From 85fbdfa27e2c4370824e266518ee6755875aa436 Mon Sep 17 00:00:00 2001 From: KaylebJay <44441970+KaylebJay@users.noreply.github.com> Date: Fri, 28 Feb 2020 11:27:23 -0700 Subject: [PATCH] fix collision between water types with waving water on --- mods/default/nodes.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index cd465934..8ba5f548 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -2272,6 +2272,7 @@ minetest.register_node("default:water_flowing", { minetest.register_node("default:river_water_source", { description = S("River Water Source"), drawtype = "liquid", + waving = 3, tiles = { { name = "default_river_water_source_animated.png", @@ -2321,6 +2322,7 @@ minetest.register_node("default:river_water_source", { minetest.register_node("default:river_water_flowing", { description = S("Flowing River Water"), drawtype = "flowingliquid", + waving = 3, tiles = {"default_river_water.png"}, special_tiles = { {