diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 7a8b2e53..cee1242a 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -679,7 +679,7 @@ minetest.register_node("default:tree", { tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"}, paramtype2 = "facedir", is_ground_content = false, - groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, hardwood = 2}, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node @@ -819,7 +819,7 @@ minetest.register_node("default:jungletree", { "default_jungletree.png"}, paramtype2 = "facedir", is_ground_content = false, - groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, hardwood = 2}, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node @@ -934,7 +934,7 @@ minetest.register_node("default:pine_tree", { "default_pine_tree.png"}, paramtype2 = "facedir", is_ground_content = false, - groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3, softwood = 1}, + groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node @@ -1013,7 +1013,7 @@ minetest.register_node("default:acacia_tree", { "default_acacia_tree.png"}, paramtype2 = "facedir", is_ground_content = false, - groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, hardwood = 3}, + groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node @@ -1092,7 +1092,7 @@ minetest.register_node("default:aspen_tree", { "default_aspen_tree.png"}, paramtype2 = "facedir", is_ground_content = false, - groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3, softwood = 1}, + groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node