mirror of
https://github.com/luanti-org/minetest_game.git
synced 2025-06-07 06:06:10 -04:00
Add screwdriver callbacks, and code them for doors and beds
This commit is contained in:
parent
852b337916
commit
2824562dc9
4 changed files with 142 additions and 25 deletions
|
@ -163,6 +163,33 @@ function doors.register_door(name, def)
|
|||
return meta:get_string("doors_owner") == pn
|
||||
end
|
||||
|
||||
local function on_rotate(pos, node, dir, user, check_name, mode, new_param2)
|
||||
if not check_player_priv(pos, user) then
|
||||
return false
|
||||
end
|
||||
if mode ~= screwdriver.ROTATE_FACE then
|
||||
return false
|
||||
end
|
||||
|
||||
pos.y = pos.y + dir
|
||||
if not minetest.get_node(pos).name == check_name then
|
||||
return false
|
||||
end
|
||||
if minetest.is_protected(pos, user:get_player_name()) then
|
||||
minetest.record_protection_violation(pos, user:get_player_name())
|
||||
return false
|
||||
end
|
||||
|
||||
local node2 = minetest.get_node(pos)
|
||||
node2.param2 = (node2.param2 + 1) % 4
|
||||
minetest.swap_node(pos, node2)
|
||||
|
||||
pos.y = pos.y - dir
|
||||
node.param2 = (node.param2 + 1) % 4
|
||||
minetest.swap_node(pos, node)
|
||||
return true
|
||||
end
|
||||
|
||||
minetest.register_node(name.."_b_1", {
|
||||
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
|
||||
paramtype = "light",
|
||||
|
@ -190,6 +217,10 @@ function doors.register_door(name, def)
|
|||
end
|
||||
end,
|
||||
|
||||
on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return on_rotate(pos, node, 1, user, name.."_t_1", mode)
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
|
@ -223,6 +254,10 @@ function doors.register_door(name, def)
|
|||
end
|
||||
end,
|
||||
|
||||
on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return on_rotate(pos, node, -1, user, name.."_b_1", mode)
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
|
@ -256,6 +291,10 @@ function doors.register_door(name, def)
|
|||
end
|
||||
end,
|
||||
|
||||
on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return on_rotate(pos, node, 1, user, name.."_t_2", mode)
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
|
@ -289,6 +328,10 @@ function doors.register_door(name, def)
|
|||
end
|
||||
end,
|
||||
|
||||
on_rotate = function(pos, node, user, mode, new_param2)
|
||||
return on_rotate(pos, node, -1, user, name.."_b_2", mode)
|
||||
end,
|
||||
|
||||
can_dig = check_player_priv,
|
||||
sounds = def.sounds,
|
||||
sunlight_propagates = def.sunlight,
|
||||
|
@ -392,6 +435,8 @@ function doors.register_trapdoor(name, def)
|
|||
minetest.set_node(pos, {name = newname, param1 = node.param1, param2 = node.param2})
|
||||
end
|
||||
|
||||
def.on_rotate = screwdriver.rotate_simple
|
||||
|
||||
-- Common trapdoor configuration
|
||||
def.drawtype = "nodebox"
|
||||
def.paramtype = "light"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue