From 67dcb8a0debec785cab46ca2e2d950bf9c6ac6c5 Mon Sep 17 00:00:00 2001 From: Adimgar Date: Fri, 15 May 2015 10:48:59 -0600 Subject: [PATCH] Translation --- mods/beds/functions.lua | 1 - mods/beds/locale/template.txt | 12 ++ mods/boats/locale/template.txt | 2 + mods/bucket/locale/es.txt | 2 +- mods/bucket/locale/template.txt | 4 + mods/default/furnace.lua | 9 +- mods/default/locale/es.txt | 9 +- mods/default/locale/template.txt | 141 ++++++++++++++++++++ mods/default/nodes.lua | 30 +---- mods/doors/locale/template.txt | 6 + mods/dye/init.lua | 30 ++--- mods/dye/locale/template.txt | 16 +++ mods/farming/locale/template.txt | 21 +++ mods/fire/locale/template.txt | 2 + mods/flowers/locale/template.txt | 7 + mods/give_initial_stuff/locale/template.txt | 1 + mods/screwdriver/locale/template.txt | 2 + mods/sethome/locale/es.txt | 2 +- mods/sethome/locale/template.txt | 7 + mods/stairs/locale/template.txt | 29 ++++ mods/tnt/locale/template.txt | 3 + mods/vessels/locale/template.txt | 10 ++ mods/wool/init.lua | 32 ++--- mods/wool/locale/es.txt | 1 + mods/wool/locale/template.txt | 17 +++ mods/xpanes/locale/template.txt | 4 + 26 files changed, 332 insertions(+), 68 deletions(-) create mode 100755 mods/beds/locale/template.txt create mode 100755 mods/boats/locale/template.txt create mode 100755 mods/bucket/locale/template.txt create mode 100755 mods/default/locale/template.txt create mode 100755 mods/doors/locale/template.txt create mode 100755 mods/dye/locale/template.txt create mode 100755 mods/farming/locale/template.txt create mode 100755 mods/fire/locale/template.txt create mode 100755 mods/flowers/locale/template.txt create mode 100755 mods/give_initial_stuff/locale/template.txt create mode 100755 mods/screwdriver/locale/template.txt create mode 100755 mods/sethome/locale/template.txt create mode 100755 mods/stairs/locale/template.txt create mode 100755 mods/tnt/locale/template.txt create mode 100755 mods/vessels/locale/template.txt create mode 100755 mods/wool/locale/template.txt create mode 100755 mods/xpanes/locale/template.txt diff --git a/mods/beds/functions.lua b/mods/beds/functions.lua index f029d55c..912c7e2e 100644 --- a/mods/beds/functions.lua +++ b/mods/beds/functions.lua @@ -104,7 +104,6 @@ local function update_formspecs(finished) form_n = beds.formspec .. "label[2.2,11;" .. S("@1 of @2 players are in bed]", tostring(player_in_bed), tostring(ges)) --- "label[2.2,11;"..tostring(player_in_bed)..S(" of ")..tostring(ges)..S(" players are in bed]") if is_majority then form_n = form_n .. "button_exit[2,8;4,0.75;force;" .. S("Force night skip") .. "]" diff --git a/mods/beds/locale/template.txt b/mods/beds/locale/template.txt new file mode 100755 index 00000000..73c28e50 --- /dev/null +++ b/mods/beds/locale/template.txt @@ -0,0 +1,12 @@ +#beds.lua +Fancy Bed = +Simple Bed = + +#functions.lua +@1 of @2 players are in bed] = +Good morning. = +Force night skip = +You can only sleep at night. = + +#init.lua +Leave Bed = diff --git a/mods/boats/locale/template.txt b/mods/boats/locale/template.txt new file mode 100755 index 00000000..b1a6aedb --- /dev/null +++ b/mods/boats/locale/template.txt @@ -0,0 +1,2 @@ +#init.lua +Boat = diff --git a/mods/bucket/locale/es.txt b/mods/bucket/locale/es.txt index d86fe867..cb41131a 100755 --- a/mods/bucket/locale/es.txt +++ b/mods/bucket/locale/es.txt @@ -1,4 +1,4 @@ #init.lua Empty Bucket = Cubo vacío Water Bucket = Cubo con agua -Lava Bucket = Cubo con agua +Lava Bucket = Cubo con lava diff --git a/mods/bucket/locale/template.txt b/mods/bucket/locale/template.txt new file mode 100755 index 00000000..e6d86244 --- /dev/null +++ b/mods/bucket/locale/template.txt @@ -0,0 +1,4 @@ +#init.lua +Empty Bucket = +Water Bucket = +Lava Bucket = diff --git a/mods/default/furnace.lua b/mods/default/furnace.lua index 4fa22314..5af49bae 100644 --- a/mods/default/furnace.lua +++ b/mods/default/furnace.lua @@ -257,9 +257,9 @@ minetest.register_abm({ end local fuel_state = S("Empty") - local active = "inactive " + local active = S("inactive") .. " " if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then - active = "active " + active = S("active") .. " " local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) fuel_state = fuel_percent .. "%" formspec = active_formspec(fuel_percent, item_percent) @@ -270,8 +270,9 @@ minetest.register_abm({ end swap_node(pos, "default:furnace") end - - local infotext = S("Furnace ") .. active .. S("(Item: ") .. item_state .. S("; Fuel: ") .. fuel_state .. ")" + + local infotext = S("Furnance @1 Item: @2; Fuel: @3", tostring(active), tostring(item_state), tostring(fuel_state)) +-- local infotext = S("Furnace ") .. active .. S("(Item: ") .. item_state .. S("; Fuel: ") .. fuel_state .. ")" -- -- Set meta values diff --git a/mods/default/locale/es.txt b/mods/default/locale/es.txt index 78709939..e5f608a9 100755 --- a/mods/default/locale/es.txt +++ b/mods/default/locale/es.txt @@ -19,12 +19,12 @@ Obsidian Shard = Espada de obsidiana #furnance.lua Furnace = Horno -Furnace = Horno Furnace is empty = El horno está vacío -Item: = Objeto: -; Fuel: = ; Combustible: +Furnance @1 Item: @2; Fuel: @3 = Horno @1 Objeto: @2; Combustible: @3 Empty = Vacío Not cookable = No se puede cocinar +inactive = inactivo +active = activo #nodes Stone = Roca @@ -91,12 +91,15 @@ Chest = Cofre takes stuff from chest at = retira objetos del cofre en Locked Chest = Cofre con cerradura Locked Chest (owned by = Cofre con cerradura (propiedad de + moves stuff to locked chest at = + takes stuff from locked chest at = Bookshelf = Librero moves stuff in bookshelf at = mueve objetos en el librero en moves stuff to bookshelf at = coloca objetos en el librero en takes stuff from bookshelf at = retira objetos del librero en Sign = Señal wrote \" = escribió \" + "\" to sign at = Ladder = Escalera Wooden Fence = Valla de madera Glass = Vidrio diff --git a/mods/default/locale/template.txt b/mods/default/locale/template.txt new file mode 100755 index 00000000..3cb49a15 --- /dev/null +++ b/mods/default/locale/template.txt @@ -0,0 +1,141 @@ +#craftitems.lua +Stick = +Paper = +Book = +Coal Lump = +Iron Lump = +Copper Lump = +Mese Crystal = +Gold Lump = +Diamond = +Clay Lump = +Steel Ingot = +Copper Ingot = +Bronze Ingot = +Gold Ingot = +Mese Crystal Fragment = +Clay Brick = +Obsidian Shard = + +#furnance.lua +Furnace = +Furnace is empty = +Furnance @1 Item: @2; Fuel: @3 = +Empty = +Not cookable = +inactive = +active = + +#nodes +Stone = +Cobblestone = +Stone Brick = +Mossy Cobblestone = +Desert Stone = +Desert Cobblestone = +Desert Stone Brick = +Sandstone = +Sandstone Brick = +Obsidian = +Obsidian Brick = +Dirt = +Dirt with Grass = +Dirt with Grass and Footsteps = +Dirt with Snow = +Sand = +Desert Sand = +Gravel = +Clay = +Snow = +Snow Block = +Ice = +Tree = +Wooden Planks = +Sapling = +Leaves = +Apple = +Jungle Tree = +Jungle Leaves = +Jungle Sapling = +Pine Tree = +Pinewood Planks = +Pine Needles = +Pine Sapling = +Coal Ore = +Iron Ore = +Steel Block = +Copper Ore = +Copper Block = +Bronze Block = +Mese Ore = +Mese Block = +Gold Ore = +Gold Block = +Diamond Ore = +Diamond Block = +Cactus = +Papyrus = +Dry Shrub = +Jungle Grass = +Grass = +Water Source = +Flowing Water = +River Water Source = +Flowing River Water = +Lava Source = +Flowing Lava = +Torch = +Chest = + moves stuff in chest at = + moves stuff to chest at = + takes stuff from chest at = +Locked Chest = +Locked Chest (owned by = +Bookshelf = + moves stuff in bookshelf at = + moves stuff to bookshelf at = + takes stuff from bookshelf at = +Sign = + wrote \" = +Ladder = +Wooden Fence = +Glass = +Obsidian Glass = +Rail = +Brick Block = +Mese Lamp = +Cloud = +Nyan Cat = +Nyan Cat Rainbow = + +#tools.lua +Wooden Pickaxe = +Stone Pickaxe = +Steel Pickaxe = +Bronze Pickaxe = +Mese Pickaxe = +Diamond Pickaxe = +Wooden Shovel = +Stone Shovel = +Steel Shovel = +Bronze Shovel = +Mese Shovel = +Diamond Shovel = +Wooden Axe = +Stone Axe = +Steel Axe = +Bronze Axe = +Mese Axe = +Diamond Axe = +Wooden Sword = +Stone Sword = +Steel Sword = +Bronze Sword = +Mese Sword = +Diamond Sword = + +#trees.lua +A sapling grows into a tree at = +A jungle sapling grows into a tree at = +A pine sapling grows into a tree at = + diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 977d57f0..d0aa8304 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -179,8 +179,6 @@ minetest.register_node("default:mossycobble", { sounds = default.node_sound_stone_defaults(), }) - - minetest.register_node("default:desert_stone", { description = S("Desert Stone"), tiles = {"default_desert_stone.png"}, @@ -206,8 +204,6 @@ minetest.register_node("default:desert_stonebrick", { sounds = default.node_sound_stone_defaults(), }) - - minetest.register_node("default:sandstone", { description = S("Sandstone"), tiles = {"default_sandstone.png"}, @@ -224,8 +220,6 @@ minetest.register_node("default:sandstonebrick", { sounds = default.node_sound_stone_defaults(), }) - - minetest.register_node("default:obsidian", { description = S("Obsidian"), tiles = {"default_obsidian.png"}, @@ -286,8 +280,6 @@ minetest.register_node("default:dirt_with_snow", { }), }) - - minetest.register_node("default:sand", { description = S("Sand"), tiles = {"default_sand.png"}, @@ -304,8 +296,6 @@ minetest.register_node("default:desert_sand", { sounds = default.node_sound_sand_defaults(), }) - - minetest.register_node("default:gravel", { description = S("Gravel"), tiles = {"default_gravel.png"}, @@ -317,8 +307,6 @@ minetest.register_node("default:gravel", { }), }) - - minetest.register_node("default:clay", { description = S("Clay"), tiles = {"default_clay.png"}, @@ -328,8 +316,6 @@ minetest.register_node("default:clay", { sounds = default.node_sound_dirt_defaults(), }) - - minetest.register_node("default:snow", { description = S("Snow"), tiles = {"default_snow.png"}, @@ -475,7 +461,6 @@ minetest.register_node("default:apple", { end, }) - minetest.register_node("default:jungletree", { description = S("Jungle Tree"), tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"}, @@ -540,7 +525,6 @@ minetest.register_node("default:junglesapling", { sounds = default.node_sound_leaves_defaults(), }) - minetest.register_node("default:pinetree", { description = S("Pine Tree"), tiles = {"default_pinetree_top.png", "default_pinetree_top.png", "default_pinetree.png"}, @@ -946,7 +930,6 @@ minetest.register_node("default:water_flowing", { groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1}, }) - minetest.register_node("default:river_water_source", { description = S("River Water Source"), inventory_image = minetest.inventorycube("default_water.png"), @@ -1307,11 +1290,11 @@ minetest.register_node("default:chest_locked", { end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. - " moves stuff to locked chest at "..minetest.pos_to_string(pos)) + S(" moves stuff to locked chest at ")..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. - " takes stuff from locked chest at "..minetest.pos_to_string(pos)) + S(" takes stuff from locked chest at ")..minetest.pos_to_string(pos)) end, on_rightclick = function(pos, node, clicker) local meta = minetest.get_meta(pos) @@ -1433,7 +1416,7 @@ minetest.register_node("default:sign_wall", { local meta = minetest.get_meta(pos) if not fields.text then return end minetest.log("action", (sender:get_player_name() or "")..S(" wrote \"")..fields.text.. - "\" to sign at "..minetest.pos_to_string(pos)) + S("\" to sign at ")..minetest.pos_to_string(pos)) meta:set_string("text", fields.text) meta:set_string("infotext", '"'..fields.text..'"') end, @@ -1478,8 +1461,6 @@ minetest.register_node("default:fence_wood", { sounds = default.node_sound_wood_defaults(), }) - - minetest.register_node("default:glass", { description = S("Glass"), drawtype = "glasslike_framed_optional", @@ -1503,8 +1484,6 @@ minetest.register_node("default:obsidian_glass", { groups = {cracky=3,oddly_breakable_by_hand=3}, }) - - minetest.register_node("default:rail", { description = S("Rail"), drawtype = "raillike", @@ -1522,8 +1501,6 @@ minetest.register_node("default:rail", { groups = {bendy=2,dig_immediate=2,attached_node=1}, }) - - minetest.register_node("default:brick", { description = S("Brick Block"), tiles = {"default_brick.png"}, @@ -1532,7 +1509,6 @@ minetest.register_node("default:brick", { sounds = default.node_sound_stone_defaults(), }) - minetest.register_node("default:meselamp", { description = S("Mese Lamp"), drawtype = "glasslike", diff --git a/mods/doors/locale/template.txt b/mods/doors/locale/template.txt new file mode 100755 index 00000000..86322cb9 --- /dev/null +++ b/mods/doors/locale/template.txt @@ -0,0 +1,6 @@ +#init.lua +Wooden Door = +Steel Door = +Glass Door = +Obsidian Glass Door = +Trapdoor = diff --git a/mods/dye/init.lua b/mods/dye/init.lua index ca89e932..3a6e0e08 100644 --- a/mods/dye/init.lua +++ b/mods/dye/init.lua @@ -19,21 +19,21 @@ local dyelocal = {} -- This collection of colors is partly a historic thing, partly something else. dyelocal.dyes = { - {"white", "White dye", {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}}, - {"grey", "Grey dye", {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}}, - {"dark_grey", "Dark grey dye", {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}}, - {"black", "Black dye", {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}}, - {"violet", "Violet dye", {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}}, - {"blue", "Blue dye", {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}}, - {"cyan", "Cyan dye", {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}}, - {"dark_green", "Dark green dye",{dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}}, - {"green", "Green dye", {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}}, - {"yellow", "Yellow dye", {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}}, - {"brown", "Brown dye", {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}}, - {"orange", "Orange dye", {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}}, - {"red", "Red dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}}, - {"magenta", "Magenta dye", {dye=1, basecolor_magenta=1, excolor_red_violet=1,unicolor_red_violet=1}}, - {"pink", "Pink dye", {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}}, + {"white", S("White dye"), {dye=1, basecolor_white=1, excolor_white=1, unicolor_white=1}}, + {"grey", S("Grey dye"), {dye=1, basecolor_grey=1, excolor_grey=1, unicolor_grey=1}}, + {"dark_grey", S("Dark grey dye"), {dye=1, basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}}, + {"black", S("Black dye"), {dye=1, basecolor_black=1, excolor_black=1, unicolor_black=1}}, + {"violet", S("Violet dye"), {dye=1, basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}}, + {"blue", S("Blue dye"), {dye=1, basecolor_blue=1, excolor_blue=1, unicolor_blue=1}}, + {"cyan", S("Cyan dye"), {dye=1, basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}}, + {"dark_green", S("Dark green dye"),{dye=1, basecolor_green=1, excolor_green=1, unicolor_dark_green=1}}, + {"green", S("Green dye"), {dye=1, basecolor_green=1, excolor_green=1, unicolor_green=1}}, + {"yellow", S("Yellow dye"), {dye=1, basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}}, + {"brown", S("Brown dye"), {dye=1, basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}}, + {"orange", S("Orange dye"), {dye=1, basecolor_orange=1, excolor_orange=1, unicolor_orange=1}}, + {"red", S("Red dye"), {dye=1, basecolor_red=1, excolor_red=1, unicolor_red=1}}, + {"magenta", S("Magenta dye"), {dye=1, basecolor_magenta=1, excolor_red_violet=1,unicolor_red_violet=1}}, + {"pink", S("Pink dye"), {dye=1, basecolor_red=1, excolor_red=1, unicolor_light_red=1}}, } -- Define items diff --git a/mods/dye/locale/template.txt b/mods/dye/locale/template.txt new file mode 100755 index 00000000..c12c83ad --- /dev/null +++ b/mods/dye/locale/template.txt @@ -0,0 +1,16 @@ +#init.lua +White dye = +Grey dye = +Dark grey dye = +Black dye = +Violet dye = +Blue dye = +Cyan dye = +Dark green dye = +Green dye = +Yellow dye = +Brown dye = +Orange dye = +Red dye = +Magenta dye = +Pink dye = diff --git a/mods/farming/locale/template.txt b/mods/farming/locale/template.txt new file mode 100755 index 00000000..1992fb92 --- /dev/null +++ b/mods/farming/locale/template.txt @@ -0,0 +1,21 @@ +#init.lua +Wheat seed = +Flour = +Bread = +Cotton seed = + +#hoes.lua +Wooden Hoe = +Stone Hoe = +Steel Hoe = +Bronze Hoe = +Mese Hoe = +Diamond Hoe = + +#nodes.lua +Soil = +Wet Soil = +Desert Sand Soil = +Wet Desert Sand Soil = +Straw = + diff --git a/mods/fire/locale/template.txt b/mods/fire/locale/template.txt new file mode 100755 index 00000000..ec7dbe75 --- /dev/null +++ b/mods/fire/locale/template.txt @@ -0,0 +1,2 @@ +#init.lua +Fire = diff --git a/mods/flowers/locale/template.txt b/mods/flowers/locale/template.txt new file mode 100755 index 00000000..5b2a5a7d --- /dev/null +++ b/mods/flowers/locale/template.txt @@ -0,0 +1,7 @@ +#init.lua +White Dandelion = +Yellow Dandelion = +Blue Geranium = +Rose = +Tulip = +Viola = diff --git a/mods/give_initial_stuff/locale/template.txt b/mods/give_initial_stuff/locale/template.txt new file mode 100755 index 00000000..d7cfa0d6 --- /dev/null +++ b/mods/give_initial_stuff/locale/template.txt @@ -0,0 +1 @@ +Giving initial stuff to player = diff --git a/mods/screwdriver/locale/template.txt b/mods/screwdriver/locale/template.txt new file mode 100755 index 00000000..2aae4a46 --- /dev/null +++ b/mods/screwdriver/locale/template.txt @@ -0,0 +1,2 @@ +#init.lua +Screwdriver (left-click rotates face, right-click rotates axis) = diff --git a/mods/sethome/locale/es.txt b/mods/sethome/locale/es.txt index 37e201de..b691f62f 100755 --- a/mods/sethome/locale/es.txt +++ b/mods/sethome/locale/es.txt @@ -1,6 +1,6 @@ #init.lua Can use /sethome and /home = Permite usar /sethome y /home -Teleport you to your home point = Te transporta a tu punto de hogar +Teleport you to your home point = Te transporta a tu hogar Teleported to home! = Transportado al hogar! Set a home using /sethome = Establece un hogar usando /sethome Set your home point = Establece tu hogar diff --git a/mods/sethome/locale/template.txt b/mods/sethome/locale/template.txt new file mode 100755 index 00000000..6f54b55f --- /dev/null +++ b/mods/sethome/locale/template.txt @@ -0,0 +1,7 @@ +#init.lua +Can use /sethome and /home = +Teleport you to your home point = +Teleported to home! = +Set a home using /sethome = +Set your home point = +Home set! = diff --git a/mods/stairs/locale/template.txt b/mods/stairs/locale/template.txt new file mode 100755 index 00000000..5fdb84ee --- /dev/null +++ b/mods/stairs/locale/template.txt @@ -0,0 +1,29 @@ +#init.lua +Wooden Stair = +Wooden Slab = +Stone Stair = +Stone Slab = +Cobblestone Stair = +Cobblestone Slab = +Desertstone Stair = +Desertstone Slab = +Desert Cobblestone Stair = +Desert Cobblestone Slab = +Desert Stone Brick Stair = +Desert Stone Brick Slab = +Brick Stair = +Brick Slab = +Sandstone Stair = +Sandstone Slab = +Sandstone Brick Stair = +Sandstone Brick Slab = +Junglewood Stair = +Junglewood Slab = +Stone Brick Stair = +Stone Brick Slab = +Pinewood Stair = +Pinewood Slab = +Obsidian Stair = +Obsidian Slab = +Obsidian Brick Stair = +Obsidian Brick Slab = diff --git a/mods/tnt/locale/template.txt b/mods/tnt/locale/template.txt new file mode 100755 index 00000000..b4eecebd --- /dev/null +++ b/mods/tnt/locale/template.txt @@ -0,0 +1,3 @@ +#init.lua +Gun Powder = +[TNT] Loaded! = diff --git a/mods/vessels/locale/template.txt b/mods/vessels/locale/template.txt new file mode 100755 index 00000000..6876b4d8 --- /dev/null +++ b/mods/vessels/locale/template.txt @@ -0,0 +1,10 @@ +#init.lua +Vessels shelf = + moves stuff in vessels shelf at = + moves stuff to vessels shelf at = + takes stuff from vessels shelf at = +Glass Bottle (empty) = +Drinking Glass (empty) = +Heavy Steel Bottle (empty) = +Pile of Glass Fragments = + diff --git a/mods/wool/init.lua b/mods/wool/init.lua index a60278a4..7cebe02e 100644 --- a/mods/wool/init.lua +++ b/mods/wool/init.lua @@ -19,21 +19,21 @@ wool.intllib = S -- colors, and then some recipes using more specific colors for a few non-base -- colors available. When crafting, the last recipes will be checked first. wool.dyes = { - {"white", "White", nil}, - {"grey", "Grey", "basecolor_grey"}, - {"black", "Black", "basecolor_black"}, - {"red", "Red", "basecolor_red"}, - {"yellow", "Yellow", "basecolor_yellow"}, - {"green", "Green", "basecolor_green"}, - {"cyan", "Cyan", "basecolor_cyan"}, - {"blue", "Blue", "basecolor_blue"}, - {"magenta", "Magenta", "basecolor_magenta"}, - {"orange", "Orange", "excolor_orange"}, - {"violet", "Violet", "excolor_violet"}, - {"brown", "Brown", "unicolor_dark_orange"}, - {"pink", "Pink", "unicolor_light_red"}, - {"dark_grey", "Dark Grey", "unicolor_darkgrey"}, - {"dark_green", "Dark Green", "unicolor_dark_green"}, + {"white", S("White"), nil}, + {"grey", S("Grey"), "basecolor_grey"}, + {"black", S("Black"), "basecolor_black"}, + {"red", S("Red"), "basecolor_red"}, + {"yellow", S("Yellow"), "basecolor_yellow"}, + {"green", S("Green"), "basecolor_green"}, + {"cyan", S("Cyan"), "basecolor_cyan"}, + {"blue", S("Blue"), "basecolor_blue"}, + {"magenta", S("Magenta"), "basecolor_magenta"}, + {"orange", S("Orange"), "excolor_orange"}, + {"violet", S("Violet"), "excolor_violet"}, + {"brown", S("Brown"), "unicolor_dark_orange"}, + {"pink", S("Pink"), "unicolor_light_red"}, + {"dark_grey", S("Dark Grey"), "unicolor_darkgrey"}, + {"dark_green", S("Dark Green"), "unicolor_dark_green"}, } for _, row in ipairs(wool.dyes) do @@ -42,7 +42,7 @@ for _, row in ipairs(wool.dyes) do local craft_color_group = row[3] -- Node Definition minetest.register_node("wool:"..name, { - description = desc.." Wool", + description = desc..S(" Wool"), tiles = {"wool_"..name..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1}, sounds = default.node_sound_defaults(), diff --git a/mods/wool/locale/es.txt b/mods/wool/locale/es.txt index 7b0a4c0d..4e1d85a3 100755 --- a/mods/wool/locale/es.txt +++ b/mods/wool/locale/es.txt @@ -14,3 +14,4 @@ Brown = Marrón Pink = Rosa Dark Grey = Gris oscruo Dark Green = Verde oscuro + Wool = Lana diff --git a/mods/wool/locale/template.txt b/mods/wool/locale/template.txt new file mode 100755 index 00000000..3620f158 --- /dev/null +++ b/mods/wool/locale/template.txt @@ -0,0 +1,17 @@ +#init.lua +White = +Grey = +Black = +Red = +Yellow = +Green = +Cyan = +Blue = +Magenta = +Orange = +Violet = +Brown = +Pink = +Dark Grey = +Dark Green = + Wool = diff --git a/mods/xpanes/locale/template.txt b/mods/xpanes/locale/template.txt new file mode 100755 index 00000000..727ef6e3 --- /dev/null +++ b/mods/xpanes/locale/template.txt @@ -0,0 +1,4 @@ +#init.lua +Glass Pane = +Iron bar = +