diff --git a/mods/doors/init.lua b/mods/doors/init.lua index 2048a643..a86c18bb 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -168,10 +168,10 @@ function doors.door_toggle(pos, node, clicker) if state % 2 == 0 then minetest.sound_play(def.door.sounds[1], - {pos = pos, gain = 0.3, max_hear_distance = 10}, true) + {pos = pos, gain = 0.2, max_hear_distance = 10}, true) else minetest.sound_play(def.door.sounds[2], - {pos = pos, gain = 0.3, max_hear_distance = 10}, true) + {pos = pos, gain = 0.2, max_hear_distance = 10}, true) end minetest.swap_node(pos, { @@ -550,12 +550,12 @@ function doors.trapdoor_toggle(pos, node, clicker) if string.sub(node.name, -5) == "_open" then minetest.sound_play(def.sound_close, - {pos = pos, gain = 0.3, max_hear_distance = 10}, true) + {pos = pos, gain = 0.2, max_hear_distance = 10}, true) minetest.swap_node(pos, {name = string.sub(node.name, 1, string.len(node.name) - 5), param1 = node.param1, param2 = node.param2}) else minetest.sound_play(def.sound_open, - {pos = pos, gain = 0.3, max_hear_distance = 10}, true) + {pos = pos, gain = 0.2, max_hear_distance = 10}, true) minetest.swap_node(pos, {name = node.name .. "_open", param1 = node.param1, param2 = node.param2}) end @@ -743,7 +743,7 @@ function doors.register_fencegate(name, def) on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local node_def = minetest.registered_nodes[node.name] minetest.swap_node(pos, {name = node_def.gate, param2 = node.param2}) - minetest.sound_play(node_def.sound, {pos = pos, gain = 0.3, + minetest.sound_play(node_def.sound, {pos = pos, gain = 0.2, max_hear_distance = 8}, true) return itemstack end,