Set water/river water animation loop length to 0.4

This commit is contained in:
Andrey2470T 2020-01-31 23:28:11 +03:00
parent 176ddba176
commit 28439ca2d0

View file

@ -2189,7 +2189,7 @@ minetest.register_node("default:water_source", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
length = 1.5,
},
},
{
@ -2199,7 +2199,7 @@ minetest.register_node("default:water_source", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
length = 1.5,
},
},
},
@ -2234,7 +2234,7 @@ minetest.register_node("default:water_flowing", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
length = 0.5,
},
},
{
@ -2244,7 +2244,7 @@ minetest.register_node("default:water_flowing", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
length = 0.5,
},
},
},
@ -2280,7 +2280,7 @@ minetest.register_node("default:river_water_source", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
length = 1.5,
},
},
{
@ -2290,7 +2290,7 @@ minetest.register_node("default:river_water_source", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
length = 1.5,
},
},
},
@ -2330,7 +2330,7 @@ minetest.register_node("default:river_water_flowing", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
length = 0.5,
},
},
{
@ -2340,7 +2340,7 @@ minetest.register_node("default:river_water_flowing", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
length = 0.5,
},
},
},