn = player:get_player_name()
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return meta:get_string("doors_owner") == pn
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return owner == pn or minetest.get_player_privs(pn).access
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end
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end
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local function on_rotate(pos, node, dir, user, check_name, mode, new_param2)
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local function on_rotate(pos, node, dir, user, check_name, mode, new_param2)
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@ -432,9 +433,9 @@ function doors.register_trapdoor(name, def)
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if not def.only_placer_can_open then
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if not def.only_placer_can_open then
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return true
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return true
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end
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end
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local meta = minetest.get_meta(pos)
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local owner = minetest.get_meta(pos):get_string("doors_owner")
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local pn = player:get_player_name()
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local pn = player:get_player_name()
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return meta:get_string("doors_owner") == pn
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return owner == pn or minetest.get_player_privs(pn).access
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end
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end
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def.on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
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def.on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
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