This commit is contained in:
Paramat 2015-08-06 21:04:47 +00:00
commit 375df61807
6 changed files with 129 additions and 105 deletions

View file

@ -330,9 +330,9 @@ function default.register_biomes()
depth_filler = 3,
node_stone = "default:ice",
node_water_top = "default:ice",
depth_water_top = 8,
depth_water_top = 10,
--node_water = "",
y_min = -6,
y_min = -8,
y_max = 31000,
heat_point = -5,
humidity_point = 50,
@ -341,16 +341,16 @@ function default.register_biomes()
minetest.register_biome({
name = "glacier_ocean",
node_dust = "default:snowblock",
node_top = "default:sand",
node_top = "default:gravel",
depth_top = 1,
node_filler = "default:sand",
node_filler = "default:gravel",
depth_filler = 2,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
y_min = -112,
y_max = -7,
y_max = -9,
heat_point = -5,
humidity_point = 50,
})
@ -734,7 +734,7 @@ function default.register_mgv6_decorations()
y_max = 1,
decoration = "default:papyrus",
height = 2,
height_max = 4,
height_max = 4,
spawn_by = "default:water_source",
num_spawn_by = 1,
})
@ -828,14 +828,14 @@ local function register_grass_decoration(offset, scale, length)
})
end
local function register_dry_grass_decoration(length)
local function register_dry_grass_decoration(offset, scale, length)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0.04,
scale = 0.02,
offset = offset,
scale = scale,
spread = {x=200, y=200, z=200},
seed = 329,
octaves = 3,
@ -914,8 +914,8 @@ function default.register_decorations()
place_on = {"default:dirt_with_dry_grass"},
sidelen = 80,
noise_params = {
offset = 0.001,
scale = 0.0015,
offset = 0,
scale = 0.003,
spread = {x=250, y=250, z=250},
seed = 2,
octaves = 3,
@ -1003,11 +1003,11 @@ function default.register_decorations()
-- Dry grasses
register_dry_grass_decoration(5)
register_dry_grass_decoration(4)
register_dry_grass_decoration(3)
register_dry_grass_decoration(2)
register_dry_grass_decoration(1)
register_dry_grass_decoration(0.01, 0.05, 5)
register_dry_grass_decoration(0.03, 0.03, 4)
register_dry_grass_decoration(0.05, 0.01, 3)
register_dry_grass_decoration(0.07, -0.01, 2)
register_dry_grass_decoration(0.09, -0.03, 1)
-- Junglegrass

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@ -1,21 +1,29 @@
-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
-- Namespace for functions
flowers = {}
-- Map Generation
dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
--
-- Flowers
--
-- Aliases for original flowers mod
minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
minetest.register_alias("flowers:flower_rose", "flowers:rose")
minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
minetest.register_alias("flowers:flower_viola", "flowers:viola")
minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
-- Flower registration
@ -61,88 +69,6 @@ for _,item in pairs(flowers.datas) do
end
-- Mushrooms
local mushrooms_datas = {
{"brown", 2},
{"red", -6}
}
for _, m in pairs(mushrooms_datas) do
local name, nut = m[1], m[2]
-- Register mushrooms
minetest.register_node("flowers:mushroom_" .. name, {
description = string.sub(string.upper(name), 0, 1) ..
string.sub(name, 2) .. " Mushroom",
tiles = {"flowers_mushroom_" .. name .. ".png"},
inventory_image = "flowers_mushroom_" .. name .. ".png",
wield_image = "flowers_mushroom_" .. name .. ".png",
drawtype = "plantlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1},
drop = {
items = {
{items = {"flowers:spores_" .. name}, rarity = 2,},
{items = {"flowers:spores_" .. name}, rarity = 2,},
{items = {"flowers:spores_" .. name}, rarity = 2,},
{items = {"flowers:mushroom_" .. name},},
},
},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(nut),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
}
})
-- Register spores
minetest.register_node("flowers:spores_" .. name, {
description = string.sub(string.upper(name), 0, 1) ..
string.sub(name, 2) .. " Mushroom Spores",
drawtype = "signlike",
tiles = {"flowers_spores_" .. name .. ".png"},
inventory_image = "flowers_spores_" .. name .. ".png",
wield_image = "flowers_spores_" .. name .. ".png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
selection_box = {
type = "wallmounted",
},
groups = {dig_immediate = 3, attached_node = 1},
})
-- Register growth ABMs
minetest.register_abm({
nodenames = {"flowers:spores_" .. name},
interval = 14,
chance = 25,
action = function(pos, node)
local node_under = minetest.get_node_or_nil({x = pos.x,
y = pos.y - 1, z = pos.z})
if not node_under then
return
end
if minetest.get_item_group(node_under.name, "soil") ~= 0 and
minetest.get_node_light(pos, nil) <= 13 then
minetest.set_node({x = pos.x, y = pos.y, z = pos.z},
{name = "flowers:mushroom_" .. name})
end
end
})
end
-- Flower spread
minetest.register_abm({
@ -190,3 +116,91 @@ minetest.register_abm({
end
end,
})
--
-- Mushrooms
--
local mushrooms_datas = {
{"brown", 2},
{"red", -6}
}
for _, m in pairs(mushrooms_datas) do
local name, nut = m[1], m[2]
-- Register mushrooms
minetest.register_node("flowers:mushroom_" .. name, {
description = string.sub(string.upper(name), 0, 1) ..
string.sub(name, 2) .. " Mushroom",
tiles = {"flowers_mushroom_" .. name .. ".png"},
inventory_image = "flowers_mushroom_" .. name .. ".png",
wield_image = "flowers_mushroom_" .. name .. ".png",
drawtype = "plantlike",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1},
drop = {
items = {
{items = {"flowers:mushroom_spores_" .. name}, rarity = 2,},
{items = {"flowers:mushroom_spores_" .. name}, rarity = 2,},
{items = {"flowers:mushroom_spores_" .. name}, rarity = 2,},
{items = {"flowers:mushroom_" .. name},},
},
},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(nut),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
}
})
-- Register mushroom spores
minetest.register_node("flowers:mushroom_spores_" .. name, {
description = string.sub(string.upper(name), 0, 1) ..
string.sub(name, 2) .. " Mushroom Spores",
drawtype = "signlike",
tiles = {"flowers_mushroom_spores_" .. name .. ".png"},
inventory_image = "flowers_mushroom_spores_" .. name .. ".png",
wield_image = "flowers_mushroom_spores_" .. name .. ".png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
selection_box = {
type = "wallmounted",
},
groups = {dig_immediate = 3, attached_node = 1},
})
end
-- Register growing ABM
minetest.register_abm({
nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"},
interval = 14,
chance = 25,
action = function(pos, node)
local node_under = minetest.get_node_or_nil({x = pos.x,
y = pos.y - 1, z = pos.z})
if not node_under then
return
end
if minetest.get_item_group(node_under.name, "soil") ~= 0 and
minetest.get_node_light(pos, nil) <= 13 then
if node.name == "flowers:mushroom_spores_brown" then
minetest.set_node(pos, {name = "flowers:mushroom_brown"})
else
minetest.set_node(pos, {name = "flowers:mushroom_red"})
end
end
end
})

View file

@ -1,4 +1,6 @@
--
-- Mgv6
--
local function register_mgv6_flower(name)
minetest.register_decoration({
@ -26,7 +28,7 @@ local function register_mgv6_mushroom(name)
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.006,
scale = 0.04,
spread = {x=100, y=100, z=100},
seed = 7133,
octaves = 3,
@ -35,6 +37,8 @@ local function register_mgv6_mushroom(name)
y_min = 1,
y_max = 30,
decoration = "flowers:"..name,
spawn_by = "default:tree",
num_spawn_by = 1,
})
end
@ -50,7 +54,10 @@ function flowers.register_mgv6_decorations()
register_mgv6_mushroom("mushroom_red")
end
-- All other biome API mapgens (not singlenode)
--
-- All other biome API mapgens
--
local function register_flower(seed, name)
minetest.register_decoration({
@ -86,9 +93,9 @@ local function register_mushroom(name)
offset = 0,
scale = 0.006,
spread = {x=200, y=200, z=200},
seed = 7133,
seed = 2,
octaves = 3,
persist = 0.6
persist = 0.66
},
biomes = {"deciduous_forest", "coniferous_forest"},
y_min = 6,
@ -109,7 +116,10 @@ function flowers.register_decorations()
register_mushroom("mushroom_red")
end
--
-- Detect mapgen to select functions
--
-- Mods using singlenode mapgen can call these functions to enable
-- the use of minetest.generate_ores or minetest.generate_decorations

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