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whoopsie
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@ -462,7 +462,7 @@ The player API can register player models and update the player's appearance.
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* `player`: PlayerRef
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* `player`: PlayerRef
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* `textures`: array of textures. If nil, the default from the model def is used
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* `textures`: array of textures. If nil, the default from the model def is used
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* `player_api.set_texture(player, texture[, texture_ID])`
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* `player_api.set_texture(player, texture[, index])`
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* Sets a player texture
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* Sets a player texture
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* `player`: PlayerRef
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* `player`: PlayerRef
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* `texture`: texture filename
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* `texture`: texture filename
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