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Lower frequency of standing/sitting animation
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parent
dd91a1bfe5
commit
76644f4ca8
3 changed files with 10 additions and 10 deletions
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@ -8,12 +8,12 @@ player_api.register_model("character.b3d", {
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textures = {"character.png"},
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textures = {"character.png"},
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animations = {
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animations = {
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-- Standard animations.
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-- Standard animations.
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stand = {x = 0, y = 79},
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stand = {x = 0, y = 159},
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lay = {x = 162, y = 166},
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lay = {x = 161, y = 320},
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walk = {x = 168, y = 187},
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walk = {x = 322, y = 326},
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mine = {x = 189, y = 198},
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mine = {x = 328, y = 347},
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walk_mine = {x = 200, y = 219},
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walk_mine = {x = 349, y = 358},
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sit = {x = 81, y = 160},
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sit = {x = 360, y = 379},
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},
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},
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3},
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stepheight = 0.6,
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stepheight = 0.6,
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@ -25,10 +25,10 @@ minetest.register_on_joinplayer(function(player)
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player_api.player_attached[player:get_player_name()] = false
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player_api.player_attached[player:get_player_name()] = false
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player_api.set_model(player, "character.b3d")
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player_api.set_model(player, "character.b3d")
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player:set_local_animation(
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player:set_local_animation(
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{x = 0, y = 79},
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{x = 0, y = 159},
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{x = 168, y = 187},
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{x = 328, y = 347},
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{x = 189, y = 198},
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{x = 349, y = 358},
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{x = 200, y = 219},
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{x = 360, y = 379},
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30
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30
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)
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)
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end)
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end)
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