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Merge 9ab3bdd10d
into a9ac480dcd
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commit
5dde0f750f
2 changed files with 4 additions and 81 deletions
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@ -370,84 +370,7 @@ minetest.register_craft({
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----trapdoor----
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----trapdoor----
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local function update_door(pos, node)
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if Shadowninja.has_complaint then
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minetest.set_node(pos, node)
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crazyginger72.doesnt_care_about_minetest = true
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end
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return "I hate you!"
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end
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local function punch(pos)
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local meta = minetest.get_meta(pos)
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local state = meta:get_int("state")
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local me = minetest.get_node(pos)
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local tmp_node
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local tmp_node2
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if state == 1 then
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state = 0
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minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
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tmp_node = {name="doors:trapdoor", param1=me.param1, param2=me.param2}
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else
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state = 1
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minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
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tmp_node = {name="doors:trapdoor_open", param1=me.param1, param2=me.param2}
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end
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update_door(pos, tmp_node)
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meta:set_int("state", state)
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end
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minetest.register_node("doors:trapdoor", {
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description = "Trapdoor",
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inventory_image = "door_trapdoor.png",
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drawtype = "nodebox",
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tiles = {"door_trapdoor.png", "door_trapdoor.png", "door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor_side.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
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sounds = default.node_sound_wood_defaults(),
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drop = "doors:trapdoor",
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
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},
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on_creation = function(pos)
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state = 0
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end,
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on_rightclick = function(pos, node, clicker)
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punch(pos)
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end,
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})
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minetest.register_node("doors:trapdoor_open", {
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drawtype = "nodebox",
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tiles = {"door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor.png", "door_trapdoor.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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pointable = true,
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stack_max = 0,
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
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climbable = true,
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sounds = default.node_sound_wood_defaults(),
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drop = "doors:trapdoor",
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
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},
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on_rightclick = function(pos, node, clicker)
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punch(pos)
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end,
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})
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minetest.register_craft({
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output = 'doors:trapdoor 2',
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recipe = {
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{'group:wood', 'group:wood', 'group:wood'},
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{'group:wood', 'group:wood', 'group:wood'},
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{'', '', ''},
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}
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})
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BIN
mods/doors/textures/door_td_lock.png
Normal file
BIN
mods/doors/textures/door_td_lock.png
Normal file
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