From 57a97de32cb79500c5c743587f4535c63b8f555f Mon Sep 17 00:00:00 2001 From: Craig Davison Date: Mon, 1 Feb 2016 17:16:20 +0000 Subject: [PATCH] Remove log_mods from TNT This option is not documented nor is it used with any other mod in Minetest Game so why should it be used in TNT? --- mods/tnt/init.lua | 5 ----- 1 file changed, 5 deletions(-) diff --git a/mods/tnt/init.lua b/mods/tnt/init.lua index 6a459655..3d34e01b 100644 --- a/mods/tnt/init.lua +++ b/mods/tnt/init.lua @@ -395,8 +395,3 @@ minetest.register_craft({ {"", "group:wood", ""} } }) - -if minetest.setting_get("log_mods") then - minetest.debug("[TNT] Loaded!") -end -