Merge remote-tracking branch 'upstream/master' into weather

This commit is contained in:
proller 2013-11-02 22:01:09 +04:00
commit 40672e067c
8 changed files with 304 additions and 83 deletions

View file

@ -24,8 +24,8 @@ minetest.register_craft({
minetest.register_craft({
output = 'default:fence_wood 2',
recipe = {
{'default:stick', 'default:stick', 'default:stick'},
{'default:stick', 'default:stick', 'default:stick'},
{'group:stick', 'group:stick', 'group:stick'},
{'group:stick', 'group:stick', 'group:stick'},
}
})
@ -34,7 +34,7 @@ minetest.register_craft({
recipe = {
{'group:wood', 'group:wood', 'group:wood'},
{'group:wood', 'group:wood', 'group:wood'},
{'', 'default:stick', ''},
{'', 'group:stick', ''},
}
})
@ -42,7 +42,7 @@ minetest.register_craft({
output = 'default:torch 4',
recipe = {
{'default:coal_lump'},
{'default:stick'},
{'group:stick'},
}
})
@ -50,8 +50,8 @@ minetest.register_craft({
output = 'default:pick_wood',
recipe = {
{'group:wood', 'group:wood', 'group:wood'},
{'', 'default:stick', ''},
{'', 'default:stick', ''},
{'', 'group:stick', ''},
{'', 'group:stick', ''},
}
})
@ -59,8 +59,8 @@ minetest.register_craft({
output = 'default:pick_stone',
recipe = {
{'group:stone', 'group:stone', 'group:stone'},
{'', 'default:stick', ''},
{'', 'default:stick', ''},
{'', 'group:stick', ''},
{'', 'group:stick', ''},
}
})
@ -68,8 +68,8 @@ minetest.register_craft({
output = 'default:pick_steel',
recipe = {
{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
{'', 'default:stick', ''},
{'', 'default:stick', ''},
{'', 'group:stick', ''},
{'', 'group:stick', ''},
}
})
@ -77,8 +77,8 @@ minetest.register_craft({
output = 'default:pick_bronze',
recipe = {
{'default:bronze_ingot', 'default:bronze_ingot', 'default:bronze_ingot'},
{'', 'default:stick', ''},
{'', 'default:stick', ''},
{'', 'group:stick', ''},
{'', 'group:stick', ''},
}
})
@ -86,8 +86,8 @@ minetest.register_craft({
output = 'default:pick_mese',
recipe = {
{'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
{'', 'default:stick', ''},
{'', 'default:stick', ''},
{'', 'group:stick', ''},
{'', 'group:stick', ''},
}
})
@ -95,8 +95,8 @@ minetest.register_craft({
output = 'default:pick_diamond',
recipe = {
{'default:diamond', 'default:diamond', 'default:diamond'},
{'', 'default:stick', ''},
{'', 'default:stick', ''},
{'', 'group:stick', ''},
{'', 'group:stick', ''},
}
})
@ -104,8 +104,8 @@ minetest.register_craft({
output = 'default:shovel_wood',
recipe = {
{'group:wood'},
{'default:stick'},
{'default:stick'},
{'group:stick'},
{'group:stick'},
}
})
@ -113,8 +113,8 @@ minetest.register_craft({
output = 'default:shovel_stone',
recipe = {
{'group:stone'},
{'default:stick'},
{'default:stick'},
{'group:stick'},
{'group:stick'},
}
})
@ -122,8 +122,8 @@ minetest.register_craft({
output = 'default:shovel_steel',
recipe = {
{'default:steel_ingot'},
{'default:stick'},
{'default:stick'},
{'group:stick'},
{'group:stick'},
}
})
@ -131,8 +131,8 @@ minetest.register_craft({
output = 'default:shovel_bronze',
recipe = {
{'default:bronze_ingot'},
{'default:stick'},
{'default:stick'},
{'group:stick'},
{'group:stick'},
}
})
@ -140,8 +140,8 @@ minetest.register_craft({
output = 'default:shovel_mese',
recipe = {
{'default:mese_crystal'},
{'default:stick'},
{'default:stick'},
{'group:stick'},
{'group:stick'},
}
})
@ -149,8 +149,8 @@ minetest.register_craft({
output = 'default:shovel_diamond',
recipe = {
{'default:diamond'},
{'default:stick'},
{'default:stick'},
{'group:stick'},
{'group:stick'},
}
})
@ -158,8 +158,8 @@ minetest.register_craft({
output = 'default:axe_wood',
recipe = {
{'group:wood', 'group:wood'},
{'group:wood', 'default:stick'},
{'', 'default:stick'},
{'group:wood', 'group:stick'},
{'', 'group:stick'},
}
})
@ -167,8 +167,8 @@ minetest.register_craft({
output = 'default:axe_stone',
recipe = {
{'group:stone', 'group:stone'},
{'group:stone', 'default:stick'},
{'', 'default:stick'},
{'group:stone', 'group:stick'},
{'', 'group:stick'},
}
})
@ -176,8 +176,8 @@ minetest.register_craft({
output = 'default:axe_steel',
recipe = {
{'default:steel_ingot', 'default:steel_ingot'},
{'default:steel_ingot', 'default:stick'},
{'', 'default:stick'},
{'default:steel_ingot', 'group:stick'},
{'', 'group:stick'},
}
})
@ -185,8 +185,8 @@ minetest.register_craft({
output = 'default:axe_bronze',
recipe = {
{'default:bronze_ingot', 'default:bronze_ingot'},
{'default:bronze_ingot', 'default:stick'},
{'', 'default:stick'},
{'default:bronze_ingot', 'group:stick'},
{'', 'group:stick'},
}
})
@ -194,8 +194,8 @@ minetest.register_craft({
output = 'default:axe_mese',
recipe = {
{'default:mese_crystal', 'default:mese_crystal'},
{'default:mese_crystal', 'default:stick'},
{'', 'default:stick'},
{'default:mese_crystal', 'group:stick'},
{'', 'group:stick'},
}
})
@ -203,8 +203,8 @@ minetest.register_craft({
output = 'default:axe_diamond',
recipe = {
{'default:diamond', 'default:diamond'},
{'default:diamond', 'default:stick'},
{'', 'default:stick'},
{'default:diamond', 'group:stick'},
{'', 'group:stick'},
}
})
@ -213,7 +213,7 @@ minetest.register_craft({
recipe = {
{'group:wood'},
{'group:wood'},
{'default:stick'},
{'group:stick'},
}
})
@ -222,7 +222,7 @@ minetest.register_craft({
recipe = {
{'group:stone'},
{'group:stone'},
{'default:stick'},
{'group:stick'},
}
})
@ -231,7 +231,7 @@ minetest.register_craft({
recipe = {
{'default:steel_ingot'},
{'default:steel_ingot'},
{'default:stick'},
{'group:stick'},
}
})
@ -240,7 +240,7 @@ minetest.register_craft({
recipe = {
{'default:bronze_ingot'},
{'default:bronze_ingot'},
{'default:stick'},
{'group:stick'},
}
})
@ -249,7 +249,7 @@ minetest.register_craft({
recipe = {
{'default:mese_crystal'},
{'default:mese_crystal'},
{'default:stick'},
{'group:stick'},
}
})
@ -258,7 +258,7 @@ minetest.register_craft({
recipe = {
{'default:diamond'},
{'default:diamond'},
{'default:stick'},
{'group:stick'},
}
})
@ -266,7 +266,7 @@ minetest.register_craft({
output = 'default:rail 15',
recipe = {
{'default:steel_ingot', '', 'default:steel_ingot'},
{'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
{'default:steel_ingot', 'group:stick', 'default:steel_ingot'},
{'default:steel_ingot', '', 'default:steel_ingot'},
}
})
@ -474,9 +474,9 @@ minetest.register_craft({
minetest.register_craft({
output = 'default:ladder',
recipe = {
{'default:stick', '', 'default:stick'},
{'default:stick', 'default:stick', 'default:stick'},
{'default:stick', '', 'default:stick'},
{'group:stick', '', 'group:stick'},
{'group:stick', 'group:stick', 'group:stick'},
{'group:stick', '', 'group:stick'},
}
})

View file

@ -3,6 +3,7 @@
minetest.register_craftitem("default:stick", {
description = "Stick",
inventory_image = "default_stick.png",
groups = {stick=1},
})
minetest.register_craftitem("default:paper", {

View file

@ -4,7 +4,6 @@
-- Aliases for map generator outputs
--
minetest.register_alias("mapgen_air", "air")
minetest.register_alias("mapgen_stone", "default:stone")
minetest.register_alias("mapgen_tree", "default:tree")
minetest.register_alias("mapgen_leaves", "default:leaves")

View file

@ -122,7 +122,6 @@ minetest.register_node("default:dirt_with_snow", {
footstep = {name="default_snow_footstep", gain=0.25},
}),
})
minetest.register_alias("dirt_with_snow", "default:dirt_with_snow")
minetest.register_node("default:dirt", {
description = "Dirt",
@ -133,6 +132,42 @@ minetest.register_node("default:dirt", {
sounds = default.node_sound_dirt_defaults(),
})
minetest.register_abm({
nodenames = {"default:dirt"},
interval = 2,
chance = 200,
action = function(pos, node)
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
and nodedef.liquidtype == "none"
and (minetest.get_node_light(above) or 0) >= 13 then
if name == "default:snow" or name == "default:snowblock" then
minetest.set_node(pos, {name = "default:dirt_with_snow"})
else
minetest.set_node(pos, {name = "default:dirt_with_grass"})
end
end
end
})
minetest.register_abm({
nodenames = {"default:dirt_with_grass"},
interval = 2,
chance = 20,
action = function(pos, node)
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if name ~= "ignore" and nodedef
and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
and nodedef.liquidtype == "none") then
minetest.set_node(pos, {name = "default:dirt"})
end
end
})
minetest.register_node("default:sand", {
description = "Sand",
tiles = {"default_sand.png"},
@ -255,9 +290,193 @@ minetest.register_node("default:junglesapling", {
groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
})
-- aliases for tree growing abm in content_abm.cpp
minetest.register_alias("sapling", "default:sapling")
minetest.register_alias("junglesapling", "default:junglesapling")
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local c_tree = minetest.get_content_id("default:tree")
local c_leaves = minetest.get_content_id("default:leaves")
local c_apple = minetest.get_content_id("default:apple")
function default.grow_tree(data, a, pos, is_apple_tree, seed)
--[[
NOTE: Tree-placing code is currently duplicated in the engine
and in games that have saplings; both are deprecated but not
replaced yet
]]--
local pr = PseudoRandom(seed)
local th = pr:next(4, 5)
local x, y, z = pos.x, pos.y, pos.z
for yy = y, y+th-1 do
local vi = a:index(x, yy, z)
if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then
data[vi] = c_tree
end
end
y = y+th-1 -- (x, y, z) is now last piece of trunk
local leaves_a = VoxelArea:new{MinEdge={x=-2, y=-1, z=-2}, MaxEdge={x=2, y=2, z=2}}
local leaves_buffer = {}
-- Force leaves near the trunk
local d = 1
for xi = -d, d do
for yi = -d, d do
for zi = -d, d do
leaves_buffer[leaves_a:index(xi, yi, zi)] = true
end
end
end
-- Add leaves randomly
for iii = 1, 8 do
local d = 1
local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d)
local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d)
local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d)
for xi = 0, d do
for yi = 0, d do
for zi = 0, d do
leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true
end
end
end
end
-- Add the leaves
for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do
for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do
for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do
if a:contains(x+xi, y+yi, z+zi) then
local vi = a:index(x+xi, y+yi, z+zi)
if data[vi] == c_air or data[vi] == c_ignore then
if leaves_buffer[leaves_a:index(xi, yi, zi)] then
if is_apple_tree and pr:next(1, 100) <= 10 then
data[vi] = c_apple
else
data[vi] = c_leaves
end
end
end
end
end
end
end
end
minetest.register_abm({
nodenames = {"default:sapling"},
interval = 10,
chance = 50,
action = function(pos, node)
local is_soil = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name].groups.soil
if is_soil == nil or is_soil == 0 then return end
print("A sapling grows into a tree at "..minetest.pos_to_string(pos))
local vm = minetest.get_voxel_manip()
local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16})
local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
local data = vm:get_data()
default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000))
vm:set_data(data)
vm:write_to_map(data)
vm:update_map()
end
})
local c_jungletree = minetest.get_content_id("default:jungletree")
local c_jungleleaves = minetest.get_content_id("default:jungleleaves")
function default.grow_jungletree(data, a, pos, seed)
--[[
NOTE: Tree-placing code is currently duplicated in the engine
and in games that have saplings; both are deprecated but not
replaced yet
]]--
local pr = PseudoRandom(seed)
local x, y, z = pos.x, pos.y, pos.z
for xi = -1, 1 do
for zi = -1, 1 do
if pr:next(1, 3) >= 2 then
local vi1 = a:index(x+xi, y, z+zi)
local vi2 = a:index(x+xi, y-1, z+zi)
if a:contains(x+xi, y-1, z+zi) and data[vi2] == c_air then
data[vi2] = c_jungletree
elseif a:contains(x+xi, y, z+zi) and data[vi1] == c_air then
data[vi1] = c_jungletree
end
end
end
end
local th = pr:next(8, 12)
for yy = y, y+th-1 do
local vi = a:index(x, yy, z)
if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then
data[vi] = c_jungletree
end
end
y = y+th-1 -- (x, y, z) is now last piece of trunk
local leaves_a = VoxelArea:new{MinEdge={x=-3, y=-2, z=-3}, MaxEdge={x=3, y=2, z=3}}
local leaves_buffer = {}
-- Force leaves near the trunk
local d = 1
for xi = -d, d do
for yi = -d, d do
for zi = -d, d do
leaves_buffer[leaves_a:index(xi, yi, zi)] = true
end
end
end
-- Add leaves randomly
for iii = 1, 30 do
local d = 1
local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d)
local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d)
local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d)
for xi = 0, d do
for yi = 0, d do
for zi = 0, d do
leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true
end
end
end
end
-- Add the leaves
for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do
for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do
for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do
if a:contains(x+xi, y+yi, z+zi) then
local vi = a:index(x+xi, y+yi, z+zi)
if data[vi] == c_air or data[vi] == c_ignore then
if leaves_buffer[leaves_a:index(xi, yi, zi)] then
data[vi] = c_jungleleaves
end
end
end
end
end
end
end
minetest.register_abm({
nodenames = {"default:junglesapling"},
interval = 1,
chance = 1,
action = function(pos, node)
local is_soil = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name].groups.soil
if is_soil == nil or is_soil == 0 then return end
print("A jungle sapling grows into a tree at "..minetest.pos_to_string(pos))
local vm = minetest.get_voxel_manip()
local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y-1, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16})
local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
local data = vm:get_data()
default.grow_jungletree(data, a, pos, math.random(1,100000))
vm:set_data(data)
vm:write_to_map(data)
vm:update_map()
end
})
minetest.register_node("default:junglegrass", {
description = "Jungle Grass",

View file

@ -11,7 +11,7 @@ minetest.register_item(":", {
groupcaps = {
crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
oddly_breakable_by_hand = {times={[1]=3.50,[2]=2.00,[3]=0.70}, uses=0}
},
damage_groups = {fleshy=1},
}

View file

@ -1,6 +1,8 @@
-- Minetest 0.4 mod: farming
-- See README.txt for licensing and other information.
farming = {}
--
-- Soil
--
@ -62,7 +64,7 @@ minetest.register_abm({
-- Hoes
--
-- turns nodes with group soil=1 into soil
local function hoe_on_use(itemstack, user, pointed_thing, uses)
function farming.hoe_on_use(itemstack, user, pointed_thing, uses)
local pt = pointed_thing
-- check if pointing at a node
if not pt then
@ -109,7 +111,7 @@ minetest.register_tool("farming:hoe_wood", {
inventory_image = "farming_tool_woodhoe.png",
on_use = function(itemstack, user, pointed_thing)
return hoe_on_use(itemstack, user, pointed_thing, 30)
return farming.hoe_on_use(itemstack, user, pointed_thing, 30)
end,
})
@ -118,7 +120,7 @@ minetest.register_tool("farming:hoe_stone", {
inventory_image = "farming_tool_stonehoe.png",
on_use = function(itemstack, user, pointed_thing)
return hoe_on_use(itemstack, user, pointed_thing, 90)
return farming.hoe_on_use(itemstack, user, pointed_thing, 90)
end,
})
@ -127,7 +129,7 @@ minetest.register_tool("farming:hoe_steel", {
inventory_image = "farming_tool_steelhoe.png",
on_use = function(itemstack, user, pointed_thing)
return hoe_on_use(itemstack, user, pointed_thing, 200)
return farming.hoe_on_use(itemstack, user, pointed_thing, 200)
end,
})
@ -136,7 +138,7 @@ minetest.register_tool("farming:hoe_bronze", {
inventory_image = "farming_tool_bronzehoe.png",
on_use = function(itemstack, user, pointed_thing)
return hoe_on_use(itemstack, user, pointed_thing, 220)
return farming.hoe_on_use(itemstack, user, pointed_thing, 220)
end,
})
@ -144,8 +146,8 @@ minetest.register_craft({
output = "farming:hoe_wood",
recipe = {
{"group:wood", "group:wood"},
{"", "default:stick"},
{"", "default:stick"},
{"", "group:stick"},
{"", "group:stick"},
}
})
@ -153,8 +155,8 @@ minetest.register_craft({
output = "farming:hoe_stone",
recipe = {
{"group:stone", "group:stone"},
{"", "default:stick"},
{"", "default:stick"},
{"", "group:stick"},
{"", "group:stick"},
}
})
@ -162,8 +164,8 @@ minetest.register_craft({
output = "farming:hoe_steel",
recipe = {
{"default:steel_ingot", "default:steel_ingot"},
{"", "default:stick"},
{"", "default:stick"},
{"", "group:stick"},
{"", "group:stick"},
}
})
@ -171,8 +173,8 @@ minetest.register_craft({
output = "farming:hoe_bronze",
recipe = {
{"default:bronze_ingot", "default:bronze_ingot"},
{"", "default:stick"},
{"", "default:stick"},
{"", "group:stick"},
{"", "group:stick"},
}
})

View file

@ -158,7 +158,7 @@ minetest.register_craft({
output = "screwdriver:screwdriver",
recipe = {
{"default:steel_ingot"},
{"default:stick"}
{"group:stick"}
}
})