From 8715b83ff03648174eb6b0861c6f3ec78982b95d Mon Sep 17 00:00:00 2001
From: Lars Hofhansl <larsh@apache.org>
Date: Tue, 10 Jan 2017 21:35:48 -0800
Subject: [PATCH] Fire: Make explosions remove flames

TNT removes flammable nodes from the destruction radius and should
remove flames within it too because they lose their fuel and would
be removed by ABM later anyway.
---
 mods/fire/init.lua | 6 ------
 1 file changed, 6 deletions(-)

diff --git a/mods/fire/init.lua b/mods/fire/init.lua
index b1b9284b..a6dc1e5c 100644
--- a/mods/fire/init.lua
+++ b/mods/fire/init.lua
@@ -44,9 +44,6 @@ minetest.register_node("fire:basic_flame", {
 	on_construct = function(pos)
 		minetest.get_node_timer(pos):start(math.random(30, 60))
 	end,
-
-	on_blast = function() -- Unaffected by explosions
-	end,
 })
 
 minetest.register_node("fire:permanent_flame", {
@@ -72,9 +69,6 @@ minetest.register_node("fire:permanent_flame", {
 	damage_per_second = 4,
 	groups = {igniter = 2, dig_immediate = 3},
 	drop = "",
-
-	on_blast = function() -- Unaffected by explosions
-	end,
 })