short farming code and reduce farming texture sizes (adv- and optipng)
10
game_api.txt
|
@ -142,21 +142,17 @@ farming.register_plant(name, Plant definition)
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|||
---------------
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{
|
||||
description = "", -- Description for tooltip
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||||
inventory_image = "unknown_item.png", -- Image to be used as wield- and inventory image
|
||||
inventory_image = , -- Image to be used as wield- and inventory image
|
||||
max_uses = 30, -- Uses until destroyed
|
||||
material = "", -- Material for recipes
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||||
recipe = { -- Craft recipe, if material isn't used
|
||||
{"air", "air", "air"},
|
||||
{"", "group:stick"},
|
||||
{"", "group:stick"},
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||||
}
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||||
recipe = , -- Craft recipe, if material isn't used
|
||||
}
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||||
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||||
#Plant definition
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||||
-----------------
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||||
{
|
||||
description = "", -- Description of seed item
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||||
inventory_image = "unknown_item.png", -- Image to be used as seed's wield- and inventory image
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||||
inventory_image = , -- Image to be used as seed's wield- and inventory image
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||||
steps = 8, -- How many steps the plant has to grow, until it can be harvested
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||||
^ Always provide a plant texture for each step, format: modname_plantname_i.png (i = stepnumber)
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||||
minlight = 13, -- Minimum light to grow
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||||
|
|
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@ -1,43 +1,35 @@
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|||
-- Wear out hoes, place soil
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-- TODO Ignore group:flower
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||||
farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
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||||
local pt = pointed_thing
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||||
-- check if pointing at a node
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||||
if not pt then
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||||
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||||
local creative = minetest.setting_getbool("creative_mode")
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function farming.hoe_on_use(itemstack, user, pt, uses)
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-- check if pointing at a node's top
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if not pt
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||||
or pt.type ~= "node"
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||||
or pt.above.y ~= pt.under.y+1 then
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return
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end
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if pt.type ~= "node" then
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||||
local above = minetest.get_node(pt.above)
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if above.name ~= "air"
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or not minetest.registered_nodes[above.name] then
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return
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end
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||||
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||||
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local under = minetest.get_node(pt.under)
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local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
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local above = minetest.get_node(p)
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name] then
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if not minetest.registered_nodes[under.name]
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or minetest.get_item_group(under.name, "soil") ~= 1 then
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return
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end
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if not minetest.registered_nodes[above.name] then
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return
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end
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-- check if the node above the pointed thing is air
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if above.name ~= "air" then
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return
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end
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-- check if pointing at soil
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if minetest.get_item_group(under.name, "soil") ~= 1 then
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return
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end
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-- check if (wet) soil defined
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local regN = minetest.registered_nodes
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if regN[under.name].soil == nil or regN[under.name].soil.wet == nil or regN[under.name].soil.dry == nil then
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local soil = minetest.registered_nodes[under.name].soil
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if not soil
|
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or not soil.wet
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or not soil.dry then
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return
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end
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if minetest.is_protected(pt.under, user:get_player_name()) then
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minetest.record_protection_violation(pt.under, user:get_player_name())
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return
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|
@ -47,41 +39,33 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
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return
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end
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||||
-- turn the node into soil, wear out item and play sound
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||||
minetest.set_node(pt.under, {name = regN[under.name].soil.dry})
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minetest.set_node(pt.under, {name = soil.dry})
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minetest.sound_play("default_dig_crumbly", {
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pos = pt.under,
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gain = 0.5,
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})
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if not minetest.setting_getbool("creative_mode") then
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||||
itemstack:add_wear(65535/(uses-1))
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||||
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if creative then
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return
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end
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itemstack:add_wear(65535/(uses-1))
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||||
return itemstack
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end
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-- Register new hoes
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farming.register_hoe = function(name, def)
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function farming.register_hoe(name, def)
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-- Check for : prefix (register new hoes in your mod's namespace)
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if name:sub(1,1) ~= ":" then
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name = ":" .. name
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end
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-- Check def table
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if def.description == nil then
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if not def.description then
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def.description = "Hoe"
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end
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if def.inventory_image == nil then
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def.inventory_image = "unknown_item.png"
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||||
end
|
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if def.recipe == nil then
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def.recipe = {
|
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{"air","air",""},
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{"","group:stick",""},
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{"","group:stick",""}
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||||
}
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||||
end
|
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if def.max_uses == nil then
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||||
assert(def.inventory_image, "[farming] missing field inventory_image ("..name..")")
|
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if not def.max_uses then
|
||||
def.max_uses = 30
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||||
end
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-- Register the tool
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||||
|
@ -93,108 +77,86 @@ farming.register_hoe = function(name, def)
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end
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})
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-- Register its recipe
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if def.material == nil then
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minetest.register_craft({
|
||||
output = name:sub(2),
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recipe = def.recipe
|
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})
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else
|
||||
minetest.register_craft({
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output = name:sub(2),
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recipe = {
|
||||
{def.material, def.material, ""},
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{"", "group:stick", ""},
|
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{"", "group:stick", ""}
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}
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})
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-- Reverse Recipe
|
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minetest.register_craft({
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output = name:sub(2),
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recipe = {
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||||
{"", def.material, def.material},
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||||
{"", "group:stick", ""},
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||||
{"", "group:stick", ""}
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}
|
||||
})
|
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if not def.material then
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if def.recipe then
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||||
minetest.register_craft({
|
||||
output = name:sub(2),
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||||
recipe = def.recipe
|
||||
})
|
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end
|
||||
return
|
||||
end
|
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minetest.register_craft({
|
||||
output = name:sub(2),
|
||||
recipe = {
|
||||
{def.material, def.material, ""},
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{"", "group:stick", ""},
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{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
-- Reverse Recipe
|
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minetest.register_craft({
|
||||
output = name:sub(2),
|
||||
recipe = {
|
||||
{"", def.material, def.material},
|
||||
{"", "group:stick", ""},
|
||||
{"", "group:stick", ""}
|
||||
}
|
||||
})
|
||||
end
|
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|
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-- Seed placement
|
||||
farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
|
||||
local pt = pointed_thing
|
||||
-- check if pointing at a node
|
||||
if not pt then
|
||||
return
|
||||
end
|
||||
if pt.type ~= "node" then
|
||||
return
|
||||
end
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local under = minetest.get_node(pt.under)
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local above = minetest.get_node(pt.above)
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||||
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||||
if minetest.is_protected(pt.under, placer:get_player_name()) then
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||||
minetest.record_protection_violation(pt.under, placer:get_player_name())
|
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return
|
||||
end
|
||||
if minetest.is_protected(pt.above, placer:get_player_name()) then
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minetest.record_protection_violation(pt.above, placer:get_player_name())
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function farming.place_seed(itemstack, placer, pt, plantname)
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-- check if pointing at a node's top
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if not pt
|
||||
or pt.type ~= "node"
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||||
or pt.above.y ~= pt.under.y+1 then
|
||||
return
|
||||
end
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-- return if any of the nodes is not registered
|
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if not minetest.registered_nodes[under.name] then
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||||
local playername = placer:get_player_name()
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if minetest.is_protected(pt.under, playername) then
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||||
minetest.record_protection_violation(pt.under, playername)
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return
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||||
end
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if not minetest.registered_nodes[above.name] then
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if minetest.is_protected(pt.above, playername) then
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||||
minetest.record_protection_violation(pt.above, playername)
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||||
return
|
||||
end
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-- check if pointing at the top of the node
|
||||
if pt.above.y ~= pt.under.y+1 then
|
||||
return
|
||||
end
|
||||
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||||
|
||||
-- check if you can replace the node above the pointed node
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||||
if not minetest.registered_nodes[above.name].buildable_to then
|
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local above = minetest.get_node(pt.above)
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if not minetest.registered_nodes[above.name]
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or not minetest.registered_nodes[above.name].buildable_to then
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return
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||||
end
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||||
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||||
-- check if pointing at soil
|
||||
if minetest.get_item_group(under.name, "soil") < 2 then
|
||||
local under = minetest.get_node(pt.under)
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||||
if not minetest.registered_nodes[under.name]
|
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or minetest.get_item_group(under.name, "soil") < 2 then
|
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return
|
||||
end
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||||
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||||
-- add the node and remove 1 item from the itemstack
|
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minetest.add_node(pt.above, {name = plantname, param2 = 1})
|
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if not minetest.setting_getbool("creative_mode") then
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||||
itemstack:take_item()
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||||
|
||||
if creative then
|
||||
return
|
||||
end
|
||||
|
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itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- Register plants
|
||||
farming.register_plant = function(name, def)
|
||||
local mname = name:split(":")[1]
|
||||
local pname = name:split(":")[2]
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||||
function farming.register_plant(name, def)
|
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if not def.steps then
|
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return
|
||||
end
|
||||
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-- Check def table
|
||||
if not def.description then
|
||||
def.description = "Seed"
|
||||
end
|
||||
if not def.inventory_image then
|
||||
def.inventory_image = "unknown_item.png"
|
||||
end
|
||||
if not def.steps then
|
||||
return nil
|
||||
end
|
||||
if not def.minlight then
|
||||
def.minlight = 1
|
||||
end
|
||||
if not def.maxlight then
|
||||
def.maxlight = 14
|
||||
end
|
||||
assert(def.inventory_image, "[farming] missing field inventory_image ("..name..")")
|
||||
if not def.fertility then
|
||||
def.fertility = {}
|
||||
end
|
||||
|
@ -204,8 +166,11 @@ farming.register_plant = function(name, def)
|
|||
for k, v in pairs(def.fertility) do
|
||||
g[v] = 1
|
||||
end
|
||||
|
||||
local mname, pname = unpack(name:split(":"))
|
||||
|
||||
minetest.register_node(":" .. mname .. ":seed_" .. pname, {
|
||||
description = def.description,
|
||||
description = def.description or "Seed",
|
||||
tiles = {def.inventory_image},
|
||||
inventory_image = def.inventory_image,
|
||||
wield_image = def.inventory_image,
|
||||
|
@ -233,16 +198,9 @@ farming.register_plant = function(name, def)
|
|||
|
||||
-- Register growing steps
|
||||
for i=1,def.steps do
|
||||
local drop = {
|
||||
items = {
|
||||
{items = {mname .. ":" .. pname}, rarity = 9 - i},
|
||||
{items = {mname .. ":" .. pname}, rarity= 18 - i * 2},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = 9 - i},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = 18 - i * 2},
|
||||
}
|
||||
}
|
||||
local nodegroups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1}
|
||||
nodegroups[pname] = i
|
||||
|
||||
minetest.register_node(mname .. ":" .. pname .. "_" .. i, {
|
||||
drawtype = "plantlike",
|
||||
waving = 1,
|
||||
|
@ -250,7 +208,14 @@ farming.register_plant = function(name, def)
|
|||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
drop = drop,
|
||||
drop = {
|
||||
items = {
|
||||
{items = {mname .. ":" .. pname}, rarity = 9 - i},
|
||||
{items = {mname .. ":" .. pname}, rarity= 18 - i * 2},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = 9 - i},
|
||||
{items = {mname .. ":seed_" .. pname}, rarity = 18 - i * 2},
|
||||
}
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
|
@ -260,6 +225,13 @@ farming.register_plant = function(name, def)
|
|||
})
|
||||
end
|
||||
|
||||
if not def.minlight then
|
||||
def.minlight = 1
|
||||
end
|
||||
if not def.maxlight then
|
||||
def.maxlight = 14
|
||||
end
|
||||
|
||||
-- Growing ABM
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:" .. pname, "group:seed"},
|
||||
|
@ -267,57 +239,61 @@ farming.register_plant = function(name, def)
|
|||
interval = 90,
|
||||
chance = 2,
|
||||
action = function(pos, node)
|
||||
local plant_height = minetest.get_item_group(node.name, pname)
|
||||
|
||||
-- return if already full grown
|
||||
if plant_height == def.steps then
|
||||
if minetest.get_item_group(node.name, pname) == def.steps then
|
||||
return
|
||||
end
|
||||
|
||||
local node_def = minetest.registered_items[node.name] or nil
|
||||
pos.y = pos.y-1
|
||||
local soil_node = minetest.get_node_or_nil(pos)
|
||||
if not soil_node then
|
||||
return
|
||||
end
|
||||
pos.y = pos.y+1
|
||||
|
||||
local fertility = minetest.registered_items[node.name].fertility
|
||||
|
||||
-- grow seed
|
||||
if minetest.get_item_group(node.name, "seed") and node_def.fertility then
|
||||
local can_grow = false
|
||||
local soil_node = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
|
||||
if not soil_node then
|
||||
return
|
||||
end
|
||||
for _, v in pairs(node_def.fertility) do
|
||||
if fertility
|
||||
and minetest.get_item_group(node.name, "seed") then
|
||||
local can_grow
|
||||
for _, v in pairs(fertility) do
|
||||
if minetest.get_item_group(soil_node.name, v) ~= 0 then
|
||||
can_grow = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if can_grow then
|
||||
minetest.set_node(pos, {name = node.name:gsub("seed_", "") .. "_1"})
|
||||
if not can_grow then
|
||||
return
|
||||
end
|
||||
node.name = node.name:gsub("seed_", "") .. "_1"
|
||||
minetest.set_node(pos, node)
|
||||
return
|
||||
end
|
||||
|
||||
-- check if on wet soil
|
||||
pos.y = pos.y - 1
|
||||
local n = minetest.get_node(pos)
|
||||
if minetest.get_item_group(n.name, "soil") < 3 then
|
||||
if minetest.get_item_group(soil_node.name, "soil") < 3 then
|
||||
return
|
||||
end
|
||||
pos.y = pos.y + 1
|
||||
|
||||
-- check light
|
||||
local ll = minetest.get_node_light(pos)
|
||||
|
||||
if not ll or ll < def.minlight or ll > def.maxlight then
|
||||
if not ll
|
||||
or ll < def.minlight
|
||||
or ll > def.maxlight then
|
||||
return
|
||||
end
|
||||
|
||||
-- grow
|
||||
minetest.set_node(pos, {name = mname .. ":" .. pname .. "_" .. plant_height + 1})
|
||||
node.name = mname .. ":" .. pname .. "_" .. plant_height + 1
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
})
|
||||
|
||||
-- Return
|
||||
local r = {
|
||||
return {
|
||||
seed = mname .. ":seed_" .. pname,
|
||||
harvest = mname .. ":" .. pname
|
||||
}
|
||||
return r
|
||||
end
|
||||
|
|
|
@ -89,64 +89,78 @@ minetest.register_abm({
|
|||
interval = 15,
|
||||
chance = 4,
|
||||
action = function(pos, node)
|
||||
local n_def = minetest.registered_nodes[node.name] or nil
|
||||
local wet = n_def.soil.wet or nil
|
||||
local base = n_def.soil.base or nil
|
||||
local dry = n_def.soil.dry or nil
|
||||
if not n_def or not n_def.soil or not wet or not base or not dry then
|
||||
local soil = minetest.registered_nodes[node.name].soil
|
||||
if not soil then
|
||||
return
|
||||
end
|
||||
local wet = soil.wet
|
||||
local base = soil.base
|
||||
local dry = soil.dry
|
||||
if not (wet and base and dry) then
|
||||
return
|
||||
end
|
||||
|
||||
pos.y = pos.y + 1
|
||||
local nn = minetest.get_node_or_nil(pos)
|
||||
if not nn or not nn.name then
|
||||
if not nn then
|
||||
return
|
||||
end
|
||||
local nn_def = minetest.registered_nodes[nn.name] or nil
|
||||
local nn_def = minetest.registered_nodes[nn.name]
|
||||
pos.y = pos.y - 1
|
||||
|
||||
if nn_def and nn_def.walkable and minetest.get_item_group(nn.name, "plant") == 0 then
|
||||
minetest.set_node(pos, {name = base})
|
||||
|
||||
if nn_def
|
||||
and nn_def.walkable
|
||||
and minetest.get_item_group(nn.name, "plant") == 0 then
|
||||
node.name = base
|
||||
minetest.set_node(pos, node)
|
||||
return
|
||||
end
|
||||
|
||||
-- check if there is water nearby
|
||||
local wet_lvl = minetest.get_item_group(node.name, "wet")
|
||||
if minetest.find_node_near(pos, 3, {"group:water"}) then
|
||||
-- if it is dry soil and not base node, turn it into wet soil
|
||||
if wet_lvl == 0 then
|
||||
minetest.set_node(pos, {name = wet})
|
||||
node.name = wet
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
else
|
||||
-- only turn back if there are no unloaded blocks (and therefore
|
||||
-- possible water sources) nearby
|
||||
if not minetest.find_node_near(pos, 3, {"ignore"}) then
|
||||
-- turn it back into base if it is already dry
|
||||
if wet_lvl == 0 then
|
||||
-- only turn it back if there is no plant/seed on top of it
|
||||
if minetest.get_item_group(nn.name, "plant") == 0 and minetest.get_item_group(nn.name, "seed") == 0 then
|
||||
minetest.set_node(pos, {name = base})
|
||||
end
|
||||
|
||||
-- if its wet turn it back into dry soil
|
||||
elseif wet_lvl == 1 then
|
||||
minetest.set_node(pos, {name = dry})
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
-- only turn back if there are no unloaded blocks (and therefore
|
||||
-- possible water sources) nearby
|
||||
if minetest.find_node_near(pos, 3, {"ignore"}) then
|
||||
return
|
||||
end
|
||||
-- turn it back into base if it is already dry
|
||||
if wet_lvl == 0 then
|
||||
-- only turn it back if there is no plant/seed on top of it
|
||||
if minetest.get_item_group(nn.name, "plant") == 0
|
||||
and minetest.get_item_group(nn.name, "seed") == 0 then
|
||||
node.name = base
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
|
||||
-- if its wet turn it back into dry soil
|
||||
elseif wet_lvl == 1 then
|
||||
node.name = dry
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
for i = 1, 5 do
|
||||
minetest.override_item("default:grass_"..i, {drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {'farming:seed_wheat'},rarity = 5},
|
||||
{items = {'default:grass_1'}},
|
||||
}
|
||||
}})
|
||||
local defchange = {drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{items = {'farming:seed_wheat'},rarity = 5},
|
||||
{items = {'default:grass_1'}},
|
||||
}
|
||||
}}
|
||||
for i = 1, 5 do
|
||||
minetest.override_item("default:grass_"..i, defchange)
|
||||
end
|
||||
|
||||
|
||||
minetest.override_item("default:junglegrass", {drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
|
|
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Before Width: | Height: | Size: 253 B After Width: | Height: | Size: 240 B |
Before Width: | Height: | Size: 310 B After Width: | Height: | Size: 310 B |