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tweaked some stuff
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1 changed files with 5 additions and 5 deletions
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@ -15,15 +15,15 @@ local ZMIN = -33000
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local ZMAX = 33000
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local YMIN = -33000 -- -- Approx lower limit
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local GRADCEN = 15 -- -- Gradient centre / terrain centre average level
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local YMAX = 0 -- -- Approx upper limit
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local GRADCEN = 58 -- -- Gradient centre / terrain centre average level
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local YMAX = 56 -- -- Approx upper limit
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local FOOT = true -- -- Footprints in dust
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local CENAMP = 64 -- -- Grad centre amplitude, terrain centre is varied by this
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local CENAMP = 128 -- -- Grad centre amplitude, terrain centre is varied by this
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local HIGRAD = 128 -- -- Surface generating noise gradient above gradcen, controls depth of upper terrain
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local LOGRAD = 128 -- -- Surface generating noise gradient below gradcen, controls depth of lower terrain
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local HEXP = 0.5 -- -- Noise offset exponent above gradcen, 1 = normal 3D perlin terrain
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local LEXP = 2 -- -- Noise offset exponent below gradcen
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local HEXP = 1 -- -- Noise offset exponent above gradcen, 1 = normal 3D perlin terrain
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local LEXP = 1.5 -- -- Noise offset exponent below gradcen
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local STOT = 1 -- -- Stone density threshold, depth of dust
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local ICECHA = 1 / (13*13*13) -- -- Ice chance per dust node at terrain centre, decreases with altitude
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local ICEGRAD = 128 -- -- Ice gradient, vertical distance for no ice
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