From 594b0f32a12ef59cd5645376b8c284d023c7e646 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Wed, 18 Mar 2015 14:55:55 +0100 Subject: [PATCH] TNT damages now uses apply_damage --- mods/tnt/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/tnt/init.lua b/mods/tnt/init.lua index fda4ec39..43093751 100644 --- a/mods/tnt/init.lua +++ b/mods/tnt/init.lua @@ -123,7 +123,7 @@ local function entity_physics(pos, radius) end local damage = (4 / dist) * radius - obj:set_hp(obj:get_hp() - damage) + obj:apply_damage(damage) end end