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https://github.com/luanti-org/minetest_game.git
synced 2025-05-22 23:27:46 -04:00
Make default.chest.register_chest() usable for other mods
Commit after rebase chest compatibility LBM only for minetest_game provided chests
This commit is contained in:
parent
710605687b
commit
10bc3bb3cf
1 changed files with 28 additions and 25 deletions
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@ -44,7 +44,7 @@ function default.chest.chest_lid_close(pn)
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end
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end
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local node = minetest.get_node(pos)
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local node = minetest.get_node(pos)
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minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap,
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minetest.after(0.2, minetest.swap_node, pos, { name = swap,
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param2 = node.param2 })
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param2 = node.param2 })
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minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
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minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
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end
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end
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@ -75,7 +75,8 @@ minetest.register_on_leaveplayer(function(player)
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end
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end
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end)
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end)
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function default.chest.register_chest(name, d)
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function default.chest.register_chest(prefixed_name, d)
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local name = prefixed_name:sub(1,1) == ':' and prefixed_name:sub(2,-1) or prefixed_name
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local def = table.copy(d)
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local def = table.copy(d)
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def.drawtype = "mesh"
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def.drawtype = "mesh"
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def.visual = "mesh"
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def.visual = "mesh"
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@ -131,7 +132,7 @@ function default.chest.register_chest(name, d)
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pos = pos, max_hear_distance = 10})
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pos = pos, max_hear_distance = 10})
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if not default.chest.chest_lid_obstructed(pos) then
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if not default.chest.chest_lid_obstructed(pos) then
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minetest.swap_node(pos,
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minetest.swap_node(pos,
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{ name = "default:" .. name .. "_open",
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{ name = name .. "_open",
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param2 = node.param2 })
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param2 = node.param2 })
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end
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end
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minetest.after(0.2, minetest.show_formspec,
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minetest.after(0.2, minetest.show_formspec,
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@ -202,7 +203,7 @@ function default.chest.register_chest(name, d)
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max_hear_distance = 10})
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max_hear_distance = 10})
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if not default.chest.chest_lid_obstructed(pos) then
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if not default.chest.chest_lid_obstructed(pos) then
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minetest.swap_node(pos, {
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minetest.swap_node(pos, {
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name = "default:" .. name .. "_open",
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name = name .. "_open",
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param2 = node.param2 })
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param2 = node.param2 })
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end
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end
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minetest.after(0.2, minetest.show_formspec,
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minetest.after(0.2, minetest.show_formspec,
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@ -214,7 +215,7 @@ function default.chest.register_chest(name, d)
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def.on_blast = function(pos)
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def.on_blast = function(pos)
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local drops = {}
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local drops = {}
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default.get_inventory_drops(pos, "main", drops)
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default.get_inventory_drops(pos, "main", drops)
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drops[#drops+1] = "default:" .. name
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drops[#drops+1] = name
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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return drops
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return drops
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end
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end
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@ -247,7 +248,7 @@ function default.chest.register_chest(name, d)
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def_opened.tiles[i].backface_culling = true
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def_opened.tiles[i].backface_culling = true
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end
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end
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end
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end
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def_opened.drop = "default:" .. name
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def_opened.drop = name
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def_opened.groups.not_in_creative_inventory = 1
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def_opened.groups.not_in_creative_inventory = 1
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def_opened.selection_box = {
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def_opened.selection_box = {
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type = "fixed",
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type = "fixed",
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@ -264,14 +265,15 @@ function default.chest.register_chest(name, d)
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def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh
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def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh
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def_closed.tiles[3] = def.tiles[3].."^[transformFX"
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def_closed.tiles[3] = def.tiles[3].."^[transformFX"
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minetest.register_node("default:" .. name, def_closed)
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minetest.register_node(prefixed_name, def_closed)
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minetest.register_node("default:" .. name .. "_open", def_opened)
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minetest.register_node(prefixed_name .. "_open", def_opened)
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-- convert old chests to this new variant
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-- convert old chests to this new variant
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if name == "default:chest" or name == "default:chest_locked" then
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minetest.register_lbm({
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minetest.register_lbm({
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label = "update chests to opening chests",
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label = "update chests to opening chests",
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name = "default:upgrade_" .. name .. "_v2",
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name = "default:upgrade_" .. name:sub(9,-1) .. "_v2",
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nodenames = {"default:" .. name},
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nodenames = {name},
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action = function(pos, node)
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", nil)
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meta:set_string("formspec", nil)
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@ -285,8 +287,9 @@ function default.chest.register_chest(name, d)
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end
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end
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})
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})
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end
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end
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end
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default.chest.register_chest("chest", {
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default.chest.register_chest("default:chest", {
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description = S("Chest"),
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description = S("Chest"),
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tiles = {
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tiles = {
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"default_chest_top.png",
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"default_chest_top.png",
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@ -302,7 +305,7 @@ default.chest.register_chest("chest", {
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groups = {choppy = 2, oddly_breakable_by_hand = 2},
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groups = {choppy = 2, oddly_breakable_by_hand = 2},
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})
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})
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default.chest.register_chest("chest_locked", {
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default.chest.register_chest("default:chest_locked", {
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description = S("Locked Chest"),
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description = S("Locked Chest"),
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tiles = {
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tiles = {
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"default_chest_top.png",
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"default_chest_top.png",
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