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Add rangelim function
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1 changed files with 6 additions and 2 deletions
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@ -65,6 +65,10 @@ local nobj_speedz = nil
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-- Update clouds function
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-- Update clouds function
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local function rangelim(value, lower, upper)
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return math.min(math.max(value, lower), upper)
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end
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local os_time_0 = os.time()
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local os_time_0 = os.time()
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local t_offset = math.random(0, 300000)
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local t_offset = math.random(0, 300000)
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@ -86,9 +90,9 @@ local function update_clouds()
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for _, player in ipairs(minetest.get_connected_players()) do
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for _, player in ipairs(minetest.get_connected_players()) do
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local humid = minetest.get_humidity(player:get_pos())
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local humid = minetest.get_humidity(player:get_pos())
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player:set_clouds({
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player:set_clouds({
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density = math.min(math.max(humid / 100, 0.25), 1.0) * n_density,
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density = rangelim(humid / 100, 0.25, 1.0) * n_density,
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thickness = math.max(math.floor(
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thickness = math.max(math.floor(
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math.min(math.max(32 * humid / 100, 8), 32) * n_thickness
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rangelim(32 * humid / 100, 8, 32) * n_thickness
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), 1),
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), 1),
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speed = {x = n_speedx * 4, z = n_speedz * 4},
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speed = {x = n_speedx * 4, z = n_speedz * 4},
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})
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})
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