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Set water/river water animation loop length to 0.4
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parent
176ddba176
commit
28439ca2d0
1 changed files with 8 additions and 8 deletions
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@ -2189,7 +2189,7 @@ minetest.register_node("default:water_source", {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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length = 1.5,
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},
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},
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{
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@ -2199,7 +2199,7 @@ minetest.register_node("default:water_source", {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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length = 1.5,
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},
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},
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},
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@ -2234,7 +2234,7 @@ minetest.register_node("default:water_flowing", {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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length = 0.5,
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},
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},
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{
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@ -2244,7 +2244,7 @@ minetest.register_node("default:water_flowing", {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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length = 0.5,
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},
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},
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},
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@ -2280,7 +2280,7 @@ minetest.register_node("default:river_water_source", {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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length = 1.5,
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},
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},
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{
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@ -2290,7 +2290,7 @@ minetest.register_node("default:river_water_source", {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 2.0,
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length = 1.5,
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},
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},
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},
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@ -2330,7 +2330,7 @@ minetest.register_node("default:river_water_flowing", {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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length = 0.5,
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},
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},
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{
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@ -2340,7 +2340,7 @@ minetest.register_node("default:river_water_flowing", {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 0.8,
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length = 0.5,
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},
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},
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},
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