diff --git a/mods/default/tools.lua b/mods/default/tools.lua index 1a95a50d..6a5b257e 100644 --- a/mods/default/tools.lua +++ b/mods/default/tools.lua @@ -23,435 +23,373 @@ minetest.override_item("", { -- Picks -- -minetest.register_tool("default:pick_wood", { - description = S("Wooden Pickaxe"), - inventory_image = "default_tool_woodpick.png", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - cracky = {times={[3]=1.60}, uses=10, maxlevel=1}, +local function register_pick(tool_def) + if tool_def.groups == nil then + tool_def.groups = {} + end + tool_def.groups["pickaxe"] = 1 + minetest.register_tool("default:pick_"..tool_def.name, { + description = tool_def.desc, + inventory_image = "default_tool_"..tool_def.name.."pick.png", + tool_capabilities = { + full_punch_interval = tool_def.full_punch_interval, + max_drop_level = tool_def.max_drop_level, + groupcaps = {cracky = tool_def.groupcap}, + damage_groups = {fleshy = tool_def.damage_fleshy}, }, - damage_groups = {fleshy=2}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {pickaxe = 1, flammable = 2} + sound = {breaks = "default_tool_breaks"}, + groups = tool_def.groups, + }) + minetest.register_craft({ + output = "default:pick_"..tool_def.name, + recipe = { + {tool_def.material, tool_def.material, tool_def.material}, + {"", "group:stick", ""}, + {"", "group:stick", ""} + } + }) +end + +register_pick({ + name = "wood", + desc = S("Wooden Pickaxe"), + full_punch_interval = 1.2, + max_drop_level = 0, + groupcap = {times = {[3]=1.60}, uses=10, maxlevel=1}, + damage_fleshy = 2, + groups = {flammable = 2}, + material = "group:wood" }) -minetest.register_tool("default:pick_stone", { - description = S("Stone Pickaxe"), - inventory_image = "default_tool_stonepick.png", - tool_capabilities = { - full_punch_interval = 1.3, - max_drop_level=0, - groupcaps={ - cracky = {times={[2]=2.0, [3]=1.00}, uses=20, maxlevel=1}, - }, - damage_groups = {fleshy=3}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {pickaxe = 1} +register_pick({ + name = "stone", + desc = S("Stone Pickaxe"), + full_punch_interval = 1.3, + max_drop_level = 0, + groupcap = {times = {[2]=2.0, [3]=1.00}, uses=20, maxlevel = 1}, + damage_fleshy = 3, + material = "group:stone" }) -minetest.register_tool("default:pick_bronze", { - description = S("Bronze Pickaxe"), - inventory_image = "default_tool_bronzepick.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - cracky = {times={[1]=4.50, [2]=1.80, [3]=0.90}, uses=20, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {pickaxe = 1} +register_pick({ + name = "bronze", + desc = S("Bronze Pickaxe"), + full_punch_interval = 1.0, + max_drop_level = 1, + groupcap = {times = {[1]=4.50, [2]=1.80, [3]=0.90}, uses=20, maxlevel = 2}, + damage_fleshy = 4, + material = "default:bronze_ingot" }) -minetest.register_tool("default:pick_steel", { - description = S("Steel Pickaxe"), - inventory_image = "default_tool_steelpick.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {pickaxe = 1} +register_pick({ + name = "steel", + desc = S("Steel Pickaxe"), + full_punch_interval = 1.0, + max_drop_level = 1, + groupcap = {times = {[1]=4.00, [2]=1.60, [3]=0.80}, uses=20, maxlevel = 2}, + damage_fleshy = 4, + material = "default:steel_ingot" }) -minetest.register_tool("default:pick_mese", { - description = S("Mese Pickaxe"), - inventory_image = "default_tool_mesepick.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=3, - groupcaps={ - cracky = {times={[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel=3}, - }, - damage_groups = {fleshy=5}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {pickaxe = 1} +register_pick({ + name = "mese", + desc = S("Mese Pickaxe"), + full_punch_interval = 0.9, + max_drop_level = 3, + groupcap = {times = {[1]=2.4, [2]=1.2, [3]=0.60}, uses=20, maxlevel = 3}, + damage_fleshy = 5, + material = "default:mese_crystal" }) -minetest.register_tool("default:pick_diamond", { - description = S("Diamond Pickaxe"), - inventory_image = "default_tool_diamondpick.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=3, - groupcaps={ - cracky = {times={[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel=3}, - }, - damage_groups = {fleshy=5}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {pickaxe = 1} +register_pick({ + name = "diamond", + desc = S("Diamond Pickaxe"), + full_punch_interval = 0.9, + max_drop_level = 3, + groupcap = {times = {[1]=2.0, [2]=1.0, [3]=0.50}, uses=30, maxlevel = 3}, + damage_fleshy = 5, + material = "default:diamond" }) -- -- Shovels -- -minetest.register_tool("default:shovel_wood", { - description = S("Wooden Shovel"), - inventory_image = "default_tool_woodshovel.png", - wield_image = "default_tool_woodshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - crumbly = {times={[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1}, +local function register_shovel(tool_def) + if tool_def.groups == nil then + tool_def.groups = {} + end + tool_def.groups["shovel"] = 1 + minetest.register_tool("default:shovel_"..tool_def.name, { + description = tool_def.desc, + inventory_image = "default_tool_"..tool_def.name.."shovel.png", + wield_image = "default_tool_"..tool_def.name.."shovel.png^[transformR90", + tool_capabilities = { + full_punch_interval = tool_def.full_punch_interval, + max_drop_level = tool_def.max_drop_level, + groupcaps = {crumbly = tool_def.groupcap}, + damage_groups = {fleshy = tool_def.damage_fleshy}, }, - damage_groups = {fleshy=2}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {shovel = 1, flammable = 2} + sound = {breaks = "default_tool_breaks"}, + groups = tool_def.groups + }) + minetest.register_craft({ + output = "default:shovel_"..tool_def.name, + recipe = { + {tool_def.material}, + {"group:stick"}, + {"group:stick"} + } + }) +end + +register_shovel({ + name = "wood", + desc = S("Wooden Shovel"), + full_punch_interval = 1.2, + max_drop_level = 0, + groupcap = {times = {[1]=3.00, [2]=1.60, [3]=0.60}, uses=10, maxlevel=1}, + damage_fleshy = 2, + groups = {flammable = 2}, + material = "group:wood" }) -minetest.register_tool("default:shovel_stone", { - description = S("Stone Shovel"), - inventory_image = "default_tool_stoneshovel.png", - wield_image = "default_tool_stoneshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.4, - max_drop_level=0, - groupcaps={ - crumbly = {times={[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1}, - }, - damage_groups = {fleshy=2}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {shovel = 1} +register_shovel({ + name = "stone", + desc = S("Stone Shovel"), + full_punch_interval = 1.4, + max_drop_level = 0, + groupcap = {times = {[1]=1.80, [2]=1.20, [3]=0.50}, uses=20, maxlevel=1}, + damage_fleshy = 2, + material = "group:stone" }) -minetest.register_tool("default:shovel_bronze", { - description = S("Bronze Shovel"), - inventory_image = "default_tool_bronzeshovel.png", - wield_image = "default_tool_bronzeshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.1, - max_drop_level=1, - groupcaps={ - crumbly = {times={[1]=1.65, [2]=1.05, [3]=0.45}, uses=25, maxlevel=2}, - }, - damage_groups = {fleshy=3}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {shovel = 1} +register_shovel({ + name = "bronze", + desc = S("Bronze Shovel"), + full_punch_interval = 1.1, + max_drop_level = 1, + groupcap = {times = {[1]=1.65, [2]=1.05, [3]=0.45}, uses=25, maxlevel=2}, + damage_fleshy = 3, + material = "default:bronze_ingot" }) -minetest.register_tool("default:shovel_steel", { - description = S("Steel Shovel"), - inventory_image = "default_tool_steelshovel.png", - wield_image = "default_tool_steelshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.1, - max_drop_level=1, - groupcaps={ - crumbly = {times={[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=3}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {shovel = 1} +register_shovel({ + name = "steel", + desc = S("Steel Shovel"), + full_punch_interval = 1.1, + max_drop_level = 1, + groupcap = {times = {[1]=1.50, [2]=0.90, [3]=0.40}, uses=30, maxlevel=2}, + damage_fleshy = 3, + material = "default:steel_ingot" }) -minetest.register_tool("default:shovel_mese", { - description = S("Mese Shovel"), - inventory_image = "default_tool_meseshovel.png", - wield_image = "default_tool_meseshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=3, - groupcaps={ - crumbly = {times={[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3}, - }, - damage_groups = {fleshy=4}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {shovel = 1} +register_shovel({ + name = "mese", + desc = S("Mese Shovel"), + full_punch_interval = 1.0, + max_drop_level = 3, + groupcap = {times = {[1]=1.20, [2]=0.60, [3]=0.30}, uses=20, maxlevel=3}, + damage_fleshy = 4, + material = "default:mese_crystal" }) -minetest.register_tool("default:shovel_diamond", { - description = S("Diamond Shovel"), - inventory_image = "default_tool_diamondshovel.png", - wield_image = "default_tool_diamondshovel.png^[transformR90", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - crumbly = {times={[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3}, - }, - damage_groups = {fleshy=4}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {shovel = 1} +register_shovel({ + name = "diamond", + desc = S("Diamond Shovel"), + full_punch_interval = 1.0, + max_drop_level = 1, + groupcap = {times = {[1]=1.10, [2]=0.50, [3]=0.30}, uses=30, maxlevel=3}, + damage_fleshy = 4, + material = "default:diamond" }) -- -- Axes -- -minetest.register_tool("default:axe_wood", { - description = S("Wooden Axe"), - inventory_image = "default_tool_woodaxe.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=0, - groupcaps={ - choppy = {times={[2]=3.00, [3]=1.60}, uses=10, maxlevel=1}, +local function register_axe(tool_def) + if tool_def.groups == nil then + tool_def.groups = {} + end + tool_def.groups["axe"] = 1 + minetest.register_tool("default:axe_"..tool_def.name, { + description = tool_def.desc, + inventory_image = "default_tool_"..tool_def.name.."axe.png", + tool_capabilities = { + full_punch_interval = tool_def.full_punch_interval, + max_drop_level = tool_def.max_drop_level, + groupcaps = {choppy = tool_def.groupcap}, + damage_groups = {fleshy = tool_def.damage_fleshy}, }, - damage_groups = {fleshy=2}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {axe = 1, flammable = 2} + sound = {breaks = "default_tool_breaks"}, + groups = tool_def.groups + }) + minetest.register_craft({ + output = "default:axe_"..tool_def.name, + recipe = { + {tool_def.material, tool_def.material}, + {tool_def.material, "group:stick"}, + {"", "group:stick"} + } + }) +end + +register_axe({ + name = "wood", + desc = S("Wooden Axe"), + full_punch_interval = 1.0, + max_drop_level = 0, + groupcap = {times = {[2]=3.00, [3]=1.60}, uses=10, maxlevel=1}, + damage_fleshy = 2, + groups = {flammable = 2}, + material = "group:wood" }) -minetest.register_tool("default:axe_stone", { - description = S("Stone Axe"), - inventory_image = "default_tool_stoneaxe.png", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - choppy={times={[1]=3.00, [2]=2.00, [3]=1.30}, uses=20, maxlevel=1}, - }, - damage_groups = {fleshy=3}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {axe = 1} +register_axe({ + name = "stone", + desc = S("Stone Axe"), + full_punch_interval = 1.2, + max_drop_level = 0, + groupcap = {times = {[1]=3.00, [2]=2.00, [3]=1.30}, uses=20, maxlevel=1}, + damage_fleshy = 3, + material = "group:stone" }) -minetest.register_tool("default:axe_bronze", { - description = S("Bronze Axe"), - inventory_image = "default_tool_bronzeaxe.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.75, [2]=1.70, [3]=1.15}, uses=20, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {axe = 1} +register_axe({ + name = "bronze", + desc = S("Bronze Axe"), + full_punch_interval = 1.0, + max_drop_level = 1, + groupcap = {times = {[1]=2.75, [2]=1.70, [3]=1.15}, uses=20, maxlevel=2}, + damage_fleshy = 4, + material = "default:bronze_ingot" }) -minetest.register_tool("default:axe_steel", { - description = S("Steel Axe"), - inventory_image = "default_tool_steelaxe.png", - tool_capabilities = { - full_punch_interval = 1.0, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2}, - }, - damage_groups = {fleshy=4}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {axe = 1} +register_axe({ + name = "steel", + desc = S("Steel Axe"), + full_punch_interval = 1.0, + max_drop_level = 1, + groupcap = {times = {[1]=2.50, [2]=1.40, [3]=1.00}, uses=20, maxlevel=2}, + damage_fleshy = 4, + material = "default:steel_ingot" }) -minetest.register_tool("default:axe_mese", { - description = S("Mese Axe"), - inventory_image = "default_tool_meseaxe.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3}, - }, - damage_groups = {fleshy=6}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {axe = 1} +register_axe({ + name = "mese", + desc = S("Mese Axe"), + full_punch_interval = 0.9, + max_drop_level = 1, + groupcap = {times = {[1]=2.20, [2]=1.00, [3]=0.60}, uses=20, maxlevel=3}, + damage_fleshy = 6, + material = "default:mese_crystal" }) -minetest.register_tool("default:axe_diamond", { - description = S("Diamond Axe"), - inventory_image = "default_tool_diamondaxe.png", - tool_capabilities = { - full_punch_interval = 0.9, - max_drop_level=1, - groupcaps={ - choppy={times={[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=3}, - }, - damage_groups = {fleshy=7}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {axe = 1} +register_axe({ + name = "diamond", + desc = S("Diamond Axe"), + full_punch_interval = 0.9, + max_drop_level = 1, + groupcap = {times = {[1]=2.10, [2]=0.90, [3]=0.50}, uses=30, maxlevel=3}, + damage_fleshy = 7, + material = "default:diamond" }) -- -- Swords -- -minetest.register_tool("default:sword_wood", { - description = S("Wooden Sword"), - inventory_image = "default_tool_woodsword.png", - tool_capabilities = { - full_punch_interval = 1, - max_drop_level=0, - groupcaps={ - snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1}, +local function register_sword(tool_def) + if tool_def.groups == nil then + tool_def.groups = {} + end + tool_def.groups["sword"] = 1 + minetest.register_tool("default:sword_"..tool_def.name, { + description = tool_def.desc, + inventory_image = "default_tool_"..tool_def.name.."sword.png", + tool_capabilities = { + full_punch_interval = tool_def.full_punch_interval, + max_drop_level = tool_def.max_drop_level, + groupcaps = {snappy = tool_def.groupcap}, + damage_groups = {fleshy = tool_def.damage_fleshy}, }, - damage_groups = {fleshy=2}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {sword = 1, flammable = 2} -}) - -minetest.register_tool("default:sword_stone", { - description = S("Stone Sword"), - inventory_image = "default_tool_stonesword.png", - tool_capabilities = { - full_punch_interval = 1.2, - max_drop_level=0, - groupcaps={ - snappy={times={[2]=1.4, [3]=0.40}, uses=20, maxlevel=1}, - }, - damage_groups = {fleshy=4}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {sword = 1} -}) - -minetest.register_tool("default:sword_bronze", { - description = S("Bronze Sword"), - inventory_image = "default_tool_bronzesword.png", - tool_capabilities = { - full_punch_interval = 0.8, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=2.75, [2]=1.30, [3]=0.375}, uses=25, maxlevel=2}, - }, - damage_groups = {fleshy=6}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {sword = 1} -}) - -minetest.register_tool("default:sword_steel", { - description = S("Steel Sword"), - inventory_image = "default_tool_steelsword.png", - tool_capabilities = { - full_punch_interval = 0.8, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2}, - }, - damage_groups = {fleshy=6}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {sword = 1} -}) - -minetest.register_tool("default:sword_mese", { - description = S("Mese Sword"), - inventory_image = "default_tool_mesesword.png", - tool_capabilities = { - full_punch_interval = 0.7, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3}, - }, - damage_groups = {fleshy=7}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {sword = 1} -}) - -minetest.register_tool("default:sword_diamond", { - description = S("Diamond Sword"), - inventory_image = "default_tool_diamondsword.png", - tool_capabilities = { - full_punch_interval = 0.7, - max_drop_level=1, - groupcaps={ - snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3}, - }, - damage_groups = {fleshy=8}, - }, - sound = {breaks = "default_tool_breaks"}, - groups = {sword = 1} -}) - --- --- Register Craft Recipies --- - -local craft_ingreds = { - wood = "group:wood", - stone = "group:stone", - steel = "default:steel_ingot", - bronze = "default:bronze_ingot", - mese = "default:mese_crystal", - diamond = "default:diamond" -} - -for name, mat in pairs(craft_ingreds) do - minetest.register_craft({ - output = "default:pick_".. name, - recipe = { - {mat, mat, mat}, - {"", "group:stick", ""}, - {"", "group:stick", ""} - } + sound = {breaks = "default_tool_breaks"}, + groups = tool_def.groups }) - minetest.register_craft({ - output = "default:shovel_".. name, + output = "default:sword_"..tool_def.name, recipe = { - {mat}, - {"group:stick"}, - {"group:stick"} - } - }) - - minetest.register_craft({ - output = "default:axe_".. name, - recipe = { - {mat, mat}, - {mat, "group:stick"}, - {"", "group:stick"} - } - }) - - minetest.register_craft({ - output = "default:sword_".. name, - recipe = { - {mat}, - {mat}, + {tool_def.material}, + {tool_def.material}, {"group:stick"} } }) end +register_sword({ + name = "wood", + desc = S("Wooden Sword"), + full_punch_interval = 1, + max_drop_level = 0, + groupcap = {times = {[2]=1.6, [3]=0.40}, uses=10, maxlevel=1}, + damage_fleshy = 2, + groups = {flammable = 2}, + material = "group:wood" +}) + +register_sword({ + name = "stone", + desc = S("Stone Sword"), + full_punch_interval = 1.2, + max_drop_level = 0, + groupcap = {times = {[2]=1.4, [3]=0.40}, uses=20, maxlevel=1}, + damage_fleshy = 4, + material = "group:stone" +}) + +register_sword({ + name = "bronze", + desc = S("Bronze Sword"), + full_punch_interval = 0.8, + max_drop_level = 1, + groupcap = {times = {[1]=2.75, [2]=1.30, [3]=0.375}, uses=25, maxlevel=2}, + damage_fleshy = 6, + material = "default:bronze_ingot" +}) + +register_sword({ + name = "steel", + desc = S("Steel Sword"), + full_punch_interval = 0.8, + max_drop_level = 1, + groupcap = {times = {[1]=2.5, [2]=1.20, [3]=0.35}, uses=30, maxlevel=2}, + damage_fleshy = 6, + material = "default:steel_ingot" +}) + +register_sword({ + name = "mese", + desc = S("Mese Sword"), + full_punch_interval = 0.7, + max_drop_level = 1, + groupcap = {times = {[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3}, + damage_fleshy = 7, + material = "default:mese_crystal" +}) + +register_sword({ + name = "diamond", + desc = S("Diamond Sword"), + full_punch_interval = 0.7, + max_drop_level = 1, + groupcap = {times = {[1]=1.90, [2]=0.90, [3]=0.30}, uses=40, maxlevel=3}, + damage_fleshy = 8, + material = "default:diamond" +}) + +-- Fuel recipes for wooden tools + minetest.register_craft({ type = "fuel", recipe = "default:pick_wood",