diff --git a/mods/farming/init.lua b/mods/farming/init.lua index a991f8a1..99a85006 100644 --- a/mods/farming/init.lua +++ b/mods/farming/init.lua @@ -181,89 +181,37 @@ minetest.register_craft({ -- -- Override grass for drops -- -minetest.register_node(":default:grass_1", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_1.png"}, - -- use a bigger inventory image - inventory_image = "default_grass_3.png", - wield_image = "default_grass_3.png", - paramtype = "light", - walkable = false, - buildable_to = true, - drop = { +newgrass1 = minetest.clone_node("default:grass_1") + newgrass1.drop = { max_items = 1, items = { {items = {'farming:seed_wheat'},rarity = 5}, {items = {'default:grass_1'}}, } }, - groups = {snappy=3,flammable=3,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, - on_place = function(itemstack, placer, pointed_thing) - -- place a random grass node - local stack = ItemStack("default:grass_"..math.random(1,5)) - local ret = minetest.item_place(stack, placer, pointed_thing) - return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count())) - end, -}) +minetest.register_node(":default:grass_1", newgrass1) -for i=2,5 do - minetest.register_node(":default:grass_"..i, { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_"..i..".png"}, - inventory_image = "default_grass_"..i..".png", - wield_image = "default_grass_"..i..".png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = { +for i = 2, 5 do + newgrass = minetest.clone_node("default:grass_"..i) + newgrass.drop = { max_items = 1, items = { {items = {'farming:seed_wheat'},rarity = 5}, {items = {'default:grass_1'}}, } }, - groups = {snappy=3,flammable=3,flora=1,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, - }) + minetest.register_node(":default:grass_"..i, newgrass) end -minetest.register_node(":default:junglegrass", { - description = "Jungle Grass", - drawtype = "plantlike", - visual_scale = 1.3, - tiles = {"default_junglegrass.png"}, - inventory_image = "default_junglegrass.png", - wield_image = "default_junglegrass.png", - paramtype = "light", - walkable = false, - buildable_to = true, - is_ground_content = true, - drop = { +newgrass = minetest.clone_node("default:junglegrass") + newgrass.drop = { max_items = 1, items = { {items = {'farming:seed_cotton'},rarity = 8}, {items = {'default:junglegrass'}}, } }, - groups = {snappy=3,flammable=2,flora=1,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, - }, -}) +minetest.register_node(":default:junglegrass", newgrass) -- -- Place seeds