From 7c3870d6a61f28f607a726f7c3a4b1a6e2f486ce Mon Sep 17 00:00:00 2001 From: Rui Date: Sun, 15 Mar 2015 06:59:14 +0900 Subject: [PATCH 1/2] Update minetest.conf.example --- minetest.conf.example | 3 +++ 1 file changed, 3 insertions(+) diff --git a/minetest.conf.example b/minetest.conf.example index b908ad24..94dee69d 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -22,3 +22,6 @@ # The radius of a TNT explosion #tnt_radius = 3 + +#Notify player with the location of their dropped bones +#show_bone_pos = false From 818be4e2fc574b9768b60ae3c3ce2af15cb9091e Mon Sep 17 00:00:00 2001 From: Rui Date: Sun, 15 Mar 2015 06:59:56 +0900 Subject: [PATCH 2/2] Update init.lua --- mods/bones/init.lua | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/mods/bones/init.lua b/mods/bones/init.lua index f35d5192..548fbad2 100644 --- a/mods/bones/init.lua +++ b/mods/bones/init.lua @@ -181,6 +181,11 @@ minetest.register_on_dieplayer(function(player) end minetest.set_node(pos, {name="bones:bones", param2=param2}) + + if minetest.setting_getbool("show_bone_pos") then + minetest.chat_send_player(player_name, "Your bones were left at "..minetest.pos_to_string(pos)) + minetest.log("action", player_name.." left their bones at "..minetest.pos_to_string(pos)) + end local meta = minetest.get_meta(pos) local inv = meta:get_inventory()