From b8b3acac04c3237305738c34a40927694eb9aea2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jos=C3=A9=20Douglas=20da=20Silva=20Souza?= <44056294+JoseDouglas26@users.noreply.github.com> Date: Mon, 27 May 2024 06:00:06 -0300 Subject: [PATCH] Swap tbl to sounds --- mods/default/functions.lua | 168 ++++++++++++++++++------------------- 1 file changed, 84 insertions(+), 84 deletions(-) diff --git a/mods/default/functions.lua b/mods/default/functions.lua index fc641a09..752bf7d4 100644 --- a/mods/default/functions.lua +++ b/mods/default/functions.lua @@ -2,149 +2,149 @@ -- Sounds -- -function default.node_sound_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "", gain = 1.0} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_dug_node", gain = 0.25} - tbl.place = tbl.place or + sounds.place = sounds.place or {name = "default_place_node_hard", gain = 1.0} - return tbl + return sounds end -function default.node_sound_stone_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_stone_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_hard_footstep", gain = 0.2} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_hard_footstep", gain = 1.0} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_dirt_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_dirt_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_dirt_footstep", gain = 0.25} - tbl.dig = tbl.dig or + sounds.dig = sounds.dig or {name = "default_dig_crumbly", gain = 0.4} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_dirt_footstep", gain = 1.0} - tbl.place = tbl.place or + sounds.place = sounds.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_sand_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_sand_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_sand_footstep", gain = 0.05} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_sand_footstep", gain = 0.15} - tbl.place = tbl.place or + sounds.place = sounds.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_gravel_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_gravel_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_gravel_footstep", gain = 0.25} - tbl.dig = tbl.dig or + sounds.dig = sounds.dig or {name = "default_gravel_dig", gain = 0.35} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_gravel_dug", gain = 1.0} - tbl.place = tbl.place or + sounds.place = sounds.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_wood_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_wood_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_wood_footstep", gain = 0.15} - tbl.dig = tbl.dig or + sounds.dig = sounds.dig or {name = "default_dig_choppy", gain = 0.4} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_wood_footstep", gain = 1.0} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_leaves_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_leaves_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_grass_footstep", gain = 0.45} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_grass_footstep", gain = 0.7} - tbl.place = tbl.place or + sounds.place = sounds.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_glass_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_glass_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_glass_footstep", gain = 0.3} - tbl.dig = tbl.dig or + sounds.dig = sounds.dig or {name = "default_glass_footstep", gain = 0.5} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_break_glass", gain = 1.0} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_ice_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_ice_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_ice_footstep", gain = 0.15} - tbl.dig = tbl.dig or + sounds.dig = sounds.dig or {name = "default_ice_dig", gain = 0.5} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_ice_dug", gain = 0.5} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_metal_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_metal_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_metal_footstep", gain = 0.2} - tbl.dig = tbl.dig or + sounds.dig = sounds.dig or {name = "default_dig_metal", gain = 0.5} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_dug_metal", gain = 0.5} - tbl.place = tbl.place or + sounds.place = sounds.place or {name = "default_place_node_metal", gain = 0.5} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_water_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_water_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_water_footstep", gain = 0.2} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end -function default.node_sound_snow_defaults(tbl) - tbl = tbl or {} - tbl.footstep = tbl.footstep or +function default.node_sound_snow_defaults(sounds) + sounds = sounds or {} + sounds.footstep = sounds.footstep or {name = "default_snow_footstep", gain = 0.2} - tbl.dig = tbl.dig or + sounds.dig = sounds.dig or {name = "default_snow_footstep", gain = 0.3} - tbl.dug = tbl.dug or + sounds.dug = sounds.dug or {name = "default_snow_footstep", gain = 0.3} - tbl.place = tbl.place or + sounds.place = sounds.place or {name = "default_place_node", gain = 1.0} - default.node_sound_defaults(tbl) - return tbl + default.node_sound_defaults(sounds) + return sounds end