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execute the construct and destruct functions of the node when using a screwdriver
some changes fix beds remove this
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parent
fe7a982343
commit
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2 changed files with 46 additions and 19 deletions
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@ -25,14 +25,16 @@ local function screwdriver_handler(itemstack, user, pointed_thing, mode)
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local node = minetest.get_node(pos)
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local ndef = minetest.registered_nodes[node.name]
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if not ndef or not ndef.paramtype2 == "facedir" or
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(ndef.drawtype == "nodebox" and
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not ndef.node_box.type == "fixed") or
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node.param2 == nil then
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if not ndef
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or not ndef.paramtype2 == "facedir"
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or (ndef.drawtype == "nodebox"
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and not ndef.node_box.type == "fixed")
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or node.param2 == nil then
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return
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end
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if ndef.can_dig and not ndef.can_dig(pos, user) then
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if ndef.can_dig
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and not ndef.can_dig(pos, user) then
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return
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end
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@ -48,9 +50,23 @@ local function screwdriver_handler(itemstack, user, pointed_thing, mode)
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rotationPart = nextrange(axisdir, 5) * 4
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end
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if ndef.on_destruct then
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ndef.on_destruct(vector.new(pos))
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end
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local oldnode = ndef.after_destruct and table.copy(node)
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node.param2 = preservePart + rotationPart
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minetest.swap_node(pos, node)
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if oldnode then
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ndef.after_destruct(vector.new(pos), oldnode)
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end
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if ndef.on_construct then
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ndef.on_construct(vector.new(pos))
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end
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if not minetest.setting_getbool("creative_mode") then
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itemstack:add_wear(65535 / (USES - 1))
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end
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