mirror of
https://github.com/luanti-org/minetest_game.git
synced 2025-07-12 09:22:26 -04:00
Big Update
This commit is contained in:
parent
26b125064c
commit
74799ee570
57 changed files with 7813 additions and 8443 deletions
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@ -1,625 +1,233 @@
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dofile(minetest.get_modpath("mapgen").."/mapgen.lua")
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-- moonrealm 0.6.5 by paramat
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-- Licenses: code WTFPL, textures CC BY-SA
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minetest.register_alias("mapgen_water_source", "mapgen:vacuum")
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minetest.register_alias("mapgen_lava_source", "default:lava_source")
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minetest.register_alias("mapgen_stone", "mapgen:stone")
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minetest.register_alias("mapgen_dirt", "mapgen:compressed_dust")
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minetest.register_alias("mapgen_dirt_with_grass", "air")
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mapgen = {}
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:coalore",
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wherein = "mapgen:stone",
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clust_scarcity = 8*8*8,
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clust_num_ores = 8,
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clust_size = 3,
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height_min = -31000,
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height_max = 64,
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})
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-- Horizontal
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local XMIN = -33000
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local XMAX = 33000
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local ZMIN = -33000
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local ZMAX = 33000
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:coalore",
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wherein = "mapgen:stone",
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clust_scarcity = 24*24*24,
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clust_num_ores = 27,
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clust_size = 6,
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height_min = -31000,
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height_max = 0,
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flags = "absheight",
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})
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-- Vertical
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local YMIN = -500
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local GRADCEN = 0
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local YMAX = 500
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:ironore",
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wherein = "mapgen:stone",
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clust_scarcity = 12*12*12,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -15,
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height_max = 2,
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})
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-- Footprints in dust
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local FOOT = true
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:ironore",
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wherein = "mapgen:stone",
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clust_scarcity = 9*9*9,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -63,
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height_max = -16,
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})
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-- Other configs
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local CENAMP = 64 -- -- Grad centre amplitude, terrain centre is varied by this
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local HIGRAD = 128 -- -- Surface generating noise gradient above gradcen, controls depth of upper terrain
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local LOGRAD = 128 -- -- Surface generating noise gradient below gradcen, controls depth of lower terrain
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local HEXP = 0.5 -- -- Noise offset exponent above gradcen, 1 = normal 3D perlin terrain
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local LEXP = 2 -- -- Noise offset exponent below gradcen
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local STOT = 0.04 -- -- Stone density threshold, depth of dust
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local ICECHA = 1 / (13*13*13) -- -- Ice chance per dust node at terrain centre, decreases with altitude
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local ICEGRAD = 128 -- -- Ice gradient, vertical distance for no ice
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local ORECHA = 7*7*7 -- -- Ore 1/x chance per stone node
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local FISTS = 0 -- -- Fissure threshold at surface. Controls size of fissure entrances at surface
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local FISEXP = 0.05 -- -- Fissure expansion rate under surface
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:ironore",
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wherein = "mapgen:stone",
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clust_scarcity = 7*7*7,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -31000,
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height_max = -64,
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flags = "absheight",
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})
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-- Generate
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local np_terrain = {
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offset = 0,
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scale = 1,
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spread = {x=512, y=512, z=512},
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seed = 58588900033,
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octaves = 6,
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persist = 0.67
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}
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:ironore",
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wherein = "mapgen:stone",
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clust_scarcity = 24*24*24,
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clust_num_ores = 27,
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clust_size = 6,
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height_min = -31000,
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height_max = -64,
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flags = "absheight",
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})
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local np_terralt = {
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offset = 0,
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scale = 1,
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spread = {x=414, y=414, z=414},
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seed = 13331930910,
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octaves = 6,
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persist = 0.67
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}
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:meseore",
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wherein = "mapgen:stone",
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clust_scarcity = 18*18*18,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -255,
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height_max = -64,
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flags = "absheight",
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})
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local np_smooth = {
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offset = 0,
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scale = 1,
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spread = {x=828, y=828, z=828},
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seed = 113,
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octaves = 4,
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persist = 0.4
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}
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:meseore",
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wherein = "mapgen:stone",
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clust_scarcity = 14*14*14,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -31000,
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height_max = -256,
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flags = "absheight",
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})
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local np_fissure = {
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offset = 0,
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scale = 1,
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spread = {x=256, y=256, z=256},
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seed = 8181112,
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octaves = 5,
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persist = 0.5
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}
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minetest.register_ore({
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ore_type = "scatter",
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ore = "default:mese",
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wherein = "mapgen:stone",
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clust_scarcity = 36*36*36,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -31000,
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height_max = -1024,
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flags = "absheight",
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})
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local np_fault = {
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offset = 0,
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scale = 1,
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spread = {x=414, y=828, z=414},
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seed = 14440002,
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octaves = 4,
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persist = 0.5
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}
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:goldore",
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wherein = "mapgen:stone",
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clust_scarcity = 15*15*15,
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clust_num_ores = 3,
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clust_size = 2,
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height_min = -255,
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height_max = -64,
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flags = "absheight",
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})
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local np_gradcen = {
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offset = 0,
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scale = 1,
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spread = {x=1024, y=1024, z=1024},
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seed = 9344,
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octaves = 4,
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persist = 0.4
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}
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:goldore",
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wherein = "mapgen:stone",
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clust_scarcity = 13*13*13,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -31000,
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height_max = -256,
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flags = "absheight",
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})
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local np_terblen = {
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offset = 0,
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scale = 1,
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spread = {x=2048, y=2048, z=2048},
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seed = -13002,
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octaves = 3,
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persist = 0.4
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}
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:diamondore",
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wherein = "mapgen:stone",
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clust_scarcity = 17*17*17,
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clust_num_ores = 4,
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clust_size = 3,
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height_min = -255,
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height_max = -128,
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flags = "absheight",
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})
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-- On generated function
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:diamondore",
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wherein = "mapgen:stone",
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clust_scarcity = 15*15*15,
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clust_num_ores = 4,
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clust_size = 3,
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height_min = -31000,
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height_max = -256,
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flags = "absheight",
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:copperore",
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wherein = "mapgen:stone",
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clust_scarcity = 12*12*12,
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clust_num_ores = 4,
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clust_size = 3,
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height_min = -63,
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height_max = -16,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mapgen:copperore",
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wherein = "mapgen:stone",
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clust_scarcity = 9*9*9,
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clust_num_ores = 5,
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clust_size = 3,
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height_min = -31000,
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height_max = -64,
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flags = "absheight",
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})
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minetest.register_node("mapgen:stone", {
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description = "Moon Stone",
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tiles = {"mapgen_stone.png"},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("mapgen:ironore", {
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description = "MR Iron Ore",
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tiles = {"mapgen_stone.png^default_mineral_iron.png"},
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groups = {cracky=2},
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drop = "default:iron_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("mapgen:copperore", {
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description = "MR Copper Ore",
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tiles = {"mapgen_stone.png^default_mineral_copper.png"},
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groups = {cracky=2},
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drop = "default:copper_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("mapgen:goldore", {
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description = "MR Gold Ore",
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tiles = {"mapgen_stone.png^default_mineral_gold.png"},
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groups = {cracky=2},
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drop = "default:gold_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("mapgen:diamondore", {
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description = "MR Diamond Ore",
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tiles = {"mapgen_stone.png^default_mineral_diamond.png"},
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groups = {cracky=1},
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drop = "default:diamond",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("mapgen:meseore", {
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description = "MR Mese Ore",
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tiles = {"mapgen_stone.png^default_mineral_mese.png"},
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groups = {cracky=1},
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drop = "default:mese_crystal",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("mapgen:dust", {
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description = "Moon Dust",
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tiles = {"mapgen_dust.png"},
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groups = {crumbly=3, falling_node=1},
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sounds = default.node_sound_sand_defaults({
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footstep = {name="default_sand_footstep", gain=0.1},
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}),
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})
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minetest.register_node("mapgen:compressed_dust", {
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description = "Compressed Moon Dust",
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tiles = {"mapgen_compressed_dust.png"},
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groups = {crumbly=3},
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sounds = default.node_sound_sand_defaults({
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footstep = {name="default_sand_footstep", gain=0.1},
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}),
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})
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minetest.register_node("mapgen:vacuum", {
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description = "Vacuum",
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drawtype = "airlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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drowning = 1,
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})
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minetest.register_node("mapgen:air", {
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description = "Life Support Air",
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drawtype = "glasslike",
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tiles = {"mapgen_air.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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})
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minetest.register_node("mapgen:airgen", {
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description = "Air Generator",
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tiles = {"mapgen_airgen.png"},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local x = pos.x
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local y = pos.y
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local z = pos.z
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for i = -1,1 do
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for j = -1,1 do
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for k = -1,1 do
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if not (i == 0 and j == 0 and k == 0) then
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local nodename = minetest.get_node({x=x+i,y=y+j,z=z+k}).name
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if nodename == "mapgen:vacuum" then
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minetest.add_node({x=x+i,y=y+j,z=z+k},{name="mapgen:air"})
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minetest.get_meta({x=x+i,y=y+j,z=z+k}):set_int("spread", 16)
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print ("[mapgen] Added MR air node")
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end
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minetest.register_on_generated(function(minp, maxp, seed)
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if minp.x < XMIN or maxp.x > XMAX
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or minp.y < YMIN or maxp.y > YMAX
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or minp.z < ZMIN or maxp.z > ZMAX then
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return
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end
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local t1 = os.clock()
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local x1 = maxp.x
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local y1 = maxp.y
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local z1 = maxp.z
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local x0 = minp.x
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local y0 = minp.y
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local z0 = minp.z
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print ("[mapgen] chunk minp ("..x0.." "..y0.." "..z0..")")
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local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
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local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
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local data = vm:get_data()
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local c_mese = minetest.get_content_id("default:mese")
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local c_mrironore = minetest.get_content_id("moontest:ironore")
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local c_mrcopperore = minetest.get_content_id("moontest:copperore")
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local c_mrgoldore = minetest.get_content_id("moontest:goldore")
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local c_mrdiamondore = minetest.get_content_id("moontest:diamondore")
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local c_mrstone = minetest.get_content_id("moontest:stone")
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local c_waterice = minetest.get_content_id("moontest:waterice")
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local c_dust = minetest.get_content_id("moontest:dust")
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local c_vacuum = minetest.get_content_id("moontest:vacuum")
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local sidelen = x1 - x0 + 1
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local chulens = {x=sidelen, y=sidelen, z=sidelen}
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local minpos = {x=x0, y=y0, z=z0}
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local minposd = {x=x0, y=z0}
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local nvals_terrain = minetest.get_perlin_map(np_terrain, chulens):get3dMap_flat(minpos)
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local nvals_terralt = minetest.get_perlin_map(np_terralt, chulens):get3dMap_flat(minpos)
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local nvals_smooth = minetest.get_perlin_map(np_smooth, chulens):get3dMap_flat(minpos)
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local nvals_fissure = minetest.get_perlin_map(np_fissure, chulens):get3dMap_flat(minpos)
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local nvals_fault = minetest.get_perlin_map(np_fault, chulens):get3dMap_flat(minpos)
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local nvals_terblen = minetest.get_perlin_map(np_terblen, chulens):get2dMap_flat(minposd)
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local nvals_gradcen = minetest.get_perlin_map(np_gradcen, chulens):get2dMap_flat(minposd)
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local ni = 1
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local nid = 1 -- 2D noise index
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local stable = {}
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for z = z0, z1 do
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for x = x0, x1 do
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local si = x - x0 + 1
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local nodename = minetest.get_node({x=x,y=y0-1,z=z}).name
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if nodename == "moontest:vacuum" then
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stable[si] = false
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else -- solid nodes and ignore in ungenerated chunks
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stable[si] = true
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end
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end
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for y = y0, y1 do
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local vi = area:index(x0, y, z) -- LVM index for first node in x row
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local icecha = ICECHA * (1 + (GRADCEN - y) / ICEGRAD)
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for x = x0, x1 do -- for each node
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local grad
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local density
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local si = x - x0 + 1 -- indexes start from 1
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local terblen = math.max(math.min(math.abs(nvals_terblen[nid]) * 4, 1.5), 0.5) - 0.5 -- terrain blend with smooth
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local gradcen = GRADCEN + nvals_gradcen[nid] * CENAMP
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if y > gradcen then
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grad = -((y - gradcen) / HIGRAD) ^ HEXP
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else
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grad = ((gradcen - y) / LOGRAD) ^ LEXP
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end
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if nvals_fault[ni] >= 0 then
|
||||
density = (nvals_terrain[ni] + nvals_terralt[ni]) / 2 * (1 - terblen) + nvals_smooth[ni] * terblen + grad
|
||||
else
|
||||
density = (nvals_terrain[ni] - nvals_terralt[ni]) / 2 * (1 - terblen) - nvals_smooth[ni] * terblen + grad
|
||||
end
|
||||
if density > 0 then -- if terrain
|
||||
local nofis = false
|
||||
if math.abs(nvals_fissure[ni]) > FISTS + math.sqrt(density) * FISEXP then
|
||||
nofis = true
|
||||
end
|
||||
if density >= STOT and nofis then -- stone, ores
|
||||
if math.random(ORECHA) == 2 then
|
||||
local osel = math.random(25)
|
||||
if osel == 25 then
|
||||
data[vi] = c_mese
|
||||
elseif osel >= 22 then
|
||||
data[vi] = c_mrdiamondore
|
||||
elseif osel >= 19 then
|
||||
data[vi] = c_mrgoldore
|
||||
elseif osel >= 10 then
|
||||
data[vi] = c_mrcopperore
|
||||
else
|
||||
data[vi] = c_mrironore
|
||||
end
|
||||
else
|
||||
data[vi] = c_mrstone
|
||||
end
|
||||
stable[si] = true
|
||||
elseif density < STOT then -- fine materials
|
||||
if nofis and stable[si] then
|
||||
if math.random() < icecha then
|
||||
data[vi] = c_waterice
|
||||
else
|
||||
data[vi] = c_dust
|
||||
end
|
||||
else -- fissure
|
||||
data[vi] = c_vacuum
|
||||
stable[si] = false
|
||||
end
|
||||
else -- fissure or unstable missing node
|
||||
data[vi] = c_vacuum
|
||||
stable[si] = false
|
||||
end
|
||||
else -- vacuum
|
||||
data[vi] = c_vacuum
|
||||
stable[si] = false
|
||||
end
|
||||
ni = ni + 1
|
||||
nid = nid + 1
|
||||
vi = vi + 1
|
||||
end
|
||||
nid = nid - 80
|
||||
end
|
||||
end
|
||||
|
||||
nid = nid + 80
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:waterice", {
|
||||
description = "Water Ice",
|
||||
tiles = {"mapgen_waterice.png"},
|
||||
light_source = 1,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky=3,melts=1},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:hlflowing", {
|
||||
description = "Flowing Hydroponics",
|
||||
inventory_image = minetest.inventorycube("mapgen_hl.png"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"mapgen_hl.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image="mapgen_hlflowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2}
|
||||
},
|
||||
{
|
||||
image="mapgen_hlflowing_animated.png",
|
||||
backface_culling=true,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2}
|
||||
},
|
||||
},
|
||||
alpha = 224,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "mapgen:hlflowing",
|
||||
liquid_alternative_source = "mapgen:hlsource",
|
||||
liquid_viscosity = 1,
|
||||
post_effect_color = {a=224, r=115, g=55, b=24},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:hlsource", {
|
||||
description = "Hydroponic Source",
|
||||
inventory_image = minetest.inventorycube("mapgen_hl.png"),
|
||||
drawtype = "liquid",
|
||||
tiles = {"mapgen_hl.png"},
|
||||
alpha = 224,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
buildable_to = true,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "mapgen:hlflowing",
|
||||
liquid_alternative_source = "mapgen:hlsource",
|
||||
liquid_viscosity = 1,
|
||||
post_effect_color = {a=224, r=115, g=55, b=24},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1},
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:soil", {
|
||||
description = "Moonsoil",
|
||||
tiles = {"mapgen_soil.png"},
|
||||
groups = {crumbly=3, falling_node=1, soil=3},
|
||||
drop = "mapgen:dust",
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:airlock", {
|
||||
description = "Airlock",
|
||||
tiles = {"mapgen_airlock.png"},
|
||||
light_source = 14,
|
||||
walkable = false,
|
||||
post_effect_color = {a=255, r=0, g=0, b=0},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:glass", {
|
||||
description = "MR Glass",
|
||||
drawtype = "glasslike",
|
||||
tiles = {"default_obsidian_glass.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {cracky=3,oddly_breakable_by_hand=3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:sapling", {
|
||||
description = "MR Sapling",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.0,
|
||||
tiles = {"default_sapling.png"},
|
||||
inventory_image = "default_sapling.png",
|
||||
wield_image = "default_sapling.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = {snappy=2,dig_immediate=3,flammable=2},
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:leaves", {
|
||||
description = "MR Leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_leaves.png"},
|
||||
paramtype = "light",
|
||||
groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {"mapgen:sapling"},rarity = 20,},
|
||||
{items = {"mapgen:leaves"},}
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:light", {
|
||||
description = "Light",
|
||||
tiles = {"mapgen_light.png"},
|
||||
light_source = 14,
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:stonebrick", {
|
||||
description = "Moon Stone Brick",
|
||||
tiles = {"mapgen_stonebricktop.png", "mapgen_stonebrickbot.png", "mapgen_stonebrick.png"},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:stoneslab", {
|
||||
description = "Moon Stone Slab",
|
||||
tiles = {"mapgen_stonebricktop.png", "mapgen_stonebrickbot.png", "mapgen_stonebrick.png"},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = true,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5}
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5}
|
||||
},
|
||||
},
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("mapgen:stonestair", {
|
||||
description = "Moon Stone Stair",
|
||||
tiles = {"mapgen_stonebricktop.png", "mapgen_stonebrickbot.png", "mapgen_stonebrick.png"},
|
||||
drawtype = "nodebox",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
groups = {cracky=3},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
|
||||
{-0.5, 0, 0, 0.5, 0.5, 0.5},
|
||||
},
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
-- Items
|
||||
|
||||
minetest.register_craftitem("mapgen:spacesuit", {
|
||||
description = "MR Spacesuit",
|
||||
inventory_image = "mapgen_spacesuit.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mapgen:helmet", {
|
||||
description = "MR Mesetint Helmet",
|
||||
inventory_image = "mapgen_helmet.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mapgen:lifesupport", {
|
||||
description = "MR Life Support",
|
||||
inventory_image = "mapgen_lifesupport.png",
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
-- Crafting
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:airlock",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:airgen",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "mapgen:waterice", "default:steel_ingot"},
|
||||
{"mapgen:waterice", "default:mese", "mapgen:waterice"},
|
||||
{"default:steel_ingot", "mapgen:waterice", "default:steel_ingot"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:water_source",
|
||||
recipe = {
|
||||
{"mapgen:waterice"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:hlsource",
|
||||
recipe = {
|
||||
{"mapgen:leaves", "mapgen:leaves", "mapgen:leaves"},
|
||||
{"mapgen:leaves", "mapgen:waterice", "mapgen:leaves"},
|
||||
{"mapgen:leaves", "mapgen:leaves", "mapgen:leaves"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:stonebrick 4",
|
||||
recipe = {
|
||||
{"mapgen:stone", "mapgen:stone"},
|
||||
{"mapgen:stone", "mapgen:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "default:furnace",
|
||||
recipe = {
|
||||
{"mapgen:stone", "mapgen:stone", "mapgen:stone"},
|
||||
{"mapgen:stone", "", "mapgen:stone"},
|
||||
{"mapgen:stone", "mapgen:stone", "mapgen:stone"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:stoneslab 4",
|
||||
recipe = {
|
||||
{"mapgen:stone", "mapgen:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:stonestair 4",
|
||||
recipe = {
|
||||
{"mapgen:stone", ""},
|
||||
{"mapgen:stone", "mapgen:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:helmet",
|
||||
recipe = {
|
||||
{"default:mese_crystal"},
|
||||
{"default:glass"},
|
||||
{"default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:lifesupport",
|
||||
recipe = {
|
||||
{"default:steel_ingot","default:steel_ingot" , "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:spacesuit",
|
||||
recipe = {
|
||||
{"wool:white", "mapgen:helmet", "wool:white"},
|
||||
{"", "mapgen:lifesupport", ""},
|
||||
{"wool:white", "", "wool:white"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:light 8",
|
||||
recipe = {
|
||||
{"mapgen:glass", "mapgen:glass", "mapgen:glass"},
|
||||
{"mapgen:glass", "default:mese", "mapgen:glass"},
|
||||
{"mapgen:glass", "mapgen:glass", "mapgen:glass"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mapgen:sapling",
|
||||
recipe = {
|
||||
{"default:mese_crystal"},
|
||||
{"default:sapling"},
|
||||
}
|
||||
})
|
||||
|
||||
-- Cooking
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mapgen:glass",
|
||||
recipe = "mapgen:dust",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:mese_crystal",
|
||||
burntime = 50,
|
||||
})
|
||||
|
||||
vm:set_data(data)
|
||||
vm:set_lighting({day=0, night=0})
|
||||
vm:calc_lighting()
|
||||
vm:write_to_map(data)
|
||||
local chugent = math.ceil((os.clock() - t1) * 1000)
|
||||
print ("[mapgen] "..chugent.." ms")
|
||||
end)
|
Loading…
Add table
Add a link
Reference in a new issue