diff --git a/mods/beds/init.lua b/mods/beds/init.lua index 468c430b..23ffc659 100644 --- a/mods/beds/init.lua +++ b/mods/beds/init.lua @@ -3,6 +3,7 @@ beds.player = {} beds.pos = {} beds.spawn = {} +-- Intllib local S if minetest.get_modpath("intllib") then S = intllib.Getter() diff --git a/mods/boats/init.lua b/mods/boats/init.lua index bd5a78a9..246dc1ee 100644 --- a/mods/boats/init.lua +++ b/mods/boats/init.lua @@ -1,3 +1,4 @@ +-- Intllib boats = {} local S diff --git a/mods/bones/init.lua b/mods/bones/init.lua index 5141409f..41c9e5c3 100644 --- a/mods/bones/init.lua +++ b/mods/bones/init.lua @@ -3,6 +3,7 @@ bones = {} +-- Intllib local S if minetest.get_modpath("intllib") then S = intllib.Getter() diff --git a/mods/bucket/init.lua b/mods/bucket/init.lua index 134983e2..cc78ffeb 100644 --- a/mods/bucket/init.lua +++ b/mods/bucket/init.lua @@ -16,6 +16,7 @@ minetest.register_craft({ bucket = {} bucket.liquids = {} +-- Intllib local S if minetest.get_modpath("intllib") then S = intllib.Getter() diff --git a/mods/doors/init.lua b/mods/doors/init.lua index bbaf192c..85caec04 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -1,5 +1,6 @@ doors = {} +-- Intllib local S if minetest.get_modpath("intllib") then S = intllib.Getter() diff --git a/mods/dye/init.lua b/mods/dye/init.lua index 3a6e0e08..8bee3241 100644 --- a/mods/dye/init.lua +++ b/mods/dye/init.lua @@ -2,7 +2,13 @@ -- Other mods can use these for looping through available colors dye = {} +dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"} +dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"} +-- Local stuff +local dyelocal = {} + +-- Intllib local S if minetest.get_modpath("intllib") then S = intllib.Getter() @@ -11,12 +17,6 @@ else end dye.intllib = S -dye.basecolors = {"white", "grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta"} -dye.excolors = {"white", "lightgrey", "grey", "darkgrey", "black", "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "sky_blue", "blue", "violet", "magenta", "red_violet"} - --- Local stuff -local dyelocal = {} - -- This collection of colors is partly a historic thing, partly something else. dyelocal.dyes = { {"white", S("White dye"), {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}}, diff --git a/mods/sethome/init.lua b/mods/sethome/init.lua index c962c986..17733ee8 100644 --- a/mods/sethome/init.lua +++ b/mods/sethome/init.lua @@ -2,13 +2,15 @@ local homes_file = minetest.get_worldpath() .. "/homes" local homepos = {} -- Intllib +sethome = {} + local S if minetest.get_modpath("intllib") then S = intllib.Getter() else S = function(s) return s end end -homepos.intllib = S +sethome.intllib = S local function loadhomes() local input = io.open(homes_file, "r") diff --git a/mods/vessels/init.lua b/mods/vessels/init.lua index 2dc731b0..8978842d 100644 --- a/mods/vessels/init.lua +++ b/mods/vessels/init.lua @@ -3,6 +3,7 @@ -- Intllib vessels = {} + local S if minetest.get_modpath("intllib") then S = intllib.Getter()