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https://github.com/luanti-org/minetest_game.git
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Big Update
This commit is contained in:
parent
26b125064c
commit
74799ee570
57 changed files with 7813 additions and 8443 deletions
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@ -1,513 +0,0 @@
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-- mods/default/mapgen.lua
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--
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-- Aliases for map generator outputs
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--
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minetest.register_alias("mapgen_stone", "default:stone")
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minetest.register_alias("mapgen_tree", "default:tree")
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minetest.register_alias("mapgen_leaves", "default:leaves")
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minetest.register_alias("mapgen_jungletree", "default:jungletree")
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minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
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minetest.register_alias("mapgen_apple", "default:apple")
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minetest.register_alias("mapgen_water_source", "default:water_source")
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minetest.register_alias("mapgen_dirt", "default:dirt")
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minetest.register_alias("mapgen_sand", "default:sand")
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minetest.register_alias("mapgen_gravel", "default:gravel")
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minetest.register_alias("mapgen_clay", "default:clay")
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minetest.register_alias("mapgen_lava_source", "default:lava_source")
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minetest.register_alias("mapgen_cobble", "default:cobble")
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minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
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minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
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minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
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minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
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minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
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minetest.register_alias("mapgen_mese", "default:mese")
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minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
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minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
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minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
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--
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-- Ore generation
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--
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 8*8*8,
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clust_num_ores = 8,
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clust_size = 3,
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height_min = -31000,
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height_max = 64,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_coal",
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wherein = "default:stone",
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clust_scarcity = 24*24*24,
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clust_num_ores = 27,
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clust_size = 6,
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height_min = -31000,
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height_max = 0,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 12*12*12,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -15,
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height_max = 2,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 9*9*9,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -63,
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height_max = -16,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 7*7*7,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -31000,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_iron",
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wherein = "default:stone",
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clust_scarcity = 24*24*24,
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clust_num_ores = 27,
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clust_size = 6,
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height_min = -31000,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_mese",
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wherein = "default:stone",
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clust_scarcity = 18*18*18,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -255,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_mese",
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wherein = "default:stone",
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clust_scarcity = 14*14*14,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -31000,
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height_max = -256,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:mese",
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wherein = "default:stone",
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clust_scarcity = 36*36*36,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -31000,
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height_max = -1024,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_gold",
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wherein = "default:stone",
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clust_scarcity = 15*15*15,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -255,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_gold",
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wherein = "default:stone",
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clust_scarcity = 13*13*13,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -31000,
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height_max = -256,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_diamond",
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wherein = "default:stone",
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clust_scarcity = 17*17*17,
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clust_num_ores = 4,
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clust_size = 3,
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height_min = -255,
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height_max = -128,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_diamond",
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wherein = "default:stone",
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clust_scarcity = 15*15*15,
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clust_num_ores = 4,
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clust_size = 3,
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height_min = -31000,
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height_max = -256,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_copper",
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wherein = "default:stone",
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clust_scarcity = 12*12*12,
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clust_num_ores = 4,
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clust_size = 3,
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height_min = -63,
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height_max = -16,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:stone_with_copper",
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wherein = "default:stone",
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clust_scarcity = 9*9*9,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -31000,
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height_max = -64,
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flags = "absheight",
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})
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if minetest.setting_get("mg_name") == "indev" then
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-- Floatlands and high mountains springs
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:water_source",
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ore_param2 = 128,
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wherein = "default:stone",
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clust_scarcity = 40*40*40,
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clust_num_ores = 8,
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clust_size = 3,
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height_min = 100,
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height_max = 31000,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:lava_source",
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ore_param2 = 128,
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wherein = "default:stone",
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clust_scarcity = 50*50*50,
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clust_num_ores = 5,
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clust_size = 2,
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height_min = 10000,
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height_max = 31000,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:sand",
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wherein = "default:stone",
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clust_scarcity = 20*20*20,
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clust_num_ores = 5*5*3,
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clust_size = 5,
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height_min = 500,
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height_max = 31000,
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})
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-- Underground springs
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:water_source",
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ore_param2 = 128,
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wherein = "default:stone",
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clust_scarcity = 25*25*25,
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clust_num_ores = 8,
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clust_size = 3,
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height_min = -10000,
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height_max = -10,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:lava_source",
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ore_param2 = 128,
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wherein = "default:stone",
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clust_scarcity = 35*35*35,
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clust_num_ores = 5,
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clust_size = 2,
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height_min = -31000,
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height_max = -100,
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})
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end
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:clay",
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wherein = "default:sand",
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clust_scarcity = 15*15*15,
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clust_num_ores = 64,
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clust_size = 5,
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height_max = 0,
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height_min = -10,
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})
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function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
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minetest.log('action', "WARNING: default.generate_ore is deprecated")
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if maxp.y < height_min or minp.y > height_max then
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return
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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if chunk_size >= y_max - y_min + 1 then
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return
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end
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local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
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local pr = PseudoRandom(seed)
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local num_chunks = math.floor(chunks_per_volume * volume)
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local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
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--print("generate_ore num_chunks: "..dump(num_chunks))
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for i=1,num_chunks do
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local y0 = pr:next(y_min, y_max-chunk_size+1)
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if y0 >= height_min and y0 <= height_max then
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local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
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local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
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local p0 = {x=x0, y=y0, z=z0}
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for x1=0,chunk_size-1 do
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for y1=0,chunk_size-1 do
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for z1=0,chunk_size-1 do
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if pr:next(1,inverse_chance) == 1 then
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local x2 = x0+x1
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local y2 = y0+y1
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local z2 = z0+z1
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local p2 = {x=x2, y=y2, z=z2}
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if minetest.get_node(p2).name == wherein then
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minetest.set_node(p2, {name=name})
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end
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end
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end
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end
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end
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end
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end
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--print("generate_ore done")
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end
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function default.make_papyrus(pos, size)
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for y=0,size-1 do
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local p = {x=pos.x, y=pos.y+y, z=pos.z}
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local nn = minetest.get_node(p).name
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if minetest.registered_nodes[nn] and
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minetest.registered_nodes[nn].buildable_to then
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minetest.set_node(p, {name="default:papyrus"})
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else
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return
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end
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end
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end
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function default.make_cactus(pos, size)
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for y=0,size-1 do
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local p = {x=pos.x, y=pos.y+y, z=pos.z}
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local nn = minetest.get_node(p).name
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if minetest.registered_nodes[nn] and
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minetest.registered_nodes[nn].buildable_to then
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minetest.set_node(p, {name="default:cactus"})
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else
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return
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end
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end
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end
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-- facedir: 0/1/2/3 (head node facedir value)
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-- length: length of rainbow tail
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function default.make_nyancat(pos, facedir, length)
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local tailvec = {x=0, y=0, z=0}
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if facedir == 0 then
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tailvec.z = 1
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elseif facedir == 1 then
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tailvec.x = 1
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elseif facedir == 2 then
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tailvec.z = -1
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elseif facedir == 3 then
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tailvec.x = -1
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else
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--print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
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facedir = 0
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tailvec.z = 1
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end
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local p = {x=pos.x, y=pos.y, z=pos.z}
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minetest.set_node(p, {name="default:nyancat", param2=facedir})
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for i=1,length do
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p.x = p.x + tailvec.x
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p.z = p.z + tailvec.z
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minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir})
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end
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end
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function generate_nyancats(seed, minp, maxp)
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local height_min = -31000
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local height_max = -32
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if maxp.y < height_min or minp.y > height_max then
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return
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
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local pr = PseudoRandom(seed + 9324342)
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local max_num_nyancats = math.floor(volume / (16*16*16))
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for i=1,max_num_nyancats do
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if pr:next(0, 1000) == 0 then
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local x0 = pr:next(minp.x, maxp.x)
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local y0 = pr:next(minp.y, maxp.y)
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local z0 = pr:next(minp.z, maxp.z)
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local p0 = {x=x0, y=y0, z=z0}
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default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
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end
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end
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end
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minetest.register_on_generated(function(minp, maxp, seed)
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if maxp.y >= 2 and minp.y <= 0 then
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-- Generate papyrus
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local perlin1 = minetest.get_perlin(354, 3, 0.7, 100)
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-- Assume X and Z lengths are equal
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local divlen = 8
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local divs = (maxp.x-minp.x)/divlen+1;
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for divx=0,divs-1 do
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for divz=0,divs-1 do
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local x0 = minp.x + math.floor((divx+0)*divlen)
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local z0 = minp.z + math.floor((divz+0)*divlen)
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local x1 = minp.x + math.floor((divx+1)*divlen)
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local z1 = minp.z + math.floor((divz+1)*divlen)
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-- Determine papyrus amount from perlin noise
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local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20)
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-- Find random positions for papyrus based on this random
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local pr = PseudoRandom(seed+1)
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for i=0,papyrus_amount do
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local x = pr:next(x0, x1)
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local z = pr:next(z0, z1)
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if minetest.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
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minetest.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
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default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4))
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end
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end
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end
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end
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-- Generate cactuses
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local perlin1 = minetest.get_perlin(230, 3, 0.6, 100)
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-- Assume X and Z lengths are equal
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local divlen = 16
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local divs = (maxp.x-minp.x)/divlen+1;
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for divx=0,divs-1 do
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for divz=0,divs-1 do
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local x0 = minp.x + math.floor((divx+0)*divlen)
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local z0 = minp.z + math.floor((divz+0)*divlen)
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local x1 = minp.x + math.floor((divx+1)*divlen)
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local z1 = minp.z + math.floor((divz+1)*divlen)
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-- Determine cactus amount from perlin noise
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local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3)
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||||
-- Find random positions for cactus based on this random
|
||||
local pr = PseudoRandom(seed+1)
|
||||
for i=0,cactus_amount do
|
||||
local x = pr:next(x0, x1)
|
||||
local z = pr:next(z0, z1)
|
||||
-- Find ground level (0...15)
|
||||
local ground_y = nil
|
||||
for y=30,0,-1 do
|
||||
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||
ground_y = y
|
||||
break
|
||||
end
|
||||
end
|
||||
-- If desert sand, make cactus
|
||||
if ground_y and minetest.get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
|
||||
default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Generate grass
|
||||
local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
|
||||
-- Assume X and Z lengths are equal
|
||||
local divlen = 16
|
||||
local divs = (maxp.x-minp.x)/divlen+1;
|
||||
for divx=0,divs-1 do
|
||||
for divz=0,divs-1 do
|
||||
local x0 = minp.x + math.floor((divx+0)*divlen)
|
||||
local z0 = minp.z + math.floor((divz+0)*divlen)
|
||||
local x1 = minp.x + math.floor((divx+1)*divlen)
|
||||
local z1 = minp.z + math.floor((divz+1)*divlen)
|
||||
-- Determine grass amount from perlin noise
|
||||
local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9)
|
||||
-- Find random positions for grass based on this random
|
||||
local pr = PseudoRandom(seed+1)
|
||||
for i=0,grass_amount do
|
||||
local x = pr:next(x0, x1)
|
||||
local z = pr:next(z0, z1)
|
||||
-- Find ground level (0...15)
|
||||
local ground_y = nil
|
||||
for y=30,0,-1 do
|
||||
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
|
||||
ground_y = y
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if ground_y then
|
||||
local p = {x=x,y=ground_y+1,z=z}
|
||||
local nn = minetest.get_node(p).name
|
||||
-- Check if the node can be replaced
|
||||
if minetest.registered_nodes[nn] and
|
||||
minetest.registered_nodes[nn].buildable_to then
|
||||
nn = minetest.get_node({x=x,y=ground_y,z=z}).name
|
||||
-- If desert sand, add dry shrub
|
||||
if nn == "default:desert_sand" then
|
||||
minetest.set_node(p,{name="default:dry_shrub"})
|
||||
|
||||
-- If dirt with grass, add grass
|
||||
elseif nn == "default:dirt_with_grass" then
|
||||
minetest.set_node(p,{name="default:grass_"..pr:next(1, 5)})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Generate nyan cats
|
||||
generate_nyancats(seed, minp, maxp)
|
||||
end)
|
||||
|
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|
@ -650,6 +650,10 @@ minetest.register_node("default:sign_wall", {
|
|||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
||||
if minetest.is_protected(pos, sender:get_player_name()) then
|
||||
minetest.record_protection_violation(pos, sender:get_player_name())
|
||||
return
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
fields.text = fields.text or ""
|
||||
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
|
||||
|
@ -891,8 +895,23 @@ minetest.register_node("default:furnace", {
|
|||
|
||||
minetest.register_node("default:furnace_active", {
|
||||
description = "Furnace",
|
||||
tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
|
||||
"default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
|
||||
tiles = {
|
||||
"default_furnace_top.png",
|
||||
"default_furnace_bottom.png",
|
||||
"default_furnace_side.png",
|
||||
"default_furnace_side.png",
|
||||
"default_furnace_side.png",
|
||||
{
|
||||
image = "default_furnace_front_active.png",
|
||||
backface_culling = false,
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 1.5
|
||||
},
|
||||
}
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
light_source = 8,
|
||||
drop = "default:furnace",
|
||||
|
@ -1038,7 +1057,7 @@ minetest.register_abm({
|
|||
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
end
|
||||
|
||||
if fuel.time <= 0 then
|
||||
if not fuel or fuel.time <= 0 then
|
||||
meta:set_string("infotext","Furnace out of fuel")
|
||||
swap_node(pos,"default:furnace")
|
||||
meta:set_string("formspec", default.furnace_inactive_formspec)
|
||||
|
|
|
@ -141,6 +141,7 @@ end
|
|||
-- Update appearance when the player joins
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
default.player_set_model(player, "character.x")
|
||||
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
|
|
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Loading…
Add table
Add a link
Reference in a new issue