Default, stairs, doors: Vary wood flammable and choppy group values

Make the softer woods, pine and aspen, 'flammable = 3'.
Correct inconsistent flammability of wood and stairs in relation
to all other solid wood nodes in MTGame.
Make the the softer woods, pine and aspen, 'choppy = 3'.
This commit is contained in:
paramat 2016-08-27 02:41:31 +01:00
parent 471d1cf159
commit 995256744a
3 changed files with 18 additions and 18 deletions

View file

@ -269,7 +269,7 @@ end
stairs.register_stair_and_slab(
"wood",
"default:wood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"default_wood.png"},
"Wooden Stair",
"Wooden Slab",
@ -279,7 +279,7 @@ stairs.register_stair_and_slab(
stairs.register_stair_and_slab(
"junglewood",
"default:junglewood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"default_junglewood.png"},
"Jungle Wood Stair",
"Jungle Wood Slab",
@ -289,7 +289,7 @@ stairs.register_stair_and_slab(
stairs.register_stair_and_slab(
"pine_wood",
"default:pine_wood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
{"default_pine_wood.png"},
"Pine Wood Stair",
"Pine Wood Slab",
@ -299,7 +299,7 @@ stairs.register_stair_and_slab(
stairs.register_stair_and_slab(
"acacia_wood",
"default:acacia_wood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"default_acacia_wood.png"},
"Acacia Wood Stair",
"Acacia Wood Slab",
@ -309,7 +309,7 @@ stairs.register_stair_and_slab(
stairs.register_stair_and_slab(
"aspen_wood",
"default:aspen_wood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
{"default_aspen_wood.png"},
"Aspen Wood Stair",
"Aspen Wood Slab",