Default: Make some plant nodes non-flammable

This commit is contained in:
paramat 2016-03-21 09:23:12 +00:00
parent 0d3bca790c
commit 7d55320d5c
2 changed files with 15 additions and 12 deletions

View file

@ -31,7 +31,6 @@ minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_whi
local function add_simple_flower(name, desc, box, f_groups)
-- Common flowers' groups
f_groups.snappy = 3
f_groups.flammable = 2
f_groups.flower = 1
f_groups.flora = 1
f_groups.attached_node = 1
@ -134,7 +133,7 @@ minetest.register_node("flowers:mushroom_red", {
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1},
groups = {snappy = 3, attached_node = 1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(-5),
selection_box = {
@ -153,7 +152,7 @@ minetest.register_node("flowers:mushroom_brown", {
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, attached_node = 1},
groups = {snappy = 3, attached_node = 1},
sounds = default.node_sound_leaves_defaults(),
on_use = minetest.item_eat(1),
selection_box = {