From 2eb974da1bdf6b4a6712aa8810a8a16e5bb8ace3 Mon Sep 17 00:00:00 2001 From: Craig Date: Thu, 15 May 2014 15:54:58 +0100 Subject: [PATCH] Fix cave problems, make dust a non falling node Caves used to generate incorrectly due to no mapgen_dirt alias Dust is now non falling, helps with lag. --- mods/mapgen/init.lua | 3 ++- mods/moontest/nodes.lua | 4 +--- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/mods/mapgen/init.lua b/mods/mapgen/init.lua index e35777f2..a1593a76 100644 --- a/mods/mapgen/init.lua +++ b/mods/mapgen/init.lua @@ -7,7 +7,7 @@ minetest.register_on_mapgen_init(function(params) minetest.set_mapgen_params({ mgname = "v7", seed = params.seed, - water_level = -10, + water_level = 1, flags = "caves", }) end) @@ -52,6 +52,7 @@ minetest.register_biome({ minetest.register_alias("mapgen_lava_source", "moontest:hlsource") minetest.register_alias("mapgen_water_source", "moontest:hlsource") minetest.register_alias("mapgen_stone", "moontest:stone") +minetest.register_alias("mapgen_dirt", "moontest:dust") --Set everything to vacuum on generate minetest.register_on_generated(function(minp, maxp, seed) diff --git a/mods/moontest/nodes.lua b/mods/moontest/nodes.lua index a07b3e28..9bb588d2 100644 --- a/mods/moontest/nodes.lua +++ b/mods/moontest/nodes.lua @@ -11,9 +11,7 @@ minetest.register_node("moontest:stone", { minetest.register_node("moontest:dust", { description = "Moon Dust", tiles = {"moontest_dust.png"}, - paramtype = "light", - light_source = 4, - groups = {crumbly=3, falling_node=1}, + groups = {crumbly=3}, sounds = default.node_sound_sand_defaults({ footstep = {name="default_sand_footstep", gain=0.1}, }),