diff --git a/mods/tnt/init.lua b/mods/tnt/init.lua index 981cc9ee..7713aac4 100644 --- a/mods/tnt/init.lua +++ b/mods/tnt/init.lua @@ -4,7 +4,7 @@ local singleplayer = minetest.is_singleplayer() local setting = minetest.setting_getbool("enable_tnt") if (not singleplayer and setting ~= true) or (singleplayer and setting == false) then - return + setting = nil -- disabled tnt:tnt and craft recipe further on end -- loss probabilities array (one in X will be lost) @@ -224,23 +224,35 @@ local function boom(pos) add_effects(pos, radius) end -minetest.register_node("tnt:tnt", { - description = "TNT", - tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"}, - is_ground_content = false, - groups = {dig_immediate=2, mesecon=2}, - sounds = default.node_sound_wood_defaults(), - on_punch = function(pos, node, puncher) - if puncher:get_wielded_item():get_name() == "default:torch" then - minetest.sound_play("tnt_ignite", {pos=pos}) - minetest.set_node(pos, {name="tnt:tnt_burning"}) - end - end, - on_blast = function(pos, intensity) - burn(pos) - end, - mesecons = {effector = {action_on = boom}}, -}) +-- if nil then tnt:tnt and crafting recipe disabled +if setting then + minetest.register_node("tnt:tnt", { + description = "TNT", + tiles = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png"}, + is_ground_content = false, + groups = {dig_immediate=2, mesecon=2}, + sounds = default.node_sound_wood_defaults(), + on_punch = function(pos, node, puncher) + if puncher:get_wielded_item():get_name() == "default:torch" then + minetest.sound_play("tnt_ignite", {pos=pos}) + minetest.set_node(pos, {name="tnt:tnt_burning"}) + end + end, + on_blast = function(pos, intensity) + burn(pos) + end, + mesecons = {effector = {action_on = boom}}, + }) + + minetest.register_craft({ + output = "tnt:tnt", + recipe = { + {"", "group:wood", ""}, + {"group:wood", "tnt:gunpowder", "group:wood"}, + {"", "group:wood", ""} + } + }) +end minetest.register_node("tnt:tnt_burning", { tiles = { @@ -256,6 +268,7 @@ minetest.register_node("tnt:tnt_burning", { "tnt_bottom.png", "tnt_side.png"}, light_source = 5, drop = "", + groups = {not_in_crafting_guide = 1}, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) minetest.get_node_timer(pos):start(4) @@ -271,7 +284,7 @@ minetest.register_node("tnt:boom", { light_source = default.LIGHT_MAX, walkable = false, drop = "", - groups = {dig_immediate=3}, + groups = {dig_immediate = 3, not_in_crafting_guide = 1}, on_timer = function(pos, elapsed) minetest.remove_node(pos) end, @@ -388,12 +401,3 @@ minetest.register_craft({ type = "shapeless", recipe = {"default:coal_lump", "default:gravel"} }) - -minetest.register_craft({ - output = "tnt:tnt", - recipe = { - {"", "group:wood", ""}, - {"group:wood", "tnt:gunpowder", "group:wood"}, - {"", "group:wood", ""} - } -})