mirror of
https://github.com/luanti-org/minetest_game.git
synced 2025-06-07 06:06:10 -04:00
Merge 749dca04ef
into 3ecafbcfb4
This commit is contained in:
commit
61459fa78e
1 changed files with 23 additions and 6 deletions
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@ -1463,16 +1463,33 @@ minetest.register_node("default:chest", {
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minetest.log("action", player:get_player_name() ..
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minetest.log("action", player:get_player_name() ..
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" moves stuff in chest at " .. minetest.pos_to_string(pos))
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" moves stuff in chest at " .. minetest.pos_to_string(pos))
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end,
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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minetest.log("action", player:get_player_name() ..
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" moves " .. stack:get_name() ..
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" moves " .. stack:get_name() ..
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" to chest at " .. minetest.pos_to_string(pos))
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" to chest at " .. minetest.pos_to_string(pos))
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end,
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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minetest.log("action", player:get_player_name() ..
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" takes " .. stack:get_name() ..
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" takes " .. stack:get_name() ..
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" from chest at " .. minetest.pos_to_string(pos))
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" from chest at " .. minetest.pos_to_string(pos))
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end,
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end,
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on_blast = function(pos)
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minetest.after(0.1, function()
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local inv = minetest.get_meta(pos):get_inventory()
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for i = 1, inv:get_size("main") do
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local m_stack = inv:get_stack("main", i)
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local obj = minetest.add_item(pos, m_stack)
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if obj then
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obj:setvelocity({
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x = math.random(-10, 10) / 9,
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y = 3,
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z = math.random(-10, 10) / 9
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})
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end
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end
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minetest.remove_node(pos)
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end)
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end,
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})
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})
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minetest.register_node("default:chest_locked", {
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minetest.register_node("default:chest_locked", {
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@ -1511,26 +1528,26 @@ minetest.register_node("default:chest_locked", {
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end
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end
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return count
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return count
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end,
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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if not has_locked_chest_privilege(meta, player) then
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return 0
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return 0
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end
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end
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return stack:get_count()
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return stack:get_count()
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end,
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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if not has_locked_chest_privilege(meta, player) then
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return 0
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return 0
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end
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end
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return stack:get_count()
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return stack:get_count()
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end,
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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minetest.log("action", player:get_player_name() ..
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" moves " .. stack:get_name() ..
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" moves " .. stack:get_name() ..
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" to locked chest at " .. minetest.pos_to_string(pos))
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" to locked chest at " .. minetest.pos_to_string(pos))
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end,
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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minetest.log("action", player:get_player_name() ..
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" takes " .. stack:get_name() ..
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" takes " .. stack:get_name() ..
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" from locked chest at " .. minetest.pos_to_string(pos))
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" from locked chest at " .. minetest.pos_to_string(pos))
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