i18n mod using gettext tools and logic.

This commit is contained in:
Fab 2015-03-19 19:41:56 +01:00
parent 794a436d86
commit 966b3c41a6
4 changed files with 257 additions and 0 deletions

1
.gitignore vendored
View file

@ -4,4 +4,5 @@
*bak*
tags
*.vim
*.mo

76
mods/i18n/README.txt Normal file
View file

@ -0,0 +1,76 @@
i18n mod for minetest_game, using gettext logic
===============================================
Into init.lua some parts of code were originally released as WTFPL or
as public domain. See init.lua for details.
-------------------------------------------------
Remaining code is released with following license
-------------------------------------------------
Copyright (C) 2015 netfab <netbox253@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
http://www.gnu.org/licenses/lgpl-2.1.html
------------------------------------
How do I enable i18n in my foo mod ?
------------------------------------
0 - You need following gettext tools on your system to use scripts/i18n.sh
bash script :
- xgettext
- msgfmt
1 - Add i18n dependency to mods/foo/depends.txt
2 - In your code, set strings as translatable.
Example (in patch format) :
- minetest.chat_send_player(name, "You can only sleep at night.")
+ minetest.chat_send_player(name, _("You can only sleep at night."))
3 - In mods/foo/init.lua, load *your own* mo file by using
i18n.load_mo_file() function :
local modpath = minetest.get_modpath("foo")
+ i18n.load_mo_file(modpath, "foo")
Above example is loading :
mods/foo/i18n/«language_code»/foo.mo
Language_code is auto-detected from minetest language setting, or from LANG
env variable. Default is : en
4 - Generate a po template file that will be usable by translators :
$ cd scripts/
$ bash i18n.sh --po-templates
entering ../mods/foo ... created i18n/template.po
For each mod which depends on the i18n mod, this script will create an i18n/
directory and will (re)generate a template.po file. Each mod will have its
own i18n/template.po.
5 - Prepare translation file (for example in french) :
$ cd mods/foo/i18n/
$ mkdir fr
$ cp template.po fr/foo.po
Now you can translate strings from mods/foo/i18n/fr/foo.po
-------------------------------------------
How do I build all mo files for packaging ?
-------------------------------------------
$ cd scripts/
$ bash i18n.sh --build-mo
../mods/foo/i18n/fr/foo.po : 9 translated messages.
../mods/bar/i18n/fr/bar.po : 7 translated messages.

100
mods/i18n/init.lua Normal file
View file

@ -0,0 +1,100 @@
-- minetest_game/mods/i18n/init.lua
i18n = {}
i18n.hash = {}
-- Following 4 lines coming from https://github.com/kaeza/minetest-intllib
-- (released as WTFPL)
local LANG = minetest.setting_get("language")
if not (LANG and (LANG ~= "")) then LANG = os.getenv("LANG") end
if not (LANG and (LANG ~= "")) then LANG = "en" end
i18n.LANG = LANG:sub(1, 2)
function i18n.gettext(text)
return i18n.hash[text] or text
end
_=assert(i18n.gettext)
--
-- Original load_mo_file() function coming from :
-- http://lua-users.org/lists/lua-l/2010-04/msg00005.html
-- (released as public domain)
--
-- Function sligthly modified, original comment is below.
--
-----------------------------------------------------------
-- load an mo file and return a lua table
-- @param mo_file name of the file to load
-- @return table on success
-- @return nil,string on failure
-- @copyright J.Jorgen von Bargen
-- @licence I provide this as public domain
-- @see http://www.gnu.org/software/hello/manual/gettext/MO-Files.html
-----------------------------------------------------------
function i18n.load_mo_file(modpath, modname)
local mo_file = modpath.."/i18n/"..i18n.LANG.."/"..modname..".mo"
--------------------------------
-- open file and read data
--------------------------------
local fd,err=io.open(mo_file,"rb")
if not fd then return nil,err end
local mo_data=fd:read("*all")
fd:close()
--------------------------------
-- precache some functions
--------------------------------
local byte=string.byte
local sub=string.sub
--------------------------------
-- check format
--------------------------------
local peek_long --localize
local magic=sub(mo_data,1,4)
-- intel magic 0xde120495
if magic=="\222\018\004\149" then
peek_long=function(offs)
local a,b,c,d=byte(mo_data,offs+1,offs+4)
return ((d*256+c)*256+b)*256+a
end
-- motorola magic = 0x950412de
elseif magic=="\149\004\018\222" then
peek_long=function(offs)
local a,b,c,d=byte(mo_data,offs+1,offs+4)
return ((a*256+b)*256+c)*256+d
end
else
return nil,"no valid mo-file"
end
--------------------------------
-- version
--------------------------------
local V=peek_long(4)
if V~=0 then
return nul,"unsupported version"
end
------------------------------
-- get number of offsets of table
------------------------------
local N,O,T=peek_long(8),peek_long(12),peek_long(16)
------------------------------
-- traverse and get strings
------------------------------
local hash={}
for nstr=1,N do
local ol,oo=peek_long(O),peek_long(O+4) O=O+8
local tl,to=peek_long(T),peek_long(T+4) T=T+8
hash[sub(mo_data,oo+1,oo+ol)]=sub(mo_data,to+1,to+tl)
end
-- return function(text)
-- return hash[text] or text
-- end
i18n.hash = hash
end

80
scripts/i18n.sh Normal file
View file

@ -0,0 +1,80 @@
#!/bin/bash
#
# i18n.sh -- Shell script to update/build gettext files
# -- Released with minetest_game mods/i18n mod
#
# Copyright (C) 2015 netfab <netbox253@gmail.com>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation; either version 2.1 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#
ROOT_DIRECTORY=..
function display_help() {
echo
echo "Usage :"
echo " $ $0 --po-templates"
echo " $ $0 --build-mo"
echo
echo "If your mod depends on the i18n mod, « --po-templates » will create"
echo "an i18n/ directory into your mod path, then it will extract gettext"
echo "strings from your lua files. Finally, result will be saved as i18n/template.po"
echo
echo "« --build-mo » will scan for po files in mods/*/i18n/ subdirs and will"
echo "compile them to binary format (using gettext's msgfmt)."
echo
echo "See also mods/i18n/README.txt."
echo
}
function update_mods_templates() {
for MOD_DIR in ${ROOT_DIRECTORY}/mods/*; do
depfile="$MOD_DIR/depends.txt"
if [[ -f "$depfile" ]]; then
i18n=$(grep -c i18n "$depfile")
if [[ $i18n -gt 0 ]]; then
OLDPWD=$PWD
cd "$MOD_DIR" || exit 7
echo -n "entering $MOD_DIR ... "
mkdir -p i18n || exit 8
xgettext -L Lua *.lua --from-code=UTF-8 -o i18n/template.po
echo "created i18n/template.po"
cd "$OLDPWD" || exit 9
fi
fi
done
}
function compile_catalogs() {
for x in $(find ${ROOT_DIRECTORY}/mods/ -mindepth 4 -name *.po); do
pofile=${x##*/}
pofile=${pofile:0:-3}
filepath=${x%/*}
echo -n "${filepath}/${pofile}.po : "
msgfmt "${filepath}/${pofile}.po" -cv -o "${filepath}/${pofile}.mo"
done
}
case "$1" in
'--po-templates')
update_mods_templates
;;
'--build-mo')
compile_catalogs
;;
*)
display_help
;;
esac