Copy fire sounds for use as furnace sounds

This commit is contained in:
An0n3m0us 2020-01-28 11:03:13 +00:00
parent 69c9b0acb6
commit 41f27d2c07
4 changed files with 1 additions and 1 deletions

View file

@ -254,7 +254,7 @@ local function furnace_node_timer(pos, elapsed)
if active then
infotext = S("Furnace active")
-- Play sound while the furnace is active
minetest.sound_play("fire_fire", {pos = pos, max_hear_distance = 16, gain = 0.1})
minetest.sound_play("default_furnace_active", {pos = pos, max_hear_distance = 16, gain = 0.1})
else
infotext = S("Furnace inactive")
end

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