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synced 2025-06-02 20:10:04 -04:00
Add needed tileable flags for grass nodes
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0c5f6dabc0
commit
4e52c72fed
1 changed files with 49 additions and 21 deletions
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@ -264,7 +264,9 @@ minetest.register_node("default:dirt", {
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minetest.register_node("default:dirt_with_grass", {
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description = "Dirt with Grass",
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tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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tiles = {"default_grass.png", "default_dirt.png",
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{name = "default_dirt.png^default_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly=3,soil=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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@ -274,10 +276,9 @@ minetest.register_node("default:dirt_with_grass", {
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minetest.register_node("default:dirt_with_dry_grass", {
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description = "Dirt with Dry Grass",
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tiles = {"default_dry_grass.png",
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"default_dirt.png",
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"default_dirt.png^default_dry_grass_side.png"
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},
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tiles = {"default_dry_grass.png", "default_dirt.png",
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{name = "default_dirt.png^default_dry_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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@ -287,7 +288,9 @@ minetest.register_node("default:dirt_with_dry_grass", {
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minetest.register_node("default:dirt_with_grass_footsteps", {
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description = "Dirt with Grass and Footsteps",
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tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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tiles = {"default_grass_footsteps.png", "default_dirt.png",
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{name = "default_dirt.png^default_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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@ -297,7 +300,9 @@ minetest.register_node("default:dirt_with_grass_footsteps", {
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minetest.register_node("default:dirt_with_snow", {
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description = "Dirt with Snow",
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tiles = {"default_snow.png", "default_dirt.png", "default_dirt.png^default_snow_side.png"},
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tiles = {"default_snow.png", "default_dirt.png",
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{name = "default_dirt.png^default_snow_side.png",
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tileable_vertical = false}},
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groups = {crumbly=3,soil=1},
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drop = 'default:dirt',
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sounds = default.node_sound_dirt_defaults({
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@ -356,19 +361,19 @@ minetest.register_node("default:snow", {
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
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{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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},
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},
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groups = {crumbly=3,falling_node=1},
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groups = {crumbly = 3, falling_node = 1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.25},
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dug = {name="default_snow_footstep", gain=0.75},
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footstep = {name = "default_snow_footstep", gain = 0.25},
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dug = {name = "default_snow_footstep", gain = 0.75},
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}),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:dirt_with_grass" then
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minetest.set_node(pos, {name="default:dirt_with_snow"})
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minetest.set_node(pos, {name = "default:dirt_with_snow"})
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end
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end,
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})
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@ -546,7 +551,10 @@ minetest.register_node("default:junglesapling", {
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description = "Jungle Sapling",
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"default_junglesapling.png"},
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tiles = {{name = "default_junglesapling.png",
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tileable_vertical = false,
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tileable_horizontal = false,
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}},
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inventory_image = "default_junglesapling.png",
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wield_image = "default_junglesapling.png",
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paramtype = "light",
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@ -946,7 +954,33 @@ for i=2,5 do
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})
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end
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for i = 1, 5 do
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minetest.register_node("default:dry_grass_1", {
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description = "Dry Grass",
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drawtype = "plantlike",
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waving = 1,
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tiles = {"default_dry_grass_1.png"},
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inventory_image = "default_dry_grass_3.png",
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wield_image = "default_dry_grass_3.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy=3,flammable=3,flora=1,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random dry grass node
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local stack = ItemStack("default:dry_grass_"..math.random(1,5))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("default:dry_grass_1 "..itemstack:get_count()-(1-ret:get_count()))
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end,
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})
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for i=2,5 do
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minetest.register_node("default:dry_grass_"..i, {
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description = "Dry Grass",
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drawtype = "plantlike",
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@ -958,13 +992,7 @@ for i = 1, 5 do
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {
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snappy = 3,
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flammable = 3,
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flora = 1,
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attached_node = 1,
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not_in_creative_inventory = 1
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},
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groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1},
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drop = "default:dry_grass_1",
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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